mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
git-svn-id: https://svn.eduke32.com/eduke32@1466 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
98a359f3e1
commit
da8e401298
7 changed files with 91 additions and 88 deletions
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@ -36,6 +36,7 @@ extern "C" {
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extern int32_t qsetmode;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall;
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extern int32_t zmode, kensplayerheight;
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extern int16_t defaultspritecstat;
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@ -520,6 +520,8 @@ int16_t editstatus = 0;
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int16_t searchit;
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int32_t searchx = -1, searchy; //search input
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int16_t searchsector, searchwall, searchstat; //search output
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// nextwall if aiming at bottom w/ swapped walls, else searchwall; only valid for searchstat==0:
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int16_t searchbottomwall;
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double msens = 1.0;
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static char artfilename[20];
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@ -2507,7 +2509,7 @@ static void drawalls(int32_t bunch)
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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if (searchy <= dwall[searchx]) //wall
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{
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searchsector = sectnum; searchwall = wallnum;
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searchsector = sectnum; searchbottomwall = searchwall = wallnum;
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searchstat = 0; searchit = 1;
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}
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@ -2596,8 +2598,8 @@ static void drawalls(int32_t bunch)
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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if (searchy >= uwall[searchx]) //wall
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{
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searchsector = sectnum; searchwall = wallnum;
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if ((wal->cstat&2) > 0) searchwall = wal->nextwall;
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searchsector = sectnum; searchbottomwall = searchwall = wallnum;
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if ((wal->cstat&2) > 0) searchbottomwall = wal->nextwall;
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searchstat = 0; searchit = 1;
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}
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@ -2747,7 +2749,7 @@ static void drawalls(int32_t bunch)
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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{
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searchit = 1; searchsector = sectnum; searchwall = wallnum;
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searchit = 1; searchsector = sectnum; searchbottomwall = searchwall = wallnum;
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if (nextsectnum < 0) searchstat = 0; else searchstat = 4;
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}
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}
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@ -32,6 +32,7 @@ extern int32_t globalorientation;
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extern int16_t searchit;
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extern int32_t searchx, searchy;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall;
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extern char inpreparemirror;
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@ -1846,7 +1846,7 @@ static void polymer_editorselect(void)
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searchsector = hitinfo.hitsect;
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if (hitinfo.pos.z<cz) searchstat = 1; else if (hitinfo.pos.z>fz) searchstat = 2; else if (hitinfo.hitwall >= 0)
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{
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searchwall = hitinfo.hitwall; searchstat = 0;
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searchbottomwall = searchwall = hitinfo.hitwall; searchstat = 0;
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if (wall[hitinfo.hitwall].nextwall >= 0)
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{
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int32_t cz, fz;
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@ -1854,7 +1854,7 @@ static void polymer_editorselect(void)
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if (hitinfo.pos.z > fz)
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{
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if (wall[hitinfo.hitwall].cstat&2) //'2' bottoms of walls
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searchwall = wall[hitinfo.hitwall].nextwall;
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searchbottomwall = wall[hitinfo.hitwall].nextwall;
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}
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else if ((hitinfo.pos.z > cz) && (wall[hitinfo.hitwall].cstat&(16+32))) //masking or 1-way
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searchstat = 4;
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@ -1928,7 +1928,7 @@ void polymer_alt_editorselect(void)
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int8_t bestwhat = -1;
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int16_t bestsec = -1;
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int16_t bestwall = -1;
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int16_t bestbottomwall = -1, bestwall = -1;
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GLfloat bestdist = FLT_MAX;
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#ifdef M32_SHOWDEBUG
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@ -2049,7 +2049,9 @@ void polymer_alt_editorselect(void)
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&& dot3f(v12,v1p_r) <= 0 && dot3f(v34,v3p_r) <= 0)
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{
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bestwhat = (what==2)?4:0;
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bestwall = i;
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bestbottomwall = bestwall = i;
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if (what==0 && (wal->cstat&2))
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bestbottomwall = wal->nextwall;
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bestdist = dist;
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#ifdef M32_SHOWDEBUG
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if (m32_numdebuglines<64)
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@ -2291,6 +2293,7 @@ nextsector:
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{
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searchstat = bestwhat;
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searchwall = bestwall;
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searchbottomwall = bestbottomwall;
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if (searchstat==0 || searchstat==4)
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searchsector = sectorofwall(searchwall);
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else
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@ -4241,7 +4241,7 @@ void polymost_drawrooms()
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searchsector = hitinfo.hitsect;
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if (hitinfo.pos.z<cz) searchstat = 1; else if (hitinfo.pos.z>fz) searchstat = 2; else if (hitinfo.hitwall >= 0)
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{
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searchwall = hitinfo.hitwall; searchstat = 0;
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searchbottomwall = searchwall = hitinfo.hitwall; searchstat = 0;
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if (wall[hitinfo.hitwall].nextwall >= 0)
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{
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int32_t cz, fz;
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@ -4249,7 +4249,7 @@ void polymost_drawrooms()
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if (hitinfo.pos.z > fz)
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{
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if (wall[hitinfo.hitwall].cstat&2) //'2' bottoms of walls
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searchwall = wall[hitinfo.hitwall].nextwall;
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searchbottomwall = wall[hitinfo.hitwall].nextwall;
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}
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else if ((hitinfo.pos.z > cz) && (wall[hitinfo.hitwall].cstat&(16+32))) //masking or 1-way
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searchstat = 4;
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@ -4368,6 +4368,7 @@ static void Keys3d(void)
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char lines[8][64];
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int32_t dax, day, dist, height1=0,height2=0,height3=0, num=0;
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int32_t x,y;
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int16_t w;
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if (infobox&1)
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{
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@ -4376,10 +4377,11 @@ static void Keys3d(void)
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{
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case 0:
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case 4:
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w = (searchstat==0)?searchbottomwall:searchwall;
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drawtileinfo("Current",WIND1X,WIND1Y,
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searchstat==0 ? wall[searchwall].picnum : wall[searchwall].overpicnum,
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wall[searchwall].shade,
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wall[searchwall].pal,wall[searchwall].cstat,wall[searchwall].lotag,
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searchstat==0 ? wall[w].picnum : wall[w].overpicnum,
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wall[w].shade,
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wall[w].pal,wall[searchwall].cstat,wall[searchwall].lotag,
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wall[searchwall].hitag,wall[searchwall].extra);
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dax = wall[searchwall].x-wall[wall[searchwall].point2].x;
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@ -4392,7 +4394,7 @@ static void Keys3d(void)
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height2=sector[nextsect].floorz-sector[nextsect].ceilingz;
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height3=sector[nextsect].ceilingz-sector[searchsector].ceilingz;
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}
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Bsprintf(lines[num++],"Panning: %d, %d",wall[searchwall].xpanning,wall[searchwall].ypanning);
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Bsprintf(lines[num++],"Panning: %d, %d",wall[w].xpanning,wall[w].ypanning);
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Bsprintf(lines[num++],"Repeat: %d, %d",wall[searchwall].xrepeat,wall[searchwall].yrepeat);
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Bsprintf(lines[num++],"Overpic: %d",wall[searchwall].overpicnum);
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lines[num++][0]=0;
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@ -4513,14 +4515,14 @@ static void Keys3d(void)
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if (keystatus[KEYSC_V]) //V
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{
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int32_t oldtile;
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if (searchstat == 0) tempint = wall[searchwall].picnum;
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if (searchstat == 0) tempint = wall[searchbottomwall].picnum;
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if (searchstat == 1) tempint = sector[searchsector].ceilingpicnum;
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if (searchstat == 2) tempint = sector[searchsector].floorpicnum;
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if (searchstat == 3) tempint = sprite[searchwall].picnum;
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if (searchstat == 4) tempint = wall[searchwall].overpicnum;
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oldtile = tempint;
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tempint = m32gettile(tempint);
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if (searchstat == 0) wall[searchwall].picnum = tempint;
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if (searchstat == 0) wall[searchbottomwall].picnum = tempint;
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if (searchstat == 1) sector[searchsector].ceilingpicnum = tempint;
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if (searchstat == 2) sector[searchsector].floorpicnum = tempint;
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if (searchstat == 3) sprite[searchwall].picnum = tempint;
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@ -4883,8 +4885,9 @@ static void Keys3d(void)
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{
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if ((searchstat == 0) || (searchstat == 4))
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{
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wall[searchwall].cstat ^= 4;
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Bsprintf(getmessage,"Wall %d %s orientation",searchwall,wall[searchwall].cstat&4?"bottom":"top");
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int16_t w = (searchstat==0)?searchbottomwall:searchwall;
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wall[w].cstat ^= 4;
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Bsprintf(getmessage,"Wall %d %s orientation",w,wall[w].cstat&4?"bottom":"top");
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message(getmessage);
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asksave = 1;
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}
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@ -5068,7 +5071,7 @@ static void Keys3d(void)
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if (k == 0)
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{
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int32_t shade=-1, i=-1;
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if (searchstat == 0) shade=++wall[i=searchwall].shade;
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if (searchstat == 0) shade=++wall[i=searchbottomwall].shade;
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if (searchstat == 1) shade=++sector[i=searchsector].ceilingshade;
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if (searchstat == 2) shade=++sector[i=searchsector].floorshade;
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if (searchstat == 3) shade=++sprite[i=searchwall].shade;
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@ -5165,7 +5168,7 @@ static void Keys3d(void)
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if (k == 0)
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{
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int32_t shade=-1, i=-1;
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if (searchstat == 0) shade=--wall[i=searchwall].shade;
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if (searchstat == 0) shade=--wall[i=searchbottomwall].shade;
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if (searchstat == 1) shade=--sector[i=searchsector].ceilingshade;
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if (searchstat == 2) shade=--sector[i=searchsector].floorshade;
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if (searchstat == 3) shade=--sprite[i=searchwall].shade;
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@ -5345,7 +5348,7 @@ static void Keys3d(void)
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{
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if ((searchstat == 0) || (searchstat == 4))
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{
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i = wall[searchwall].cstat;
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i = wall[searchbottomwall].cstat;
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i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y
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switch (i)
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{
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@ -5365,8 +5368,8 @@ static void Keys3d(void)
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Bsprintf(getmessage,"Wall %d flip %d",searchwall,i);
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message(getmessage);
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i = ((i&1)<<3)+((i&2)<<7);
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wall[searchwall].cstat &= ~0x0108;
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wall[searchwall].cstat |= i;
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wall[searchbottomwall].cstat &= ~0x0108;
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wall[searchbottomwall].cstat |= i;
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asksave = 1;
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}
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if (searchstat == 1) //8-way ceiling flipping (bits 2,4,5)
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@ -5843,47 +5846,29 @@ static void Keys3d(void)
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{
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case 0:
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case 4:
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if (eitherSHIFT)
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{
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Bsprintf(tempbuf,"PAN");
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if (eitherCTRL)
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Bstrcat(tempbuf, " 8");
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}
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if (eitherCTRL && !eitherALT && !eitherSHIFT)
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Bsprintf(tempbuf,"SCALE");
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if (eitherALT)
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{
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Bsprintf(tempbuf,"Z");
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if (eitherCTRL)
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Bstrcat(tempbuf, " 512");
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}
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Bsprintf(tempbuf,"CEILING Z %s", eitherCTRL?"512":"");
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else if (eitherSHIFT)
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Bsprintf(tempbuf,"PAN %s", eitherCTRL?"8":"");
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else if (eitherCTRL)
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Bsprintf(tempbuf,"SCALE");
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break;
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case 1:
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case 2:
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if (eitherSHIFT) Bsprintf(tempbuf,"PAN");
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if (eitherCTRL && !eitherALT) Bsprintf(tempbuf,"SLOPE");
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if (eitherALT)
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{
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Bsprintf(tempbuf,"Z");
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if (eitherCTRL)
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Bstrcat(tempbuf, " 512");
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}
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Bsprintf(tempbuf,"%s Z %s", searchstat==1?"CEILING":"FLOOR", eitherCTRL?"512":"");
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else if (eitherSHIFT)
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Bsprintf(tempbuf,"PAN");
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else if (eitherCTRL)
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Bsprintf(tempbuf,"SLOPE");
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break;
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case 3:
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if (eitherSHIFT)
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{
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Bsprintf(tempbuf,"MOVE XY");
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if (eitherCTRL)
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Bstrcat(tempbuf, " GRID");
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}
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if (eitherCTRL && !eitherALT && !eitherSHIFT)
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Bsprintf(tempbuf,"SIZE");
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if (eitherALT)
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{
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Bsprintf(tempbuf,"MOVE Z");
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if (eitherCTRL)
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Bstrcat(tempbuf, " 1024");
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}
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Bsprintf(tempbuf,"MOVE Z %s", eitherCTRL?"1024":"");
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else if (eitherSHIFT)
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Bsprintf(tempbuf,"MOVE XY %s", eitherCTRL?"GRID":"");
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else if (eitherCTRL)
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Bsprintf(tempbuf,"SIZE");
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break;
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}
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}
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@ -6148,7 +6133,7 @@ static void Keys3d(void)
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{
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case 0:
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case 4:
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getnumberptr256("Wall shade: ",&wall[searchwall].shade,sizeof(wall[searchwall].shade),128L,1,NULL);
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getnumberptr256("Wall shade: ",&wall[searchbottomwall].shade,sizeof(wall[searchbottomwall].shade),128L,1,NULL);
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break;
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case 1:
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getnumberptr256("Ceiling shade: ",§or[searchsector].ceilingshade,sizeof(sector[searchsector].ceilingshade),128L,1,NULL);
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@ -6214,7 +6199,7 @@ static void Keys3d(void)
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switch (searchstat)
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{
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case 0:
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getnumberptr256("Wall picnum: ",&wall[searchwall].picnum,sizeof(wall[searchwall].picnum),MAXTILES-1,0,NULL);
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getnumberptr256("Wall picnum: ",&wall[searchbottomwall].picnum,sizeof(wall[searchbottomwall].picnum),MAXTILES-1,0,NULL);
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break;
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case 1:
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getnumberptr256("Sector ceiling picnum: ",§or[searchsector].ceilingpicnum,sizeof(sector[searchsector].ceilingpicnum),MAXTILES-1,0,NULL);
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@ -6371,7 +6356,7 @@ static void Keys3d(void)
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switch (searchstat)
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{
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case 0 :
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wall[searchwall].picnum = temppicnum;
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wall[searchbottomwall].picnum = temppicnum;
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break;
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case 1 :
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sector[searchsector].ceilingpicnum = temppicnum;
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@ -6393,7 +6378,7 @@ static void Keys3d(void)
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if (keystatus[KEYSC_RSHIFT]) i = 8;
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if (keystatus[KEYSC_LSHIFT]) i = 1;
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mouseaction=0;
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if (eitherCTRL && bstatus&1 && (searchstat == 1 || searchstat == 2))
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if (eitherCTRL && !eitherSHIFT && bstatus&1 && (searchstat == 1 || searchstat == 2))
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{
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mousex=0; mskip=1;
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if (mousey<0)
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@ -6458,7 +6443,7 @@ static void Keys3d(void)
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if (keystatus[KEYSC_RSHIFT]) i = 8;
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if (keystatus[KEYSC_LSHIFT]) i = 1;
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mouseaction=0;
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if (eitherCTRL && bstatus&1 && (searchstat == 1 || searchstat == 2))
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if (eitherCTRL && !eitherSHIFT && bstatus&1 && (searchstat == 1 || searchstat == 2))
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{
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mousex=0; mskip=1;
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if (mousey>0)
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@ -6614,7 +6599,7 @@ static void Keys3d(void)
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if (updownunits) {mouseax=0;}
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}
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}
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else if (eitherCTRL && !eitherSHIFT)
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else if (eitherCTRL && !eitherALT)
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{
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mskip=1;
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if (mousex!=0)
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@ -6652,15 +6637,16 @@ static void Keys3d(void)
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}
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else
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{
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int16_t w = (searchstat==0)?searchbottomwall:searchwall;
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if (mouseaction)
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{
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i=wall[searchwall].cstat;
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i=wall[w].cstat;
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i=((i>>3)&1)+((i>>7)&2);
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if (i==1||i==3)changedir*=-1;
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if (eitherCTRL) updownunits *= 8;
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}
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while (updownunits--)wall[searchwall].xpanning = changechar(wall[searchwall].xpanning,changedir,smooshyalign,0);
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message("Wall %d panning: %d, %d",searchwall,wall[searchwall].xpanning,wall[searchwall].ypanning);
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while (updownunits--)wall[w].xpanning = changechar(wall[w].xpanning,changedir,smooshyalign,0);
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message("Wall %d panning: %d, %d",w,wall[w].xpanning,wall[w].ypanning);
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}
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}
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if ((searchstat == 1) || (searchstat == 2))
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@ -6754,7 +6740,7 @@ static void Keys3d(void)
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}
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}
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}
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else if (eitherCTRL)
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else if (eitherCTRL && !eitherALT)
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{
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mskip=1;
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if (mousey!=0)
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@ -6793,11 +6779,12 @@ static void Keys3d(void)
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}
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else
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{
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int16_t w = (searchstat==0)?searchbottomwall:searchwall;
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if (mouseaction && eitherCTRL)
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updownunits *= 8;
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while (updownunits--)
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wall[searchwall].ypanning = changechar(wall[searchwall].ypanning,changedir,smooshyalign,0);
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message("Wall %d panning: %d, %d",searchwall,wall[searchwall].xpanning,wall[searchwall].ypanning);
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wall[w].ypanning = changechar(wall[w].ypanning,changedir,smooshyalign,0);
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message("Wall %d panning: %d, %d",w,wall[w].xpanning,wall[w].ypanning);
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}
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}
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if ((searchstat == 1) || (searchstat == 2))
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@ -6901,15 +6888,15 @@ static void Keys3d(void)
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{
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if (searchstat == 0)
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{
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temppicnum = wall[searchwall].picnum;
|
||||
tempshade = wall[searchwall].shade;
|
||||
temppal = wall[searchwall].pal;
|
||||
tempxrepeat = wall[searchwall].xrepeat;
|
||||
tempyrepeat = wall[searchwall].yrepeat;
|
||||
tempcstat = wall[searchwall].cstat;
|
||||
templotag = wall[searchwall].lotag;
|
||||
temphitag = wall[searchwall].hitag;
|
||||
tempextra = wall[searchwall].extra;
|
||||
temppicnum = wall[searchbottomwall].picnum;
|
||||
tempshade = wall[searchbottomwall].shade;
|
||||
temppal = wall[searchbottomwall].pal;
|
||||
tempxrepeat = wall[searchbottomwall].xrepeat;
|
||||
tempyrepeat = wall[searchbottomwall].yrepeat;
|
||||
tempcstat = wall[searchbottomwall].cstat;
|
||||
templotag = wall[searchbottomwall].lotag;
|
||||
temphitag = wall[searchbottomwall].hitag;
|
||||
tempextra = wall[searchbottomwall].extra;
|
||||
}
|
||||
if (searchstat == 1)
|
||||
{
|
||||
|
@ -7006,7 +6993,11 @@ static void Keys3d(void)
|
|||
}
|
||||
else if (somethingintab < 255)
|
||||
{
|
||||
if (searchstat == 0) wall[searchwall].shade = tempshade, wall[searchwall].pal = temppal;
|
||||
if (searchstat == 0)
|
||||
{
|
||||
wall[searchbottomwall].shade = tempshade;
|
||||
wall[searchbottomwall].pal = temppal;
|
||||
}
|
||||
if (searchstat == 1)
|
||||
{
|
||||
sector[searchsector].ceilingshade = tempshade, sector[searchsector].ceilingpal = temppal;
|
||||
|
@ -7123,10 +7114,10 @@ static void Keys3d(void)
|
|||
{
|
||||
if (searchstat == 0)
|
||||
{
|
||||
wall[searchwall].picnum = temppicnum;
|
||||
wall[searchwall].shade = tempshade;
|
||||
wall[searchwall].pal = temppal;
|
||||
if (somethingintab == 0)
|
||||
wall[searchbottomwall].picnum = temppicnum;
|
||||
wall[searchbottomwall].shade = tempshade;
|
||||
wall[searchbottomwall].pal = temppal;
|
||||
if (somethingintab == 0 && searchwall==searchbottomwall)
|
||||
{
|
||||
wall[searchwall].xrepeat = tempxrepeat;
|
||||
wall[searchwall].yrepeat = tempyrepeat;
|
||||
|
@ -7234,7 +7225,7 @@ static void Keys3d(void)
|
|||
switch (searchstat)
|
||||
{
|
||||
case 0:
|
||||
j = wall[searchwall].picnum;
|
||||
j = wall[searchbottomwall].picnum;
|
||||
for (i=0; i<numwalls; i++)
|
||||
if (wall[i].picnum == j) wall[i].picnum = temppicnum;
|
||||
break;
|
||||
|
@ -7279,11 +7270,12 @@ static void Keys3d(void)
|
|||
{
|
||||
if ((searchstat == 0) || (searchstat == 4))
|
||||
{
|
||||
wall[searchwall].xpanning = 0;
|
||||
wall[searchwall].ypanning = 0;
|
||||
wall[searchwall].xrepeat = 8;
|
||||
wall[searchwall].yrepeat = 8;
|
||||
wall[searchwall].cstat = 0;
|
||||
int16_t w = (searchstat==0)?searchbottomwall:searchwall;
|
||||
wall[w].xpanning = 0;
|
||||
wall[w].ypanning = 0;
|
||||
wall[w].xrepeat = 8;
|
||||
wall[w].yrepeat = 8;
|
||||
wall[w].cstat = 0;
|
||||
fixrepeats((int16_t)searchwall);
|
||||
}
|
||||
if (searchstat == 1)
|
||||
|
@ -7332,6 +7324,9 @@ static void Keys3d(void)
|
|||
switch (searchstat)
|
||||
{
|
||||
case 0:
|
||||
Bstrcpy(buffer,"Wall pal: ");
|
||||
getnumberptr256(buffer,&wall[searchbottomwall].pal,sizeof(wall[searchbottomwall].pal),256L,0,NULL);
|
||||
break;
|
||||
case 4:
|
||||
Bstrcpy(buffer,"Wall pal: ");
|
||||
getnumberptr256(buffer,&wall[searchwall].pal,sizeof(wall[searchwall].pal),256L,0,NULL);
|
||||
|
|
|
@ -43,6 +43,7 @@ extern int32_t zmode, kensplayerheight, zlock;
|
|||
extern int16_t editstatus, searchit;
|
||||
extern int32_t searchx, searchy, osearchx, osearchy; //search input
|
||||
extern int16_t searchsector, searchwall, searchstat; //search output
|
||||
extern int16_t searchbottomwall;
|
||||
|
||||
#define COLOR_RED 248
|
||||
#define COLOR_WHITE 31
|
||||
|
|
Loading…
Reference in a new issue