Added text-made-of-sprites renderer for 3d mode

git-svn-id: https://svn.eduke32.com/eduke32@1056 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2008-09-05 23:09:43 +00:00
parent 898e6669ef
commit 57de846b59

View file

@ -3169,6 +3169,314 @@ void getnumberptr256(char *namestart, void *num, int bytes, int maxnumber, char
}
}
int64 ldistsqr(spritetype *s1,spritetype *s2)
{
return (((int64)(s2->x - s1->x))*((int64)(s2->x - s1->x)) +
((int64)(s2->y - s1->y))*((int64)(s2->y - s1->y)));
}
int bt2idx(short basetile)
{
if (basetile==STARTALPHANUM) return 0;
if (basetile==BIGALPHANUM) return 1;
if (basetile==2966) return 2;
return 3;
}
void rendertext(short startspr)
{
char ch, buffer[80], good;
short daang, t, basetile, linebegspr, curspr;
int i, k, dax, day;
static unsigned char hgap=0, vgap=4;
static unsigned char spcgap[4]=
{13, 15, 24, 5};
// {6, 6, 9, 2};
// {tilesizx[2830], tilesizx[3004], (tilesizx[2966]*3)/4, 2};
spritetype *sp;
if (startspr<0 || startspr>=MAXSPRITES ||
sprite[startspr].statnum >= MAXSTATUS)
return;
if ((sprite[startspr].cstat&16) == 0)
{
message("Must point at a wall-aligned text sprite.");
return;
}
t = sprite[startspr].picnum;
if (t >= STARTALPHANUM && t <= ENDALPHANUM)
basetile = STARTALPHANUM; // blue font
else if ((t>=2929 && t<=2965) || (t>=3002 && t<=3009) || t==3022)
basetile = BIGALPHANUM; // big red font
else if (t>=2966 && t<=3001)
basetile = 2966; // silver font
else if ((t>=MINIFONT && t<=3135) || (t>=3162 && t<=3165))
basetile=MINIFONT;
else
{
message("Must point at a text sprite.");
return;
}
curspr = linebegspr = startspr;
daang = sprite[startspr].ang;
dax = sprite[startspr].x;
day = sprite[startspr].y;
sprite[startspr].xoffset = -(((picanm[sprite[startspr].picnum])>>8)&255);
sprite[startspr].yoffset = -(((picanm[sprite[startspr].picnum])>>16)&255);
bflushchars();
while (keystatus[0x1] == 0)
{
if (handleevents())
{
if (quitevent) quitevent = 0;
}
if (keystatus[KEYSC_UP]) // vertical gap in pixels (32 x-units)
{
keystatus[KEYSC_UP]=0;
if (vgap<255) vgap++;
}
if (keystatus[KEYSC_DOWN])
{
keystatus[KEYSC_DOWN]=0;
if (vgap>0) vgap--;
}
if (keystatus[KEYSC_RIGHT]) // horizontal gap in half pixels
{
keystatus[KEYSC_RIGHT]=0;
if (hgap<255) hgap++;
}
if (keystatus[KEYSC_LEFT])
{
keystatus[KEYSC_LEFT]=0;
if (hgap>0) hgap--;
}
if (keystatus[KEYSC_INSERT]) // space gap in half pixels
{
keystatus[KEYSC_INSERT]=0;
if (spcgap[bt2idx(basetile)]<255) spcgap[bt2idx(basetile)]++;
}
if (keystatus[KEYSC_DELETE])
{
keystatus[KEYSC_DELETE]=0;
if (spcgap[bt2idx(basetile)]>1) spcgap[bt2idx(basetile)]--;
}
if (keystatus[KEYSC_HOME]) // shade
{
keystatus[KEYSC_HOME]=0;
if (sprite[curspr].shade<127) sprite[curspr].shade++;
}
if (keystatus[KEYSC_END])
{
keystatus[KEYSC_END]=0;
if (sprite[curspr].shade>-128) sprite[curspr].shade--;
}
if (keystatus[KEYSC_PGUP]) // pal
{
keystatus[KEYSC_PGUP]=0;
if (sprite[curspr].pal<255) sprite[curspr].pal++;
}
if (keystatus[KEYSC_PGDN])
{
keystatus[KEYSC_PGDN]=0;
if (sprite[curspr].pal>0) sprite[curspr].pal--;
}
drawrooms(posx,posy,posz,ang,horiz,cursectnum);
#ifdef SUPERBUILD
ExtAnalyzeSprites();
#endif
drawmasks();
ch = bgetchar();
if (keystatus[0x1]) break;
clearkeys();
mouseb = 0;
searchx = osearchx;
searchy = osearchy;
ExtCheckKeys();
printmessage256(0,0,"^251Text entry mode.^31 Navigation keys change vars.");
Bsprintf(buffer, "Hgap=%d, Vgap=%d, SPCgap=%d, Shd=%d, Pal=%d",
hgap, vgap, spcgap[bt2idx(basetile)], sprite[curspr].shade, sprite[curspr].pal);
printmessage256(0, 9, buffer);
showframe(1);
// ---
sp = &sprite[curspr];
// check for valid characters
good = 0;
if (basetile==STARTALPHANUM || basetile==MINIFONT)
{
if (ch >= 33 && ch <= 126) good=1;
}
else if (basetile==BIGALPHANUM || basetile==2966)
{
if (ch>='0' && ch<='9') good=1;
if (ch>='a' && ch<='z') good=1;
if (ch>='A' && ch<='Z') good=1;
if (basetile==BIGALPHANUM)
if (ch>=33 && ch<=126 && strchr("-.,!?;:/%'",ch))
good=1;
}
if (good)
{
// mapping char->tilenum
if (basetile==STARTALPHANUM)
{
t = STARTALPHANUM - 33 + ch;
}
else if (basetile==MINIFONT)
{
t = MINIFONT - 33 + ch;
if (ch>='a' && ch<='z') t -= 32;
}
else if (basetile==BIGALPHANUM)
{
if (ch>='0' && ch<='9') t = 2930 - '0' + ch;
else if (ch>='A' && ch<='Z') t = 2940 - 'A' + ch;
else if (ch>='a' && ch<='z') t = 2940 - 'a' + ch;
else
{
if (ch=='-') t=2929;
if (ch=='.') t=3002;
if (ch==',') t=3003;
if (ch=='!') t=3004;
if (ch=='?') t=3005;
if (ch==';') t=3006;
if (ch==':') t=3007;
if (ch=='/') t=3008;
if (ch=='%') t=3009;
if (ch=='\'') t=3022;
}
}
else if (basetile==2966)
{
if (ch>='0' && ch<='9') t = 2992 - '0' + ch;
else if (ch>='A' && ch<='Z') t = 2966 - 'A' + ch;
else if (ch>='a' && ch<='z') t = 2966 - 'a' + ch;
}
// inside(...): too restricitve?
// if somebody wants to change this, keep BACKSPACE in mind,
// it iterates over sprites of only one sector
if (numsprites<MAXSPRITES && inside(dax,day,sprite[curspr].sectnum)==1)
{
dax += ((sp->xrepeat*(hgap+tilesizx[sp->picnum]+tilesizx[t])*sintable[daang])>>17);
day -= ((sp->xrepeat*(hgap+tilesizx[sp->picnum]+tilesizx[t])*sintable[(daang+512)&2047])>>17);
i = insertsprite(sprite[curspr].sectnum,0);
sprite[i].x = dax, sprite[i].y = day;
sprite[i].z = sprite[curspr].z;
sprite[i].cstat = (sprite[curspr].cstat | 16 ) & ~(32|128);
sprite[i].picnum = t;
sprite[i].shade = sprite[curspr].shade;
sprite[i].pal = sprite[curspr].pal;
sprite[i].xrepeat = sprite[curspr].xrepeat;
sprite[i].yrepeat = sprite[curspr].yrepeat;
sprite[i].xoffset = 0, sprite[i].yoffset = 0;
sprite[i].ang = daang;
sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0;
sprite[i].owner = -1;
sprite[i].clipdist = 32;
sprite[i].lotag = 0;
sprite[i].hitag = 0;
sprite[i].extra = -1;
sprite[i].xoffset = -(((picanm[sprite[i].picnum])>>8)&255);
sprite[i].yoffset = -(((picanm[sprite[i].picnum])>>16)&255);
// TODO: tweaking the position of some letters that are still a bit off
for (k=0;k<MAXTILES;k++)
localartfreq[k] = 0;
for (k=0;k<MAXSPRITES;k++)
if (sprite[k].statnum < MAXSTATUS)
localartfreq[sprite[k].picnum]++;
curspr = i;
updatenumsprites();
asksave = 1;
}
}
else if (ch == 32)
{
dax += ((sp->xrepeat*spcgap[bt2idx(basetile)]*sintable[daang])>>17);
day -= ((sp->xrepeat*spcgap[bt2idx(basetile)]*sintable[(daang+512)&2047])>>17);
}
else if (ch == 8 || ch == 127) // backspace
{
int64 damindist=0x7fffffffffffffffULL, tdist;
short daspr = -1;
spritetype *ls, *ks;
for (k=headspritesect[sp->sectnum]; k>=0; k=nextspritesect[k])
{
if (k!=curspr && sprite[k].ang==daang && sprite[k].z==sp->z)
{
ls = &sprite[linebegspr];
ks = &sprite[k];
// true if k is inside the rectangular region defined by linebegspr,
// curspr and the coordinate system on the XY plane (good enough?)
if ((ks->x - ls->x)*(ks->x - sp->x) <= 0 &&
(ks->y - ls->y)*(ks->y - sp->y) <= 0)
if ((tdist=ldistsqr(sp, &sprite[k])) < damindist)
{
damindist = tdist;
daspr = k;
}
}
}
if (daspr >= 0)
{
if (curspr != linebegspr)
{
// message ("Deleted sprite %d.", curspr);
deletesprite(curspr);
curspr = daspr;
dax = sprite[curspr].x;
day = sprite[curspr].y;
updatenumsprites();
asksave=1;
}
}
}
else if (ch == 13) // enter
{
sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesizy[basetile]))<<2);
sprite[linebegspr].cstat = sprite[curspr].cstat;
sprite[linebegspr].shade = sprite[curspr].shade;
sprite[linebegspr].pal = sprite[curspr].pal;
curspr = linebegspr;
dax = sprite[curspr].x;
day = sprite[curspr].y;
asksave = 1;
}
}
// ---
clearkeys();
lockclock = totalclock; //Reset timing
}
static void Keys3d(void)
{
int i,count,rate,nexti,changedir;
@ -5133,6 +5441,11 @@ static void Keys3d(void)
break;
}
}
else if (eitherCTRL)
{
if (searchstat == 3)
rendertext(searchwall);
}
else
{
if (searchstat == 3)