mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
f2a2b491d6
commit
26a97cb6b7
15 changed files with 262 additions and 209 deletions
|
@ -164,7 +164,7 @@ EDITOROBJS=$(OBJ)/astub.$o
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ifeq ($(PLATFORM),LINUX)
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OURCFLAGS += -fno-pic
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NASMFLAGS += -f elf
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LIBS += -lvorbisfile -lvorbis -logg
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LIBS += -lvorbisfile -lvorbis -logg -lprofiler
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USE_OPENAL = 0
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endif
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@ -139,7 +139,7 @@ EDITOROBJS=$(OBJ)/build.$o \
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ifeq ($(PLATFORM),LINUX)
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ASFLAGS+= -f elf
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LIBS+= -lm
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LIBS+= -lm -lprofiler
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endif
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ifeq ($(PLATFORM),DARWIN)
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ENGINEOBJS += $(OBJ)/StartupWinController.editor.$o \
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@ -72,6 +72,7 @@ enum
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T_SETUPTILE,T_SETUPTILERANGE,
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T_ANIMTILERANGE,
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T_CACHESIZE,
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T_IMPORTTILE,
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T_MUSIC,T_ID,T_SOUND,
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T_REDPAL,T_BLUEPAL,T_BROWNPAL,T_GREYPAL,T_GREENPAL,T_SPECPAL
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};
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@ -126,6 +127,7 @@ static tokenlist basetokens[] =
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{ "setuptilerange", T_SETUPTILERANGE },
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{ "animtilerange", T_ANIMTILERANGE },
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{ "cachesize", T_CACHESIZE },
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{ "importtile", T_IMPORTTILE },
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};
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static tokenlist modeltokens[] =
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@ -589,6 +591,49 @@ static int defsparser(scriptfile *script)
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picanm[tile1]=(spd<<24)+(type<<6)+tile2-tile1;
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break;
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}
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case T_IMPORTTILE:
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{
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int tile, xsiz, ysiz, j;
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extern char faketile[MAXTILES];
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extern char *faketiledata[MAXTILES];
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int *picptr = NULL;
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int bpl;
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char *fn;
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palette_t *col;
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extern int getclosestcol(int r, int g, int b);
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int i;
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if (scriptfile_getsymbol(script,&tile)) break;
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if (scriptfile_getstring(script,&fn)) break;
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kpzload(fn, (intptr_t *)&picptr, &bpl, &xsiz, &ysiz);
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initprintf("got bpl %d xsiz %d ysiz %d\n",bpl,xsiz,ysiz);
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faketiledata[tile] = Bmalloc(xsiz*ysiz);
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for (i=0;i<(xsiz*ysiz);i++)
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{
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col = (palette_t *)&picptr[i];
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faketiledata[tile][i] = getclosestcol(col->b>>2,col->g>>2,col->r>>2);
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// initprintf(" %d %d %d %d\n",col->r,col->g,col->b,col->f);
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}
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if (xsiz > 0 && ysiz > 0)
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{
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tilesizx[tile] = xsiz;
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tilesizy[tile] = ysiz;
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faketile[tile] = 2;
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picanm[tile] = 0;
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j = 15; while ((j > 1) && (pow2long[j] > xsiz)) j--;
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picsiz[tile] = ((char)j);
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j = 15; while ((j > 1) && (pow2long[j] > ysiz)) j--;
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picsiz[tile] += ((char)(j<<4));
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}
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break;
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}
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case T_DUMMYTILE:
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{
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int tile, xsiz, ysiz, j;
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@ -8047,6 +8047,7 @@ int loadpics(char *filename, int askedsize)
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//
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char cachedebug = 0;
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char faketile[MAXTILES];
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char *faketiledata[MAXTILES];
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int h_xsize[MAXTILES], h_ysize[MAXTILES];
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signed char h_xoffs[MAXTILES], h_yoffs[MAXTILES];
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@ -8093,7 +8094,14 @@ void loadtile(short tilenume)
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faketimerhandler();
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artfilplc = tilefileoffs[tilenume]+dasiz;
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}
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else { Bmemset((char *)waloff[tilenume],0,dasiz); faketimerhandler(); }
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else
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{
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if (faketile[tilenume] == 1 || (faketile[tilenume] == 2 && faketiledata[tilenume] == NULL))
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Bmemset((char *)waloff[tilenume],0,dasiz);
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else if (faketile[tilenume] == 2)
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Bmemcpy((char *)waloff[tilenume],faketiledata[tilenume],dasiz);
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faketimerhandler();
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}
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}
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void checktile(short tilenume)
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@ -516,6 +516,10 @@
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RelativePath=".\source\keys.h"
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>
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</File>
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<File
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RelativePath=".\source\macros.h"
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>
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</File>
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<File
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RelativePath=".\source\mapster32.h"
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>
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@ -556,10 +560,6 @@
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RelativePath=".\source\startwin.game.h"
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>
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</File>
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<File
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RelativePath=".\source\swmacros.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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@ -1324,13 +1324,14 @@ static void G_MoveFallers(void)
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A_SetSprite(i,CLIPMASK0);
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}
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if (G_CheckForSpaceFloor(s->sectnum)) x = 0;
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if (G_CheckForSpaceFloor(s->sectnum))
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x = 0;
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else
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{
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if (G_CheckForSpaceCeiling(s->sectnum))
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x = SpriteGravity/6;
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x = g_spriteGravity/6;
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else
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x = SpriteGravity;
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x = g_spriteGravity;
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}
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if (s->z < (sector[sect].floorz-FOURSLEIGHT))
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@ -2389,7 +2390,7 @@ static void G_MoveWeapons(void)
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if (ActorExtra[i].projectile.workslike & PROJECTILE_SPIT)
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if (s->zvel < 6144)
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s->zvel += SpriteGravity-112;
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s->zvel += g_spriteGravity-112;
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k = s->xvel;
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ll = s->zvel;
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@ -2878,7 +2879,7 @@ static void G_MoveWeapons(void)
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}
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}
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else if (s->picnum == SPIT) if (s->zvel < 6144)
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s->zvel += SpriteGravity-112;
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s->zvel += g_spriteGravity-112;
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if (j != 0)
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{
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@ -4944,11 +4945,11 @@ static void G_MoveMisc(void) // STATNUM 5
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if (sector[sect].lotag == 2)
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{
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if (s->zvel < 64)
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s->zvel += (SpriteGravity>>5)+(krand()&7);
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s->zvel += (g_spriteGravity>>5)+(krand()&7);
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}
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else
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if (s->zvel < 144)
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s->zvel += (SpriteGravity>>5)+(krand()&7);
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s->zvel += (g_spriteGravity>>5)+(krand()&7);
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}
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A_SetSprite(i,CLIPMASK0);
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@ -5039,7 +5040,7 @@ static void G_MoveMisc(void) // STATNUM 5
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s->zvel += 48;
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else s->zvel = 1024;
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}
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else s->zvel += SpriteGravity-50;
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else s->zvel += g_spriteGravity-50;
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}
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s->x += (s->xvel*sintable[(s->ang+512)&2047])>>14;
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@ -5195,7 +5196,7 @@ static void G_MoveMisc(void) // STATNUM 5
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t[0]++;
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t[0] &= 3;
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}
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if (s->zvel < 128) s->zvel += (SpriteGravity/13); // 8
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if (s->zvel < 128) s->zvel += (g_spriteGravity/13); // 8
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else s->zvel -= 64;
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if (s->xvel > 0)
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s->xvel -= 4;
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@ -5210,7 +5211,7 @@ static void G_MoveMisc(void) // STATNUM 5
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t[0]++;
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t[0] &= 3;
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}
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if (s->zvel < 512) s->zvel += (SpriteGravity/3); // 52;
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if (s->zvel < 512) s->zvel += (g_spriteGravity/3); // 52;
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if (s->xvel > 0)
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s->xvel --;
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// else KILLIT(i);
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@ -5284,7 +5285,7 @@ static void G_MoveMisc(void) // STATNUM 5
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else t[0]++;
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}
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}
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if (s->zvel < 4096) s->zvel += SpriteGravity-50;
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if (s->zvel < 4096) s->zvel += g_spriteGravity-50;
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s->x += (s->xvel*sintable[(s->ang+512)&2047])>>14;
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s->y += (s->xvel*sintable[s->ang&2047])>>14;
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s->z += s->zvel;
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@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define APPNAME "EDuke32"
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#define VERSION " 1.5.0devel"
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// this is checked against http://eduke32.com/VERSION
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extern char *s_builddate;
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extern const char *s_buildDate;
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#define HEAD2 APPNAME VERSION
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#ifdef __cplusplus
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@ -55,7 +55,7 @@ extern "C" {
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#include "function.h"
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#include "swmacros.h"
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#include "macros.h"
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#define HORIZ_MIN -99
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#define HORIZ_MAX 299
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@ -426,72 +426,72 @@ extern int fricxv,fricyv;
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// of this struct into the same order so we can just memcpy it and get rid of the
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// mywhatever type globals
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typedef struct {
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int zoom,exitx,exity;
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int posx, posy, posz, horiz, ohoriz, ohorizoff, invdisptime;
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int bobposx,bobposy,oposx,oposy,oposz,pyoff,opyoff;
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int posxv,posyv,poszv,last_pissed_time,truefz,truecz;
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int player_par,visibility;
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int bobcounter,weapon_sway;
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int pals_time,randomflamex,crack_time;
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unsigned int interface_toggle_flag;
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int max_secret_rooms,secret_rooms,max_actors_killed,actors_killed;
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int runspeed, movement_lock, team;
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int max_player_health, max_shield_amount, max_ammo_amount[MAX_WEAPONS];
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int scream_voice;
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int loogiex[64],loogiey[64],numloogs,loogcnt;
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char *palette;
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short sbs, sound_pitch;
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short ang,oang,angvel,cursectnum,look_ang,last_extra,subweapon;
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short ammo_amount[MAX_WEAPONS],wackedbyactor,frag,fraggedself;
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short curr_weapon, last_weapon, tipincs, horizoff, wantweaponfire;
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short holoduke_amount,newowner,hurt_delay,hbomb_hold_delay;
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short jumping_counter,airleft,knee_incs,access_incs;
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short fta,ftq,access_wallnum,access_spritenum;
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short kickback_pic,got_access,weapon_ang,firstaid_amount;
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short somethingonplayer,on_crane,i,one_parallax_sectnum;
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short over_shoulder_on,random_club_frame,fist_incs;
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short one_eighty_count,cheat_phase;
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short dummyplayersprite,extra_extra8,quick_kick,last_quick_kick;
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short heat_amount,actorsqu,timebeforeexit,customexitsound;
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short weaprecs[16],weapreccnt;
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short orotscrnang,rotscrnang,dead_flag,show_empty_weapon; // JBF 20031220: added orotscrnang
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short scuba_amount,jetpack_amount,steroids_amount,shield_amount;
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short holoduke_on,pycount,weapon_pos,frag_ps;
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short transporter_hold,last_full_weapon,footprintshade,boot_amount;
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char aim_mode,auto_aim,weaponswitch;
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char gm,on_warping_sector,footprintcount;
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char hbomb_on,jumping_toggle,rapid_fire_hold,on_ground;
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char inven_icon,buttonpalette;
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char jetpack_on,spritebridge,lastrandomspot;
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char scuba_on,footprintpal,heat_on;
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char holster_weapon,falling_counter;
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char gotweapon[MAX_WEAPONS],refresh_inventory;
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char toggle_key_flag,knuckle_incs; // ,select_dir;
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char walking_snd_toggle, palookup, hard_landing;
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char /*fire_flag,*/pals[3];
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char return_to_center, reloading, name[32];
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typedef struct {
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int zoom, exitx, exity;
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int posx, posy, posz, horiz, ohoriz, ohorizoff, invdisptime;
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int bobposx, bobposy, oposx, oposy, oposz, pyoff, opyoff;
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int posxv, posyv, poszv, last_pissed_time, truefz, truecz;
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int player_par, visibility;
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int bobcounter, weapon_sway;
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int pals_time, randomflamex, crack_time;
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unsigned int interface_toggle_flag;
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int max_secret_rooms, secret_rooms, max_actors_killed, actors_killed;
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int runspeed, movement_lock, team;
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int max_player_health, max_shield_amount, max_ammo_amount[MAX_WEAPONS];
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int scream_voice;
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int loogiex[64], loogiey[64], numloogs, loogcnt;
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char *palette;
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short sbs, sound_pitch;
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short ang, oang, angvel, cursectnum, look_ang, last_extra, subweapon;
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short ammo_amount[MAX_WEAPONS], wackedbyactor, frag, fraggedself;
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short curr_weapon, last_weapon, tipincs, horizoff, wantweaponfire;
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short holoduke_amount, newowner, hurt_delay, hbomb_hold_delay;
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short jumping_counter, airleft, knee_incs, access_incs;
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short fta, ftq, access_wallnum, access_spritenum;
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short kickback_pic, got_access, weapon_ang, firstaid_amount;
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short somethingonplayer, on_crane, i, one_parallax_sectnum;
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short over_shoulder_on, random_club_frame, fist_incs;
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short one_eighty_count, cheat_phase;
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short dummyplayersprite, extra_extra8, quick_kick, last_quick_kick;
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short heat_amount, actorsqu, timebeforeexit, customexitsound;
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short weaprecs[16], weapreccnt;
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|
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short orotscrnang, rotscrnang, dead_flag, show_empty_weapon; // JBF 20031220: added orotscrnang
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short scuba_amount, jetpack_amount, steroids_amount, shield_amount;
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short holoduke_on, pycount, weapon_pos, frag_ps;
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short transporter_hold, last_full_weapon, footprintshade, boot_amount;
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char aim_mode, auto_aim, weaponswitch;
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char gm, on_warping_sector, footprintcount;
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char hbomb_on, jumping_toggle, rapid_fire_hold, on_ground;
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char inven_icon, buttonpalette;
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char jetpack_on, spritebridge, lastrandomspot;
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char scuba_on, footprintpal, heat_on;
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|
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char holster_weapon, falling_counter;
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char gotweapon[MAX_WEAPONS], refresh_inventory;
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|
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char toggle_key_flag, knuckle_incs; // , select_dir;
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char walking_snd_toggle, palookup, hard_landing;
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char /*fire_flag, */pals[3];
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char return_to_center, reloading, name[32];
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} DukePlayer_t;
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||||
|
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extern char tempbuf[2048], packbuf[576], menutextbuf[128];
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|
||||
extern int SpriteGravity;
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extern int g_spriteGravity;
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||||
|
||||
extern int g_impactDamage,g_actorRespawnTime,g_itemRespawnTime;
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extern int g_startArmorAmount;
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|
@ -546,6 +546,7 @@ typedef struct {
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|||
short tempang,actorstayput,dispicnum;
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short timetosleep;
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||||
char cgg;
|
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char filler;
|
||||
projectile_t projectile;
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||||
} actordata_t;
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||||
|
||||
|
|
|
@ -49,8 +49,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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|||
#define WIN32_LEAN_AND_MEAN
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||||
#include <windows.h>
|
||||
#include <shellapi.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
extern int G_GetVersionFromWebsite(char *buffer);
|
||||
#define UPDATEINTERVAL 604800 // 1w
|
||||
#else
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||||
|
@ -169,101 +167,6 @@ unsigned int g_frameDelay = 0;
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|||
extern char forcegl;
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
int G_GetVersionFromWebsite(char *buffer) // FIXME: this probably belongs in game land
|
||||
{
|
||||
int wsainitialized = 0;
|
||||
int bytes_sent, i=0, j=0;
|
||||
struct sockaddr_in dest_addr;
|
||||
struct hostent *h;
|
||||
char *host = "eduke32.sourceforge.net";
|
||||
char *req = "GET http://eduke32.sourceforge.net/VERSION HTTP/1.0\r\n\r\n";
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||||
char tempbuf[2048],otherbuf[16],ver[16];
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||||
SOCKET mysock;
|
||||
|
||||
#ifdef _WIN32
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||||
if (wsainitialized == 0)
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||||
{
|
||||
WSADATA ws;
|
||||
|
||||
if (WSAStartup(0x101,&ws) == SOCKET_ERROR)
|
||||
{
|
||||
initprintf("update: Winsock error in G_GetVersionFromWebsite() (%d)\n",errno);
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||||
return(0);
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||||
}
|
||||
wsainitialized = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((h=gethostbyname(host)) == NULL)
|
||||
{
|
||||
initprintf("update: gethostbyname() error in G_GetVersionFromWebsite() (%d)\n",h_errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
dest_addr.sin_addr.s_addr = ((struct in_addr *)(h->h_addr))->s_addr;
|
||||
dest_addr.sin_family = AF_INET;
|
||||
dest_addr.sin_port = htons(80);
|
||||
|
||||
memset(&(dest_addr.sin_zero), '\0', 8);
|
||||
|
||||
|
||||
mysock = socket(PF_INET, SOCK_STREAM, 0);
|
||||
|
||||
if (mysock == INVALID_SOCKET)
|
||||
{
|
||||
initprintf("update: socket() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
initprintf("Connecting to http://%s\n",host);
|
||||
if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR)
|
||||
{
|
||||
initprintf("update: connect() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
bytes_sent = send(mysock, req, strlen(req), 0);
|
||||
if (bytes_sent == SOCKET_ERROR)
|
||||
{
|
||||
initprintf("update: send() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
// initprintf("sent %d bytes\n",bytes_sent);
|
||||
recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0);
|
||||
closesocket(mysock);
|
||||
|
||||
memcpy(&otherbuf,&tempbuf,sizeof(otherbuf));
|
||||
|
||||
strtok(otherbuf," ");
|
||||
if (atol(strtok(NULL," ")) == 200)
|
||||
{
|
||||
for (i=0;(unsigned)i<strlen(tempbuf);i++) // HACK: all of this needs to die a fiery death; we just skip to the content
|
||||
{
|
||||
// instead of actually parsing any of the http headers
|
||||
if (i > 4)
|
||||
if (tempbuf[i-1] == '\n' && tempbuf[i-2] == '\r' && tempbuf[i-3] == '\n' && tempbuf[i-4] == '\r')
|
||||
{
|
||||
while (j < 9)
|
||||
{
|
||||
ver[j] = tempbuf[i];
|
||||
i++, j++;
|
||||
}
|
||||
ver[j] = '\0';
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j)
|
||||
{
|
||||
strcpy(buffer,ver);
|
||||
return(1);
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
int kopen4loadfrommod(char *filename, char searchfirst)
|
||||
{
|
||||
static char fn[BMAX_PATH];
|
||||
|
@ -980,9 +883,9 @@ void getpackets(void)
|
|||
for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])
|
||||
if (i != other) sendpacket(i,packbuf,packbufleng);
|
||||
|
||||
if (packbuf[2] != (char)atoi(s_builddate))
|
||||
if (packbuf[2] != (char)atoi(s_buildDate))
|
||||
{
|
||||
initprintf("Player %d has version %d, expecting %d\n",packbuf[2],(char)atoi(s_builddate));
|
||||
initprintf("Player %d has version %d, expecting %d\n",packbuf[2],(char)atoi(s_buildDate));
|
||||
G_GameExit("You cannot play with different versions of EDuke32!");
|
||||
}
|
||||
if (packbuf[3] != BYTEVERSION)
|
||||
|
@ -1162,9 +1065,9 @@ void getpackets(void)
|
|||
vote_map = packbuf[3];
|
||||
|
||||
Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",
|
||||
g_player[(unsigned char)packbuf[1]].user_name,
|
||||
MapInfo[(unsigned char)(packbuf[2]*MAXLEVELS + packbuf[3])].name,
|
||||
packbuf[2]+1,packbuf[3]+1);
|
||||
g_player[(unsigned char)packbuf[1]].user_name,
|
||||
MapInfo[(unsigned char)(packbuf[2]*MAXLEVELS + packbuf[3])].name,
|
||||
packbuf[2]+1,packbuf[3]+1);
|
||||
G_AddUserQuote(tempbuf);
|
||||
|
||||
Bsprintf(tempbuf,"PRESS F1 TO ACCEPT, F2 TO DECLINE");
|
||||
|
@ -2974,7 +2877,7 @@ void G_GameExit(const char *t)
|
|||
if (!(t[0] == ' ' && t[1] == 0))
|
||||
{
|
||||
char titlebuf[256];
|
||||
Bsprintf(titlebuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(titlebuf,HEAD2 " %s",s_buildDate);
|
||||
wm_msgbox(titlebuf, (char *)t);
|
||||
}
|
||||
}
|
||||
|
@ -8871,7 +8774,7 @@ static void G_ShowParameterHelp(void)
|
|||
"\nSee eduke32 -debughelp for debug parameters"
|
||||
;
|
||||
#if defined RENDERTYPEWIN
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_buildDate);
|
||||
wm_msgbox(tempbuf,s);
|
||||
#else
|
||||
initprintf("%s\n",s);
|
||||
|
@ -8901,7 +8804,7 @@ static void G_ShowDebugHelp(void)
|
|||
"-z#/-condebug\tEnable line-by-line CON compile debugging at level #\n"
|
||||
;
|
||||
#if defined RENDERTYPEWIN
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_buildDate);
|
||||
wm_msgbox(tempbuf,s);
|
||||
#else
|
||||
initprintf("%s\n",s);
|
||||
|
@ -10656,7 +10559,7 @@ static void Net_SendVersion(void)
|
|||
|
||||
buf[0] = PACKET_TYPE_VERSION;
|
||||
buf[1] = myconnectindex;
|
||||
buf[2] = (char)atoi(s_builddate);
|
||||
buf[2] = (char)atoi(s_buildDate);
|
||||
buf[3] = BYTEVERSION;
|
||||
buf[4] = g_numSyncBytes;
|
||||
|
||||
|
@ -10920,7 +10823,7 @@ void app_main(int argc,const char **argv)
|
|||
(int(*)(void))GetTime,
|
||||
GAME_onshowosd
|
||||
);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_buildDate);
|
||||
wm_setapptitle(tempbuf);
|
||||
|
||||
initprintf("%s\n",apptitle);
|
||||
|
@ -11058,7 +10961,7 @@ void app_main(int argc,const char **argv)
|
|||
initprintf("Current version is %d",atoi(tempbuf));
|
||||
ud.config.LastUpdateCheck = time(NULL);
|
||||
|
||||
if (atoi(tempbuf) > atoi(s_builddate))
|
||||
if (atoi(tempbuf) > atoi(s_buildDate))
|
||||
{
|
||||
if (wm_ynbox("EDuke32","A new version of EDuke32 is available. "
|
||||
"Browse to http://eduke32.sourceforge.net now?"))
|
||||
|
@ -11359,7 +11262,7 @@ void app_main(int argc,const char **argv)
|
|||
|
||||
initprintf("Initializing OSD...\n");
|
||||
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_buildDate);
|
||||
OSD_SetVersionString(tempbuf, 10,0);
|
||||
registerosdcommands();
|
||||
|
||||
|
@ -12312,13 +12215,13 @@ static void Net_DoPrediction(void)
|
|||
if (myz < (fz-(i<<8)) && (G_CheckForSpaceFloor(psect)|G_CheckForSpaceCeiling(psect)) == 0) //falling
|
||||
{
|
||||
if (!TEST_SYNC_KEY(sb_snum, SK_JUMP) && !TEST_SYNC_KEY(sb_snum, SK_CROUCH) &&
|
||||
myonground && (sector[psect].floorstat&2) && myz >= (fz-(i<<8)-(16<<8)))
|
||||
myonground && (sector[psect].floorstat&2) && myz >= (fz-(i<<8)-(16<<8)))
|
||||
myz = fz-(i<<8);
|
||||
else
|
||||
{
|
||||
myonground = 0;
|
||||
|
||||
myzvel += (SpriteGravity+80);
|
||||
myzvel += (g_spriteGravity+80);
|
||||
|
||||
if (myzvel >= (4096+2048)) myzvel = (4096+2048);
|
||||
}
|
||||
|
|
|
@ -5330,7 +5330,7 @@ repeatcase:
|
|||
g_actorRespawnTime = params[j++];
|
||||
g_itemRespawnTime = params[j++];
|
||||
g_playerFriction = params[j++];
|
||||
if (g_scriptVersion == 14) SpriteGravity = params[j++];
|
||||
if (g_scriptVersion == 14) g_spriteGravity = params[j++];
|
||||
g_rpgBlastRadius = params[j++];
|
||||
g_pipebombBlastRadius = params[j++];
|
||||
g_shrinkerBlastRadius = params[j++];
|
||||
|
|
|
@ -312,14 +312,14 @@ void A_GetZLimits(int iActor)
|
|||
void A_Fall(int iActor)
|
||||
{
|
||||
spritetype *s = &sprite[iActor];
|
||||
int hz,lz,c = SpriteGravity;
|
||||
int hz,lz,c = g_spriteGravity;
|
||||
|
||||
if (G_CheckForSpaceFloor(s->sectnum))
|
||||
c = 0;
|
||||
else
|
||||
{
|
||||
if (G_CheckForSpaceCeiling(s->sectnum) || sector[s->sectnum].lotag == 2)
|
||||
c = SpriteGravity/6;
|
||||
c = g_spriteGravity/6;
|
||||
}
|
||||
|
||||
if ((s->statnum == 1 || s->statnum == 10 || s->statnum == 2 || s->statnum == 6))
|
||||
|
@ -641,15 +641,12 @@ static inline void X_DoConditional(int condition)
|
|||
}
|
||||
}
|
||||
|
||||
// int *it = 0x00589a04;
|
||||
|
||||
static int X_DoExecute(void)
|
||||
{
|
||||
int j, l, s, tw = *insptr;
|
||||
|
||||
if (g_killitFlag) return 1;
|
||||
|
||||
// if(*it == 1668249134L) G_GameExit("\nERR");
|
||||
// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
|
||||
// AddLog(g_szBuf);
|
||||
|
||||
|
@ -1034,10 +1031,10 @@ static int X_DoExecute(void)
|
|||
insptr++;
|
||||
g_sp->xoffset = g_sp->yoffset = 0;
|
||||
|
||||
j = SpriteGravity;
|
||||
j = g_spriteGravity;
|
||||
|
||||
if (G_CheckForSpaceCeiling(g_sp->sectnum) || sector[g_sp->sectnum].lotag == 2)
|
||||
j = SpriteGravity/6;
|
||||
j = g_spriteGravity/6;
|
||||
else if (G_CheckForSpaceFloor(g_sp->sectnum))
|
||||
j = 0;
|
||||
|
||||
|
@ -1591,7 +1588,7 @@ static int X_DoExecute(void)
|
|||
Bstrcpy(ScriptQuotes[i],g_player[g_p].user_name);
|
||||
break;
|
||||
case STR_VERSION:
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
||||
Bsprintf(tempbuf,HEAD2 " %s",s_buildDate);
|
||||
Bstrcpy(ScriptQuotes[i],tempbuf);
|
||||
break;
|
||||
case STR_GAMETYPE:
|
||||
|
|
|
@ -1321,7 +1321,7 @@ static void Gv_AddSystemVars(void)
|
|||
Gv_SetupVar("numplayers",(intptr_t)&numplayers, GAMEVAR_SYSTEM | GAMEVAR_INTPTR | GAMEVAR_READONLY);
|
||||
Gv_SetupVar("viewingrange",(intptr_t)&viewingrange, GAMEVAR_SYSTEM | GAMEVAR_INTPTR | GAMEVAR_READONLY | GAMEVAR_SYNCCHECK);
|
||||
Gv_SetupVar("yxaspect",(intptr_t)&yxaspect, GAMEVAR_SYSTEM | GAMEVAR_INTPTR | GAMEVAR_READONLY | GAMEVAR_SYNCCHECK);
|
||||
Gv_SetupVar("gravitationalconstant",(intptr_t)&SpriteGravity, GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_SetupVar("gravitationalconstant",(intptr_t)&g_spriteGravity, GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_SetupVar("gametype_flags",(intptr_t)&GametypeFlags[ud.coop], GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_SetupVar("framerate",(intptr_t)&g_currentFrameRate, GAMEVAR_SYSTEM | GAMEVAR_INTPTR | GAMEVAR_READONLY | GAMEVAR_SYNCCHECK);
|
||||
Gv_SetupVar("CLIPMASK0", CLIPMASK0, GAMEVAR_SYSTEM|GAMEVAR_READONLY);
|
||||
|
@ -1473,7 +1473,7 @@ void Gv_RefreshPointers(void)
|
|||
aGameVars[Gv_GetVarIndex("g_currentMenu")].lValue = (intptr_t)&g_currentMenu;
|
||||
aGameVars[Gv_GetVarIndex("viewingrange")].lValue = (intptr_t)&viewingrange;
|
||||
aGameVars[Gv_GetVarIndex("yxaspect")].lValue = (intptr_t)&yxaspect;
|
||||
aGameVars[Gv_GetVarIndex("gravitationalconstant")].lValue = (intptr_t)&SpriteGravity;
|
||||
aGameVars[Gv_GetVarIndex("gravitationalconstant")].lValue = (intptr_t)&g_spriteGravity;
|
||||
aGameVars[Gv_GetVarIndex("GametypeFlags")].lValue = (intptr_t)&GametypeFlags[ud.coop];
|
||||
aGameVars[Gv_GetVarIndex("framerate")].lValue = (intptr_t)&g_currentFrameRate;
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "duke3d.h"
|
||||
|
||||
char *s_builddate = "20081122";
|
||||
const char *s_buildDate = "20081122";
|
||||
char *MusicPtr = NULL;
|
||||
int g_musicSize;
|
||||
|
||||
|
@ -31,8 +31,8 @@ short g_globalRandom;
|
|||
short neartagsector, neartagwall, neartagsprite;
|
||||
|
||||
int neartaghitdist,lockclock,g_startArmorAmount;
|
||||
// JBF: SpriteGravity modified to default to Atomic ed. default when using 1.3d CONs
|
||||
int SpriteGravity=176;
|
||||
// JBF: g_spriteGravity modified to default to Atomic ed. default when using 1.3d CONs
|
||||
int g_spriteGravity=176;
|
||||
|
||||
// int temp_data[MAXSPRITES][6];
|
||||
actordata_t ActorExtra[MAXSPRITES];
|
||||
|
@ -157,7 +157,7 @@ char szPlayerName[32];
|
|||
int g_damageCameras,g_freezerSelfDamage=0,g_tripbombLaserMode=0;
|
||||
int g_networkBroadcastMode = 255, g_movesPerPacket = 1,g_gameQuit = 0,everyothertime;
|
||||
int g_numFreezeBounces=3,g_rpgBlastRadius,g_pipebombBlastRadius,g_tripbombBlastRadius,
|
||||
g_shrinkerBlastRadius,g_morterBlastRadius,g_bouncemineBlastRadius,g_seenineBlastRadius;
|
||||
g_shrinkerBlastRadius,g_morterBlastRadius,g_bouncemineBlastRadius,g_seenineBlastRadius;
|
||||
STATUSBARTYPE sbar;
|
||||
|
||||
int mymaxlag, otherminlag, bufferjitter = 1;
|
||||
|
|
|
@ -4085,7 +4085,7 @@ void P_ProcessInput(int snum)
|
|||
else
|
||||
{
|
||||
p->on_ground = 0;
|
||||
p->poszv += (SpriteGravity+80); // (TICSPERFRAME<<6);
|
||||
p->poszv += (g_spriteGravity+80); // (TICSPERFRAME<<6);
|
||||
if (p->poszv >= (4096+2048)) p->poszv = (4096+2048);
|
||||
if (p->poszv > 2400 && p->falling_counter < 255)
|
||||
{
|
||||
|
|
|
@ -31,6 +31,9 @@ Windows-specific hooks for JonoF's Duke3D port.
|
|||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <shellapi.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#include "winlayer.h"
|
||||
|
||||
|
@ -87,3 +90,98 @@ void Error(char *error, ...)
|
|||
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
int G_GetVersionFromWebsite(char *buffer)
|
||||
{
|
||||
int wsainitialized = 0;
|
||||
int bytes_sent, i=0, j=0;
|
||||
struct sockaddr_in dest_addr;
|
||||
struct hostent *h;
|
||||
char *host = "eduke32.sourceforge.net";
|
||||
char *req = "GET http://eduke32.sourceforge.net/VERSION HTTP/1.0\r\n\r\n";
|
||||
char tempbuf[2048],otherbuf[16],ver[16];
|
||||
SOCKET mysock;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (wsainitialized == 0)
|
||||
{
|
||||
WSADATA ws;
|
||||
|
||||
if (WSAStartup(0x101,&ws) == SOCKET_ERROR)
|
||||
{
|
||||
// initprintf("update: Winsock error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
wsainitialized = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((h=gethostbyname(host)) == NULL)
|
||||
{
|
||||
// initprintf("update: gethostbyname() error in G_GetVersionFromWebsite() (%d)\n",h_errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
dest_addr.sin_addr.s_addr = ((struct in_addr *)(h->h_addr))->s_addr;
|
||||
dest_addr.sin_family = AF_INET;
|
||||
dest_addr.sin_port = htons(80);
|
||||
|
||||
memset(&(dest_addr.sin_zero), '\0', 8);
|
||||
|
||||
|
||||
mysock = socket(PF_INET, SOCK_STREAM, 0);
|
||||
|
||||
if (mysock == INVALID_SOCKET)
|
||||
{
|
||||
// initprintf("update: socket() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
initprintf("Connecting to http://%s\n",host);
|
||||
if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR)
|
||||
{
|
||||
// initprintf("update: connect() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
bytes_sent = send(mysock, req, strlen(req), 0);
|
||||
if (bytes_sent == SOCKET_ERROR)
|
||||
{
|
||||
// initprintf("update: send() error in G_GetVersionFromWebsite() (%d)\n",errno);
|
||||
return(0);
|
||||
}
|
||||
|
||||
// initprintf("sent %d bytes\n",bytes_sent);
|
||||
recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0);
|
||||
closesocket(mysock);
|
||||
|
||||
memcpy(&otherbuf,&tempbuf,sizeof(otherbuf));
|
||||
|
||||
strtok(otherbuf," ");
|
||||
if (atol(strtok(NULL," ")) == 200)
|
||||
{
|
||||
for (i=0;(unsigned)i<strlen(tempbuf);i++) // HACK: all of this needs to die a fiery death; we just skip to the content
|
||||
{
|
||||
// instead of actually parsing any of the http headers
|
||||
if (i > 4)
|
||||
if (tempbuf[i-1] == '\n' && tempbuf[i-2] == '\r' && tempbuf[i-3] == '\n' && tempbuf[i-4] == '\r')
|
||||
{
|
||||
while (j < 9)
|
||||
{
|
||||
ver[j] = tempbuf[i];
|
||||
i++, j++;
|
||||
}
|
||||
ver[j] = '\0';
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j)
|
||||
{
|
||||
strcpy(buffer,ver);
|
||||
return(1);
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue