mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Fixes a texture bug.
git-svn-id: https://svn.eduke32.com/eduke32@1261 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
63a823abfe
commit
8a2916c2cc
1 changed files with 3 additions and 3 deletions
|
@ -1887,10 +1887,10 @@ static void polymer_updatewall(int16_t wallnum)
|
|||
memcpy(&w->wall.buffer[10], &s->ceil.buffer[(wal->point2 - sec->wallptr) * 5], sizeof(GLfloat) * 3);
|
||||
memcpy(&w->wall.buffer[15], &s->ceil.buffer[(wallnum - sec->wallptr) * 5], sizeof(GLfloat) * 3);
|
||||
|
||||
if (wal->cstat & 32)
|
||||
curpicnum = walloverpicnum;
|
||||
else
|
||||
if (wal->nextsector == -1)
|
||||
curpicnum = wallpicnum;
|
||||
else
|
||||
curpicnum = walloverpicnum;
|
||||
|
||||
polymer_getbuildmaterial(&w->wall.material, curpicnum, wal->pal, wal->shade);
|
||||
|
||||
|
|
Loading…
Reference in a new issue