mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1137 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
a0b49f13e4
commit
a8533b9468
2 changed files with 28 additions and 52 deletions
|
@ -969,7 +969,7 @@ static int open_udp_socket(int ip, int port)
|
|||
udpsocket = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
||||
if ((signed)udpsocket == -1)
|
||||
{
|
||||
initprintf("socket creation failed: %s\n", netstrerror());
|
||||
initprintf("mmulti_unstable: socket creation failed: %s\n", netstrerror());
|
||||
return(0);
|
||||
}
|
||||
|
||||
|
@ -990,7 +990,7 @@ static int open_udp_socket(int ip, int port)
|
|||
addr.sin_port = htons((unsigned short)port);
|
||||
if (bind(udpsocket, (struct sockaddr *) &addr, sizeof(addr)) == -1)
|
||||
{
|
||||
initprintf("socket binding failed: %s\n", netstrerror());
|
||||
initprintf("mmulti_unstable: socket binding failed: %s\n", netstrerror());
|
||||
return(0);
|
||||
}
|
||||
|
||||
|
@ -1020,7 +1020,7 @@ static void send_peer_greeting(int ip, unsigned short port, short myid)
|
|||
static int wait_for_other_players(gcomtype *gcom, int myip)
|
||||
{
|
||||
PacketPeerGreeting packet;
|
||||
unsigned short my_id = 1;
|
||||
unsigned short my_id = 1; // we're always 1 so we sort as the first player
|
||||
int i, j;
|
||||
int rc;
|
||||
int ip;
|
||||
|
@ -1093,20 +1093,6 @@ static int wait_for_other_players(gcomtype *gcom, int myip)
|
|||
send_peer_greeting(allowed_addresses[i].host,
|
||||
allowed_addresses[i].port,
|
||||
my_id);
|
||||
|
||||
// resend greeting to other clients so they get ID for sorting
|
||||
/* for (j=i;j>=0;j--)
|
||||
{
|
||||
int ii;
|
||||
for (ii = 1; ii < max; ii++)
|
||||
send_peer_greeting(allowed_addresses[j].host,
|
||||
allowed_addresses[j].port,
|
||||
heard_from[ii]);
|
||||
|
||||
send_peer_greeting(allowed_addresses[j].host,
|
||||
allowed_addresses[j].port,
|
||||
heard_from[i]);
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1117,19 +1103,26 @@ static int wait_for_other_players(gcomtype *gcom, int myip)
|
|||
return(0);
|
||||
}
|
||||
|
||||
// found all the clients expected so send them our greeting
|
||||
// found all the clients expected so relay all greetings
|
||||
for (j=max;j>=0;j--)
|
||||
if (allowed_addresses[j].host)
|
||||
{
|
||||
int ii;
|
||||
|
||||
// send another copy of our greeting just in case they missed it
|
||||
send_peer_greeting(allowed_addresses[j].host,
|
||||
allowed_addresses[j].port,
|
||||
my_id);
|
||||
|
||||
for (ii = 0; ii < max; ii++)
|
||||
send_peer_greeting(allowed_addresses[j].host,
|
||||
allowed_addresses[j].port,
|
||||
heard_from[ii]);
|
||||
|
||||
// greeting with 0x1337 id starts the game for clients
|
||||
send_peer_greeting(allowed_addresses[j].host,
|
||||
allowed_addresses[j].port,
|
||||
1337);
|
||||
0x1337);
|
||||
}
|
||||
|
||||
/* ok, now everyone is talking to you. Sort them into player numbers... */
|
||||
|
@ -1292,17 +1285,17 @@ static int connect_to_server(gcomtype *gcom, int myip)
|
|||
for (i=0;i<MAX_PLAYERS;i++)
|
||||
if (!heard_from[i] || heard_from[i] == B_SWAP16(packet.id)) break; // only increase once
|
||||
|
||||
if (B_SWAP16(packet.id) == 1337)
|
||||
// greeting with 0x1337 id starts the game
|
||||
if (B_SWAP16(packet.id) == 0x1337)
|
||||
{
|
||||
remaining = 0;
|
||||
continue;
|
||||
}
|
||||
// packet.id == 1 is always the server
|
||||
else if (heard_from[i] == 0 && B_SWAP16(packet.id) == 1)
|
||||
{
|
||||
packet.id = B_SWAP16(packet.id);
|
||||
heard_from[i] = packet.id;
|
||||
// allowed_addresses[i].host = ip; /* bcast needs this. */
|
||||
// allowed_addresses[i].port = port;
|
||||
|
||||
initprintf("Connected to %s:%i\n",
|
||||
ipstr, (unsigned)port);
|
||||
|
@ -1310,19 +1303,15 @@ static int connect_to_server(gcomtype *gcom, int myip)
|
|||
}
|
||||
else
|
||||
{
|
||||
// for (i=0;i<MAX_PLAYERS;i++)
|
||||
if (heard_from[i] == 0 && B_SWAP16(packet.id) != my_id)
|
||||
{
|
||||
if (heard_from[i] == 0 && B_SWAP16(packet.id) != my_id)
|
||||
{
|
||||
packet.id = B_SWAP16(packet.id);
|
||||
heard_from[i] = packet.id;
|
||||
packet.id = B_SWAP16(packet.id);
|
||||
heard_from[i] = packet.id;
|
||||
|
||||
initprintf("New player with id 0x%X\n",
|
||||
(int) packet.id);
|
||||
gcom->numplayers++;
|
||||
max++;
|
||||
// initprintf("max %d np %d\n",max,gcom->numplayers);
|
||||
}
|
||||
initprintf("New player with id 0x%X\n",
|
||||
(int) packet.id);
|
||||
gcom->numplayers++;
|
||||
max++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1396,11 +1385,11 @@ static int connect_to_server(gcomtype *gcom, int myip)
|
|||
gcom->myconnectindex = i;
|
||||
}
|
||||
|
||||
initprintf("mmulti_unstable: player #%i with id %d\n", i,heard_from[i]);
|
||||
// initprintf("mmulti_unstable: player #%i with id %d\n",i,heard_from[i]);
|
||||
}
|
||||
// assert(gcom->myconnectindex);
|
||||
|
||||
initprintf("mmulti_unstable: We are player #%i\n", gcom->myconnectindex);
|
||||
// initprintf("mmulti_unstable: We are player #%i\n", gcom->myconnectindex);
|
||||
|
||||
return(1);
|
||||
}
|
||||
|
@ -1835,14 +1824,6 @@ static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
|
|||
|
||||
for (i=0;i<argc;i++)
|
||||
{
|
||||
//if (((argv[i][0] == '/') || (argv[i][0] == '-')) &&
|
||||
// ((argv[i][1] == 'N') || (argv[i][1] == 'n')) &&
|
||||
// ((argv[i][2] == 'E') || (argv[i][2] == 'e')) &&
|
||||
// ((argv[i][3] == 'T') || (argv[i][3] == 't')) &&
|
||||
// (!argv[i][4]))
|
||||
// { foundnet = 1; continue; }
|
||||
//if (!foundnet) continue;
|
||||
|
||||
if ((argv[i][0] == '-') || (argv[i][0] == '/'))
|
||||
{
|
||||
if ((argv[i][1] == 'N') || (argv[i][1] == 'n') || (argv[i][1] == 'I') || (argv[i][1] == 'i'))
|
||||
|
@ -1874,16 +1855,11 @@ static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
|
|||
else if ((argv[i][1] == 'P') || (argv[i][1] == 'p')) continue;
|
||||
}
|
||||
|
||||
st = strdup(argv[i]); if (!st) break;
|
||||
st = strdup(argv[i]);
|
||||
if (!st) break;
|
||||
if (isvalidipaddress(st))
|
||||
{
|
||||
// if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
|
||||
/* for (j=0;st[j];j++)
|
||||
{
|
||||
if (st[j] == ':')
|
||||
{ allowed_addresses[daindex].port = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
|
||||
}
|
||||
allowed_addresses[daindex].host = inet_addr(st); */
|
||||
parse_interface(st, &allowed_addresses[daindex].host, &allowed_addresses[daindex].port);
|
||||
initprintf("mmulti_unstable: Player %d at %s:%d\n",daindex,st,allowed_addresses[daindex].port);
|
||||
daindex++;
|
||||
|
|
|
@ -10170,7 +10170,7 @@ static void Logo(void)
|
|||
KB_ClearKeysDown(); // JBF
|
||||
MOUSE_ClearButton(LEFT_MOUSE);
|
||||
}
|
||||
|
||||
/*
|
||||
if (ud.multimode > 1)
|
||||
{
|
||||
setgamepalette(g_player[myconnectindex].ps, titlepal, 11);
|
||||
|
@ -10184,7 +10184,7 @@ static void Logo(void)
|
|||
gametext(160,190,"WAITING FOR PLAYERS",14,2);
|
||||
nextpage();
|
||||
}
|
||||
|
||||
*/
|
||||
waitforeverybody();
|
||||
|
||||
flushperms();
|
||||
|
|
Loading…
Reference in a new issue