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This fixes the bug with the shrinker in savegames
git-svn-id: https://svn.eduke32.com/eduke32@1182 1a8010ca-5511-0410-912e-c29ae57300e0
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cd920963e3
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4 changed files with 6 additions and 7 deletions
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@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <shellapi.h>
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#endif
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#define BUILDDATE " 20081211"
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#define BUILDDATE " 20081214"
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#define VERSION " 1.2.0devel"
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static int floor_over_floor;
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@ -3143,7 +3143,7 @@ static void Net_EnterMessage(void)
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}
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}
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static void G_MoveClouds(void)
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static inline void G_MoveClouds(void)
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{
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if (totalclock > cloudtotalclock || totalclock < (cloudtotalclock-7))
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{
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@ -126,10 +126,6 @@ int Gv_ReadSave(int fil)
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aGameVars[i].plValues=NULL;
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}
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// Bsprintf(g_szBuf,"CP:%s %d",__FILE__,__LINE__);
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// AddLog(g_szBuf);
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Gv_InitWeaponPointers();
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// Bsprintf(g_szBuf,"CP:%s %d",__FILE__,__LINE__);
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// AddLog(g_szBuf);
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for (i=0;i<g_gameVarCount;i++)
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@ -149,6 +145,9 @@ int Gv_ReadSave(int fil)
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// else nothing 'extra...'
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}
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// Bsprintf(g_szBuf,"CP:%s %d",__FILE__,__LINE__);
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// AddLog(g_szBuf);
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Gv_InitWeaponPointers();
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Gv_RefreshPointers();
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if (kdfread(&g_gameArrayCount,sizeof(g_gameArrayCount),1,fil) != 1) goto corrupt;
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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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const char *s_buildDate = "20081211";
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const char *s_buildDate = "20081214";
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char *MusicPtr = NULL;
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int g_musicSize;
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