Bill Currie
beb22957db
do some sanity checking on the header lumps in case of truncated file
2004-02-29 04:24:42 +00:00
Ragnvald Maartmann-Moe IV
fde6e5bf61
Reduce ifs a bit, clean up init a bit. Minor problem with gl_doublebright. LIH.
2004-02-29 01:49:41 +00:00
Ragnvald Maartmann-Moe IV
e29e469646
Multitexture state fix. Harmless so far, but testing carefully helps us avoid
...
state leak horrors.
2004-02-27 21:42:52 +00:00
Ragnvald Maartmann-Moe IV
8c6cc34f83
Fix overzealous optimization which did interesting things to lightmapping when
...
not using multitexture.
2004-02-27 21:36:41 +00:00
Ragnvald Maartmann-Moe IV
28fda91e8c
If (!var) checking for a cvar setup. Can't believe that one slipped by for so
...
long... Also set a few globals static.
2004-02-27 20:40:26 +00:00
Ragnvald Maartmann-Moe IV
cdb02edc88
Make whitespace consistent. yay.
2004-02-27 15:49:15 +00:00
Ragnvald Maartmann-Moe IV
6059c7b4df
...space
2004-02-27 08:51:26 +00:00
Ragnvald Maartmann-Moe IV
997f5feabe
Tiny bit of loop unrolling.
2004-02-27 08:29:56 +00:00
Bill Currie
3855a8e40c
seem to have the itterative world rendering working now (fingers crossed:)
2004-02-26 22:53:30 +00:00
Bill Currie
228c5a0ecf
don't bother binding unmodified lightmaps
2004-02-26 00:33:24 +00:00
Ragnvald Maartmann-Moe IV
beeb1822b3
Fix multipass skydome rendering. Not sure layer speeds are right, but at least
...
they move at different speeds like they are supposed to.
2004-02-24 20:53:09 +00:00
Ragnvald Maartmann-Moe IV
44c89c1904
Optimize fullbright testing for brushes, assorted other cleanups, test for
...
functions built into current GL drivers, as well as the old extensions, and
add incorrectly rendering BGRA support.
Whee!
2004-02-24 20:50:55 +00:00
Bill Currie
f9b95cee92
some micro-optimisations
2004-02-23 07:17:41 +00:00
Bill Currie
680c246e22
the inline went wandering by mistake. gives a tiny (< 0.5%) gain, but a
...
gain none the less
2004-02-23 04:46:55 +00:00
Ragnvald Maartmann-Moe IV
496025473c
Remove no-longer needed parameters from function calls.
2004-02-23 04:25:53 +00:00
Ragnvald Maartmann-Moe IV
872498a1f0
Reorder a lot of code, removing tons of ifs. multitexture paths are a bit more
...
sane now. Also optimize QSG2 color handling, and fix some QSG2 bugs. Not that
anyone cares, nobody uses it anyways.
Should be faster, but isn't here. *grmbl*
2004-02-22 06:00:15 +00:00
Bill Currie
b502cfc3ce
move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the
...
backbuffer code can be shared between qw-server and qtv
2004-02-22 05:40:08 +00:00
Chris Ison
e9d57e0401
Grievres' non-mtex FB being brighter than mtex FB fix. Note: it breaks non-RGBA replacement textures
2004-02-21 10:33:43 +00:00
Chris Ison
ca6112767c
Grievres' water HOM and mtex FB only rendering FB texture fix
2004-02-21 09:04:52 +00:00
Ragnvald Maartmann-Moe IV
5157f668ad
Fix a bunch of state leaks that made multitextured fullbrights smear the world.
...
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!
Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
Bill Currie
6e6df349e4
move the ucmd message code into a common qw lib (more will likely follow)
2004-02-21 05:09:02 +00:00
Bill Currie
551c7ee89a
Grievre's patch to makes R_MarkLights and R_RecursiveMarkLights use the
...
same function for actual marking.. which reduces code redundancy and fixes
the fact that world submodels
2004-02-21 04:23:00 +00:00
Ragnvald Maartmann-Moe IV
1cd0ba3f8f
Pale void.
2004-02-20 22:50:47 +00:00
Bill Currie
ac67a50a9a
handle x % 0 by giving a 0 result
2004-02-20 00:25:08 +00:00
Bill Currie
0e1a9e5082
a bit more netchan cleanup
2004-02-19 23:06:47 +00:00
Bill Currie
029257f5d0
nuke an is_server
2004-02-19 22:29:50 +00:00
Bill Currie
fa58b795f2
except for packet logging, netchan is much cleaner (no more cls in the
...
server!)
2004-02-19 08:58:42 +00:00
Bill Currie
e5ae0b4979
needed EXPORT in both ends if the #if/#else/#endif
2004-02-18 03:19:57 +00:00
Ragnvald Maartmann-Moe IV
79689baa83
Grievre's crash fix.
2004-02-15 19:56:28 +00:00
Ragnvald Maartmann-Moe IV
e43129316b
Slightly reorder cases for legibility. (decreasing order instead of random).
2004-02-15 19:55:59 +00:00
Bill Currie
2d2173dc4e
make R_RecursiveWorldNode non-recursive (needs a new name, now :). 0.4%
...
speedup in null-renderer gl: unknown for sw and sw32 (could be slightly
slower, left recursive version in but #if 0ed out jic)
2004-02-15 03:46:55 +00:00
Chris Ison
6642686e33
removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated.
2004-02-15 03:40:50 +00:00
Ragnvald Maartmann-Moe IV
fef9b30bd7
QF, now complete with underbrights, thanks to Grievre.
...
Play with gl_overbright and gl_doublebright. That's an order.
2004-02-15 00:02:04 +00:00
Ragnvald Maartmann-Moe IV
0dae958a5a
Grievre's fix for texture state leak.
2004-02-14 19:17:51 +00:00
Timothy C. McGrath
b5b61d056f
Grievre passed a one line patch to me which according to his description:
...
"Fixes a bug in dynamic lights (lightstyles weren't being rendered correctly
due to bad assumptions about dlightbits)"
It compiles fine, and seems to work, so, here it is.
Hikaru
2004-02-14 08:36:08 +00:00
Bill Currie
d1904fe7c4
hopefully fix nq segging on windows
2004-02-14 08:05:54 +00:00
Bill Currie
64c156653f
should fix the seg on ^C early in the startup
2004-02-14 07:53:49 +00:00
Bill Currie
d35f027757
undo my incorrect commit
2004-02-14 07:39:43 +00:00
Bill Currie
0e8ba7cc12
oops, committed the wrong file
2004-02-14 07:38:01 +00:00
Bill Currie
2cdf12cd50
if a leaf isn't in the frustum, don't bother lighting it
2004-02-14 07:32:26 +00:00
Bill Currie
85a268c62f
Grievre's lightmap/fullbright multitexture patch (fbs not tested due to
...
lack of drivers supporting 3 tmus)
2004-02-14 05:10:29 +00:00
Bill Currie
103299e7e4
rename Cvar_GetCvarString to Cvar_GetString and add
...
Cvar_Set{String,Float,Integer,Vector} and
Cvar_Get{String,Float,Integer,Vector}. use them in the menus
2004-02-14 02:56:29 +00:00
Bill Currie
a97b722d7b
get the placement of the nice crosshairs right. make cs_data a square to
...
avoid weird mapping effects
2004-02-14 00:18:22 +00:00
Bill Currie
f34335a0c9
provide a builtin to draw a crosshair.
2004-02-13 23:16:33 +00:00
Bill Currie
4cabb40303
break the crosshair draw code into separate functions and give sw and sw32
...
crosshair 3
2004-02-13 22:16:53 +00:00
Bill Currie
a821f048a0
change FNC to FN and fnc to fn for function based opcodes
2004-02-11 06:52:19 +00:00
Bill Currie
c3f41e3e69
new opcode: state.f. same as state, but takes a 3rd float operand to
...
specify the step for calculating nextthink. accessed using
[frame, think, step] (state is [frame, think])
2004-02-11 01:43:33 +00:00
Bill Currie
5c9ffad6a1
oops, fix the line number doubling the /right/ way
2004-02-10 04:42:17 +00:00
Bill Currie
a371af75ab
don't double the source line number when on the function's first line
2004-02-10 01:54:33 +00:00
Ragnvald Maartmann-Moe IV
88c5d21ece
Whitespace, slight code reorder in gl_rmain.c
2004-02-09 04:13:44 +00:00
Ragnvald Maartmann-Moe IV
372b763704
Inconsequential changes.
2004-02-09 04:11:13 +00:00
Ragnvald Maartmann-Moe IV
654cc35482
Mysteriously uncommitted. Fixed.
2004-02-09 04:02:08 +00:00
Ragnvald Maartmann-Moe IV
c4402e07bd
Working towards merging q2 model, sprite, and map support. Check back in a few
...
years, might be finished. ;)
2004-02-08 02:49:38 +00:00
Ragnvald Maartmann-Moe IV
6880b42182
More improvements from ashridah.
2004-02-08 02:39:44 +00:00
Bill Currie
8ea7690530
serious cleanup of refdef calculations.
2004-02-08 00:37:11 +00:00
Bill Currie
f6cac11478
another tidy-up patch from ashridah
2004-02-07 07:50:11 +00:00
Bill Currie
893d3ec290
hash.[ch]:
...
add Hash_NumElements to get the number of elements in the hash table
qfplist.[ch]:
add PL_A_NumObjects and PL_D_NumKeys, to get the number of objects or
number of keys in the array or dictionary, respectively
2004-02-07 07:47:23 +00:00
Bill Currie
85cd891d8c
loop cleanup patch from ashridah
2004-02-07 07:00:25 +00:00
Bill Currie
6342a9bdd7
comment fixups
2004-02-07 06:21:57 +00:00
Bill Currie
6b2d5b6d64
implement pause properly. works for me, hopefully for others
2004-02-07 06:18:56 +00:00
Bill Currie
9038ae2be9
correct a couple function calls
2004-02-07 06:09:06 +00:00
Ragnvald Maartmann-Moe IV
e4410cd914
Grr.
2004-02-07 05:56:49 +00:00
Bill Currie
eee61d261c
ashridah's cd info patch with some whitespace and string handling tweaks
2004-02-07 05:46:43 +00:00
Ragnvald Maartmann-Moe IV
7ae804b8cf
Whitespace, codingstyle, clean out dead comments, redundant returns, and
...
generally sanitize the cd plugins.
2004-02-07 05:35:15 +00:00
Jeff Teunissen
5e3ea6c00c
strip a couple of unnecessary braces
2004-02-07 04:48:36 +00:00
Jeff Teunissen
8811dd520e
Misc. cleanups.
2004-02-07 04:47:38 +00:00
Bill Currie
432ae86cca
don't seg if the field def can't be found
2004-02-07 01:57:31 +00:00
Bill Currie
d1bf75d218
add Cvar_Toggle
2004-02-07 00:08:46 +00:00
Bill Currie
ecf4eabe9d
check return value... prevents segfault in menu code if menu.dat has issues
2004-02-07 00:04:00 +00:00
Jeff Teunissen
cad6fedad8
Whitespace and coding style.
2004-02-06 15:16:50 +00:00
Jeff Teunissen
950a5b34c4
Updates from ashridah.
2004-02-06 14:59:29 +00:00
Bill Currie
080b973479
make globals without a def a lot easier to read (don't need to print the
...
address twice:)
2004-02-06 08:03:22 +00:00
Bill Currie
50f83f7701
cleanup patch from ashridah
...
basically, moves all the tracklist work into a single function, moves a few
functions around, cleans up a few issues with things like reset, and whatnot
2004-02-06 05:44:54 +00:00
Bill Currie
a45981bc6a
don't look up the gl functions until after the context has been setup, just
...
incase it affects which functions glGetProcAddress actually returns.
2004-02-06 00:58:35 +00:00
Bill Currie
9784ba5954
Grievre's gamedir callback patch to fix mangled sounds on gamedir change
...
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Bill Currie
4472f943c5
minor cleanups and use escapes when printing strings
2004-01-31 08:34:01 +00:00
Bill Currie
2ac0f40f7a
fix an uninitialized variable
2004-01-31 07:29:11 +00:00
Bill Currie
24294c8778
make printing of global contents in PR_PrintStatement optional so
...
disassembly output is cleaner
2004-01-31 04:26:01 +00:00
Bill Currie
718c708cec
make global printing a little more robust
2004-01-30 08:46:14 +00:00
Bill Currie
e1afa3221c
minor cleanup
2004-01-30 07:55:32 +00:00
Timothy C. McGrath
74404b229d
Another patch from Grievre, this prevents a bad ogg tracklist.cfg from crashing
...
the game, since that event is already handled correctly.
Timothy C. McGrath
(Hikaru)
2004-01-28 10:25:49 +00:00
Timothy C. McGrath
53f8424912
Patch from Grievre to fix cd_file so it does not cause the game to segmentation
...
fault when snd_output is set to null. Also some debugging stuff added just in
case.
This was tested only with making sure that it works when snd_output is null and
non null. Whoever authored this might want to go test this and make sure it
still works :)
Timothy C. McGrath
(Hikaru)
2004-01-28 10:07:31 +00:00
Ragnvald Maartmann-Moe IV
0e6681a069
Add QFGL_WANT, and ability to handle non-required extensions.
2004-01-28 02:49:57 +00:00
Bill Currie
7ff1534e9d
bah, fix one, create another...
2004-01-27 05:23:36 +00:00
Ragnvald Maartmann-Moe IV
31aca31d17
Warn users if their system doesn't support GL_ATI_pn_triangles.
2004-01-26 03:58:19 +00:00
Bill Currie
e763507c71
segfault fix from ashridah
2004-01-26 01:21:06 +00:00
Ragnvald Maartmann-Moe IV
767b0c61db
Fix help for gl_tessellate cvar.
2004-01-26 00:40:31 +00:00
Ragnvald Maartmann-Moe IV
e1146a541c
TruForm support. Controlled by gl_tessellate
2004-01-26 00:13:47 +00:00
Bill Currie
c376982588
this should fix thuglife's segfault
2004-01-25 19:59:49 +00:00
Bill Currie
43f68ba10c
d'oh
2004-01-22 06:27:56 +00:00
Bill Currie
4843d0adde
implement the invers hyper trig functions locally because they're not
...
available everywhere.
2004-01-22 06:26:55 +00:00
Bill Currie
bb31308953
ruamoko math functions from Grievre
2004-01-22 05:43:18 +00:00
Bill Currie
3a85dbda18
d'oh
2004-01-22 04:42:06 +00:00
Bill Currie
d9a582a741
fix the print mangling of scrolled back screens (thought of this about 10s
...
after committing:P)
2004-01-22 04:28:24 +00:00
Bill Currie
62ef6f9549
scrollback 90% working. prints will mangle things, but ^L will clean it up
2004-01-22 04:07:39 +00:00
Chris Ison
47f16678ab
win32 server console now works
2004-01-22 03:43:09 +00:00
Bill Currie
db32c8394b
export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
2004-01-22 02:26:08 +00:00
Bill Currie
f1ae56a8a7
make "file" the default cd plugin
2004-01-21 21:06:13 +00:00
Bill Currie
e379238126
used the function I'd created for loading sounds :P (fixes cd_file plugin
...
loading)
2004-01-21 19:35:17 +00:00
Bill Currie
390ca99a92
first step to making qfdefs redundant. "standard" progs now get resolved
...
staticly rather than looking up the defs. "broken" progs should now work.
2004-01-21 08:09:47 +00:00
Bill Currie
08b9a328fb
don't know why I thought gib depended on console...
2004-01-21 04:49:28 +00:00
Bill Currie
62c3d7cefb
oops, uninitialized variable
2004-01-21 03:16:16 +00:00
Bill Currie
93b01bdf25
make some prints developer
2004-01-21 02:59:09 +00:00
Bill Currie
d5a33c9545
extend the sound api slightly to ease things like cd_file and make cd_file
...
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie
19ef80c555
this should fix static win32 builds
2004-01-21 00:15:35 +00:00
Bill Currie
9aa9d4e3dc
whitespace
2004-01-20 22:20:38 +00:00
Bill Currie
9f79e620c8
snd_alsa.c doesn't work for 0.9.x so don't mention it :)
2004-01-20 22:14:11 +00:00
Bill Currie
1583961b36
fix a couple of compile issues with older gcc
2004-01-20 08:47:19 +00:00
Bill Currie
f7fe0a4a8c
remove two redundant functions from cd_funcs_t and convert all the cd
...
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie
52968be46d
ashridah's file based cd plugin (ie, it will play any sound file QF can
...
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie
6d02004ca8
Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
...
msg_t to qmsg_t.
2004-01-20 06:11:00 +00:00
Bill Currie
283d49bd8e
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV
459503e61b
Argh.
2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
...
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison
1d8cb8614c
add snd_bits/rate/stereo cvars to win and dx sound targets
2004-01-18 09:18:45 +00:00
Bill Currie
ba8e959cf2
when clearing the return strings, it's a good idea to clear them completely
2004-01-18 07:50:50 +00:00
Ragnvald Maartmann-Moe IV
25a8748dc9
Bring back alsa 0.9 support as a separate module.
2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV
a42a0aa974
Check return conditions during ALSA setup.
...
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie
7ba6756810
temporary hack to avoid crashing when s_explod.mdl isn't precached but
...
explosions are requested
2004-01-17 07:14:42 +00:00
Bill Currie
629e22aa61
fix a buffer overflow and an underflow
2004-01-17 05:11:34 +00:00
Bill Currie
249aee2e9f
move the OO runtime support code from libQFgamecode to libQFruamoko where
...
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
Bill Currie
17db1f42f2
don't block if the sound device is busy (from Grievre)
2004-01-16 02:50:26 +00:00
Bill Currie
31d970aca0
can now dump a map's textures to a wad file (name currently based on bsp
...
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
2a399cc4b4
Sys_PathType has been unnecessary for a while so nuke it
2004-01-13 21:30:13 +00:00
Bill Currie
28082f30f5
support compressed wads (.wad.gz) and read the lump count correctly
2004-01-13 06:39:50 +00:00
Bill Currie
15870757e4
oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
2004-01-12 06:38:59 +00:00
Chris Ison
9113ea6fd4
fix dereferencing type-punned pointer errors
2004-01-12 05:34:46 +00:00
Chris Ison
0d755a0dd6
dirent.c and dirent.h brought in from cygwin for win32 builds
2004-01-12 02:23:36 +00:00
Bill Currie
44b38c5cb7
add a wad tool along the lines of pak. can't yet be used for wad creation
...
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00
Bill Currie
4371c841ac
more consistency fixes
2004-01-10 06:11:41 +00:00
Bill Currie
e0567f75cc
it seems ATI's libGL needs to be loaded with global symbols in order to
...
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie
03a24be4de
partial work on wad file access cleanup in preparation of making a wad
...
utility
2004-01-09 23:34:32 +00:00
Bill Currie
45f542d293
use calloc instead of malloc when creating objects. clears up some
...
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie
1e20043bf3
remove some debug prints
2004-01-09 22:28:02 +00:00
Bill Currie
1bfef95a29
name changes to make figuring out what's private and what's not easier
2004-01-09 03:48:00 +00:00
Bill Currie
3ad2eaf3cd
allocate the aux function map properly
2004-01-08 04:04:55 +00:00
Bill Currie
c5c5c33e7d
I had forgotten the free string refs list /had/ to be in the progs vm
2004-01-08 04:03:47 +00:00
Bill Currie
ccfa9081b0
fix shm properly :)
2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV
4597b44334
/, not // in paths. textures//foo.png is ugly. ;)
2004-01-08 03:33:45 +00:00
Bill Currie
deb8137db7
more sound static cleanup
2004-01-08 01:48:02 +00:00
Bill Currie
e639e5efc3
clean up snd.c a little
2004-01-08 00:25:52 +00:00
Bill Currie
16f0a54a84
fix some inconsistencies pointed out by doxygen
2004-01-07 20:06:15 +00:00
Bill Currie
6c447b4b75
fix more string ownership issues
2004-01-07 08:54:00 +00:00
Ragnvald Maartmann-Moe IV
2485bed45a
Codestyle. Grr!
2004-01-07 08:45:18 +00:00
Bill Currie
e4416c1f66
fix some weird whitespace
2004-01-07 08:16:59 +00:00
Jeff Teunissen
be895da8da
oops. :)
2004-01-07 08:02:09 +00:00
Bill Currie
b3f76e1e48
add some string builtins (only the basics for now, but enough to deal with
...
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen
eb6b179add
plist functions that add objects return qboolean, not int. Also doc fixes.
2004-01-07 07:01:31 +00:00
Bill Currie
efd6ccff02
close a nasty hole in the gamedir code
2004-01-07 06:40:10 +00:00
Bill Currie
9c92a916ff
change the dict and array add functions to return true/false and add some
...
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
e8fb5ba83b
remove the FIXMEs. plist takes ownership of the item
2004-01-07 05:35:06 +00:00
Bill Currie
e455b760ca
use a cycled pool of "return strings". I'd love to come up with something
...
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Bill Currie
7885d9ce25
make a local copy of the builtins table being register as it might need to
...
be modified
2004-01-07 02:48:11 +00:00
Jeff Teunissen
d1b4c5df72
Change PL_D_AddObject() so that it replaces values instead of stacking them.
...
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Jeff Teunissen
91fdd90674
one-line whitespace, didn't look too hard at the rest though. :)
2004-01-06 11:05:34 +00:00
Bill Currie
462d726d14
better memory management for hash tables
2004-01-06 08:40:21 +00:00
Bill Currie
cbe006a2fb
print an address if the def name is blank
2004-01-06 08:09:41 +00:00
Bill Currie
ea552ae68e
expand ~ for fs_dirconf
2004-01-06 07:33:19 +00:00
Bill Currie
133879f8fa
provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
...
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie
d7592781d7
add builtin mapping support (not used yet) and fix an uninitialized
...
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7
move to using a hash table for builtin number -> builtin lookup so sparse
...
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)
use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV
a87fc16d12
Whitespace.
2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV
067080296c
Futureproofing.
2004-01-06 03:38:16 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38
Whitespace
2004-01-06 03:24:46 +00:00
Bill Currie
fbe6c2f631
make the bad builtin number a warning and provide a suitable function in
...
case the function is called: allows progs with bad (but unused) builtins
to run anyway
2004-01-06 03:18:44 +00:00
Bill Currie
0ddb5eb822
report all bad builtins rather than just the first
2004-01-05 08:52:20 +00:00
Bill Currie
595280decb
do the builtin function lookup at load time rather than runtime and store
...
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f
add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
...
parameters to progs functions.
double the progs stack sizes (call depth of 32? eek)
allow one extra call on the progs stack :)
misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
211908e741
implement a couple more obj functions
2004-01-05 01:41:20 +00:00
Bill Currie
dfe7f263c7
new internal printf engine for progs, mostly thanks to Deek.
...
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
538d669887
micro-tidy while pondering how to rework this whole mess
2004-01-04 03:24:37 +00:00
Bill Currie
a533761770
Nuke PR_GarbageCollect as it's both redundant with the new temp strings
...
and wrong anyway (could free strings it wasn't supposed to).
Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Ragnvald Maartmann-Moe IV
043c1ce466
Check for %s_luma as well as %s_glow. Also a bit of whitespace.
2004-01-04 01:20:20 +00:00
Bill Currie
bd561fafc3
o all progs strings are now stored in progs memory
...
o temporary strings automaticly get freed when the function they're
created in (results of str + str and most strings returned from
builtins). a way to keep temp strings will be provided later
o fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Bill Currie
40b8974c33
better external skin handling from Grievre
2003-12-28 05:25:06 +00:00
Ragnvald Maartmann-Moe IV
9dbb8335f6
Fix loading of some sky textures.
2003-12-23 22:24:48 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08
gl_external_textures -> gl_textures_external, plus whitespace & codingstyle.
2003-12-23 20:05:52 +00:00
Bill Currie
4b6b5135ac
more texture tweeks from Griever: gl_external_textures
2003-12-23 08:38:33 +00:00
Bill Currie
9f76665963
luma tweak (redundant code removal) from Grievre
2003-12-23 07:22:04 +00:00
Bill Currie
5eff81b005
dstrings now have individual memory management functions
2003-12-22 23:35:22 +00:00
Bill Currie
e53967b346
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
Bill Currie
069ee8657f
fix a typo that prevented the asm lib getting the correct flags
2003-12-22 19:59:33 +00:00
Bill Currie
0307618b15
use the passed "size" parameter rather than qfs_filesize: no telling
...
/where/ the progs really came from :)
2003-12-22 19:58:46 +00:00
Ragnvald Maartmann-Moe IV
5f76017d2a
Update ALSA sound target to support 1.0.
...
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Ragnvald Maartmann-Moe IV
12d3a137a1
Luma texture support for brush models (From Fuh, by way of Grievre).
2003-12-21 08:02:03 +00:00
Bill Currie
9e3f33f318
don't need to see these :)
2003-12-19 04:25:07 +00:00
Brian Koropoff
f8baa5be27
Added a finalize method to all Objects and modified the garbage
...
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff
991fc06360
Garbage collection:
...
Moved from reference counting over to a mark and sweep method. Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects. How the list is maintained
is up to each object. The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff
e498b196fe
Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
...
an incremental, reference counting garbage collector for QFobjects. A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
7598ab35fb
Move the QF object system into it's own library, fix up the standard
...
classes.
2003-12-07 04:50:46 +00:00
Bill Currie
c3e7832d85
correct gamma test thanks to Grievre
2003-12-07 04:21:58 +00:00
Brian Koropoff
a0b8566337
Add the instanceOf() macro and supporting function, and try to fix
...
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff
55181621bd
First commit of an experimental low-level object system. At some point
...
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.
Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff
37a64e59ab
Change some error names, mark a few things static that should be. Instead
...
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used. If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie
cb7ecd9f26
make certain Cmd_ExecuteString calls the command system with an active cbuf
2003-11-25 02:47:05 +00:00
Bill Currie
cd8035319d
PR_GetString should have been returning const char *. now does
2003-11-21 21:34:53 +00:00
Bill Currie
7ea30f3f87
use the new pr load hook for resolving the globals
2003-11-20 08:02:32 +00:00
Bill Currie
e74cd75a0d
d'oh, forgot to relocate the builtins :P
2003-11-20 08:01:27 +00:00
Bill Currie
5f5662a063
PF_VarString return a plain char * and make it easier to add "at load" init
...
functions
2003-11-20 07:46:56 +00:00
Bill Currie
14c65d48c7
white space and add a {}
2003-11-20 07:03:50 +00:00
Bill Currie
b3c6e763cd
allow cbufs to have a callback for unknown commands. if the callback
...
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie
481c9c4e8d
add Sys_TimeOfDay from QWE (HighlandeR)
2003-11-20 07:00:07 +00:00
Ragnvald Maartmann-Moe IV
bcf3738c1c
Make trails in sw renderers const-friendly.
2003-10-23 03:53:59 +00:00
Ragnvald Maartmann-Moe IV
1269241612
Make particle effects not mess with stuff they shouldn't. Also fix an
...
improperly declared variable.
2003-10-22 22:21:39 +00:00
Ragnvald Maartmann-Moe IV
2290ed3d3e
l = 64, and taniwha is much happier.
2003-10-22 20:20:24 +00:00
Bill Currie
d3e7be755b
flush sv_logfile on each print
2003-10-22 09:04:18 +00:00
Ragnvald Maartmann-Moe IV
5686ff51e5
Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
2003-10-22 06:00:36 +00:00
Ragnvald Maartmann-Moe IV
0205a8a999
Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles.
2003-10-22 01:04:35 +00:00
Brian Koropoff
f4c174184d
Add support for named arguments in GIB functions and methods, fix a few
...
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Chris Ison
d2d0cb211c
proper implementation to prevent the fastforward effect
2003-10-15 20:40:53 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a
Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
...
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Brian Koropoff
ad61e0684c
Make GIB_Reply an actual function, store object handles as a string, add
...
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Ragnvald Maartmann-Moe IV
dc84232079
Whitespace, remove misleading .png extension from external conchars loader.
2003-09-20 04:29:42 +00:00
Bill Currie
d699926e6f
external conchars patch from DrSpliff
2003-09-19 06:22:02 +00:00
Bill Currie
aa37db997c
check for null function
2003-09-18 22:50:42 +00:00
Bill Currie
fea382d1d9
fix an accounting error
2003-09-15 21:13:13 +00:00
Brian Koropoff
362d58fd95
Made reference counting of objects more sane. If a message is sent by an
...
object, the sending object is included in the message. This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
...
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
1ed772a933
convert \ to / while extracting and accecpt file names on the command line
...
to control extraction.
2003-09-10 20:48:59 +00:00
Chris Ison
392902f5af
added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE
2003-09-10 05:20:51 +00:00
Bill Currie
89833cb4d7
support streams that don't want any resampling
2003-09-09 22:20:10 +00:00
Bill Currie
0e6c56aa92
drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
...
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie
4ce44cf9eb
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
Bill Currie
ba4ca3515d
make the default pcm device "default"
2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64
Clean out silly typedef bloat, clean up whitespace.
2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd
windows has a LoadImage #define, so kill it :)
2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870
autoconfiscate the png support
2003-09-08 14:32:54 +00:00
Bill Currie
89586e0181
don't flush garbage to the screen on the first render frame
2003-09-05 06:55:12 +00:00
Bill Currie
3a8cfb050e
fix alpha blending in 2d mode when 3d has never been rendered
2003-09-05 06:48:03 +00:00
Bill Currie
92b6550fe3
correction pointed out by DrSpliff
2003-09-05 04:07:19 +00:00
Bill Currie
6b036d14ed
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
Bill Currie
a0875ea909
eliminate the global variables
2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
...
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979
LoadImage is now used for all external textures giving almost transparent
...
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb
use dtrings to do the filename manipulation
2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed
dstring.h:
...
document the functions (for doxygen)
dstring.c:
fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7
DrSpliff's LoadImage code (thanks:)
2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81
use the correct bytes per pixel count
2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b
since the tex data is rgba, /say/ it's rgba, not rgb :P
2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d
better formats for load* and store[bp]*
2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
...
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9
replace all VectorSubtract (vec3_origin, ... and
...
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41
make the escape attempt notification a developer print
2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb
make sure the pointed to def has a name before attempting to print it
2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1
don't seg when using 1 component lightmaps
2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d
fix the gl stack overflow (and make sure all skybrush surfaces get checked
...
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891
remove some magic numbers (sloppy coder:P)
2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618
try to fix segfault caused by VID_Shutdown getting called before VID_Init
...
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
...
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313
ports < 1024 are bad, period :)
2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b
make the two normals arrays consistent
2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e
oops, who let C++ into C? :)
2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984
bah, forgot to -1 the instruction pointer for jumpb
2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0
fix the unsigned comparison opcodes
2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c
no code to dump for a null function
2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8
implement class_get_class_method and (partially) class_pose_as
2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0
oops, forgot to remove developer forcing
2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540
implement jumpb correctly
2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca
print the value even for unknown defs if the type is known
2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de
fix a bunch of segfaults
2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa
Commit experimental particle optimization. Reduces random particles from using
...
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.
It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd
move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
...
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14
win32 compile fixes
2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528
handle "return 0" a bit better. assumes location is is always 0, but it
...
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b
while downward overlapped memcpys are safe, shut up valgrind
2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f
don't bother doing the copy if the value to be returned is already in the
...
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa
make a LoadBSPMem function so bsp files can be read from already loaded
...
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac
we /do/ want full precision from Sys_DoubleTime :P
2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85
More particle optimizations.
2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8
don't let gcc automaticly inline functions but make gcc inline bigger
...
functions when told to. also make gcc warn if it can't inline a function.
Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994
fix some warnings
2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291
Fix a potential uninitialized variable segfault taniwha noticed, and optimize
...
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
...
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0
should be a minor speedup to mono lightmaps
2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1
gain about 3 fps (180 to 183) in null-renderer
2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33
get some single source instruction formats right and handle empty paths
...
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9
remove a whole swath of potential buffer overflows by removing the buffer.
...
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0
quick fix to handle .ent files starting with comments
2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14
hopefully fix the alsa-lib assertion bug
2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343
break out some duplicated code into a function and get the window coords
...
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050
get unsigned mostly working
2003-08-01 21:20:04 +00:00
Bill Currie
9210829573
PLUGIN_INFO decl cleanup
2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319
Nuke the old-style Object's dead built-in methods.
2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320
oops, %O should be in hex
2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956
get the default right :P
2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd
debugging improvements. opcodes now sport an optional format specifier for
...
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197
missing/incorrect symbols fixed
2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90
be sure to clear com_token when end of file is hit
2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f
fix a misplaced _
2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8
Move vid_conwidth to con_width, and vid_conheight to con_height.
2003-07-27 20:20:20 +00:00
Bill Currie
3886723467
fix some builtin method names due to the selector name fixes in qfcc
2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65
Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
...
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9
make the console run at full speed no matter what demo_speed is at. what a
...
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e
don't want that QF in the plugin dll name. doesn't get built that way (if
...
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b
make dx default
2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be
put in a comment about mprotect and getpagesize
2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6
if a system with mprotect doesn't have getpagesize, the assumption is that
...
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3
not all systems have _SC_PAGESIZE
2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05
implement memcpy version of VA_COPY correctly
2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6
Use sysconf() by default instead of getpagesize(). getpagesize() still used if
...
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12
Added llist.[ch], a set of general-purpose linked list routines. Added
...
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players. Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206
magic numbers evil
2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c
not all systems (eg, QNX) that have mprotect have getpagesize
2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708
fix an improperly stringed file found by DrSpliff
2003-07-17 18:40:53 +00:00
Bill Currie
5481273639
start working on plist entity files
2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4
qnx patch from DrSpliff
2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29
Same changes, this time to HEAD.
2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab
Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
...
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019
don't need that any more (yay:)
2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae
minor house-keeping
2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736
if at first you don't succeed...
2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2
fix some silly bugs (sizeof (char*) :P)
2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7
remove some unneeded code
2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709
handle alloca properly
2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235
fix an incorrect usage of HAVE_* that finally bit my bum
2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da
fix a bunch of the previous FIXMEs. needs a bit more work for win32
...
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221
put "FIXME: overflow" on all the char arrays I could find that weren't
...
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc
make "win" the default for snd_output on windows
2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb
make sure the trimmed info key value gets terminated properly
2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf
More informative UDP setup failure messages.
2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6
fix missing params for VA_COPY pointed out by Dalibor Topic
...
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5
added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
...
removed -window, -mode, and internal mode table and functions that strictly delt with them.
Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.
Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12
added -conheight checking
2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5
mindhog's fix for 32bpp x11
2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6
fixed misplacement of menu
2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f
d'oh, forgot to update the format
2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49
don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
...
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f
Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga...
2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc
win32 compile fixes
2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186
win32 fix
2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc
openbsd compile fix from nano
2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82
fix a non-curses build issue
2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242
make QFS_CreatePath work again and remove some old code from QFS_WriteFile
2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f
Make the playcenter hack not screw up sound spatialization.
2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4
dstring.[ch]:
...
add dstring_copysubstr and make all the substr functions use strnlen
for the incoming string. also fix the append string functions to append
the present string correctly.
cbuf.c:
use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d
Fixed an interesting crash that occured when a recycled idparse cbuf was
...
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc
Make file::delete and file::move use QFS functions.
2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c
Added a temporary hack to make ~/.quakeforgerc work again.
2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926
fix an uninitialized variable
2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76
Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
...
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a
Make file::read and file::write use the new QFS functions. This allows
...
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14
start working on VA support for borked GL libs
2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd
copy was meant to be a permanent dstring
2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf
Fixed a thinko that was causing events not to run under certain
...
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c
wad pics don't have extensions (plugs a buffer underflow hole)
2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1
fix a buffer overflow (order of ops)
2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
...
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c
Added text::white and text::brown builtins to produce text of specific
...
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f
Add the playcenter command to play a sound without 3d spatialization.
2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4
Nuke some dprintfs
2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632
Applied taniwha's mem leak fix.
2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf
get [super ...] working correctly
2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e
Make gcc2 stfu.
2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9
Add support for GIB handles to the Rua interface.
2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e
Fixed a few GIB bugs, added the chomp builtin.
2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6
Fixed .tga loading for GL targets. SW targets still need work in all
...
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22
comment out an unused function
2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1
oopsie, that was an ill-advised change :P
2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99
Make glError testing static, for now, to shut up compiler warnings.
2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1
*beats CVS with the cluebat*
2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7
add dstring_copy and dstring_copystr to make dstring init easier
2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121
\n is nice occasionally.
2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3
Clean up glError handling.
2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb
ping/pl/fps/time now stays put and is now in the client rather than the
...
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da
fix various sizing issues
2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31
view.c needs to be in the main console lib rather than the client plugin
...
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8
there's no need to call Con_CheckResize every frame and it's now
...
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74
fix menu centering for 320xY
2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898
add view_insert to provide greater control over view order
2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6
fix the missing chat input line
2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45
fix the input line location bug and change enabled to visible due to
...
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c
new view stuff mostly working. just a few visual bugs to iron out
2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be
initial work on dynamic view support for the console. I'm aware that
...
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37
round the mmap length up to the nearest page size
2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1
I don't know why MAP_SHARED is needed, but it's not compatable with
...
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26
mindHog's plugin global symbol handling patch so his python plugin can work
...
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b
bring back the rw/wo code
2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747
make /command work when not using curses
2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45
this seems to fix the "end of file" issues on streams
2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4
mindHog's fix for RemoveCommand being totally borked (oops:)
2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f
PR_SetString doesn't like null pointers, it seems. While fixing
...
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5
can now handle > vector sized parameters
2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d
remove all references to OFS_* from the C code. only the macros in progs.h
...
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964
initialize noise1
2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb
temporarily remove location support from nq (and location markers from both)
...
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f
make the opened sfx name usable
2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3
win32 compile fix
2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a
fix a buffer overrun issue with -game
2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40
replace a warped wheel with a strdup wheel ;)
2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5
remove some debug info
2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097
fix the file handle leak
2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f
fix the segfault on starting a map only to die from file handle starvation :P
2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc
'copy' streams on openning. fixes the shared stream issues, though other
...
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095
make streams work in chunks of 256 samples (won't work so well for non power
...
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5
move to static initialization for plugin info
2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d
crystal clear playback on resampled streams :) (still borked when shared,
...
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053
mindHog's (mindhog@mindhog.net) plugin command patch
2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1
more headpos resetage
2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef
headpos needs resetting too at sfx end
2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2
kill debug print :P
2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961
more triage :P
2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598
get sound (generally) working again
2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b
make the input line scrolling unsigned int clean
2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956
get the fix right
2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04
bah, cleanup for flex versions :P
2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49
get nq-server working properly
2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06
fix nq-servers non-curses console input so it actually works
2003-04-16 04:07:55 +00:00
Bill Currie
63e6ae2869
report the name of the stream if reading is truncated
2003-04-15 21:11:41 +00:00
Bill Currie
0421c33b85
make sure the cbuf is usable when text gets added
2003-04-15 19:40:46 +00:00
Bill Currie
37fa93e8e5
horrible hack for `fixing' glitchy sound effects when a stream is shared by
...
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie
5505aba316
minor cleanups
2003-04-15 04:03:02 +00:00
Bill Currie
130a3f4d59
fix the -ve reads
2003-04-15 03:21:29 +00:00
Bill Currie
da44c783fb
get the new sound system mostly working. just getting a bogus read count
...
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie
dfff6bcdb7
duplicate the vorbis file info when creating a stream
2003-04-14 16:28:20 +00:00
Bill Currie
9fda72c119
streamed sounds /almost/ work. sound like crap but no crashes
2003-04-14 15:47:08 +00:00
Bill Currie
aab4dcf931
getting there with streams. just need to get the painters working, I think.
...
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie
38ef81ca78
set the buffer length as early as possible for cached sounds
2003-04-14 01:40:40 +00:00
Brian Koropoff
11e2f0d16a
Added a generic interface for using handles in GIB and made GIB threads
...
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89
Moved gib_*.h into include/ and moved the necessary declarations and struct
...
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4
Added the beginnings of an interface between Ruamoko and GIB. Although the
...
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
1b2d7b79a6
streams getting closer, not working yet, though
2003-04-13 06:46:24 +00:00
Brian Koropoff
63c3038ad8
Added the useful dstring_freeze function to convert a dstring to a
...
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
23278d0706
fix looping
2003-04-12 00:03:56 +00:00
Bill Currie
4eaeb91cc4
disable debug
2003-04-11 23:52:18 +00:00
Bill Currie
b7ff08fba4
effectively disable streamed oggs for now
2003-04-11 23:50:45 +00:00
Bill Currie
e3f8c833ad
getting closer. wav's successfully load, but playback is always looped (?).
...
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie
948c97a6a4
cached wav files almost work (seems cached ogg are borked now :/)
2003-04-11 18:59:14 +00:00
Bill Currie
5be73df678
temporary fix to handle wav files in a pak file
2003-04-11 18:28:26 +00:00
Bill Currie
725f1d0595
don't compile any vorbis code if it's unavailable
2003-04-11 14:38:31 +00:00
Brian Koropoff
f287e78030
Optimized the way resetting buffer states occurs and fixed thread::kill so
...
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Bill Currie
8012a408b8
90% there for cache wav support. will likely segfault :)
2003-04-11 04:39:51 +00:00
Brian Koropoff
af114732ef
Oops, forgot these.
2003-04-11 04:37:41 +00:00
Bill Currie
12724f5fa7
cached oggs work
2003-04-11 02:58:24 +00:00
Brian Koropoff
d8c0f50c11
The ultimate GIB bugfix commit, including reworked semantic processing,
...
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie
21e0e342a0
fix the calling of a null pointer (oops:)
2003-04-11 02:21:25 +00:00
Bill Currie
ccb56eea39
half way though the sfx loader re-write. nothing works :)
2003-04-11 01:17:48 +00:00
Bill Currie
e5a23c95dc
make riff.c portable
2003-04-10 22:52:58 +00:00
Bill Currie
722c55391e
read fmt chunks properly
2003-04-10 22:03:55 +00:00
Bill Currie
5e98c762ed
riff namespace cleanup (sorta, it's ugly:/)
2003-04-10 21:45:12 +00:00
Bill Currie
c58dac3ccf
don't actually read the main `data' chunks; only refer to them by location.
...
allows support for huge wav files (eg, cdda.wav)
2003-04-10 21:34:51 +00:00
Bill Currie
e1b779502a
but the third castle stood!
2003-04-10 21:18:53 +00:00
Bill Currie
0045ab7c09
implement Qungetc and nuke Qgetpos and Qsetpos
2003-04-10 21:11:40 +00:00
Bill Currie
9afc3cf8f6
copyright date fixes
2003-04-10 16:54:12 +00:00
Bill Currie
e937fecdc1
move the riff reading code into libQFutil
2003-04-10 16:52:39 +00:00
Bill Currie
39886ebb18
handle short files more robustly
2003-04-10 16:11:09 +00:00
Bill Currie
ff577f1175
add a \n to the grab failed message
2003-04-09 16:38:17 +00:00
Bill Currie
c9f0652a95
start of split-out wav loader. not done yet (probably doesn't compile) but
...
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie
b80357afda
change _FOpenFile to take a dstring for foundname plugging a potential
...
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
dd297bc12a
start work on support for stereo samples
2003-04-08 22:23:16 +00:00
Bill Currie
d3b6fcbd61
revert the inappropriately complicated event code for the simpler version.
...
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie
255a7522bd
merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
2003-04-08 18:45:12 +00:00
Bill Currie
35eb866603
kill VID_HandlePause and IN_HandlePause as they never did anything and
...
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
fcc069d216
more unused files
2003-04-08 17:47:43 +00:00
Bill Currie
40a73ea5c1
don't need this
2003-04-08 17:32:55 +00:00
Bill Currie
7f31f05684
alpha compile fixes
2003-04-08 05:33:49 +00:00
Bill Currie
01bff9c79e
WildCode's alias model VA prepatory patch
2003-04-08 04:13:49 +00:00
Bill Currie
8fc721a2bb
plug another overflow
2003-04-08 04:01:20 +00:00
Bill Currie
d4a4cde83c
fix a buffer overflow (oops, not paying attention)
2003-04-08 02:56:36 +00:00
Bill Currie
0b0dfcc38e
nuke the string api (never really liked it)
2003-04-08 02:35:09 +00:00
Bill Currie
13fd0b8533
nuke the string hash api as it's been obsoleted
2003-04-07 22:34:39 +00:00
Bill Currie
72036d76b0
hmm, forgot a chunk :P
2003-04-07 20:15:38 +00:00
Bill Currie
7001f1d851
plist api (hope it works:)
2003-04-07 20:02:06 +00:00
Bill Currie
d5003f363d
make plist arrays unlimited in size
2003-04-07 19:29:52 +00:00
Bill Currie
33c9ce0f7b
add hash table api
2003-04-07 16:38:34 +00:00
Bill Currie
a72d3f6844
fix a segfault causing typo :P
2003-04-06 01:04:37 +00:00
Bill Currie
e483333bbe
beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
...
on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie
6cc7d43b53
make the texture coords in skyvec always 1/2 pixel in from the edge
2003-04-04 07:00:51 +00:00
Bill Currie
e00966b319
speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us
2003-04-03 23:09:43 +00:00
Bill Currie
58541b6855
support printing a couple more types (especially for edicts)
2003-03-26 18:45:44 +00:00
Bill Currie
fafc578440
correct a comment and ws
2003-03-25 17:40:02 +00:00
Ragnvald Maartmann-Moe IV
8db859b77c
Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV
6c7701a38b
Prevent bad gl_max_size settings from causing buggy drivers to freak out.
2003-03-24 20:21:24 +00:00
Bill Currie
bd08b03791
don't assuming 32 bpp in setup_pixrow_span
2003-03-21 22:18:20 +00:00
Ragnvald Maartmann-Moe IV
91bebf1bfa
Don't need LA for greyscale textures, switch to luminance-only.
2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3
Test for gl errors every frame.
2003-03-21 21:28:09 +00:00
Bill Currie
16eac174e6
correct the scaling of the 5 bit color map types
2003-03-21 16:18:51 +00:00
Bill Currie
fa775c6e30
oops, missed a case
2003-03-21 06:08:57 +00:00
Bill Currie
7e0ce3d3df
skip over any present colormap for non-colormap types
2003-03-21 06:08:17 +00:00
Bill Currie
3e349ee52c
we now theoreticly support greyscale tga files too :)
2003-03-21 05:03:32 +00:00
Bill Currie
6c850c5528
seriously clean up LoadTGA by using a decoder table and implement colormap
...
support (8 bpp only)
2003-03-21 04:23:16 +00:00
Ragnvald Maartmann-Moe IV
bf18436ad5
Whitespace.
2003-03-21 00:51:57 +00:00
Bill Currie
c525bc4925
call the correct read functions for 32 bit rle expansion
2003-03-20 23:11:58 +00:00
Bill Currie
32257923a5
cleanup unused vars
2003-03-20 23:02:53 +00:00
Bill Currie
b2bc3f13ea
support RLE tga files for all 4 directions
2003-03-20 22:54:44 +00:00
Bill Currie
abdb21eadc
however, don't need read_rgb and read_rgba
2003-03-20 21:25:56 +00:00
Bill Currie
4222c501a0
darn, broke the reverse direction and fixing it produces horrid code
2003-03-20 21:24:04 +00:00
Bill Currie
1a18044b31
merge the forward and reverse blitters/readers using a direction flag which
...
gets optimized out
2003-03-20 21:08:47 +00:00
Bill Currie
a01456f851
allocate space for the texture correctly
2003-03-20 21:08:04 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
Bill Currie
3423ed59d5
expand the plist api to make plist creation easier
2003-03-18 19:15:31 +00:00
Bill Currie
aa345faf12
use the window size for the fullscreen view
2003-03-17 05:39:10 +00:00
Bill Currie
a8a8792a76
support vid_conwidth cvar (for -conwidth). while present in all targets, it
...
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie
548d3b68f8
pr_load.c:
...
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
don't segfault on broken classes
2003-03-13 18:45:45 +00:00
Bill Currie
eeb2439eb6
need a specific entry for "qw:qw" since servers set the gamedir to "qw"
...
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie
e105198f48
ensure the path passed to Sys_DebugLog is expanded
2003-03-13 05:41:55 +00:00
Bill Currie
2858bc4922
d'oh
2003-03-12 22:38:02 +00:00
Bill Currie
71a60717d9
make pr_source_path a ; separated list of dirs and make it controllable in
...
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie
c186266f06
whitespace
2003-03-12 02:21:51 +00:00
Bill Currie
ff2a40a7c6
WildCode's dx cleanups
2003-03-11 06:31:30 +00:00
Bill Currie
cf3aeadb42
more error checking ala WildCode
2003-03-10 21:28:18 +00:00
Bill Currie
cbd2c42178
WildCode's win32 sound fixes
2003-03-10 21:21:22 +00:00
Bill Currie
72d1343735
add some comments about the coordinate systems used in AngleVectors
2003-03-10 20:44:50 +00:00
Bill Currie
57a470a88a
alpha compile fixes (unused functions)
2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d
hopefully better input grabbing state tracking
2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957
hopefully fix the input grabbing (and evem more hopefully, without driving
...
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie
bfaef7747b
the first fielddef isn't always null (esp with qfcc), so check to see if it
...
needs printing too
2003-03-05 18:18:42 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc
Another little FIXME. (Cleanup I'll do soon, hopefully)
2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c
Whitespace, and a workaround for show_* misplacement.
2003-03-03 19:20:44 +00:00
Bill Currie
beecb5580f
use %g instead of %f and the 0s hack
2003-03-03 17:52:11 +00:00
Brian Koropoff
3b99b7366f
Fixed two bugs in complex variable substitution.
2003-03-02 05:11:22 +00:00
Brian Koropoff
cd3fc3569b
Fixed a bug on out-of-bounds array access attempts and enhanced the now-
...
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2be8a851d5
Oops, make 'return' GIB builtin actually end the current function.
2003-03-01 02:44:58 +00:00
Bill Currie
7f37260a9c
this bit shouldn't know about windows
2003-02-28 16:22:42 +00:00
Bill Currie
a9a169e820
make the more relevant parts of qfs available to progs. bi_file.c will
...
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie
6ef4770adb
make the menu load when the gamedir hasn't been set
2003-02-28 05:28:35 +00:00
Brian Koropoff
7f72596ab5
Fix a bug with embedded commands and make the parser more anal about what
...
can be embedded.
2003-02-28 05:07:15 +00:00
Brian Koropoff
11596e4b42
Fixed a bug with parse trees being freed early.
2003-02-28 04:03:45 +00:00
Brian Koropoff
ce80fffe69
Massive bug and memory leak fixing.
2003-02-26 07:44:34 +00:00
Brian Koropoff
61d315755a
Fix a braino that most likely broke concatenation.
2003-02-26 02:51:40 +00:00
Bill Currie
32ed283122
don't need that FIXME
2003-02-25 18:13:56 +00:00
Bill Currie
be728c7b7c
Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
...
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV
5fc069753a
Warning fix (c might be used before initialization).
...
Too tired to check if there's an actual bug there. Goodnight...
2003-02-25 08:35:31 +00:00
Brian Koropoff
020a9262f7
Made the parser anal about concatenation usage and fixed several bugs by
...
running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff
c9fbb334f1
Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
...
GIB. Added some breakpoint GIB builtins for debugging script/intepreter
interactions. Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV
1201f615ee
Move a test inside function, rather than repeated all over the place.
2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV
a9c61bb6bf
Updated for OpenGL 1.4, plus whitespace.
2003-02-25 05:45:11 +00:00
Bill Currie
93834f2694
better source line tracking
2003-02-24 16:01:52 +00:00
Bill Currie
38d5c8c41a
better line search algorithm (not perfect yet, though)
2003-02-24 03:34:11 +00:00
Bill Currie
5c3892cbb2
make sure the string is valid before attempting to print it
2003-02-24 03:07:26 +00:00
Brian Koropoff
71a4ff6379
Use floor() or ceil() based on sign for 'trunc' GIB math function.
2003-02-23 22:53:36 +00:00
Brian Koropoff
6141bc35d0
Removed the 'random' GIB builtin and replaced it with the rand() math
...
function in the math evaluator. Added the trunc() math function as well.
2003-02-23 22:14:07 +00:00
Brian Koropoff
36774a612d
Use atof when checking truth values.
2003-02-23 21:14:33 +00:00
Ragnvald Maartmann-Moe IV
d9ed34a5fb
More video mode selection robustness improvements.
2003-02-23 20:21:06 +00:00
Ragnvald Maartmann-Moe IV
59c4290563
Fix handling of all non-RLE-compressed tga formats we supposedly support. Now
...
we work even if the first pixel isn't in lower left. ;)
Handling the RLE-compressed oddball cases would require a lot more code
duplication, will brute force that later if nobody beats me to it with a clean
solution.
2003-02-23 17:39:23 +00:00
Bill Currie
c026e61d22
make LittleLong and co defines rather than function pointers
2003-02-22 23:23:16 +00:00
Brian Koropoff
5acf0bbeda
Fixed a bug in the 'contains' GIB builtin and added more to the GIB docs.
2003-02-22 07:19:51 +00:00
Bill Currie
72e5221f06
minor debugging tweaks
2003-02-21 15:09:02 +00:00
Bill Currie
152538bf90
zap the Cmd_Return stuff as that's dead and burried
2003-02-20 20:33:03 +00:00
Bill Currie
bb5f5e0a0c
fix a couple of gcc 2.95 warnings
2003-02-19 21:41:37 +00:00
Ragnvald Maartmann-Moe IV
e3ea39e67b
QuakeForge now supports map specific textures in textures/mapname/
.
2003-02-19 17:41:16 +00:00
Bill Currie
d93fceea38
fix a snafu in SVC_DirectConnect related to info strings, make
...
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Bill Currie
b6a3bc8d1c
try to give line numbers in the traceback
2003-02-19 06:26:49 +00:00
Brian Koropoff
a9fa6c06d5
Remove some stupid hacks so that negation works again.
2003-02-17 20:33:56 +00:00
Brian Koropoff
00d71f13f6
Make %var expansion actually work.
2003-02-17 08:55:40 +00:00
Brian Koropoff
7eb2e42a3c
Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
...
are saved to sequential filenames correctly. This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Brian Koropoff
f6da3baa1e
Temporarily fixed GIB filesystem access until I can work out a system that
...
better meshes with the new QFS. Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff
760210dc7b
GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
...
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings. Also cleaned up the chat event
interface a bit. Renamed a few builtins.
2003-02-16 19:46:34 +00:00
Brian Koropoff
af520a373a
More cleanups and bug fixes. Added stem-and-leaf variables back in and
...
added the global::delete builtin.
2003-02-16 02:44:24 +00:00
Brian Koropoff
fc37941ca5
Tidied up some Sys_Printf()s that indent mangled.
2003-02-15 02:27:25 +00:00
Bill Currie
c91137e4db
run gib through indent
2003-02-14 22:42:11 +00:00
Bill Currie
851d203916
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
Bill Currie
68d2167c9e
fix a sequence point issue that could cause index to be put on the stack
...
before being initialized
2003-02-14 20:36:15 +00:00
Bill Currie
6a687f5e45
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
Bill Currie
fd7636137d
implement a proper (and optionally secure) QFile interace for ruamoko.
2003-02-14 18:17:17 +00:00
Brian Koropoff
3c522a83bc
Various cleanups and bugfixes. Added proper line number reporting to
...
errors. A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV
a34980eda5
Fix easter_egg toggling.
2003-02-14 00:58:22 +00:00
Ragnvald Maartmann-Moe IV
6d6fade23a
Change mach64 test to only happen at particle system inits, rather than testing for every individual particle injection.
...
Mach64 now gets id particle effects. Disabling the majority of effects isn't the best method, IMO.
2003-02-13 21:48:28 +00:00
Ragnvald Maartmann-Moe IV
646f875a34
Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup.
2003-02-13 19:03:48 +00:00
Bill Currie
53d3252792
don't adjust the system gamma unless the window has focus. also quench an
...
internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Ragnvald Maartmann-Moe IV
af33733ce4
More x86-64 (AMD, not intel IA64, taniwha!) fixes.
...
Compile problems pointed out by Mike A. Harris. Thanks!
2003-02-12 23:41:20 +00:00
Bill Currie
aaa6c2a2b0
fix some warnings picked up by ia-64
2003-02-12 23:29:16 +00:00
Bill Currie
1051b8c748
missed a net.h -> netmain.h
2003-02-12 20:08:55 +00:00
Bill Currie
21d8b4f8dc
link in hw, move the qw and nq networking code into libs/net and make
...
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
4bd1718475
re-arrange viewsize handling to fix the hud bug in glx
2003-02-11 21:24:27 +00:00
Bill Currie
d86b431860
fix a couple of warnings
2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV
83f0901c17
Cleaned up fisheye code which totally ignored QF coding style.
...
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV
76eb7917a7
More whitespace.
2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV
5466f33dff
Whitespace, while I'm in the area...
2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV
22641c40fc
Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
...
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie
137b56892f
move menu.dat to its new home :)
2003-02-07 20:18:59 +00:00
Bill Currie
3ab4eb6545
Arkadi's mach64 patch
2003-02-06 21:47:33 +00:00
Bill Currie
06dc22af3d
make "wait" work again.
2003-02-03 16:05:53 +00:00
Bill Currie
963fa8ef98
fix non-vorbis compile
2003-02-02 04:54:40 +00:00
Bill Currie
3fcc6ae176
a bit more cleanup with more _null deaths
2003-01-31 23:16:28 +00:00
Bill Currie
e6a6f7099b
don't need this any more
2003-01-31 22:34:47 +00:00
Brian Koropoff
5870c2cbce
Nuked some code obsoleted by reference counting.
2003-01-31 21:47:16 +00:00
Bill Currie
05fb5f9fb2
partial cleanup. more to come later :)
2003-01-31 20:51:04 +00:00
Brian Koropoff
48c3e5a6c3
Fixed a stupid, stupid bug.
2003-01-31 20:36:39 +00:00
Bill Currie
93b767d4e0
reduce the heavy pointer dereferencing needed to access the sound plugins
2003-01-31 20:19:42 +00:00
Bill Currie
c103d77157
make SND_ClearBuffer get called directly by Block/UnblockSound and remove
...
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie
881e7918c2
cut some overhead on sound rendering
2003-01-31 19:14:12 +00:00
Bill Currie
570a72497f
patches from the FreeBSD ports that are still applicable
2003-01-31 18:19:55 +00:00
Bill Currie
c788a2ea57
remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
...
is blocked and unblocked.
2003-01-31 17:56:05 +00:00
Brian Koropoff
b0e6f46b7e
GIB: Even more bugfixes.
2003-01-31 05:22:20 +00:00
Bill Currie
3e693cbce5
change the default of sys_dead_sleep to 0
2003-01-31 04:51:35 +00:00
Bill Currie
fdb74e1aba
win32 doesn't like random
2003-01-31 04:40:40 +00:00
Brian Koropoff
47d35f3e2d
GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again.
2003-01-31 03:43:56 +00:00
Brian Koropoff
580ca17546
GIB: Added proper reference counting on parse trees, got threads working
...
again, added a few new builtins and renamed some others, made misc. fixes
and enhancements.
2003-01-30 23:26:43 +00:00
Brian Koropoff
4ee0c42dcc
Made GIB var substitution use cvars as a last resort.
2003-01-30 20:43:57 +00:00
Brian Koropoff
15687970b3
Fix a braino that caused COM_execute_sets to work improperly.
2003-01-29 22:46:24 +00:00
Bill Currie
8a9cd78072
fix up a couple of error cases (and catch them!)
2003-01-29 20:32:44 +00:00
Brian Koropoff
1f5cabcba9
A few GIB bugfixes, cleanups, and enhancements. Still more to come.
2003-01-29 04:34:23 +00:00
Brian Koropoff
06cd013fc6
Fix for older compilers that only allow variables to be declared at the top
...
of a program block.
2003-01-28 23:55:21 +00:00
Brian Koropoff
1668dd5c1a
Whoops, missed these.
2003-01-28 22:37:34 +00:00
Ragnvald Maartmann-Moe IV
979ee7b2f8
Fix misleading comment and cvar documentation.
2003-01-28 21:31:55 +00:00
Brian Koropoff
59fbd48a81
Overhauled GIB to parse scripts in advance, among other design and language
...
changes. There still remains some bugs to be squashed, a feature or two to
add, and some polishing to be done. However, it seems to be in a workable
state.
2003-01-28 21:16:21 +00:00
Bill Currie
ba12255550
get the qfs variable substitution more-or-less working
2003-01-27 21:56:30 +00:00
Bill Currie
fd5695eb03
hash.[ch]:
...
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
beginnings of proper variable subtitution in qfs. not yet working but
it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie
55bec57b18
get -game working again (well enough for "nq-x11 -game slide" to work,
...
anwyay:)
2003-01-22 20:00:46 +00:00
Bill Currie
1342533234
make the PF_Find search field error more informative
2003-01-20 21:28:36 +00:00
Bill Currie
c5eb7d6e94
bring back the screen saver code
2003-01-16 21:44:42 +00:00
Bill Currie
341b6a1d68
this /should/ fix the windows server input problems. based on Timmmm's fix.
2003-01-16 16:11:28 +00:00
Bill Currie
d63cde4103
import the GL_ARB_texture_cube_map defines
2003-01-15 18:26:58 +00:00
Bill Currie
0ea15c3f82
sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
...
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie
761a7546dd
re-arrange things so __attribute__ and __builtin_expect are properly
...
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
a4dfef63c3
make all files with rcsid include config.h
2003-01-14 20:18:29 +00:00
Bill Currie
9323f359db
move the default GameCode definitions from qw:* and nq:* to QuakeWorld and
...
Quake as that seems to be a more logical place for them.
2003-01-13 17:32:00 +00:00
Bill Currie
c9204e3237
forgot the path for nq games
2003-01-13 16:46:13 +00:00
Ragnvald Maartmann-Moe IV
e2d199cfb2
Try to open graphics at desktop bit depth, rather than 8bpp. Might explain some very grainy windows screenshots...
2003-01-12 16:58:31 +00:00
Bill Currie
3b9e7db882
fix the skins dowload location issue (not really to my satisfaction, but it
...
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie
2e0ed3377c
basic (very!) implementation of the new filesystem directory struture code.
...
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie
f8eda03b63
fix a const correctness issue
2003-01-09 17:06:27 +00:00
Bill Currie
0926ab64ec
make the plugin cvars rom rather than archive
2003-01-08 22:42:55 +00:00
Ragnvald Maartmann-Moe IV
34d4483424
white noise, er space.
2003-01-08 01:46:28 +00:00
Ragnvald Maartmann-Moe IV
d2820cd857
Reduce code duplication, kill a function used by only one caller.
...
Also disables a workaround for "interpolation seams" that I believe to be an old DRI bug. If anyone has skybox (not dome!) seams, try altering the ftc `if 0` to `if 1`.
2003-01-07 22:12:54 +00:00
Bill Currie
9538e009b7
small bit of cleanup
2003-01-07 20:02:30 +00:00
Bill Currie
e7d138e727
string const correctness
2003-01-06 21:41:46 +00:00
Bill Currie
ca720c26a5
blah, forgot about no-asm :P
2003-01-06 19:05:51 +00:00
Bill Currie
71196fedf6
make gcc more anal about prototypes, string constants and function
...
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie
6b705adc31
fix a missed libasm -> libvid_asm change
2003-01-04 03:08:32 +00:00
Brian Koropoff
c522970a88
Added a GIB event system for registering GIB callback functions to be
...
started when a named event occurs. Added a few test events to the qw
client and server. Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00
Brian Koropoff
79a638198d
Fix a memory leak.
2003-01-03 04:15:32 +00:00
Brian Koropoff
091e9d3f3d
A few cleanups, and made assignment/incremement/decrement operations
...
return a value.
2003-01-03 04:10:50 +00:00
Bill Currie
8a2fbf43a7
alphageek's crosshair patch modified so it's crosshair 3 (need to port this
...
to the sw renderer's:/)
2003-01-03 03:36:45 +00:00
Bill Currie
f75c88b247
work around a gcc (GCC) 3.1 20020420 (prerelease) bug in darwin (ppc?)
2002-12-20 23:49:11 +00:00
Bill Currie
dbd5b16883
rename the convenience libs to avoid problems with libx11 vs libX11 on
...
darwin (damn case insensitive file systems :P)
2002-12-20 23:40:47 +00:00
Bill Currie
1130eed85a
make the "no mouse" error message a little more informative
2002-12-19 16:58:44 +00:00
Bill Currie
c85fd3bd56
fix a potential underflow and plug a memory leak
2002-12-18 20:53:49 +00:00
Bill Currie
637de7b687
chage PL_ObjectForKey to take a plitem directly and typecheck the item
2002-12-18 16:09:47 +00:00
Brian Koropoff
f03cc28b7d
Fixed dsvprintf to work with different implementations of vsnprintf.
2002-12-17 22:35:14 +00:00
Bill Currie
a84b6bba5d
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
Bill Currie
ee868367d5
we don't currently support scitech's mgl
2002-12-16 21:57:36 +00:00
Bill Currie
d332a9f5ae
remove useless file
2002-12-16 21:09:25 +00:00
Bill Currie
86ed9e1130
add some missing ()s
2002-12-16 19:39:02 +00:00
Bill Currie
1c4b40c291
similar cleanups to vid_svgalib.c
2002-12-16 19:36:46 +00:00
Bill Currie
80146121dc
require an 8 bpp mode
2002-12-16 19:36:14 +00:00
Ragnvald Maartmann-Moe IV
4b32916298
Legibility. Whitespace. Stuff like that.
2002-12-16 19:26:53 +00:00
Bill Currie
e381d2a0fc
remove vid_mode and the mode description commands
2002-12-16 19:23:41 +00:00
Bill Currie
1311773a90
make -svga mode selection consistent with -x11 etc and also fix the mode
...
matching algo so it actually works
2002-12-16 18:50:09 +00:00
Ragnvald Maartmann-Moe IV
f053f3b70f
Whitespace. Grr.
2002-12-16 17:59:45 +00:00
Brian Koropoff
2c643cde47
Reworked _dvsprintf a bit to make it cleaner and fix a segfault when
...
appending to large strings.
2002-12-15 07:01:50 +00:00
Brian Koropoff
19ac57dafc
Fixed a bug with aliases and updated cb.gib a bit.
2002-12-14 20:34:20 +00:00
Bill Currie
b8216807fe
fix a warning
2002-12-14 01:56:37 +00:00
Brian Koropoff
32e5e6ef0b
Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
...
as well.
2002-12-13 23:36:05 +00:00
Bill Currie
31969b67ad
a couple of missed cleanups from the screen merge
2002-12-12 05:12:09 +00:00
Bill Currie
37c5bb6ec6
merge the bulk of the three screen files into r_screen.c so all common code
...
is shared.
2002-12-11 17:34:48 +00:00
Bill Currie
bf3fa3dc76
remove some dead code and a lot of unnecessary diffs
2002-12-11 16:45:40 +00:00
Bill Currie
ca55210c6e
remove some redundant steps
2002-12-11 05:46:42 +00:00
Bill Currie
88f7b9ae84
it's rgb, not rbg
2002-12-11 05:33:54 +00:00
Bill Currie
15655c23cd
get snaps working properly
2002-12-10 18:24:38 +00:00
Bill Currie
c158f0028b
fix gl_stub so it works again and also get the gl functions being looked up
...
properly
2002-12-10 15:30:16 +00:00
Bill Currie
7da551d044
the output is rather mangled but the client no longer crashes
2002-12-10 05:04:30 +00:00
Brian Koropoff
74ee0cfd0e
Changed the behavior of field::get with a null field separator to match
...
that of for loops. Added support for var++, var--, var += foo, var -= foo,
var *= foo, and var /= foo.
2002-12-10 00:04:15 +00:00
Bill Currie
de7299a64f
don't crash when doing a remote screenshot
2002-12-09 17:47:12 +00:00
Brian Koropoff
91266619f3
Added the sqrt and abs math functions and the continue GIB builtin. I
...
changed where a loop program gets copied back into its buffer so that the
continue builtin would work.
2002-12-08 20:55:40 +00:00
Brian Koropoff
0a8ff6a8cf
In addition to .gib files, anything exec'ed from within a GIB buffer is now
...
put in a new buffer on the stack and stripped of comments. Fixed an
instance of a function name that I forgot to change in cb.gib.
2002-12-03 05:54:13 +00:00
Ragnvald Maartmann-Moe IV
46a093faba
Change sv_use_curses default to 0, until curses has scrollback support.
2002-12-02 20:03:12 +00:00
Bill Currie
92ea1de504
apply Kaare Slettnes' key name extention patch ( Closes : #62 )
2002-12-02 16:26:18 +00:00
Brian Koropoff
714f2ced4c
Fixed several GIB bugs, optimized Cbuf_Execute_Stack a bit, changed QW
...
clients to use a separate buffer for stufftext commands.
2002-12-01 07:22:42 +00:00
Brian Koropoff
f1279be1e5
Fixed a segfault with very high resolutions.
2002-11-23 05:47:17 +00:00
Brian Koropoff
a62a92c1be
Fixed regex::extract to start at the correct argument when setting the
...
value of variables.
2002-11-21 00:20:39 +00:00
Bill Currie
ee30860cef
fix a bunch of ;; typos
2002-11-20 21:44:04 +00:00
Bill Currie
d78f34e795
fix some spelling errors
2002-11-20 21:21:22 +00:00
Bill Currie
261dcfe2a3
FreeBSD patch from q (see what happens for the other BSDs)
2002-11-20 17:20:52 +00:00
Brian Koropoff
854f6d9054
Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
...
now cached and only recompiled when compile flags change. Changed regex
builtins to take an options string argument after the regular expression.
2002-11-19 06:24:29 +00:00
Bill Currie
1251cbda9e
gee, you'ld think gnu would get pointer <-> int portability right :P
2002-11-19 05:40:04 +00:00
Bill Currie
a17673bb69
fix some warnings
2002-11-19 04:34:44 +00:00
Brian Koropoff
0e0d8bd542
Added support for enclosing embedded commands in $() and cleaned up the
...
parser a bit to accomodate this. Backslashes in double quotes are now only
removed if they escape a character that can't be written normally, or
another backslash. Removed start position support from string::findsub
since variable slices can be used instead. Added support for regular
expressions in the form of regex::match, regex::replace, and
regex::extract. Checked in regex.c from GNU regex 0.12 for platforms that
do not have regex functions in their standard library. Two minor changes
were made to this file to fix gcc warnings. Prepared the path transform
function for a change to a filesystem rooted at fs_userpath instead of the
current gamedir, but these changes are commented out pending security
considerations.
2002-11-19 04:15:36 +00:00
Brian Koropoff
acbd838b09
Fixed a format string and added a cast to some pointer arithmetic. This
...
fix compile problems on non-intel archs.
2002-11-17 00:12:14 +00:00
Brian Koropoff
d4b1c74866
Added the string::findsub builtin. Added a reset function to the cbuf
...
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff
ac8169ba54
Changed file::find to take the path and glob as one argument. Made some
...
miscellaneous file access cleanups.
2002-11-16 03:52:07 +00:00
Bill Currie
f26ec7377c
fix an uninitialized variable
2002-11-16 02:03:39 +00:00
Brian Koropoff
78785a90f8
Added a primitive interactive mode to carne and modified the file::read
...
GIB builtin to use Qopen instead of COM_LoadHunkFile. This makes it work
properly in carne.
2002-11-15 23:27:07 +00:00
Bill Currie
06df342655
fix a stray ;
2002-11-15 14:56:57 +00:00
Bill Currie
2ad18a404b
don't double print Sys_Error messages when the print function is still
...
the default
2002-11-14 22:17:25 +00:00
Bill Currie
d1199f23da
get categories working in the runtime :)
2002-11-14 20:42:48 +00:00
Bill Currie
e544c1247f
fix a clobbered by longjump warning
2002-11-14 15:37:09 +00:00
Brian Koropoff
625e1e36d6
Added Sys_PathType, which reports whether a path is absolute, relative
...
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this. GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff
7b0c24a386
Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
...
to accommodate it. Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user. GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie
6ce0abe536
more alpha compile fixes. Closes : #60 because while it started out for
...
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Bill Currie
836c469737
sys.[ch]:
...
handle SIGFPE and allow the registered signal handler to do recovery
rather than bail
progs.h, pr_exec.c, pr_load.c:
if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
by loading the maximum representable number into the answer
Closes : #58
the rest:
kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Brian Koropoff
cef0d957e2
Added useful error messages to the math parser, cleaned up implied
...
multiplication a bit, and added some whitespace to cbuf errors for
readability.
2002-11-13 03:03:37 +00:00
Brian Koropoff
0f71b02fd7
Changed the name of GIB builtins from string.length to string::length, etc.
...
Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Bill Currie
aa5ad0f0f9
don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes
...
the nvidea segfault
2002-11-10 23:31:19 +00:00
Bill Currie
498bdcc406
compile fixes for alpha linux
2002-11-10 02:50:42 +00:00
Bill Currie
5f606a2829
\r terminates a line only if followed by \n or the end of the buffer
2002-11-09 07:58:34 +00:00
Brian Koropoff
b40400d59c
Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
...
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
1dfbf4ba7e
win32 compile fixes
2002-11-08 23:13:52 +00:00
Bill Currie
a5ead00f8e
small bit of cleanup
2002-11-08 17:13:23 +00:00
Bill Currie
3d44623b57
change Cmd_Exec_File's api so it can conditionally use normal or quake
...
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie
d46b37f940
use COM_CompressPath
2002-11-08 03:35:22 +00:00
Bill Currie
ec0273e3dc
do a pre and post pass for maps/mapname.cfg and use maps_default.cfg if
...
maps/mapname.cfg doesn't exist.
2002-11-08 02:43:04 +00:00
Bill Currie
71e95ee26f
stop lying about responding to Delete events
2002-11-06 17:09:01 +00:00
Bill Currie
eeb4e4f9a9
how that got past my compile tests is beyond me
2002-11-06 14:56:39 +00:00
Bill Currie
ca4b3acd6c
big protototype cleanup. Now, except for a few cases, all non-static
...
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
1a6a9f177d
make error reporting a little saner (hopefully)
2002-10-31 23:00:13 +00:00
Bill Currie
7a195bb910
revert my fs code subversion (2001/07/17 22:10:20 utc commit) as it's no
...
longer necessary with the new progs loading code
2002-10-30 03:35:20 +00:00
Bill Currie
37e2aa8ad5
remove some dead functions
2002-10-30 02:43:23 +00:00
Bill Currie
912db0336e
clean out the cmdlib crap from quakefs.c and nuke qfcc's last dependency
...
on cmdlib.h (and nuke qfcc's cmdlib.h itself:)
2002-10-30 02:31:29 +00:00
Bill Currie
98563c15d6
fix vorbis include handling when --with-vorbis is needed
2002-10-30 02:03:24 +00:00
Bill Currie
aa36b85ba6
add PR_StringValid and PR_EdictValid to check the validity of progs string
...
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff
99e18513f0
Added support for escape characters of the form \### where ### is the
...
decimal value of the desired character.
2002-10-26 03:09:38 +00:00
Brian Koropoff
01a7740f1b
Added bind.get builtin that returns the command currently bound to a key.
...
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Bill Currie
8b46193e4d
seeking to 1 byte before the beginning of the file doesn't seem to be such
...
a good idea
2002-10-24 22:36:15 +00:00
Bill Currie
012cc58eb4
move the debug related stuff from pr_exec.c to pr_debug.c
2002-10-23 20:42:02 +00:00
Bill Currie
3a3da6a1c4
nuke PR_InitEdicts as it's redundant and only used in the tools due to
...
forgetting to remove it
2002-10-23 15:55:38 +00:00
Bill Currie
a4a5bb2d72
split out the parsing code
2002-10-23 04:57:08 +00:00
Brian Koropoff
20d47cde2f
Added the global.delete builtin to clean up old global variables. Updated
...
cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie
80e85226b9
pr_xstatement now always reflects the currently executing statement making
...
debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Brian Koropoff
9fd055e183
A null ifs now causes every character to be considered a separate field in
...
a for loop. You can now pass a field separator string to a for loop that
will override the value of ifs. Added the field.get command that returns
a single field from a list. It also can take a field separator string that
overrides ifs.
2002-10-22 05:34:59 +00:00
Bill Currie
1d96156936
make sure files loaded by the progs engine can be freed safely
2002-10-22 04:30:20 +00:00
Bill Currie
6203d450eb
resture pr_xstatement on return from PR_ExecuteProgram so recursive calls
...
don't mangle things with the new semantics of builtin calls
2002-10-22 02:51:57 +00:00
Bill Currie
aad04efe25
move the correct amount of bytes (I keep forgetting the * 4 :P)
2002-10-21 16:38:45 +00:00
Bill Currie
b345f510fa
provide Hash_Buffer so buffers can be hashed
2002-10-20 03:30:22 +00:00
Bill Currie
4810046f39
copy the correct number of bytes
2002-10-17 19:33:06 +00:00
Bill Currie
4da662eb47
implement pr_obj_msg_sendv
2002-10-16 22:17:26 +00:00
Bill Currie
be4b8096d4
two new instructions: move and movep: basicly memmove. qfcc support coming
...
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff
8c2afef44c
Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
...
file.move and file.delete builtins. Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c. Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie
68b41f9b44
make dstring_adjust `grow' in increments of 1024. this should speed up
...
multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie
1f0b6e84a5
change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
...
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Bill Currie
99350cf4f1
cleanup some bitrot that caused qf to seg when using the null sound driver
2002-10-15 17:32:47 +00:00
Brian Koropoff
72e1ab0c57
Added the sleep console command that waits for a specified amount of time.
...
Note that this isn't a GIB-specific command but is very useful in GIB
threads. Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff
70c1fee4c9
Fixed some missing commas that resulted in garbled cbuf error messages.
2002-10-13 19:18:10 +00:00
Brian Koropoff
8b31103e6f
Var substitution is now handled in the same pass as embedded return values.
...
This prevents var substitution from being performed on the return value
of a function. The local variable ifs can now be set to specify a custom
field separator for use in for loops. file.find will also insert ifs
between file names instead of a space if it is set. file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Bill Currie
652907bc58
X overlays crash fix from Vincent Cojot
2002-10-11 21:32:17 +00:00
Bill Currie
9f7c669370
various win32 compile fixes for the latest mingw (not fully working due to
...
LPCWAVEFORMATEX)
2002-10-11 20:47:17 +00:00
Bill Currie
a055269654
workaround for buggy glibc memcpy ( Closes : #28 )
2002-10-11 03:29:39 +00:00
Bill Currie
d7e7b7de7d
cause the model to load into a calloced buffer rather than the hunk temp
...
region to avoid the data getting corrupted by cache shufflings. This
/should/ fix the bad extents bug (Closes : #37 )
2002-10-11 02:54:02 +00:00
Ragnvald Maartmann-Moe IV
00b798c5b6
MORE whitespace. Will it never end?
2002-10-10 20:12:32 +00:00
Ragnvald Maartmann-Moe IV
0b0f9ee371
More whitespace.
2002-10-10 20:03:23 +00:00
Ragnvald Maartmann-Moe IV
ef47bf6e12
gl_skymultipass -> gl_sky_multipass. Much nicer tab completion.
2002-10-10 19:49:36 +00:00
Ragnvald Maartmann-Moe IV
b025a4e9aa
Wh17e5p@c3!
2002-10-10 19:44:27 +00:00
Ragnvald Maartmann-Moe IV
0d28f4d63a
More whitespace.
2002-10-10 19:32:19 +00:00
Ragnvald Maartmann-Moe IV
9648fbf181
Whitespace.
2002-10-10 19:24:36 +00:00
Jeff Teunissen
575689296a
Tidy up progs dump output, and do some whitespace.
2002-10-08 19:46:42 +00:00
Brian Koropoff
9c4f2d32ca
Add print and print.center GIB commands and fix a nasty bug with threads
...
that could cause a double free.
2002-10-06 04:40:18 +00:00
Bill Currie
6917d2c1a3
fix a silly pointed out by sixk@ifrance.com
2002-10-05 02:21:44 +00:00
Ragnvald Maartmann-Moe IV
998d68a833
In GL, have r_speeds 1
display particle count.
2002-10-02 04:15:23 +00:00
Bill Currie
9aa84f4ead
case i has 7 visits, not 6 :P
2002-10-02 01:58:29 +00:00
Chris Ison
7c9f1a51ec
Bug Fix, mouse didn't work in svga client.Fixed by closing the mouse before initing it due to vga_init initing the mouse when called
2002-09-30 23:16:20 +00:00
Bill Currie
3d668334e6
copy that fix for the other renderers
2002-09-30 21:35:13 +00:00
Bill Currie
d7bbe82efd
make sure the bottom part of the console gets updated properly if it covers
...
the status bar.
2002-09-30 21:25:24 +00:00
Bill Currie
ffb90a510a
win32 compile fixes
2002-09-30 16:40:06 +00:00
Bill Currie
4a1db5a998
fix the crash on focus loss when using in_snd_block and -nosound
2002-09-30 03:59:55 +00:00
Bill Currie
6a96697080
use int_val instead of value for vid_fullscreen
2002-09-30 03:31:22 +00:00
Bill Currie
979d885776
get Qseek working properly (d'oh) and Qtell (forgot it needed adjusting)
2002-09-27 05:46:30 +00:00
Bill Currie
9d8d570269
using Qseek on a pak sub-file should work better. this should make oggs in
...
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie
c745d2a868
make gzipped oggs explicitly unsupported
2002-09-26 20:57:48 +00:00
Bill Currie
5b9d4fb241
close the file if vorbis doesn't like it
2002-09-26 19:37:01 +00:00
Bill Currie
d25ee82838
provide a tighter accuracy (but slower) _VectorNormalize for the tools
2002-09-25 21:35:49 +00:00
Bill Currie
b0629d24fa
handle the new case Despair discovered.
2002-09-23 06:18:48 +00:00
Bill Currie
dd5cac488c
fix a few memory access bugs
2002-09-20 22:44:29 +00:00
Bill Currie
56843557f6
make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
...
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f
qfbsp now mostly works. only known issue is multiple texture wads don't
...
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie
e8d74f3a26
round off the offsets/sizes again
2002-09-19 15:28:16 +00:00
Bill Currie
24a9b48127
rewrite bspfile.[ch] so they work off an object rather than global data.
...
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie
86f542a971
kill the last VFile ref and make the calculate the file size on opening for
...
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie
5189ffeae9
fix software model lighting
2002-09-18 14:38:41 +00:00
Bill Currie
599fea0edb
redo bspfile to use dynamic allocation for the arrays to avoid buffer
...
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV
a9b16f5de5
Tweak ramp decay on new spark shower.
2002-09-17 05:13:13 +00:00
Ragnvald Maartmann-Moe IV
d6a2b54252
Use ramps for spark showers, so they fade in color as well as alpha.
...
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie
75c7119cd8
gamma correct the loaded lightmaps so swgamma works better (MUCH better:)
2002-09-15 05:04:14 +00:00
Bill Currie
eec3b7d8bc
fix missed header commit
2002-09-14 07:51:53 +00:00
Jeff Teunissen
e551c1f22b
New dump format for progs. It looks like assembly code. setting pr_debug to 2
...
or higher adds more debug information.
2002-09-14 07:00:40 +00:00
Bill Currie
b8829faac4
bspfile.c:
...
start rewriting for saner code starting with making the private
functions static
cmdlib.[ch]:
win32 compile fixes (remove redundant function)
2002-09-13 15:07:48 +00:00
Bill Currie
f7b4dffcc0
get larger player skins working in gl
2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV
2a8896d4a1
Grr, what's with cvs today?
2002-09-13 01:08:21 +00:00
Ragnvald Maartmann-Moe IV
ca50e1945b
Oops.
2002-09-13 00:23:58 +00:00
Ragnvald Maartmann-Moe IV
cb241c50bf
Replace * with # in map names, rather than _. Seems to be the "standard" for replacement textures.
2002-09-10 23:40:13 +00:00
Bill Currie
899ad6bebe
use the correct palette when writing out screen shots
2002-09-10 15:13:12 +00:00
Bill Currie
ecdd537183
beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
...
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d
remove vid_basepal, creating vid.palette (current palette) and host_basepal
2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5
Comments are now stripped out when a script is loaded instead of during
...
execution.
2002-09-10 01:26:02 +00:00
Bill Currie
f6ab24e6bc
min-clamp ambientcolor instead of shadecolor. should make for more visible
...
players
2002-09-09 23:06:08 +00:00
Bill Currie
bf53f43e13
make PR_break do a backtrace instead of crashing the server
2002-09-07 06:48:15 +00:00
Ragnvald Maartmann-Moe IV
b7c2f5efa3
Allow loading textures from textures
directory, as well as from maps.
2002-09-06 21:52:11 +00:00
Ragnvald Maartmann-Moe IV
c4609f5195
Experimentally allow external texture loading. Also prevent loading RGB textures as RGBA, which wastes a lot of texture memory, and looks ugly on 16bpp boards.
2002-09-06 21:37:22 +00:00
Bill Currie
5597dc2408
make maplist work over rcon
2002-09-04 18:56:53 +00:00
Ragnvald Maartmann-Moe IV
92db391e7c
Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup.
2002-09-01 23:45:22 +00:00
Brian Koropoff
b32173db96
GIB: White space at the start of a list in a for loop is ignored. The
...
line where an error occurs in a cbuf is now printed.
2002-08-29 22:12:51 +00:00
Bill Currie
9a577c2233
make the old keyname message a little clearer
2002-08-29 18:56:55 +00:00
Ragnvald Maartmann-Moe IV
e7f6930efa
Hacky key repeat handling, just like in_x11.c!
2002-08-29 04:00:30 +00:00
Brian Koropoff
85465efb1d
Made for use whitespace as a field separator and nuked list.get until
...
I figure out a standard way to specify a custom field separator.
2002-08-28 23:00:30 +00:00
Bill Currie
be24d628af
bah, thought I tested that. why dstrings were being used anyway I don't know...
2002-08-28 21:03:24 +00:00
Bill Currie
246ab0009c
Change Con_ClearTyping to take a save flag that will cause the current line
...
(if not empty) to be saved in the inputline history.
Clear the input (but put in history) of say or say team when pressing escape.
Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
7cc9f48207
Whoops. I broke looping under some circumstances in GIB. Fixed.
2002-08-28 08:28:05 +00:00
Brian Koropoff
33d132fc4e
Added initial support for newline-delimeted lists to GIB, including a for
...
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
e1a9cfb6f0
rename gl_max_vaelements to gl_vaelements_max
2002-08-28 07:44:58 +00:00
Bill Currie
a99329eff9
add a cvar to control the maximum vertex array size for buggy drivers.
...
defaults to 0 (no limit).
2002-08-28 01:35:50 +00:00
Brian Koropoff
250a920ae2
Added file access builtins to GIB.
2002-08-27 23:25:52 +00:00
Bill Currie
7adaf456a1
plug a memory leak
2002-08-27 22:13:34 +00:00
Bill Currie
be8df8bdaa
fix a nasty bug with looped vorbis sound effects. samples with loop lengths
...
smaller than their unlooped sections were causing qf to hang.
2002-08-27 19:44:13 +00:00
Ragnvald Maartmann-Moe IV
c1a8a02762
Whitespace.
2002-08-27 19:38:04 +00:00
Bill Currie
a7380fef66
nuke msg_suppress_1 in favor of Sys_DPrintf
2002-08-27 18:05:59 +00:00
Bill Currie
68f607de3c
sanity check the strings to snprintf in open_file as we seem to somehow be
...
getting a stack overflow in there.
2002-08-27 17:53:24 +00:00
Bill Currie
f473a4fa17
more thorough reporting on bad surface extents
2002-08-27 16:01:51 +00:00
Bill Currie
f1938f6b36
fix some segfaults caused by my menu_item->text changes
2002-08-27 08:11:10 +00:00
Bill Currie
ec47e08e1c
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
Brian Koropoff
77445fe3c2
Forgot a newline
2002-08-27 06:46:49 +00:00
Brian Koropoff
98fc04e041
Added threads and callbacks to GIB, as well as several QW callbacks dealing
...
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
c72f721eac
fix the multiple frees of menus
2002-08-26 23:40:30 +00:00
Bill Currie
7f5c99efdc
fix -sdl32 crashing on startup (vid_bitdepth init got lost)
2002-08-26 22:43:34 +00:00
Chris Ison
38f68330bb
tanihwa fix for reloading the menu.dat only when gamedir changes
2002-08-26 19:50:00 +00:00
Bill Currie
8c82a54ac7
fix a 0 byte allocation
2002-08-26 00:30:31 +00:00
Ragnvald Maartmann-Moe IV
d11fbc0b5c
Change from if/else if/else function for setting scale in a number of particle effects, to scale = pow (count, 0.23). Smooth particle size changes with varying count, and doesn't seem any slower in my benchmarks.
2002-08-26 00:11:16 +00:00
Ragnvald Maartmann-Moe IV
cfedb80d1d
Rest of support for qflight/qfvis. bspfile.c and quakefs.c will need cleaning up, compare to previous cvs versions...
2002-08-25 23:10:57 +00:00
Ragnvald Maartmann-Moe IV
e2e605841f
Code in variable declarations. Yuck. *thwaps taniwha*
2002-08-25 16:51:30 +00:00
Ragnvald Maartmann-Moe IV
ddb90e1acd
More whitespace. Eek.
2002-08-25 16:35:22 +00:00
Ragnvald Maartmann-Moe IV
89412eee10
One step closer to BSD working. Now just needs some work on autoconfiscation... Yech.
2002-08-25 16:34:28 +00:00
Ragnvald Maartmann-Moe IV
19315a399f
Whitespace, comment cleanups.
2002-08-25 14:25:38 +00:00
Ragnvald Maartmann-Moe IV
ff03367bc2
Whitespace and comment cleanups.
2002-08-25 05:55:28 +00:00
Ragnvald Maartmann-Moe IV
46456158e8
Whitespace.
2002-08-25 04:47:57 +00:00
Ragnvald Maartmann-Moe IV
9d6bdf5fca
Attempt to work around BSD segfault.
2002-08-24 07:40:10 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
...
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
147f940510
Kill dead gl_occlusion cvar.
2002-08-23 21:55:59 +00:00
Brian Koropoff
32f4e53aa5
Fixed the GIB math evaluator to handle unary operators properly, made
...
indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV
7bf21e20ed
Use R_CullSphere for rotated bsp models.
2002-08-23 21:14:43 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00
Brian Koropoff
5e9330ca21
Cleaned up the return builtin and made variable stripping ([foo:bar])
...
more robust.
2002-08-23 07:45:46 +00:00
Ragnvald Maartmann-Moe IV
6e8bd2aeb0
defines and ifdefs for R_CullSphere, just like R_CullBox.
2002-08-23 07:04:29 +00:00
Ragnvald Maartmann-Moe IV
aa85219dc4
Commit R_CullSphere use for alias models. Only a 3.3% speed hit for me, and should quiet "foo is disappearing" whinging.
2002-08-23 04:09:00 +00:00
Brian Koropoff
0715464bb1
Yay for escape characters.
2002-08-22 22:43:47 +00:00
Brian Koropoff
06e6c92da8
Fixed some bugs related to comments and global variables. Updated zoom.gib
...
to work with the new GIB parser. It should be fully functional.
2002-08-22 20:50:12 +00:00
Ragnvald Maartmann-Moe IV
44e2fbaa87
More whitespace.
2002-08-22 20:06:30 +00:00
Ragnvald Maartmann-Moe IV
6ab0175cfc
Whitespace...
2002-08-22 19:16:44 +00:00
Ragnvald Maartmann-Moe IV
e6e920747c
Whoops, more whitespace.
2002-08-22 19:08:33 +00:00
Bill Currie
c44ec1993d
handle up to 512x512 map textures /properly/. would be nicer if the max
...
could be dynamic
2002-08-22 19:00:55 +00:00
Ragnvald Maartmann-Moe IV
27f9b7a1c0
Whitespace.
2002-08-22 18:45:58 +00:00
Ragnvald Maartmann-Moe IV
87b5d2ec5b
Whitespace.
2002-08-22 18:38:07 +00:00
Bill Currie
9f1cedf812
don't seg if given a null table (ie, no vars in this context)
2002-08-22 16:20:06 +00:00
Bill Currie
42c03bb9e1
fix an out-by-one error that was causing segfaults for single line commands
...
ending with a // comment
2002-08-21 22:52:29 +00:00
Ragnvald Maartmann-Moe IV
9bf3ccd813
SDL-using targets are now aware if the cursor is in the window or not. in_snd_block now works for them.
...
(Also cursor hiding when in window was fixed for -sgl, already committed)
2002-08-21 06:06:05 +00:00
Ragnvald Maartmann-Moe IV
f92c2d8525
Whitespace cleanups and some cruft removal.
2002-08-21 06:00:08 +00:00
Ragnvald Maartmann-Moe IV
9d2e09feee
Whitespace.
2002-08-21 05:59:00 +00:00
Bill Currie
84afd9e299
d'oh, dunno why I did 8 bit that way, put /it/ back to the old shared buffer
...
way because it always worked and it really doesn't need the slowdown.
2002-08-21 05:15:08 +00:00
Bill Currie
be75ff490f
fix -x11 screenshots and remove some dead code
2002-08-21 04:58:47 +00:00
Bill Currie
09d89a3214
move bi_keys from csqc to pr_keys in targets allowing the server to link
...
with libQFcsqc (need a new name:P)
2002-08-21 02:25:51 +00:00
Bill Currie
6b559077dc
Nuke the screen saver code as it hasn't been needed since we stopped using
...
dga keyboard input
2002-08-21 02:10:47 +00:00
Ragnvald Maartmann-Moe IV
1489ee8648
Remove old keyboard/mouse grabber cruft.
2002-08-21 01:55:31 +00:00
Bill Currie
c12518de26
windows knows only a subset of the signals
2002-08-21 01:51:27 +00:00
Ragnvald Maartmann-Moe IV
b96617e935
Some more whitespace, plus stop unconditionally resuming cd audio and sound when focus restored.
2002-08-21 01:40:21 +00:00
Ragnvald Maartmann-Moe IV
ee7e3326e0
Merging common SDL video code into context_sdl.c, to make adding SDL features easier.
2002-08-21 00:05:27 +00:00
Ragnvald Maartmann-Moe IV
168915faed
Some header cleanup, some whitespace.
2002-08-21 00:04:35 +00:00
Bill Currie
5009213564
Move the signal handling code from video/targets/* to sys.c (I'm leaving
...
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
d328e18de2
implement the "new" inputline api making it possible to pull the Draw_*
...
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
099e2739b5
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Bill Currie
c927b2e834
quakefs.c:
...
allow . and .. in a path so long as the result doesn't escape from the
game directory
cl_menu/Makefile.am:
don't strip source paths
optoins.qc:
use InputLine object
def.c:
use notice to show stray temps
emit.c:
make sure expression args get emitted for function calls
expr.c:
'C' is a cast
rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
Bill Currie
b99a72e876
pr_obj.c:
...
call obj_find_message with super instead of class when doing a super
lookup
client_menu.[ch]:
use the InputLine object instead of directly using the api
InputLine.r:
builint functions are = #0 , not = 0 :P
function.[ch]:
provide copy_params
method.[ch]
provide copy_keywordargs
expr.c:
call inc_users for the parm temp if it's a bind expression
revers a copy of the selector when building the selector name so the
selector doesn't get mangled
qc-parse.y:
catch erronous func = const inintializers (should be func = #const)
2002-08-20 02:09:34 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130
Clipping cleanups.
...
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Ragnvald Maartmann-Moe IV
e9febea31c
Whitespace.
2002-08-19 06:00:31 +00:00
Bill Currie
55cdde81da
rename clmodel to model
2002-08-19 04:15:46 +00:00
Bill Currie
b1a180b25e
move the view model check for min_light into the model loader (checks for
...
progs/v_*)
2002-08-19 04:05:02 +00:00
Bill Currie
2b1fd8e8c0
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
...
int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
3431b7ce82
float -> unsigned int needs to pass though int otherwise we lose the negative
...
range on the ps2 (nasal demons:)
2002-08-19 00:05:51 +00:00
Bill Currie
c1c6c05cf5
pr_obj.c:
...
delay class fixups so order doesn't matter
class.c:
write out the class and category diffs properly
2002-08-16 22:53:37 +00:00
Bill Currie
c1f5659977
bi_inputline.c:
...
add InputLine_SetUserData
pr_resolve.c:
report the correct missing symbol (self instead of time)
2002-08-16 21:52:37 +00:00
Bill Currie
4b1ceb9795
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
3b65cbc35d
Raorn's SDL_GL_GetProc support. Makes -sgl targets work again, hopefully on windows as well as linux.
...
Now just need to get key repeat, focus handling and sound blocking on focus loss working like x11 input system does, and sdl support will be in pretty good shape. And clean out all the stupid #ifdefs...
2002-08-16 07:53:11 +00:00
Bill Currie
f753dd82ae
put \n on some error messages
2002-08-15 19:06:21 +00:00
Bill Currie
141df55965
zap some FIXMEs
2002-08-14 20:01:23 +00:00
Bill Currie
8adad57941
Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
...
a FIXME and (Closes : #32 )
2002-08-14 18:45:09 +00:00
Bill Currie
1a0cf8d1f4
remove some redundant/incorrect code
2002-08-14 06:28:38 +00:00
Bill Currie
7ed7938b1c
get colored lighting working reasonably well
2002-08-14 05:45:50 +00:00
Brian Koropoff
513b5737f9
Got indexing into variables working and cleaned up variables a bit.
...
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Jeff Teunissen
87fd1adadb
Enable compiling the null plugin by default.
2002-08-14 05:16:11 +00:00
Jeff Teunissen
2037db210c
whitespace.
2002-08-14 05:12:57 +00:00
Bill Currie
2abaf27cdc
attempt to fix the dark models at centers of dlights
2002-08-12 15:36:52 +00:00
Bill Currie
8e97d6279a
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
Bill Currie
1afd2d95b2
break out the 1 vs 3 lightmap components code into separate functions and
...
do preliminary support for colored alias model lighting
2002-08-12 04:42:29 +00:00
Bill Currie
7e4e294089
fix the unlit models in full light bug
2002-08-12 02:05:45 +00:00
Bill Currie
4123d74e5e
don't segfault when a surface uses the `null' texture (r_notexture_mip)
2002-08-09 06:07:25 +00:00
Bill Currie
ff8ea15c09
solaris compile fixes
2002-08-09 04:06:17 +00:00
Brian Koropoff
0390fe22ce
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
...
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Ragnvald Maartmann-Moe IV
30012cc753
Fix K_RCTRL handling.
2002-08-08 05:53:58 +00:00
Bill Currie
cbde41c669
damnit!
2002-08-08 04:41:41 +00:00
Bill Currie
3baec9e856
clean out the dead mtex code
2002-08-08 04:27:49 +00:00
Bill Currie
0963c2476d
improved server logging. "logfile" is gone from qw-server to be replaced
...
with "sv_logfile" and thus giving nq-server logging as well.
2002-08-07 18:46:53 +00:00
Bill Currie
c05db51069
add Qputs
2002-08-07 18:43:35 +00:00
Bill Currie
ca92e5885f
part of the macroizing
2002-08-07 18:21:36 +00:00
Bill Currie
e171146582
Make Sys_Error repeat it's message to stderr to increase the changes of the
...
error being seen. (Closes : #39 )
2002-08-07 15:31:56 +00:00
Brian Koropoff
5c60be3a49
If and while now work, and embedded commands use backticks instead of <> now
...
to prevent conflicts with math expressions. All clients and servers are set
to create buffers with the normal parser. However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Brian Koropoff
666c3fce07
Embedded commands now work without any bugs I can detect. Next up are
...
loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions. But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
bdd0f69f17
Declared variable in the wrong spot. Don't know why gcc 3 accepted it.
2002-08-05 05:58:17 +00:00
Brian Koropoff
87f0f480e4
Local variables work, preparing to get embedded commands done.
2002-08-05 00:01:06 +00:00
Ragnvald Maartmann-Moe IV
f773e1fa36
Minor alias model rendering speedup.
2002-08-03 07:07:23 +00:00
Ragnvald Maartmann-Moe IV
10c3f91a24
Revert taniwha's broken-radeon workaround.
2002-08-03 07:07:00 +00:00
Bill Currie
9c08f5b169
fix a typo that caused weirdness with the lerping
2002-08-03 06:13:35 +00:00