Commit graph

794 commits

Author SHA1 Message Date
cypress
5f4f37bd6e SERVER: Increase frequency and speed of Hellhound attack, lunge forward 2023-11-21 13:12:37 -05:00
cypress
81f77d72f5 SERVER: Increase frequency and speed of Hellhound attack, lunge forward 2023-11-21 13:11:57 -05:00
cypress
b7e2914d7f SERVER: Properly set Hellhounds alight 2023-11-21 12:52:20 -05:00
cypress
8a2310026e SERVER: Increase Hellhound speed 2023-11-21 12:44:10 -05:00
cypress
88df199025 SERVER: Accurate Hellhound health 2023-11-21 12:37:06 -05:00
cypress
45a9714ea6 SERVER: Hellhounds stalk their prey 2023-11-21 12:28:34 -05:00
cypress
a2d1078ec3 SERVER: Give dogs unique enemy targeting 2023-11-21 12:18:38 -05:00
cypress
bc56314bba SERVER: Have push_way_zombies apply to all aistatus ents 2023-11-21 11:49:51 -05:00
cypress
9762b2250a SERVER: Fix bounding box for Hellhounds 2023-11-21 11:46:33 -05:00
cypress
5e90a866e2 SERVER: Tone down punchangle when repairing barricade 2023-11-21 11:34:36 -05:00
cypress
493a29395f
SERVER: Play ching.wav when purchasing Bowie Knife 2023-11-20 12:46:00 -05:00
cypress
bee0e764fc CLIENT: Handle chat in CSQC 2023-11-19 12:45:50 -05:00
cypress
fe547187e0 SERVER: Remove debug Quick Revive 2023-11-19 09:46:04 -05:00
cypress
8701eb45e1 SERVER: Tweak acceptable range for landing sound 2023-11-18 17:34:47 -05:00
cypress
5aa1e75cdf SERVER: Improved stance changing with bounding box changes, player collision deaths 2023-11-18 15:17:40 -05:00
cypress
e768f28530 SERVER: Fix setting speed penalty to 0 when firing while Prone 2023-11-18 13:10:16 -05:00
cypress
bc411eac73 SERVER: Fix third person walk animations sometimes canceling action animations 2023-11-17 10:21:16 -05:00
cypress
a02b69b5d6 SERVER: Mostly complete third person animation implementation 2023-11-16 12:10:11 -05:00
cypress
31fcb8270e SERVER: Allow door_nzp_cost to spawn a trigger field with targetname 2023-11-16 09:59:43 -05:00
cypress
6a955e322d SERVER: Tweak player and zombie sounds 2023-11-15 19:34:01 -05:00
cypress
37d963980f SERVER: Adjust Ray Gun Crosshair spread 2023-11-15 19:19:08 -05:00
cypress
5e0a9af0ad SERVER: Change reload cancel frame for Wunderwaffe DG-2 2023-11-14 15:14:34 -05:00
cypress
7271e93337
CLIENT: Increase Circle Crosshair Size 2023-11-14 14:46:33 -05:00
cypress
724e202e11 SERVER/FTE: Reduce bandwidth rate of zombies 2023-11-13 12:11:09 -05:00
cypress
4be7dbcce6 SERVER: Fix radius explosions misbehaving around clinets 2023-11-12 11:07:06 -05:00
cypress
fb40427c3c CLIENT: Network more important client fields 2023-11-12 10:46:49 -05:00
cypress
3ec7db8299 CLIENT: Player network prediction by eukara 2023-11-11 20:36:11 -05:00
cypress
7f39469359 CLIENT: Improved Game Over screen 2023-11-11 17:42:23 -05:00
cypress
30de102ee3 SERVER: Fix player explosives hurting non-owners 2023-11-11 07:59:13 -05:00
cypress
8cc1f70e7a SERVER: Have player spawns use targets on use 2023-11-08 14:16:21 -05:00
cypress
fd6cb138a2 CLIENT: Add support for Gib Event 2023-11-08 12:30:26 -05:00
cypress
3de18c324c SERVER/FTE: Re-introduce trace penetration for Zombies 2023-11-08 11:50:48 -05:00
cypress
4e88aa404a CLIENT: Fix "LOW AMMO" incorrectly triggering 2023-11-08 09:21:04 -05:00
cypress
88c08e24b4 SERVER: Fix Revive sequence continuing when in Last Stand 2023-11-08 09:13:24 -05:00
cypress
a19658ec9e SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect 2023-11-08 08:50:34 -05:00
cypress
619980e88c SERVER: Fix AI getting stuck inside player 2023-11-07 12:56:56 -05:00
cypress
c14e2345bd SERVER: Fix waypoint_mode precaches 2023-11-07 10:01:41 -05:00
cypress
a21997bc6e SERVER: Add spawn functions for info_player_x_spawn 2023-11-06 12:32:27 -05:00
cypress
c18c1c1261
SERVER: Fix Reloading on Max Ammo if clip isnt empty 2023-11-06 11:41:56 -05:00
MotoLegacy
e8dc7028e4 CLIENT: Add loading screens 2023-11-06 09:45:36 -05:00
MotoLegacy
02bb83d09e CLIENT: Properly scale menu based on resolution 2023-11-05 19:58:59 -05:00
MotoLegacy
64c63ab614 CLIENT: Save settings applied in menu 2023-11-05 17:41:20 -05:00
MotoLegacy
8bdf2e2f1f SERVER: Fix automatic reload not always functioning 2023-11-05 17:08:55 -05:00
MotoLegacy
8935f1889d CLIENT: Fix particles not working first time around 2023-11-05 16:53:13 -05:00
MotoLegacy
da8fc2fe31 SERVER: More accurate gibbing, headshot damage nerf 2023-11-05 11:37:46 -05:00
MotoLegacy
5caf23cf4a SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty 2023-11-05 10:28:22 -05:00
MotoLegacy
c8e5a75ed9 SERVER: Fix STANDARD progs not having weapon skin update properly 2023-11-05 09:56:29 -05:00
cypress
bcc6131f2e SERVER: Fix actions being looped while holding Flamethrower 2023-11-04 09:37:53 -04:00
cypress
9ae20b3487 SERVER: Player stance and PhD Flopper tweaks 2023-11-03 19:22:23 -04:00
cypress
67638ada5d Merge branch 'main' of https://github.com/nzp-team/quakec 2023-11-03 18:08:00 -04:00
DerpedCrusader
863175a720 Raygun culling and animation adjustments
fixed some faces that were manually culled out before that should have been visible, as well as animation adjustments that save a small amount of RAM
2023-11-03 13:08:40 -07:00
cypress
db90c9fd7b SERVER: Fix walktype not being applied to barrier crawlers 2023-11-03 14:35:55 -04:00
cypress
9866a529b0 SERVER: More intelligent Carpenter Power-Up 2023-11-03 13:34:59 -04:00
cypress
7f28370db6 SERVER/CLIENT: Adjust Round time delay 2023-11-03 10:58:01 -04:00
cypress
897bf79f09 SERVER: Fix missing ching.wav precache for doors 2023-10-31 13:36:14 -04:00
cypress
0d9cf45426 SERVER: Add missing light spawn function 2023-10-31 13:33:43 -04:00
cypress
818e413753 SERVER: Fix offsets for maps that use old lamp sprites 2023-10-31 12:31:58 -04:00
cypress
986e465552 SERVER: Fix maps where info_player_start and spawns 2-4 were used 2023-10-31 12:29:00 -04:00
cypress
4341005d18 SERVER: Restore compatibility with old item_radio entities 2023-10-31 12:11:45 -04:00
cypress
e96648d8c4 SERVER: Enhance support for old asset path conversion 2023-10-31 11:53:07 -04:00
cypress
77cbd6e663 SERVER: Fix Ray Gun splash damage 2023-10-30 18:43:09 -04:00
cypress
7842010fd0 SERVER: Restore Power-Up Rate Percentage
This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
bbb6387fb9 SERVER: Fix MBOX_FreeEnt not resetting frame 2023-10-30 18:13:51 -04:00
cypress
5eab83eb63 CLIENT: Remove drawing unused meshes at world origin 2023-10-30 15:51:12 -04:00
cypress
f385a04712 CLIENT: Use gun_kick and ADS positions for muzzleflashes 2023-10-30 15:29:02 -04:00
cypress
fcadbeb7c5 SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects 2023-10-30 14:08:49 -04:00
cypress
4f9754c208 SERVER: Fix semiuse not activating with weapon ammo stations 2023-10-30 13:34:22 -04:00
cypress
060b157a4c SERVER: Fix Mystery Box obtained status for host 2023-10-30 13:26:41 -04:00
cypress
9d4e39c0cb SERVER: Stop tying W2_Frame_Update() to W_Frame_Update() 2023-10-30 12:56:48 -04:00
cypress
ee49f7b1b8 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-29 18:21:55 -04:00
cypress
c913f9a98b SERVER: Add support for spawning Co-Op spawns if not provided 2023-10-29 18:21:41 -04:00
Ian
ed94af3de9 SERVER: Fix weapon skins not updating for standard progs 2023-10-29 10:51:13 -04:00
cypress
84fb0662e3 SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase 2023-10-28 12:09:57 -04:00
cypress
e3eafffcb9 SERVER: Add ability to display left weapon muzzle flash 2023-10-27 14:35:44 -04:00
DerpedCrusader
fccbf21d2a Mustang and Sally Muzzle flash addition
Added the corrected positioning for the Mustang and Sally, including a part of code for the left handed muzzleflash
2023-10-27 11:12:12 -07:00
DerpedCrusader
49ce8480f4 Mustang and Sally Update
Code for Mustang and Sally

still need to get positions for dual wielded muzzle flash
2023-10-27 01:38:43 -07:00
cypress
03e8dde46b SERVER: Put weapon away before drinking Perk-A-Cola 2023-10-26 13:08:04 -04:00
cypress
206120f01e SERVER: Better support for hiding crosshair during dual reload 2023-10-23 16:51:15 -04:00
cypress
6fe33b26d9 SERVER: Fix entity relinking with Pack-A-Punch 2023-10-19 17:09:47 -04:00
cypress
81693dcd77 SERVER: Require client to look at certain entities for triggering 2023-10-18 10:00:25 -04:00
cypress
c3fa9ac216 SERVER: Give player a clip if they have no ammo in Last Stand 2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f SERVER: Fix weapon order when in Last Stand 2023-10-17 09:27:41 -04:00
cypress
e58ffeb60a SERVER: Fix weapon list when Pack-A-Punching 2023-10-17 09:21:22 -04:00
cypress
2ab61575f1 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-17 09:14:59 -04:00
cypress
a3f2c2cb7e SERVER: Fix Flamethrower regeneration 2023-10-17 08:54:27 -04:00
cypress
979611e9e1
CLIENT: Prevent crosshair when zoom is 1 2023-10-16 18:09:49 -04:00
Ian
7b0c11586a SERVER: Register nzp_maxai builtin 2023-10-16 16:00:21 -04:00
Ian
6631813cf9 SERVER: Let host engine dictate max AI at once 2023-10-16 15:59:22 -04:00
cypress
835fdcb1e2 SERVER: Remove Mule Kick debug print 2023-10-16 11:01:31 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
7e3113ec63 CLIENT: Allow disabling of crosshair 2023-10-15 16:06:01 -04:00
cypress
4b78cfeb05 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-15 11:30:26 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
5905874ac8
SERVER: Don't make spotlights static 2023-09-22 14:48:10 -04:00
cypress
3f0a885c9b
SERVER: Add missing definition for light_spot 2023-09-22 14:39:10 -04:00
cypress
36a49b40ab
SERVER: Increase Ray Gun put away time 2023-09-21 16:16:50 -04:00
cypress
ce93ef1d2d FTE/SERVER: Fix reloading while scoped with Sniper Rifles 2023-09-15 10:13:42 -04:00
cypress
c659a649f9 SERVER: Fix Aim Down Sights after Pack-A-Punching 2023-09-15 10:04:08 -04:00
cypress
56567d7e30 SERVER: Add barebones Ballistic Knife definitions 2023-09-15 09:43:04 -04:00
cypress
94455b938e SERVER: Remove movespeed penalty during purchases 2023-09-14 22:01:37 -04:00
cypress
927a14adfd SERVER: Fix purchases while holding flamethrower 2023-09-14 22:00:27 -04:00
cypress
dbb25354b4 SERVER: Provide set durations for weapon swap animations 2023-09-14 21:46:46 -04:00
cypress
6d03beca80 SERVER: Only allow one player to hold the Wunderwaffe DG-2 at a time 2023-09-14 20:56:59 -04:00
cypress
b374fdcfca SERVER: Increase Perk sound volume from 50% to 80% 2023-09-14 15:26:33 -04:00
cypress
e757682d88 SERVER: Add a use delay to the Mystery Box 2023-09-14 15:23:22 -04:00
cypress
bfc60fac84 SERVER: Adjust timing for grenade priming 2023-09-14 15:15:57 -04:00
cypress
8fba00e0e7 SERVER: Adjust timing for melee actions 2023-09-14 15:09:28 -04:00
cypress
6ac0883126 SERVER: Reduce PaP time 2023-09-14 14:12:51 -04:00
cypress
4057357c42 SERVER: Always precache Mustang & Sally if possessing the Colt 2023-09-14 13:59:35 -04:00
cypress
e7a704e03d SERVER: More accurate explosive damage and crawler triggering 2023-09-11 23:21:46 -04:00
cypress
bf4afd4ae3 SERVER: Bouncing Betty Revamp
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
Ian
973d60eb9b SERVER: Fix Deadshot targetting dead zombies 2023-09-09 14:18:24 -04:00
Ian
925662c384 SERVER: Prevent non-enemies from activating Bouncy Betty 2023-09-09 14:12:23 -04:00
Ian
cf1421b943 SERVER: Have Ray Gun prop fire from barrel position 2023-09-09 14:07:40 -04:00
Ian
2858e4cb84 SHARED: Fix Muzzleflash offsets for most weapons 2023-09-09 13:16:21 -04:00
cypress
54b16eb1a0 SERVER: don't remove() killtargets 2023-09-05 09:48:30 -04:00
blubs
1856d57e27 SERVER: Fix kill stat for wunderwaffe 2023-09-03 15:02:27 -07:00
blubs
38a6f72edd SERVER: Remove leftover print 2023-09-02 23:53:58 -07:00
blubs
879357e2a2 SERVER: Fix MOVE_NOMONSTERS missing reference 2023-09-02 23:52:33 -07:00
blubs
d156216f42 SERVER: Revamps wunderwaffe logic 2023-09-02 23:49:29 -07:00
cypress
f0e1a9c4f4 SERVER: Fix Pack-A-Punch not showing weapon name 2023-09-02 11:44:15 -04:00
cypress
19f176ebd1 SERVER: Fix some light effects not being fullbright 2023-09-02 11:12:24 -04:00
cypress
5b28f65d9e
SERVER: Bump Random Power-Up Drop Rate to 4%
Primarily impacts later rounds when the threshold is harder to meet.
2023-08-31 23:06:07 -04:00
cypress
77af97d136 SERVER: Irrelevant Zombie Health Tweak 2023-08-31 10:38:44 -04:00
cypress
aec68db169 SERVER: Make Teddies work with Soft_Restart 2023-08-29 22:46:50 -04:00
Ian
ea90417314 SERVER: Major Mystery Box Revamp, add support for MBOX2 format 2023-08-29 11:44:41 -04:00
Ian
5d392899bb SERVER: Move Mystery Box to separate source file 2023-08-28 19:12:34 -04:00
cypress
126298114c SERVER: Fix Zombies dropping Power-Ups when killed via Trap 2023-08-28 11:07:07 -04:00
cypress
901ee7121e SERVER: Fix Electric Barrier bounding box when pointed upwards 2023-08-28 11:03:26 -04:00
cypress
ddc845f447 SERVER: Fix nround.wav at start using weapon channel 2023-08-28 10:28:38 -04:00
cypress
30758dd389 SERVER: Fix ADS Toggle logic 2023-08-28 10:26:37 -04:00
cypress
006c82e025 CLIENT: Fix Control Settings returning to Main Menu 2023-08-28 09:46:43 -04:00
cypress
6a91f6670e SERVER: Fix playback speed of v_perk.mdl 2023-08-28 09:40:23 -04:00
Luis Gutierrez
f4d0dd61a3
SERVER: Update powerup frame logic 2023-08-28 01:08:16 -07:00
Luis Gutierrez
d41d64cbef
SERVER: Update perk drink anim frames 2023-08-27 23:34:15 -07:00
cypress
dc62d3ddc1 SERVER: Proper Mystery Box Teleportation Animation 2023-08-27 22:49:43 -04:00
cypress
ad23cd7933 SERVER: Stop mglow$ from leaking MBOX ents 2023-08-27 21:08:16 -04:00
cypress
10418b38f7
CLIENT: Fix Stopwatch counting an hour as 360 seconds, and not 3600 2023-08-27 15:55:43 -04:00
cypress
6d37aaae5f CLIENT/FTE: Add stopwatch to HUD 2023-08-27 10:15:16 -04:00
cypress
2a94f8daf9 SERVER: Fix Mystery Box causing Soft_Restart issues 2023-08-26 20:57:13 -04:00
cypress
6122e48a94 SERVER: Tweak sniper scope weapon zoom 2023-08-26 20:13:56 -04:00
cypress
f416363b21 SERVER: Fix denybuy.wav spam with perk_pap 2023-08-26 15:01:12 -04:00
cypress
763a7d75b5 SERVER: Allow .killtarget and .message to fire in SUB_UseTargets() without any normal targets set 2023-08-26 14:56:48 -04:00
cypress
742c9aad86 SERVER: Add punchangle when taking explosive damage 2023-08-26 09:49:16 -04:00
cypress
72631d96a8 SERVER: convert bad misc/buy.wav on teddy_spawn 2023-08-26 09:43:26 -04:00
cypress
b3388f382f SERVER/FTE: Tweak grenade radius flash effect 2023-08-26 09:39:59 -04:00
cypress
c9c8c31012 SERVER: Adjust 'Oops' achievement to trigger near death 2023-08-26 09:35:35 -04:00
cypress
2fb30fe14c CLIENT/FTE: Add social media links 2023-08-26 09:27:53 -04:00
cypress
c295f9215a SERVER: Fix Mysterybox denybuy.wav loop 2023-08-25 21:31:38 -04:00
cypress
d56a17faf3 SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
cypress
1011f18b98
prompt build 2023-07-23 15:32:29 -04:00
cypress
8c65c22f82 SERVER/STANDARD: Fix weapon2model when swapping 2023-07-20 13:08:39 -04:00
cypress
d4995b5b0c STANDARD/SERVER: Remove calls to strunzone on Remove_Waypoint
Causes issues removing waypoints on Standard platforms -- strings
weren't assigned IDs for the zone blocks, not in heap?
2023-07-19 23:17:40 -04:00
cypress
b2bd148fdf SERVER: Undo PC traceline penetration 2023-07-18 14:44:53 -04:00
cypress
a207108dc2 SERVER/FTE: Add a proper fix for collision restoration 2023-07-18 14:31:12 -04:00
cypress
72c1a8e70d SERVER: Fix Zombie BBOX after death 2023-07-18 13:33:14 -04:00
cypress
92e9a36a50 FTE/CLIENT: Hide Restart on WEBGL 2023-07-18 13:08:35 -04:00
cypress
a71899154b FTE/CLIENT: Fix Web buttons activiating on EXE 2023-07-18 13:05:09 -04:00
cypress
d06d7e0e37 FTE/CLIENT: Fix Audio Settings always going to Main Menu 2023-07-18 12:59:07 -04:00
cypress
b691428e3c FTE/CLIENT: Tweak HUD health display to account for Juggernog 2023-07-18 12:23:14 -04:00
cypress
b4f8a15cc3 FTE/SERVER: Fix traceweapons not penetrating multiple enemies 2023-07-18 12:05:49 -04:00
cypress
b416568c7c SERVER: Slight fall damage fixes 2023-07-17 16:52:58 -04:00
cypress
5e1bcb46da SERVER: Add proper support for fall damage 2023-07-17 16:40:49 -04:00
cypress
a8ae0a96fc SERVER: Add a sprint delay when taking damage 2023-07-17 15:13:05 -04:00
cypress
5b94ecb5f8 SERVER: Give M1911 more accurate below torso damage 2023-07-17 15:03:06 -04:00
cypress
4232fc233d SERVER: Fix issue with subsequent power-ups not blinking for despawn 2023-07-17 14:51:25 -04:00
cypress
5576c98910 SERVER: Fix issue with trying to use a tempent before allocation 2023-07-17 14:23:41 -04:00
cypress
7694538f00 SERVER: Have a static allocated amount of entities for mystery box 2023-07-17 14:17:39 -04:00
cypress
0504f1d8d1 SERVER: Allow for more rotation options for zapper_nodes 2023-07-17 13:52:50 -04:00
cypress
27066a33c7 SERVER: Allow spawn_teddy to be damaged via explosives 2023-07-17 12:57:03 -04:00
cypress
941891499c SERVER: Fix crash when calling th_diewunder on item_radio 2023-07-17 12:48:29 -04:00
cypress
90a6c38bd5 SERVER: Fix calls to limbs for Hellhounds on removal 2023-07-16 13:41:53 -04:00
cypress
205fb832ff SERVER: Give betties some buffs and visual fluff owo 2023-07-16 13:26:26 -04:00
cypress
841843b5a7 SERVER: Fix worldspawn reference after Waffe 2023-07-16 12:31:07 -04:00
cypress
3d108c044b SERVER: Buff grenade radius, tweak damage to match wiki 2023-07-16 12:22:31 -04:00
cypress
7ec6758f5b SERVER: Adjust velocity and radius of Grenade Launcher weapons 2023-07-16 12:16:26 -04:00
cypress
c941d43cc1 SERVER: Move Grenade Launcher firetype away from weapon_core
hehe :^)
2023-07-16 12:06:57 -04:00
cypress
8f382ef722 SERVER: teddy_spawn should use its targets 2023-07-11 15:44:08 -04:00
notrickzdumbo
cff1ed0520 SERVER: Fixed doors only targeting first target 2023-05-06 21:31:05 -04:00
Steam Deck User
a4651c4c1b CLIENT/FTE: Add new Nacht der Untoten description 2023-04-01 10:38:24 -04:00
Steam Deck User
83caba0141 GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
Steam Deck User
5487e14384 SERVER: Clear some unneccessary precaches 2023-03-29 00:11:51 -04:00
Steam Deck User
e45b74eaed SERVER: Change M2 Flamethrower trajectory, use new flamer.spr name 2023-03-28 22:44:37 -04:00
Steam Deck User
6df8c971e8 SERVER: Add trigger_stuffcmd 2023-03-28 22:24:56 -04:00
Steam Deck User
5c3f23dc47 SERVER: Call ReturnWeaponModel after W_SprintStop 2023-03-28 22:06:45 -04:00
Steam Deck User
e95d2255a4 SERVER: no longer references world as entity 2023-03-28 22:04:26 -04:00
Steam Deck User
8516fb22e9 SERVER/FTE: Tell Client to update weapon fields when using 2023-03-28 21:59:32 -04:00
Steam Deck User
28001a1209 SERVER/FTE: Fix Load_Waypoints_Legacy not applying targetnames 2023-03-28 21:52:42 -04:00
Steam Deck User
4a53ba716d SHARED: Add Z-Axis values to most Standard ADS Vectors 2023-03-27 17:40:49 -04:00
MikeyRay
e4b8b38c6a Merge branch 'main' of https://github.com/MikeyRay/nzp-quakec 2023-03-27 02:59:14 +02:00
MikeyRay
e5e4e1637e SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon 2023-03-27 02:58:22 +02:00
Mikey
e61a0e7531
Merge branch 'nzp-team:main' into main 2023-03-27 02:30:58 +02:00
MikeyRay
cce17fc764 SERVER: Implement "not here" flag for box 2023-03-27 02:30:28 +02:00
Steam Deck User
8ac9ff87bf CLIENT/SERVER: Implement game_songplay entity for music streaming 2023-03-25 20:23:42 -04:00
Steam Deck User
6fd6d0dafd SERVER: Quick and dirty game_counter implementation, mostly adlib 2023-03-25 20:07:25 -04:00
Steam Deck User
2aad4a471d SERVER: Have explosive_barrel entity fire targets on explode 2023-03-25 20:04:33 -04:00
Steam Deck User
fe0237749f SERVER: Fix issue with first target never firing 2023-03-25 20:04:04 -04:00
Steam Deck User
79045fb9b6 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-25 19:36:01 -04:00
Steam Deck User
c40c5274c7 CLIENT/FTE: Use .OGG path for menu music multi-platform 2023-03-25 19:35:38 -04:00
Ian
716d2ea4b3
SERVER: Fix Sawed-Off Shotgun name.
no more sawn :^)
2023-03-25 13:18:25 -04:00
MikeyRay
3ea073a171 SERVER: Fixed an issue where sprint anim wouldn't play while sprinting after swapping your weapon 2023-03-25 03:14:52 +01:00
MikeyRay
eeab4dd4c2 SERVER: Potentially alleviate an issue where zombies could melee during actions they shouldn't be able to 2023-03-24 20:06:17 +01:00
MikeyRay
723ccf852a SERVER: Fixed co-op spawning too many zombies 2023-03-24 19:40:30 +01:00
MikeyRay
0dd35ccef5 SERVER: Fixed most window sounds not using flags and being 2D 2023-03-24 19:09:11 +01:00
MikeyRay
c74ebbb00f SERVER: Attempt to alleviate the issue where powerup light does not despawn 2023-03-24 18:35:01 +01:00
DerpedCrusader
8b51aa6b20 SERVER: Fix m2Flame Pack a punch
it was missing from `isPaPweaon`
2023-03-23 20:28:45 -07:00
Steam Deck User
db3ec15fe7 SERVER/FTE: Remove #ifdef for different fog values on Round change 2023-03-22 18:12:58 -04:00
Steam Deck User
02d585ab5a SERVER: Implement hold fire frame for Flamethrower 2023-03-22 12:22:30 -04:00
Steam Deck User
065c369600 CLIENT/FTE: Fix M2 Flamethrower crosshair not disappearing when ADS 2023-03-22 12:02:53 -04:00
Steam Deck User
240d116728 SERVER: Move Flamethrower to its own weapon file, tweak trajectory 2023-03-22 11:56:50 -04:00
Steam Deck User
b2dbc03f06 SERVER: Wall Chalk should trigger 'first raise' 2023-03-22 11:37:52 -04:00
Steam Deck User
0e3a08206f SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise' 2023-03-22 11:31:11 -04:00
Steam Deck User
316aba63e7 SERVER: Move weapon utilities to their own file 2023-03-22 10:23:15 -04:00
Steam Deck User
2da62518c0 DEFINES: Merge conflict fixed..? 2023-03-22 10:21:35 -04:00
Steam Deck User
55061f3f8b DEFINES: Set up defines for first take weapon frames 2023-03-22 10:19:14 -04:00
Ian
0fe2570e09
Merge pull request #50 from nzp-team/m2Flame
SERVER: Update m2flamethrower
2023-03-22 10:06:36 -04:00
Ian
203efa1d3e
SERVER: Stop trying to precache legacy Light sprites 2023-03-21 12:39:35 -04:00
DerpedCrusader
b9e6854af3 SERVER: Update m2flamethrower
updating the m2 fflamethrower code to match the new assets
2023-03-20 18:48:55 -07:00
Steam Deck User
02a2db5609 SERVER: Add additional sound for Nuke Power-Up 2023-03-19 17:40:43 -04:00
Steam Deck User
28d769c48e SERVER: Have Max Ammo Power-Up function differently for Clients in Last Stand 2023-03-18 16:23:54 -04:00
Steam Deck User
6e16bb264f SERVER: Fix downing always setting reserve ammunition to 0 2023-03-18 16:21:06 -04:00
Steam Deck User
a063935aba FTE/CLIENT: Properly display all 4 Client's Points on HUD 2023-03-18 16:08:33 -04:00
Steam Deck User
adc1b21c21 SERVER: Hide Mystery Box Glow on Move 2023-03-18 15:55:45 -04:00
Steam Deck User
da21c6021a SERVER: Prohibit ADS during Melee animations 2023-03-18 15:52:09 -04:00
Steam Deck User
7b1df5578b SERVER: Fix Soft_Restart not reverting Perk-a-Cola state 2023-03-18 15:46:52 -04:00
Steam Deck User
618cda4e04 SERVER: Add sv_tracedmgmultiplier 2023-03-17 15:01:32 -04:00
Steam Deck User
447342ed71 CLIENT: Remove awful gl_blendsprites hack 2023-03-17 12:14:02 -04:00
Steam Deck User
89212fe690 SERVER: Add MP5K and Springfield as .mbox entries 2023-03-16 13:11:11 -04:00
Steam Deck User
4098fbb8cc SERVER: Buff Perk Jingle/Sting volume 2023-03-16 12:41:13 -04:00
Steam Deck User
5fcbfae078 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-14 22:14:58 -04:00
Steam Deck User
f036e1b37e SERVER: Re-Set free Power-Up frame to avoid datatype overflow 2023-03-14 22:14:18 -04:00
DerpedCrusader
bb1ce27d20 fixing springfield ADS on non-FTE platforms 2023-03-13 15:33:29 -07:00
Steam Deck User
8c907d6049 SERVER: Move buy_weapon and weapon_wall to their own file, reorganize 2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868 SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn 2023-03-13 11:28:09 -04:00
Ian
26c3578646
Merge pull request #48 from nzp-team/springfield-Chalk 2023-03-12 22:35:24 -04:00
DerpedCrusader
1ae21669df add world model loading
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
DerpedCrusader
82f5681994 Springfield
code for springfield

as well as changing the kar sounds folder to Boltaction
2023-03-12 19:00:32 -07:00
Steam Deck User
be12ee3ca9 CLIENT: Don't vid_reload on WebGL, corrupts modelindex 2023-03-12 12:42:42 -04:00
Steam Deck User
7baadb907d SERVER: Add old Power Switch path to conver_old_asset_path 2023-03-12 12:40:48 -04:00
Steam Deck User
c49f66904d SERVER: Change Zombie path delay from 0.07s to 0.04s per Zombie 2023-03-11 18:58:29 -05:00
Steam Deck User
65576833ca SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40% 2023-03-11 18:54:40 -05:00
Steam Deck User
fc469cd213 SERVER: Buff Zombie attack radius from 60 to 64 units 2023-03-11 18:48:10 -05:00
Steam Deck User
0c2f840a5e SERVER: Nerf the running speed of Sprinter Zombies slightly 2023-03-11 18:44:18 -05:00
Steam Deck User
737681c21c SERVER: Better yet - more accurately calculate the spawn rate for all Zombie walk types 2023-03-11 18:31:44 -05:00
Steam Deck User
dc4cbbb410 SERVER: Allow Zombies to jog on Round 2 2023-03-11 18:15:12 -05:00
Steam Deck User
e8015e44d9 SERVER: Add some junk frames to make Type 100 usable 2023-03-11 16:05:28 -05:00
Steam Deck User
2e9838682b SERVER: Add proper support for Rocket/Missile weapons, assign to Panzer/Longinus 2023-03-11 15:41:52 -05:00
Steam Deck User
92b464b424 SERVER: Adds support for ADS framing, use it for Panzerschreck 2023-03-11 14:52:03 -05:00
Steam Deck User
63c759e217 SERVER/FTE: Don't use float precision for way saving, account for it in load 2023-03-10 16:20:51 -05:00
Steam Deck User
a10a63ba9b SERVER/FTE: Spawn the visual entities needed when loading Legacy Waypoints 2023-03-10 15:32:45 -05:00
Ian
e267d8654f
Merge pull request #46 from nzp-team/Panzer-Update
Panzer-update
2023-03-10 12:30:28 -05:00
Steam Deck User
24f772d0b9 SERVER: Regen health instantly when a new Round starts 2023-03-10 12:24:19 -05:00
Steam Deck User
41cd921c5f SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times 2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81 SERVER: Stop instantly downing the Player if their health <= 20 2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22 SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead 2023-03-10 11:47:42 -05:00
Steam Deck User
f97e82828b SERVER: Have Zombies do more damage when Barricade reaching. 2023-03-10 11:40:01 -05:00
DerpedCrusader
eb24742368 Panzer-update
code
2023-03-09 20:31:57 -07:00
Steam Deck User
a347cfee3f SERVER: Don't allow players to spectate during func_ending 2023-03-09 15:14:38 -05:00
Steam Deck User
73dc723a70 SERVER: Reset player zoom state when drinking Perk-A-Cola 2023-03-09 15:01:29 -05:00
Steam Deck User
caaca9b4ae SERVER/FTE: Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:34:30 -05:00
Steam Deck User
ac68064325 SERVER: Buff snipers a bit 2023-03-09 14:07:18 -05:00
Steam Deck User
0812781cb7 SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers 2023-03-09 13:58:00 -05:00
Steam Deck User
297ab1bfee SERVER: Add exp math function 2023-03-09 13:30:30 -05:00
Steam Deck User
fa0a85fce0 SERVER: Re-balance most weapon stats and limb multipliers 2023-03-09 13:07:53 -05:00
Steam Deck User
2940a828e3 SERVER: sike, default walk speed to 1 2023-03-09 12:16:41 -05:00
Steam Deck User
c649a7c587 CLIENT: Force a vid_reload on init to fix gl_blendsprites 2023-03-09 12:05:36 -05:00
Steam Deck User
eac3d224f3 SERVER: Fix Power-Up sparkles not being freed after timeout 2023-03-09 11:52:10 -05:00
Steam Deck User
34350827ce SERVER: Fix error when Hounds die off 2023-03-09 11:38:52 -05:00
Steam Deck User
0a631fb74d SERVER: Fix ADS toggle spamming 2023-03-09 11:31:35 -05:00
Ian
acd2ac8062 SERVER: More accurate weapon walk and sprint speed math and data 2023-03-08 20:03:35 -05:00
Steam Deck User
377453f04b SERVER: Make the anti-cheat respond to sv_cheats 2023-03-07 20:12:58 -05:00
Steam Deck User
790fe2a3d7 SERVER: Add some basic anti-cheat for commands in Co-Op 2023-03-07 19:11:29 -05:00
Steam Deck User
e7a78fae5b SERVER: Fix Zap-O-Matic cooldown timer being ignored 2023-03-07 17:55:01 -05:00
Steam Deck User
c50a6dc939 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-07 17:49:11 -05:00
Steam Deck User
848541ca28 SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic 2023-03-07 17:48:58 -05:00
DerpedCrusader
84e86c85fd PTRS Code
full of bits and bops and boops
2023-03-06 19:03:14 -07:00
Steam Deck User
1321afa1ee SERVER: Undo Power-Up test drops 2023-03-06 20:50:05 -05:00
Steam Deck User
c1cb2df897 SERVER: Recycle Entities for Power-Ups, don't leak anymore 2023-03-06 18:44:42 -05:00
Steam Deck User
bd3cbffe52 SERVER: Make GameRestart functions inline, add some more detail 2023-03-06 18:11:07 -05:00
Steam Deck User
7d7c287292 SERVER: Fix Soft_Restart not cleaning up barricades 2023-03-06 18:09:43 -05:00
Steam Deck User
3df23f64c1 SERVER/FTE: Increase sprint punchangles a tad 2023-03-06 14:15:10 -05:00
Steam Deck User
fc5bc8e6c1 CLIENT: Fix viewmodel moving while paused 2023-03-06 14:03:11 -05:00
Steam Deck User
6651566aad CLIENT/SERVER: Enable sprint bobbing for FTE 2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba CLIENT/SERVER: More accurate sprint camera movement in FTE 2023-03-06 13:04:50 -05:00
Steam Deck User
101749371d CLIENT: Stop using server time for weapon bobbing 2023-03-06 12:46:25 -05:00
Ian
ac3358668a
CLIENT: Use a new linear formula for sensitivity scaling 2023-03-06 10:44:51 -05:00
Steam Deck User
7f8e9cce64 SERVER: Redirect DerpedCrusader's wall lamp prop path 2023-03-05 21:38:15 -05:00
Steam Deck User
2b06d480bc SERVER: Add support for new Perk light colors 2023-03-05 11:54:09 -05:00
Steam Deck User
976a1844a5 CLIENT: Use qc_soft_restart on Web 2023-03-05 11:13:12 -05:00
Steam Deck User
b8b54c06ac FTE/SERVER: Use standard targets for legacy waypoint saving 2023-03-05 10:22:33 -05:00
Steam Deck User
92a68870aa SERVER: Fix Parse_Damage running on Waffe'd Zombies 2023-03-05 00:41:58 -05:00
Steam Deck User
5da6fcf87e SERVER: Add func_train; func_rotating 2023-03-04 23:54:37 -05:00
Steam Deck User
8fc831684b SERVER: Fix for PaP giving duplicate primary weapon if there's no secondary 2023-03-04 23:24:33 -05:00
Steam Deck User
c3c2bfe65c SERVER: CoD Parity with handling empty clips
No longer allow player to hold weapon with empty clip, try to force
reload. Also adds take out animations after melee, which is another
parity change. Surprise!
2023-03-04 23:06:49 -05:00
Steam Deck User
3493722b02 FTE: Cap sensitivity cvar in menu 2023-03-04 22:56:09 -05:00
Steam Deck User
2ba9349406 FTE/SERVER: Fix Sniper Scope 2023-03-04 21:50:16 -05:00
Steam Deck User
e8d8fd63d9 SERVER: Stop executing push_away_zombies
It was mainly responsible for making the horde less tight but this is
less accurate to CoD as well as being incredibly performance taxing,
usually taking 5% of overall execution time on PSP because of the
findradius() spam.
2023-03-04 13:46:39 -05:00
Steam Deck User
7b0cee2d15 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-02 22:07:48 -05:00
Steam Deck User
12a2633738 CLIENT/SERVER: Misc. Weapon Spread improvements
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Ian
02d23e2a1e
SERVER: Close mbox file after parse
Fixes suspend on PSP
2023-03-01 16:18:00 -05:00