CLIENT: Force a vid_reload on init to fix gl_blendsprites

This commit is contained in:
Steam Deck User 2023-03-09 12:05:36 -05:00
parent eac3d224f3
commit c649a7c587

View file

@ -189,6 +189,9 @@ noref void(float apiver, string enginename, float enginever) CSQC_Init =
build_datetime = fgets(file);
fclose(file);
}
// force a vid_reload as a hack for gl_blendsprites fte bug
localcmd("vid_reload\n");
};
noref void() CSQC_WorldLoaded =