SERVER: Change M2 Flamethrower trajectory, use new flamer.spr name

This commit is contained in:
Steam Deck User 2023-03-28 22:44:37 -04:00
parent 6df8c971e8
commit e45b74eaed
2 changed files with 4 additions and 4 deletions

View file

@ -124,7 +124,7 @@ void() Flame_Drop =
drop.owner = self.owner;
setmodel(drop, "models/sprites/flame.spr");
setmodel(drop, "models/sprites/flamer.spr");
setsize(drop, '0 0 0', '0 0 0');
setorigin(drop, self.origin);
@ -190,7 +190,7 @@ void() W_FireFlame =
flamespr.nextthink = time + 0.01;
flamespr.touch = Flame_Touch;
setmodel(flamespr, "models/sprites/flame.spr");
setorigin(flamespr, self.origin + self.view_ofs - v_up*10 + v_forward*30);
setmodel(flamespr, "models/sprites/flamer.spr");
setorigin(flamespr, self.origin + self.view_ofs - v_up*5 + v_forward*10);
setsize(flamespr, '0 0 0', '0 0 0');
}

View file

@ -3404,7 +3404,7 @@ void(float weptype) precache_extra =
break;
case W_M2:
precache_sound("sounds/weapons/m2flame/flamethrower.wav");
precache_model("models/sprites/flame.spr");
precache_model("models/sprites/flamer.spr");
break;
case W_MP40:
case W_AFTERBURNER: