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SERVER: Update perk drink anim frames
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dc62d3ddc1
commit
d41d64cbef
1 changed files with 8 additions and 8 deletions
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@ -464,7 +464,7 @@ void() perk_revive =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -531,7 +531,7 @@ void() perk_flopper =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -596,7 +596,7 @@ void() perk_juggernog =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -661,7 +661,7 @@ void() perk_staminup =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -726,7 +726,7 @@ void() perk_speed =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -791,7 +791,7 @@ void() perk_double =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -857,7 +857,7 @@ void() perk_deadshot =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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@ -924,7 +924,7 @@ void() perk_mule =
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// View Model End Frame
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if (!self.weapon2_animduration) {
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self.weapon2_animduration = 22;
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self.weapon2_animduration = 31;
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}
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// Light Effect
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