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SERVER: Fix nround.wav at start using weapon channel
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1 changed files with 2 additions and 2 deletions
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@ -650,8 +650,8 @@ void() PlayerSpawn =
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SetPerk(self, self.perks);
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if (rounds < 1 && player_count == 0) {
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sound(self, 0, "sounds/rounds/splash.wav", 1, ATTN_NONE);
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sound(self, 1, "sounds/rounds/nround.wav", 0.75, ATTN_NONE);
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sound(self, CHAN_AUTO, "sounds/rounds/splash.wav", 1, ATTN_NONE);
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sound(self, CHAN_ITEM, "sounds/rounds/nround.wav", 0.75, ATTN_NONE);
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}
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PromptLevelChange(self.nextthink + 3, 1, self);
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