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SERVER: Add missing definition for light_spot
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@ -96,6 +96,8 @@ void() light_torch_large_yellow = // Light with larger flame & fire sound
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{ L_Setup(); self.frame = 1; makestatic(self); }
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void() light_flame_small_white = // Light with small flame & fire sound
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{ L_Setup(); makestatic(self); }
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void() light_spot = // Spotlight
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{ L_Setup(); makestatic(self); }
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//
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// --------------------
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