SERVER: Fix setting speed penalty to 0 when firing while Prone

This commit is contained in:
cypress 2023-11-18 13:10:16 -05:00
parent bc411eac73
commit e768f28530

View file

@ -1168,7 +1168,7 @@ void(float side) W_Fire =
// Players shouldn't be allowed to move while firing and prone.
if (self.stance == 0) {
self.speed_penalty = 0;
self.speed_penalty = 0.01;
self.speed_penalty_time = time + delay;
}