SERVER: Increase Perk sound volume from 50% to 80%

This commit is contained in:
cypress 2023-09-14 15:26:33 -04:00
parent e757682d88
commit b374fdcfca

View file

@ -151,7 +151,7 @@ void DrinkPerk(float perk) {
// Play Perk Sting if we can and it exists
if (self.aistatus && self.ltime < time) {
sound(self, CHAN_AUTO, self.aistatus, 0.5, ATTN_IDLE);
sound(self, CHAN_AUTO, self.aistatus, 0.8, ATTN_IDLE);
self.ltime = time + self.anim_weapon_time;
}
}
@ -382,7 +382,7 @@ void() Perk_Jingle =
// 15% Chance to Play Jingle
local float chance = random();
if (chance <= 0.15) {
sound(self, CHAN_AUTO, self.powerup_vo, 0.5, ATTN_IDLE);
sound(self, CHAN_AUTO, self.powerup_vo, 0.8, ATTN_IDLE);
self.ltime = time + self.anim_weapon2_time;
jinglewaittime += self.anim_weapon2_time;
}