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SERVER: Tone down punchangle when repairing barricade
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1 changed files with 2 additions and 2 deletions
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@ -46,9 +46,9 @@ void() screen_shake =
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r = crandom();
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s = random();
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if (self.enemy.zoom == 2 || self.enemy.zoom == 1)
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zoom_factor = 0.5;
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zoom_factor = 0.25;
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else
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zoom_factor = 1;
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zoom_factor = 0.5;
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self.enemy.punchangle_y = r * 4 * zoom_factor;
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self.enemy.punchangle_x = (4 + (s * 2)) * zoom_factor;
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