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SERVER: Adjust timing for grenade priming
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1 changed files with 3 additions and 3 deletions
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@ -1462,7 +1462,7 @@ void() W_ThrowGrenade =
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makevectors (self.v_angle);
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nade.velocity = v_forward*800;
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nade.velocity = v_forward*1400;
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nade.avelocity = '400 -400 400';
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@ -1537,11 +1537,11 @@ void() W_Grenade =
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if (self.sprinting)
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W_SprintStop();
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Set_W_Frame (0, 2, 0, 0, GRENADE, checkHold, "models/weapons/grenade/v_grenade.mdl", true, S_RIGHT);
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Set_W_Frame (0, 2, 0.6, 0, GRENADE, checkHold, "models/weapons/grenade/v_grenade.mdl", true, S_RIGHT);
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sound (self, CHAN_WEAPON, "sounds/weapons/grenade/prime.wav", 1, ATTN_NORM);
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self.primary_grenades -= 1;
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self.reload_delay2 = self.fire_delay2 = self.throw_delay = self.reload_delay = self.fire_delay = time + 6;
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self.grenade_delay = time + 5;
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self.grenade_delay = time + 5.6;
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self.seminade = true;
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}
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