SERVER/FTE: Tweak grenade radius flash effect

This commit is contained in:
cypress 2023-08-26 09:39:59 -04:00
parent c9c8c31012
commit b3388f382f

View file

@ -1529,7 +1529,7 @@ void() GrenadeExplode =
sound (self, CHAN_WEAPON, "sounds/weapons/grenade/explode.wav", 1, ATTN_NORM);
if (self.classname == "grenade")
DamgageExplode (self, self.owner, 200, 50, 256);
DamgageExplode (self, self.owner, 200, 50, 200);
else if (self.classname == "betty")
DamgageExplode (self, self.owner, 12000, 11000, 128);
else
@ -1537,7 +1537,7 @@ void() GrenadeExplode =
#ifdef FTE
te_customflash(self.origin, 178, 300, '1 1 1');
te_customflash(self.origin, 200, 300, '1 1 1');
#endif // FTE