SERVER: Fixed doors only targeting first target

This commit is contained in:
notrickzdumbo 2023-05-06 20:56:46 -04:00
parent c60b0677c6
commit cff1ed0520

View file

@ -631,14 +631,6 @@ void() func_door_nzp =
// naievil (FIXME) ^^^^ hl rendermodes, mapversion
makevectors(self.angles);
SetMovedir ();
self.target2 = self.target;
self.target3 = self.target;
self.target4 = self.target;
self.target5 = self.target;
self.target6 = self.target;
self.target7 = self.target;
self.target8 = self.target;
self.max_health = self.health;
self.solid = SOLID_BSP;