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SERVER: Restore Power-Up Rate Percentage
This was changed not too long ago to be 4% from 2%, testing found that this is incorrect. Unsure where 4% came from, this restores previous functionality.
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@ -1170,7 +1170,7 @@ void() Zombie_Death =
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powerup_activate *= 1.14;
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powerup_score_threshold = total_powerup_points + powerup_activate;
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}
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else if (random () <= 0.04)
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else if (random () <= 0.02)
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Spawn_Powerup(self.origin + '0 0 13', -1);
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}
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}
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