SERVER: Buff Zombie attack radius from 60 to 64 units

This commit is contained in:
Steam Deck User 2023-03-11 18:48:10 -05:00
parent 0c2f840a5e
commit fc469cd213

View file

@ -657,7 +657,7 @@ void() zombie_attack2 =
// running.
else if (self.enemy.classname == "player" && nuke_powerup_active == false)
{
if(vlen(self.enemy.origin - self.origin) < 60)
if(vlen(self.enemy.origin - self.origin) < 64)
{
if (self.classname == "ai_dog")
DamageHandler (self.enemy, self, 40, S_ZOMBIE);