SERVER: Give player a clip if they have no ammo in Last Stand

This commit is contained in:
cypress 2023-10-17 09:45:14 -04:00
parent bf2df6ae2f
commit c3fa9ac216

View file

@ -276,11 +276,12 @@ void() GetDown =
self.currentmagbk2 = self.weapons[0].weapon_magazine_left;
// If it's greater than the mag size, we can fill the magazine.
if (total_ammo > getWeaponMag(self.weapon)) {
if (total_ammo > getWeaponMag(self.weapon) || total_ammo == 0) {
self.weapons[0].weapon_magazine = getWeaponMag(self.weapon);
// subtract it from the total ammo
total_ammo -= self.weapons[0].weapon_magazine;
if (total_ammo != 0)
total_ammo -= self.weapons[0].weapon_magazine;
} else {
self.weapons[0].weapon_magazine = total_ammo;
total_ammo = 0;
@ -288,11 +289,12 @@ void() GetDown =
// Check for dual wield mag too
if (IsDualWeapon(self.weapon)) {
if (total_ammo > getWeaponMag(self.weapon)) {
if (total_ammo > getWeaponMag(self.weapon) || total_ammo == 0) {
self.weapons[0].weapon_magazine_left = getWeaponMag(self.weapon);
// subtract it from the total ammo
total_ammo -= self.weapons[0].weapon_magazine_left;
if (total_ammo != 0)
total_ammo -= self.weapons[0].weapon_magazine_left;
} else {
self.weapons[0].weapon_magazine_left = total_ammo;
total_ammo = 0;