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SERVER: Reset player zoom state when drinking Perk-A-Cola
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1 changed files with 4 additions and 1 deletions
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@ -135,8 +135,11 @@ void DrinkPerk(float perk) {
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entity tempe = self;
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self = other;
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if (self.sprinting)
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if (self.sprinting) {
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self.sprinting = 0;
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self.zoom = 0;
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}
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self.maxspeed *= GetWeaponWalkSpeed(self.perks, self.weapon);
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