SERVER/FTE: Remove #ifdef for different fog values on Round change

This commit is contained in:
Steam Deck User 2023-03-22 18:12:58 -04:00
parent 02d585ab5a
commit db3ec15fe7
2 changed files with 1 additions and 24 deletions

View file

@ -479,9 +479,6 @@ typedef struct
waypoint_ai waypoints[MAX_WAYPOINTS];
// fog
string world_fog;
#endif // FTE
#define UT_HUD 1

View file

@ -231,32 +231,12 @@ void() NewRound =
if (rounds == dogRound && gotdog) {
roundtype = 2;
#ifdef FTE
localcmd("fog 0.25\n");
#else
localcmd("fog 200 225 177 193 204\n");
#endif // FTE
localcmd("fog 200 525 54 55 60\n");
} else {
roundtype = 1;
if (world.fog) {
#ifndef FTE
localcmd(strcat("fog ", world.fog));
#else
localcmd(strcat("fog ", world_fog));
#endif // FTE
}
}