terminx
851c7755c2
Use CSTAT_SPRITE_ALIGNMENT_* enums in a couple places
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git-svn-id: https://svn.eduke32.com/eduke32@6811 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:38 +00:00
terminx
6acd592ae2
Fix up some dynamic tile remapping cruft in A_Spawn() for less branching
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git-svn-id: https://svn.eduke32.com/eduke32@6810 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:33 +00:00
terminx
16a72c4530
Untabify engine_priv.h
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git-svn-id: https://svn.eduke32.com/eduke32@6809 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:27 +00:00
terminx
86a4158b8a
Epic fuckup
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git-svn-id: https://svn.eduke32.com/eduke32@6808 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 05:39:33 +00:00
terminx
1b2ab0edad
cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
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git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
terminx
34525aa853
Standalone build warning fix
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git-svn-id: https://svn.eduke32.com/eduke32@6806 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:23 +00:00
terminx
23471fdf0a
Build fixes, oops
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git-svn-id: https://svn.eduke32.com/eduke32@6805 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 21:06:07 +00:00
terminx
316db0ee5e
Guards
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git-svn-id: https://svn.eduke32.com/eduke32@6804 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:15 +00:00
terminx
3d0a4c37d4
Minor png writer fixups
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git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx
5214bc68dc
More EDUKE32_STANDALONE guards
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git-svn-id: https://svn.eduke32.com/eduke32@6802 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:05 +00:00
terminx
61215ef0ba
Re-arrange some of the hard-coded stuff in A_Spawn(). Just re-organizations, no changes to the blocks that moved.
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git-svn-id: https://svn.eduke32.com/eduke32@6800 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:47:55 +00:00
terminx
d10dcd971c
More EDUKE32_STANDALONE guarding. Next commit will merge some of the guarded blocks together for simplicity.
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git-svn-id: https://svn.eduke32.com/eduke32@6799 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:47:48 +00:00
terminx
d9b24b8f5c
#ifndef EDUKE32_STANDALONE guard a bunch of hardcoded behavior
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git-svn-id: https://svn.eduke32.com/eduke32@6798 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:44 +00:00
terminx
7fc541f0d5
#if guard unncessary mouse position check with SDL2
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git-svn-id: https://svn.eduke32.com/eduke32@6797 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:38 +00:00
terminx
f978ba0d07
Optimize A_RadiusDamage()
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git-svn-id: https://svn.eduke32.com/eduke32@6796 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:33 +00:00
terminx
3f47f2fccb
Redundant return
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git-svn-id: https://svn.eduke32.com/eduke32@6795 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:28 +00:00
terminx
f3843a9a3a
Branchless sectorofwall_internal()
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git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
terminx
aba97eb6a9
Fix hitradius performance when affecting tons of walls
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git-svn-id: https://svn.eduke32.com/eduke32@6793 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:17 +00:00
terminx
bb8ceefa95
Sound cleanup. Eliminates on-demand loading of sounds--all sounds are cached before level load.
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git-svn-id: https://svn.eduke32.com/eduke32@6792 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:11 +00:00
terminx
4b4994b99a
Save/load cache1d size from config
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git-svn-id: https://svn.eduke32.com/eduke32@6791 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:05 +00:00
terminx
fbf1d6ae08
Formatting
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git-svn-id: https://svn.eduke32.com/eduke32@6790 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 21:59:59 +00:00
pogokeen
136dd514e1
Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
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SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.
git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen
b969687689
texcache.cpp: Override PTH_INDEXED and fall back to pre-processing tiles if high colour tint effects are being used on indexed colour art
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git-svn-id: https://svn.eduke32.com/eduke32@6788 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 04:02:35 +00:00
pogokeen
337a07ab75
menus.cpp: disable palette emulation menu options when in Polymost and r_useindexedcolortextures is 1
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git-svn-id: https://svn.eduke32.com/eduke32@6787 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:36 +00:00
pogokeen
b61ade4b66
menus.cpp: Allow setting anisotropy when not in Polymost regardless of whether r_useindexedcolortextures is set
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git-svn-id: https://svn.eduke32.com/eduke32@6786 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:33 +00:00
pogokeen
c1d7d1bfe0
Fix console background disappearing intermittently
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git-svn-id: https://svn.eduke32.com/eduke32@6785 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:30 +00:00
pogokeen
ab07afad76
polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
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git-svn-id: https://svn.eduke32.com/eduke32@6784 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:25 +00:00
hendricks266
a3586ffc20
MIDI/Windows: Immediately MPU_Init after MPU_Reset so that MIDI_Reset can take effect.
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git-svn-id: https://svn.eduke32.com/eduke32@6783 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:57 +00:00
hendricks266
eee1fd6e2c
MIDI/Windows: Return early from MPU_Init if MPU_Reset was not previously called to shut the MPU down.
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git-svn-id: https://svn.eduke32.com/eduke32@6782 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:54 +00:00
hendricks266
2e059e8f9d
Update glad to 0.1.18a0
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git-svn-id: https://svn.eduke32.com/eduke32@6780 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:47 +00:00
hendricks266
9d2eb4e076
Don't apply weapon shade interpolation to the shrinker/expander crystal at all.
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git-svn-id: https://svn.eduke32.com/eduke32@6779 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:41 +00:00
hendricks266
084d363364
Replace individual developer email addresses in error messages
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git-svn-id: https://svn.eduke32.com/eduke32@6778 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:36 +00:00
pogokeen
7b2c468f04
Polymost: center texel fetches for palette lookups and add various optimizations related to indexed texture changes
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git-svn-id: https://svn.eduke32.com/eduke32@6777 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:32 +00:00
pogokeen
a364b7bbfd
Polymost palette-indexed texture rendering
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git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
f19607daa8
Fix build
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git-svn-id: https://svn.eduke32.com/eduke32@6775 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 06:44:27 +00:00
terminx
18b9113c50
Fix weird bug with the shotgun caused by leftover code from the electric gun in LameDuke.
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No, really.
git-svn-id: https://svn.eduke32.com/eduke32@6774 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:44:10 +00:00
terminx
9ea4f8f802
Useless cleanup of a function I saw when investigating a problem
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git-svn-id: https://svn.eduke32.com/eduke32@6773 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:44:05 +00:00
terminx
be5cf71c83
Remove 144 fps option from the menu, because it doesn't work right
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git-svn-id: https://svn.eduke32.com/eduke32@6772 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:43:33 +00:00
hendricks266
928ce686a6
CON: Add EVENT_DAMAGESPRITE, EVENT_POSTDAMAGESPRITE, EVENT_DAMAGEWALL, EVENT_DAMAGECEILING, and EVENT_DAMAGEFLOOR.
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In these events, THISACTOR is the projectile (or source of damage), and RETURN is the sprite/wall/sector affected.
Set RETURN to -1 to cancel any hardcoded effects.
ud.return 1 through 5 are the parameters passed to hitradius if RADIUSEXPLOSION is the source of the damage. ud.return 1 is -1 otherwise.
New tokens "damageeventtile" and "damageeventtilerange" or tiledata[].gameflags & SFLAG_DAMAGEEVENT to enable processing for receivers with corresponding tilenums.
CON commands to replicate hardcoded effects (beyond switching tilenums, such as spawning glass) are forthcoming.
Use of EVENT_DAMAGEHPLANE is hereby discouraged.
Patch from Striker, based on work by Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6771 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:10 +00:00
hendricks266
cab8c9aadf
Fix MSVC build
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git-svn-id: https://svn.eduke32.com/eduke32@6770 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:05 +00:00
hendricks266
01606bb6fb
Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
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git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266
9462ad4076
Minor cleanup regarding buildtypes.h
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git-svn-id: https://svn.eduke32.com/eduke32@6768 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:25:57 +00:00
hendricks266
a250f69a20
Fix horizoff with q16. This solve the problem with horiz returning to center after standing on a sloped floor.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6767 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-15 07:53:02 +00:00
hendricks266
ed38f0a75d
CON: Add gettiledata/settiledata. Same members as tiledata[] quick access struct. Not all fields writable.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6766 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-15 01:19:27 +00:00
hendricks266
548d335316
Polymer: Fix smoothness of q16 mouse aiming
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git-svn-id: https://svn.eduke32.com/eduke32@6765 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:42 +00:00
hendricks266
607ddc45e0
xa.cpp: Tabs to spaces.
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git-svn-id: https://svn.eduke32.com/eduke32@6764 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:38 +00:00
hendricks266
6acbb77ac5
xa.cpp: Fix the crackling noise.
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git-svn-id: https://svn.eduke32.com/eduke32@6763 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:35 +00:00
hendricks266
5f52049948
xa.cpp: Cleanup that didn't help the crackling noise.
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git-svn-id: https://svn.eduke32.com/eduke32@6762 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:31 +00:00
hendricks266
1460dec6d8
In case a requested quick load upon death cannot be completed, perform a pistol start instead of doing nothing
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git-svn-id: https://svn.eduke32.com/eduke32@6761 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-11 03:47:11 +00:00
terminx
491783d81e
Fix Polymer issues introduced with change to Q16.16 view angles
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git-svn-id: https://svn.eduke32.com/eduke32@6760 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 10:20:53 +00:00
terminx
ef853e8b92
Inline drawrooms() wrapper
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git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
hendricks266
bfc6b7589e
Improve file loading
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git-svn-id: https://svn.eduke32.com/eduke32@6757 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 03:10:53 +00:00
hendricks266
f21d36403f
Fix save deletion in the load menu not closing the verification prompt appropriately.
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While here, also fix the formatting of the save cleanup verification prompt to center vertically since the message was expanded to 3 lines.
git-svn-id: https://svn.eduke32.com/eduke32@6756 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:28 +00:00
hendricks266
fba53b144a
Accept "BUILDART" prepended to ART files
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git-svn-id: https://svn.eduke32.com/eduke32@6755 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:24 +00:00
terminx
ae0b6e87be
Display number of savegames to be deleted before removing, automatically remove old savegames from the install dir in EDUKE32_STANDALONE builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6754 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 05:15:11 +00:00
terminx
8b80937424
CSV format for CON timing output
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git-svn-id: https://svn.eduke32.com/eduke32@6753 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 05:15:05 +00:00
hendricks266
9e0c1277ba
Remove " Settings" from user profile folders on Windows
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git-svn-id: https://svn.eduke32.com/eduke32@6752 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:52 +00:00
hendricks266
6895ca0fc0
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6751 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:48 +00:00
hendricks266
328fec27fb
Add verification screens for deleting saves
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git-svn-id: https://svn.eduke32.com/eduke32@6750 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:45 +00:00
hendricks266
10d67bdf9e
Menus: "Clean Up Obsolete Saves"
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git-svn-id: https://svn.eduke32.com/eduke32@6749 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:41 +00:00
hendricks266
d3882d2c2c
Autosave culling
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git-svn-id: https://svn.eduke32.com/eduke32@6748 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:36 +00:00
hendricks266
210df6f92d
Saves: Make the save filename counter automatically take the highest number present so as to not fill in gaps (which would make sorting inaccurate)
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git-svn-id: https://svn.eduke32.com/eduke32@6747 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:32 +00:00
hendricks266
d04d0128e3
ReadSaveGameHeaders at start and close
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git-svn-id: https://svn.eduke32.com/eduke32@6746 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:28 +00:00
hendricks266
867b4db1a0
Menus: Delete key in save/load game menu
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git-svn-id: https://svn.eduke32.com/eduke32@6745 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:25 +00:00
hendricks266
8019d8f6f0
Saves: Sort saves Z-A by filename and internally preserve the names of ones deemed unfit to display
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git-svn-id: https://svn.eduke32.com/eduke32@6744 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:21 +00:00
hendricks266
b437636528
Saves: implement isAutoSave for headers
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git-svn-id: https://svn.eduke32.com/eduke32@6743 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:17 +00:00
hendricks266
b80501b2c2
Menus: Add "Save Setup" menu, currently for standalone builds only
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git-svn-id: https://svn.eduke32.com/eduke32@6742 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:12 +00:00
hendricks266
3d8e1afba9
Saves: Add userbyteversion to savegame header and userdef
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git-svn-id: https://svn.eduke32.com/eduke32@6741 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:07 +00:00
hendricks266
4c48a848a3
Saves: Overload ptrsize as a bitfield
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git-svn-id: https://svn.eduke32.com/eduke32@6740 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:02 +00:00
hendricks266
f4ba85b600
Saves: Change header string to "E32SAVEGAME" (but still accept "EDuke32SAVE")
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git-svn-id: https://svn.eduke32.com/eduke32@6739 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:54:58 +00:00
hendricks266
4158aa802a
Improve r6723. Adds EVENT_LASTWEAPON.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6738 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:54:54 +00:00
terminx
6e7cc1878a
Improve CON perf tracking's ability to determine actor names
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git-svn-id: https://svn.eduke32.com/eduke32@6737 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 02:39:21 +00:00
terminx
a22394db8d
Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.
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git-svn-id: https://svn.eduke32.com/eduke32@6736 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 00:29:41 +00:00
terminx
ee37c04623
Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)
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git-svn-id: https://svn.eduke32.com/eduke32@6735 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:02:03 +00:00
terminx
b99aaf0438
Truncate instead of round when returning avel and horz from getinput
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git-svn-id: https://svn.eduke32.com/eduke32@6734 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:01:55 +00:00
terminx
8e8892aa3a
And we'll put a happy little int16_t right over here
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git-svn-id: https://svn.eduke32.com/eduke32@6733 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 05:41:11 +00:00
terminx
dfa5c0d712
Missed files from last commit
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git-svn-id: https://svn.eduke32.com/eduke32@6732 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:23:58 +00:00
terminx
48270bfb9c
q16avel/q16horz
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git-svn-id: https://svn.eduke32.com/eduke32@6731 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:52 +00:00
terminx
d9722401ed
Store configuration data in AppData on Windows in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6730 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:46 +00:00
terminx
aca16910d0
Use ~/.config/APPBASENAME instead of ~/.APPBASENAME on Linux
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git-svn-id: https://svn.eduke32.com/eduke32@6729 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:41 +00:00
terminx
0e0de77439
Move APPNAME and APPBASENAME to common_game.h so we can use them for the data paths in common.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6728 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:37 +00:00
terminx
3b6bb3b7a3
Fix up CON to work with Q16.16 values
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git-svn-id: https://svn.eduke32.com/eduke32@6727 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:31 +00:00
terminx
5f13160dd6
Flesh out Fix16 with some operators we need to work with it from CON
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git-svn-id: https://svn.eduke32.com/eduke32@6726 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:25 +00:00
terminx
a76750df55
Q16.16 for player angle, too
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git-svn-id: https://svn.eduke32.com/eduke32@6725 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:18 +00:00
terminx
4d8bb170a3
Use Q16.16 fixed point for player horiz
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git-svn-id: https://svn.eduke32.com/eduke32@6724 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:05 +00:00
terminx
7fa0abda26
Add gamefunc for switching to your last used weapon
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git-svn-id: https://svn.eduke32.com/eduke32@6723 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:20:50 +00:00
hendricks266
ea391a9b83
Re-allow negative hitags on crack sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@6722 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:17 +00:00
hendricks266
cd5b23e855
Perform CON_SAVE after a frame is drawn
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git-svn-id: https://svn.eduke32.com/eduke32@6721 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:11 +00:00
hendricks266
9c23735d98
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6720 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:07 +00:00
hendricks266
821814fe32
Avoid filtering seams by drawing custom scrollbars twice, like the scuba gear and chaingun.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6719 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:04 +00:00
hendricks266
a1f3ec8c63
Menus: Allow mouse axis scale to go to zero.
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git-svn-id: https://svn.eduke32.com/eduke32@6718 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:24:59 +00:00
hendricks266
ab3c4366e4
Fix "setvarvar: Gv_GetVarX(): invalid player ID -1" message for certain userdef accesses
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git-svn-id: https://svn.eduke32.com/eduke32@6717 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-03 08:22:55 +00:00
hendricks266
478165f00c
Fix "too many sprites spawned" check
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git-svn-id: https://svn.eduke32.com/eduke32@6716 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-03 06:37:16 +00:00
hendricks266
1adf766fac
Move "EVENT_DISPLAYREST" after "EVENT_DISPLAYCROSSHAIR".
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6715 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-01 13:46:56 +00:00
hendricks266
293491644f
1. Fix translucency in the mouse cursor.
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2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only).
3. New event "EVENT_DISPLAYPOINTER"
Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR".
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6714 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-01 13:46:52 +00:00
hendricks266
920ec3f6a2
Fix the position of the notch when scaling the slidebar with the mouse.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6713 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-01 13:46:48 +00:00
terminx
b7dfd992ae
Revert change to _multivc.h because it fucked up the volume slider
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git-svn-id: https://svn.eduke32.com/eduke32@6712 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-27 16:54:42 +00:00
terminx
1c342e0bde
Reduce max volume to prevent audio clipping
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git-svn-id: https://svn.eduke32.com/eduke32@6711 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-27 15:21:01 +00:00
hendricks266
de272d0d00
Hide the joystick menu instead of disabling it.
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git-svn-id: https://svn.eduke32.com/eduke32@6710 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-27 01:11:47 +00:00
pogokeen
94b2fc68af
astub.cpp: only call GL functions if we are in a GL mode
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git-svn-id: https://svn.eduke32.com/eduke32@6709 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-27 00:52:28 +00:00
hendricks266
322f1b46dd
Disable the switching of keyboard layout on window focus gain and loss.
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git-svn-id: https://svn.eduke32.com/eduke32@6708 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:27:58 +00:00
hendricks266
3a14b405a2
Clean up order of UserdefsLabels[].
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Bump BYTEVERSION.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6707 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:20:05 +00:00
hendricks266
4f17a26061
New userdef structure "return"
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This works like an extension of the RETURN gamevar and it accepts multiple values. Reading or writing the value of "userdef[].return 0" is the same as reading of writing the RETURN gamevar.
The following userdefs are now aliases:
- m_origin_x = userdef[].return 1
- m_origin_y = userdef[].return 2
- screenarea_x1 = userdef[].return 0
- screenarea_y1 = userdef[].return 1
- screenarea_x1 = userdef[].return 2
Additionally, the API for EVENT_PLAYLEVELMUSICSLOT is hereby redefined to use return 1 and 2 (not 0) _instead of_ ud.m_*_number.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6706 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:20:00 +00:00
hendricks266
9878d0c322
Revise the userdef code to accept multiple values.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6705 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:19:55 +00:00
hendricks266
e26760b6af
Use the user's desktop resolution, fullscreen, as the default, instead of 1024x768 windowed.
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git-svn-id: https://svn.eduke32.com/eduke32@6704 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:52 +00:00
hendricks266
9deeb94f06
Invalidate TILE_SAVESHOT whenever it is overwritten, so that it updates properly in GL.
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(Also remove a redundant call to the screenshot function.)
git-svn-id: https://svn.eduke32.com/eduke32@6703 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:48 +00:00
hendricks266
d155564975
Menus: Improve text position over save/load screenshots.
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git-svn-id: https://svn.eduke32.com/eduke32@6702 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:44 +00:00
hendricks266
5bb5612cba
Menus: Don't allow loading previous version saves.
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git-svn-id: https://svn.eduke32.com/eduke32@6701 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:40 +00:00
hendricks266
6f7313a46a
Fix whitespace issues
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git-svn-id: https://svn.eduke32.com/eduke32@6700 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:36 +00:00
hendricks266
dfffa5a9c5
Clear userquotes when returning to the menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6699 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:31 +00:00
pogokeen
c0b0ed2240
polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.
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git-svn-id: https://svn.eduke32.com/eduke32@6698 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 11:26:40 +00:00
pogokeen
cb9ee858bf
menus.cpp: Make windowed-only resolutions clear in both their name and by disabling the fullscreen menu option
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Additionally, increase MAXRESOLUTIONSTRINGLENGTH to accomodate new resolution name suffix
git-svn-id: https://svn.eduke32.com/eduke32@6697 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:09 +00:00
pogokeen
15b11232c3
sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
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git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
pogokeen
5370beb026
baselayer.cpp: add 1280x720 resolution to defaultres windowed resolutions
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git-svn-id: https://svn.eduke32.com/eduke32@6695 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:03 +00:00
hendricks266
3117dcf006
Save the player's map time before EVENT_ENDLEVELSCREEN, which happens regardless of whether the hardcoded bonus screen is displayed.
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Make sure ud.displaybonusscreen is set to 1 if you want this to take place. The bonus screen can still be skipped by setting RETURN to -1 in EVENT_ENDLEVELSCREEN.
git-svn-id: https://svn.eduke32.com/eduke32@6694 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:36 +00:00
hendricks266
042c0e9796
Fix the interaction between starttrack and toggling music off.
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git-svn-id: https://svn.eduke32.com/eduke32@6693 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:32 +00:00
hendricks266
aa94f12666
Fix autoaim getting overwritten on load by whatever it was when the save was created.
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git-svn-id: https://svn.eduke32.com/eduke32@6692 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:29 +00:00
hendricks266
cd796647d1
animlib: Editorialize the code style a bit more.
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git-svn-id: https://svn.eduke32.com/eduke32@6691 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:25 +00:00
hendricks266
f10551086b
animlib: Make some weird code easier to read.
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git-svn-id: https://svn.eduke32.com/eduke32@6690 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:21 +00:00
pogokeen
9f48927ea8
sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers
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git-svn-id: https://svn.eduke32.com/eduke32@6689 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 23:25:56 +00:00
hendricks266
b2470aa677
Fix typo in collections.h. DONT_BUILD
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git-svn-id: https://svn.eduke32.com/eduke32@6688 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:15:13 +00:00
hendricks266
7a9684e350
Amend previous commit
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git-svn-id: https://svn.eduke32.com/eduke32@6687 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:09:38 +00:00
hendricks266
63d93e8d9f
New userdef structures: "menu_scrollbartilenum", "menu_scrollbarz", "menu_scrollcursorz"
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Set "menu_scrollbartilenum" to the first tilenum of a series of 4 tiles:
<tilenum> = Middle (tiled to fill the scrollbar height)
<tilenum> + 1 = Top
<tilenum> + 2 = Bottom
<tilenum> + 3 = Cursor
Default value for menu_scrollbartilenum is -1, which will display EDuke32's default scrollbar.
Use "menu_scrollbarz" and "menu_scrollcursorz" to control the scale of the scrollbar. Default values are 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6686 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:34 +00:00
hendricks266
50ac58f374
Improve translucence of menu cursor
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git-svn-id: https://svn.eduke32.com/eduke32@6685 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:28 +00:00
hendricks266
3543d6f3fa
Some screentext fixes (that don't affect CON scripts)
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git-svn-id: https://svn.eduke32.com/eduke32@6684 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:24 +00:00
pogokeen
e5c6cc2238
sdlayer.cpp: remove unnecessary call to SDL_WarpMouseInWindow() on SDL2 that was causing issues with mouse movement when vsync was enabled on some hardware
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git-svn-id: https://svn.eduke32.com/eduke32@6683 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 03:38:54 +00:00
pogokeen
94246b5dd1
game.cpp: fixed GL vsync resetting issue due to system_getcvars() call coming before cvars were loaded
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git-svn-id: https://svn.eduke32.com/eduke32@6682 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 01:05:18 +00:00
hendricks266
92091a4425
CON: Change OSD_Printf to initprintf for addlog and addlogvar
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git-svn-id: https://svn.eduke32.com/eduke32@6681 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:28 +00:00
hendricks266
d26635cfa9
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6680 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:24 +00:00
hendricks266
7a30b3452f
CON: Add undefinecheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6679 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:20 +00:00
hendricks266
5bd6f6e28f
Menus: Hide blank cheats
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git-svn-id: https://svn.eduke32.com/eduke32@6678 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:16 +00:00
hendricks266
26749bf881
CON: Add resetplayerflag 4, which always loads if possible
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git-svn-id: https://svn.eduke32.com/eduke32@6677 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:13 +00:00
hendricks266
60223012be
Menus: Add MenuEntryFlag "Hidden", which is safer than setting the entry's position in its parent's EntryList to null.
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git-svn-id: https://svn.eduke32.com/eduke32@6676 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:07 +00:00
pogokeen
9001ec60a0
Polymost: workaround for texcache expecting all mipmap levels to be available
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git-svn-id: https://svn.eduke32.com/eduke32@6675 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-19 06:11:44 +00:00
hendricks266
dc7e727f0c
Fix the definetint def token, broken in r6557.
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git-svn-id: https://svn.eduke32.com/eduke32@6674 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-18 00:24:54 +00:00
hendricks266
3ae7cb1de5
Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
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git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
hendricks266
a5be1c2e17
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6672 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:26 +00:00
pogokeen
d6926cb7d3
Fix building on Visual Studio after GLAD & Polymost changes
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git-svn-id: https://svn.eduke32.com/eduke32@6671 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 06:38:15 +00:00
terminx
97de73a760
Don't save skill level to settings.cfg
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git-svn-id: https://svn.eduke32.com/eduke32@6670 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 00:06:01 +00:00
pogokeen
59b01d9d67
Polymost: fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6669 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:35:45 +00:00
hendricks266
a8370e8d0c
Keep individually specified RTS files and the rtsname cfg setting completely separate. This fixes a few issues.
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git-svn-id: https://svn.eduke32.com/eduke32@6668 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:44 +00:00
hendricks266
0c9b00e277
CON: Remove GAMEFUNC_* hardcoded labels.
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git-svn-id: https://svn.eduke32.com/eduke32@6666 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:36 +00:00
hendricks266
aa4c8f75f5
Make sure we clear the keyboard buffer when beginning text input.
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git-svn-id: https://svn.eduke32.com/eduke32@6665 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:32 +00:00
pogokeen
451bdb4601
Polymost: fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1
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git-svn-id: https://svn.eduke32.com/eduke32@6664 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:54 +00:00
pogokeen
7b2ac67e9d
Polymost: adjust parenthesis to cease compiler warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6663 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:51 +00:00
pogokeen
1f133cd049
Polymost: streaming VBO optimizations for polymost_drawpoly()
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git-svn-id: https://svn.eduke32.com/eduke32@6662 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:48 +00:00
pogokeen
e416c0a953
GLAD: update to include "GL_ARB_sync" extension
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git-svn-id: https://svn.eduke32.com/eduke32@6661 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:44 +00:00
pogokeen
512b396c54
screens.cpp: Fixed a bug in FPS calculation
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git-svn-id: https://svn.eduke32.com/eduke32@6660 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:40 +00:00
pogokeen
8ebb8083a5
polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6659 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:37 +00:00
pogokeen
ff1d948d44
In-progress POLYMOST2 work
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git-svn-id: https://svn.eduke32.com/eduke32@6658 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:34 +00:00
pogokeen
a2cf961591
Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
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git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
pogokeen
3ca5f33c73
Moved to GLAD for dynamic GL/WGL and extension loading.
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Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility.
git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:21 +00:00
pogokeen
037289a812
polymost_drawpoly(): only change the blend mode if blending is enabled
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git-svn-id: https://svn.eduke32.com/eduke32@6655 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:07 +00:00
pogokeen
28f9fcebb4
Polymost: Avoid generation of mipmaps if filter mode isn't set to use them
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git-svn-id: https://svn.eduke32.com/eduke32@6654 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:05 +00:00
pogokeen
a1c88b740f
Polymost: texture format optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@6653 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:02 +00:00
pogokeen
464e65541c
polymost_drawpoly(): drawarrays optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6652 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:37:58 +00:00
hendricks266
ff0768eaa9
Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6651 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-15 03:49:23 +00:00
hendricks266
8094104f0b
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6650 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-13 00:13:06 +00:00
hendricks266
7be5abbe37
Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.
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This can be revisited in the future to address these corner cases without breaking the original game.
git-svn-id: https://svn.eduke32.com/eduke32@6649 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-12 02:32:43 +00:00
hendricks266
8ddcef89fc
Fix FPS limiter in EVENT_SCREEN.
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git-svn-id: https://svn.eduke32.com/eduke32@6648 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-12 02:32:39 +00:00
hendricks266
f2538230b7
Re-allow MUSICANDSFX ambient sounds with a hitag in the interval [32768, 65535].
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git-svn-id: https://svn.eduke32.com/eduke32@6647 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:04:03 +00:00
hendricks266
9cf6c85623
Move new CON_FOR iterators to the bottom of their enum to unbreak savegames using CON_FOR made before r6635.
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git-svn-id: https://svn.eduke32.com/eduke32@6646 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:59 +00:00
hendricks266
d68c9b45c6
Add "rtsname" token to grpinfo grammar.
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git-svn-id: https://svn.eduke32.com/eduke32@6645 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:55 +00:00
hendricks266
0cbb522ff0
Use an unsigned type when we need right shifts to zero-extend for use in tagbitmap.
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Fixes crash in boeing.map.
git-svn-id: https://svn.eduke32.com/eduke32@6644 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:50 +00:00
hendricks266
65b3bccf06
Add support for MapArt from within zip files.
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git-svn-id: https://svn.eduke32.com/eduke32@6643 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:46 +00:00
hendricks266
4cea9ec804
Fix MSVC build breakage.
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git-svn-id: https://svn.eduke32.com/eduke32@6642 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-10 22:58:38 +00:00
hendricks266
210f3e54ff
Apply the FPS limiter to EVENT_SCREEN.
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git-svn-id: https://svn.eduke32.com/eduke32@6641 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-10 22:58:34 +00:00
hendricks266
f228b68736
CON: Add if statements if(var(var)){a,b}(e).
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Inspired by x86 assembly, these stand for "above" and "below", and perform unsigned versions of greater-than and less-than, respectively.
Useful for testing array bounds.
git-svn-id: https://svn.eduke32.com/eduke32@6640 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 05:23:48 +00:00
hendricks266
190d71832a
Temporarily revert r6633.
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git-svn-id: https://svn.eduke32.com/eduke32@6639 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 05:23:43 +00:00
hendricks266
d2fd7a2c30
Re-revise r6625.
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git-svn-id: https://svn.eduke32.com/eduke32@6638 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 05:23:39 +00:00
terminx
3bc83a7ceb
Revise r6625
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git-svn-id: https://svn.eduke32.com/eduke32@6637 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:40 +00:00
terminx
cd02a9223e
Use enum
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git-svn-id: https://svn.eduke32.com/eduke32@6636 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:35 +00:00
terminx
d9a5b4aa13
Restore previous behavior of "allsprites" iterator for CON_FOR and add "allspritesbystat" and "allspritesbysect"
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git-svn-id: https://svn.eduke32.com/eduke32@6635 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:31 +00:00
terminx
9c408fc26c
Useless assertion that only fires in alternate universes
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git-svn-id: https://svn.eduke32.com/eduke32@6634 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:25 +00:00
hendricks266
0542d32989
Modernize naming of gamefuncs.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6633 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 16:02:33 +00:00
hendricks266
27d93ac698
Satisfy -Wmaybe-uninitialized warnings exposed by -Og.
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git-svn-id: https://svn.eduke32.com/eduke32@6632 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 16:02:29 +00:00
hendricks266
874b7df3aa
Remix r5063
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git-svn-id: https://svn.eduke32.com/eduke32@6630 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 16:02:20 +00:00
hendricks266
b497a6cbde
CON: Add STR_USERMAPFILENAME for qgetsysstr.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6629 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 01:03:50 +00:00
hendricks266
e741c8d067
Unbreak r6608.
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git-svn-id: https://svn.eduke32.com/eduke32@6628 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 15:28:07 +00:00
hendricks266
ea6955009f
Fix a bug in r6587, where "statusbarcustom" was not saved in the cfg file.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6627 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:14:20 +00:00
hendricks266
12f1767de2
New userdef structure "shadow_pal"
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Sets the black palette used for enemy shadows and for black rectangles in the menu. Default value is 4.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6626 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:14:17 +00:00
hendricks266
4bedc0c39d
Fix overflow issue with tsprite shade of gibs.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6625 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:14:12 +00:00
hendricks266
e7cbf0b1a9
New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT.
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Called when a music track will be started from the beginning, and when the current track is continued after loading a save, etc.
The requested track is passed into PLAYLEVELMUSICSLOT via ud.m_volume_number and ud.m_level_number.
git-svn-id: https://svn.eduke32.com/eduke32@6624 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:14:08 +00:00
hendricks266
d41a013a57
CON: Add commands "swaptrackslot" and "preloadtrackslotforswap"
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git-svn-id: https://svn.eduke32.com/eduke32@6623 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:14:04 +00:00
hendricks266
0d1137be5d
Add read-only userdefs music_episode and music_level.
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TODO: Exposing whether any music is currently playing at all. (No, it is not ud.musictoggle.)
git-svn-id: https://svn.eduke32.com/eduke32@6622 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:59 +00:00
hendricks266
969c9b77d6
Turn get/setmusicposition into no-ops.
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People were using these commands in spite of my explicit instructions not to.
Now that music track is saved properly, no one has any excuse to continue using these.
git-svn-id: https://svn.eduke32.com/eduke32@6621 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:55 +00:00
hendricks266
6470b51fb9
Properly save the currently playing music track in savegames.
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Bump BYTEVERSION.
git-svn-id: https://svn.eduke32.com/eduke32@6620 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:49 +00:00
hendricks266
d792054ce2
Refactor all calls to S_PlayMusic.
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This allows as much of the control flow as possible to fail gracefully without interruping currently playing music.
git-svn-id: https://svn.eduke32.com/eduke32@6619 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:43 +00:00
hendricks266
254b822003
When playing a user map, print "User Map: <filename>" to the log instead of "E1L8: User Map".
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git-svn-id: https://svn.eduke32.com/eduke32@6618 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:37 +00:00
hendricks266
2679b42e72
When playing a user map, don't show an episode name in the automap.
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git-svn-id: https://svn.eduke32.com/eduke32@6617 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:34 +00:00
hendricks266
0ca09c08da
CON: Add user_map and m_user_map read-only userdefs.
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git-svn-id: https://svn.eduke32.com/eduke32@6616 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:30 +00:00
hendricks266
03fa42b17e
Move G_HaveUserMap to game.h, retitle it Menu_HaveUserMap, and add a proper G_HaveUserMap.
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git-svn-id: https://svn.eduke32.com/eduke32@6615 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:21 +00:00
hendricks266
b25e48a1b3
boardfilename cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@6614 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:16 +00:00
hendricks266
2cdf98f07a
Systematize the appearance of the menu fonts using the DOS version as a reference.
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New events:
"EVENT_MENUCURSORLEFT"
"EVENT_MENUCURSORRIGHT"
"EVENT_MENUCURSORSHADE"
"EVENT_MENUSHADESELECTED"
New userdef structures:
"menu_shadedeselected"
"menu_shadedisabled"
"menutext_zoom"
"menutext_xspace"
"menutext_pal"
"menutext_palselected"
"menutext_paldeselected"
"menutext_paldisabled"
"menutext_palselected_right"
"menutext_paldeselected_right"
"menutext_paldisabled_right"
"gametext_zoom"
"gametext_xspace"
"gametext_pal"
"gametext_palselected"
"gametext_paldeselected"
"gametext_paldisabled"
"gametext_palselected_right"
"gametext_paldeselected_right"
"gametext_paldisabled_right"
"minitext_zoom"
"minitext_xspace"
"minitext_tracking"
"minitext_pal"
"minitext_palselected"
"minitext_paldeselected"
"minitext_paldisabled"
"minitext_palselected_right"
"minitext_paldeselected_right"
"minitext_paldisabled_right"
"menutitle_pal"
"slidebar_palselected"
"slidebar_paldisabled"
Self-explanatory. Use in conjunction with "menutext_tracking" and "gametext_tracking" ("mgametext_tracking" is now ignored).
The values for disabled shade is added to the selected or deselected shades. The palettes have a disabled > selected > deselected hierarchy, and are applied if not zero.
Patch from Fox
git-svn-id: https://svn.eduke32.com/eduke32@6613 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:16 +00:00
hendricks266
c7edef4f43
New LOGO_FLAGS bits LOGO_NOHELP and LOGO_NOCREDITS.
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LOGO_NOHELP: Remove the "Help" item in the main menu and the F1 key function.
LOGO_NOCREDITS: Remove the "Credits" item in the main menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6612 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:09 +00:00
hendricks266
e1e5e338dc
New commands: "divr", "divru", "divrd"
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divr <dividend> <divisor>
Divide gamevar <dividend> by <divisor> and round (aka round to nearest) the result. A result of 0.5 will equal 1.
divru <dividend> <divisor>
Divide gamevar <dividend> by <divisor> and round up (aka round away from zero) the result.
Additionally "divrd" can be used to round down (aka round toward zero), which is equivalent to the current div command as tested on x86, ARM, and PowerPC.
Note that "shiftr" rounds up negative values.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6611 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:04 +00:00
hendricks266
29de10fc91
Maintenance on Gv_DivVar
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git-svn-id: https://svn.eduke32.com/eduke32@6610 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:00 +00:00
hendricks266
1cbf5e36e1
New command "qstrcmp"
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qstrcmp <quote1> <quote2> <var>
Compare two quotes. <var> returns zero if they are identical, -1 if the first quote comes first in alphabetical order, 1 if it comes later.
Note that the lexicographical order is rudimentary, for example "Player 2" is considered greater than "Player 10".
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6609 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:13:55 +00:00
hendricks266
97fd71c3db
Add EVENT_DISPLAYOVERHEADMAPPLAYER.
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RETURN is the tilenum to be displayed. It is pre-populated with what the game will display for the current frame.
Set RETURN to -1 to disable.
git-svn-id: https://svn.eduke32.com/eduke32@6608 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:31:04 +00:00
hendricks266
25ccdca408
Add the official Nuclear Winter demo GRP to the list of recognized GRPs.
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git-svn-id: https://svn.eduke32.com/eduke32@6607 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:31:00 +00:00
hendricks266
6ffcd671fc
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6606 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:57 +00:00
hendricks266
7718d661a0
Revert changes made to SIDEBOLT1 in r6244.
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git-svn-id: https://svn.eduke32.com/eduke32@6605 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:53 +00:00
hendricks266
a2f5891064
Fix typos in r6244.
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git-svn-id: https://svn.eduke32.com/eduke32@6604 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:50 +00:00
hendricks266
4978a8f167
Fix some preprocessor logic errors regrading GL ES on ARM devices with desktop operating systems.
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git-svn-id: https://svn.eduke32.com/eduke32@6603 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:46 +00:00
hendricks266
af6097a281
Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@6602 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:42 +00:00
hendricks266
1396f51ca2
Fix all "truncation of constant value" warnings in MSVC due to restoring hitag/lotag to signedness.
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git-svn-id: https://svn.eduke32.com/eduke32@6601 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:38 +00:00
hendricks266
b3fd642bf4
Replace "INT16_32768" macro with unsigned literal "32768u".
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git-svn-id: https://svn.eduke32.com/eduke32@6600 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:34 +00:00
hendricks266
0bad11ee9d
Fix typo in r6589.
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git-svn-id: https://svn.eduke32.com/eduke32@6599 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:29 +00:00
hendricks266
cbbe66365f
Remove function left behind in r6587.
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git-svn-id: https://svn.eduke32.com/eduke32@6598 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:25 +00:00
hendricks266
947402e28c
New LOGO_FLAGS bit LOGO_HIDEEPISODE: Omit the episode name from the automap.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6597 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:37 +00:00
hendricks266
740cedefbb
New userdef structures "default_volume", "default_skill"
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Lets you choose which episode or skill should be selected by default in the menus. Default values are 0 and 1, respectively.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6596 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:33 +00:00
hendricks266
535b7c4d66
Display sprite shadows in Polymer if dynamic lighting is disabled.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6595 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:29 +00:00
hendricks266
a96613f496
Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux.
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When pressed it switches between pipebomb / detonator or shrinker / expander.
New event "EVENT_ALTWEAPON"
Akin to "EVENT_PREVIOUSWEAPON" and "EVENT_NEXTWEAPON". RETURN is set to 12.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6594 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:23 +00:00
hendricks266
8744a70dcf
Fix the aspect of save thumbnails in Polymost / Polymer in widescreen.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6593 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:19 +00:00
hendricks266
6a77175ac5
New def token "shadefactor"
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shadefactor <value>
Controls the level of shading in GL modes. Normally it is set to the shade at which all colors are pitch black.
The default value calculated from Duke 3D's palette is 30, but most other Build games with a different palette are calculate to 31.
This token is for GL mods without a palette.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6592 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:15 +00:00
hendricks266
67438d0cd2
New userdef structure: "global_r", "global_g", "global_b"
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Set the tinting RGB values of textures being rendered. Can be used in DISPLAYROOMS or before rotatesprite (similar to setaspect). Remember to reset the values afterwards.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6591 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:11 +00:00
hendricks266
392d5fc942
Fix visibility in Polymer with r_usenewshading 4 and palette emulation off.
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Move some visibility-related constants from Polymer "core" code elsewhere.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6590 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:06 +00:00
hendricks266
1e04f43240
New userdef structure: "menu_slidebarz", "menu_slidebarmargin", "menu_slidecursorz"
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Self-explanatory. Default value for all is 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6589 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:02 +00:00
hendricks266
4da012a15f
Add an option to move the status bar to the top of the screen in the Android version.
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Restores a feature temporarily disabled in r6553.
Currently only supports the modern status bar.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6588 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:57 +00:00
hendricks266
150ddded12
New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom"
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"statusbarflags" is a bitfield. Values are:
STATUSBAR_NONONE = 1
STATUSBAR_NOMINI = 2
STATUSBAR_NOFULL = 4
STATUSBAR_NOSHRINK = 8
STATUSBAR_NOFRAGBAR = 16
STATUSBAR_NOOVERLAY = 32
STATUSBAR_NOMODERN = 64
Default value is 8. In case you modify it, you also have to set the other status bar related userdefs in EVENT_SETDEFAULTS. Default values in EDuke32 are: screen_size = 4; statusbarmode = 1; althud = 1;
"statusbarrange" is used to add more alternatives for the status bar without breaking the option in the menu. If used, the mini status bar (screen_size = 4) will cycle through "statusbarcustom" when changing the screen size.
Also fix the size of the viewport when the screen is shrunk and the scale of the status bar is not 100%.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6587 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:51 +00:00
hendricks266
1031f2dec0
Make cutscene "aspect" def token work with ANMs too.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6586 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:46 +00:00
hendricks266
85d0a3c520
New userdef structure "menubackground"
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Set to 0 to disable the black transparent mask below the in-game menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6585 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:43 +00:00
hendricks266
cf64b480f1
Add new events at various points that display hardcoded screens.
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New event "EVENT_MAINMENUSCREEN"
Triggered before the main menu is displayed. Set RETURN to -1 to disable the screens that appear before the main menu.
New event "EVENT_NEWGAMESCREEN"
Triggered when a new game is started. Set RETURN to -1 to disable The Birth intro animation.
New event "EVENT_ENDLEVELSCREEN"
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
New event "EVENT_EXITGAMESCREEN"
Triggered when a running game is ended. Set RETURN to -1 to disable the deathmatch score screen when you quit mid-game.
New event "EVENT_EXITPROGRAMSCREEN"
Triggered when the program is closed. Set RETURN to -1 to disable the shareware or TEN screen,sif they were enabled in LOGO_FLAGS.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6584 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:38 +00:00
hendricks266
29543fd087
Menus: Fix current selection of episode menu when you return from the skill menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6583 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:33 +00:00
hendricks266
9949a3cf5c
When SE 17 can't find the next sector for the floor, use the heuristic added for ceilings in r3013 to determine the floorz, replacing the game exit added in r2971.
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git-svn-id: https://svn.eduke32.com/eduke32@6582 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-18 04:28:55 +00:00
hendricks266
214109b506
Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.
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Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.
git-svn-id: https://svn.eduke32.com/eduke32@6581 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 23:13:50 +00:00
hendricks266
ecdb08eb68
Revert slight change to fall behavior of pickup sprites in r6500.
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git-svn-id: https://svn.eduke32.com/eduke32@6580 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:28 +00:00
hendricks266
fcd9238a67
Don't stomp on shrunken teammates unless friendly fire is enabled.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6579 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:25 +00:00
hendricks266
8fa438dc0b
Fix friendly fire damage conditions in multiplayer.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6578 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:21 +00:00
hendricks266
ee298f18b8
Add is_(un)signed to compat.h, with specializations for the Tracker classes.
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6577 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-13 22:15:07 +00:00
terminx
0ece42110c
Fix breakage I introduced into CON_FOR while fixing breakage in CON_FOR. :(
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git-svn-id: https://svn.eduke32.com/eduke32@6576 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 19:27:11 +00:00
terminx
7291688875
Use native_t instead of bssize_t in gameexec.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6575 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 19:27:04 +00:00
terminx
fcfac7c1d9
Fix issues with CON_FOR
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git-svn-id: https://svn.eduke32.com/eduke32@6574 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 02:32:12 +00:00
terminx
09c03151db
Uncomment extra check in COMBINE_STRIPS
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git-svn-id: https://svn.eduke32.com/eduke32@6573 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-20 08:35:49 +00:00
hendricks266
2c48a359e2
Fix corruption in filenames in new savegame system
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git-svn-id: https://svn.eduke32.com/eduke32@6572 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 01:26:18 +00:00
pogokeen
9c695d6bc4
Fix line spacing tab issue in rev 6570.
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git-svn-id: https://svn.eduke32.com/eduke32@6571 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 00:03:12 +00:00
pogokeen
741305e976
Fix a number of cases where files opened with cache1d.cpp's kopen_internal() could be leaked.
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git-svn-id: https://svn.eduke32.com/eduke32@6570 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 23:36:05 +00:00
hendricks266
d9b0479343
ZDoom-style saves
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git-svn-id: https://svn.eduke32.com/eduke32@6569 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 11:24:53 +00:00
hendricks266
29a0fffd5b
Menu tweak
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git-svn-id: https://svn.eduke32.com/eduke32@6568 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 11:24:46 +00:00
terminx
ca308d5879
Happened to be reading a SDL doc and noticed we were creating our surface with the wrong flags
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git-svn-id: https://svn.eduke32.com/eduke32@6567 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:32 +00:00
terminx
c728176352
Revert a tweak made for HTTKC
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git-svn-id: https://svn.eduke32.com/eduke32@6566 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:27 +00:00
pogokeen
59597982c5
Fixed file handle leak when loading a save game
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git-svn-id: https://svn.eduke32.com/eduke32@6565 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 02:03:55 +00:00
pogokeen
efaf328e4d
Fixed race condition where XMP voices could be played by the audio driver thread before they were fully initialized or fully freed
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git-svn-id: https://svn.eduke32.com/eduke32@6564 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 02:03:52 +00:00
hendricks266
bcb41aac3e
New player structures "frags" and "deaths"
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player[<killer>].frags <victim>
Equals how many times player <killer> killed <victim>. Note that the sum of these values will not equal the total kills or deaths for a player since another player may disconnect, so use "frag" or "deaths" instead.
player[<id>].deaths
Equals the total number of times the player died in the round, not including suicides.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6563 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:19 +00:00
hendricks266
71e3948e70
Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6562 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:15 +00:00
hendricks266
4c095c954d
Fix tints with negative shades in r_usenewshading 4.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6561 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:12 +00:00
hendricks266
583dc0f47a
Polymost: Account for yscale when deciding if the sky is tall enough to repeat or not. Comment out code that is not working as expected.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6560 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:09 +00:00
hendricks266
b6d7de7d27
Add def "globalflags" bit 4, and for individual palettes the "tint" flag bit 512. This makes fog the same for all shades. Make fog behave normally with sector structure .fogpal.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6559 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:06 +00:00
hendricks266
2f98d759f6
Fix visibility in Polymer with r_usenewshading 4.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6558 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:02 +00:00
hendricks266
ae47d2f11d
New def tokens for "tint": "shadered" or "sr", "shadeblue" or "sb", "shadegreen" or "sg"
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tint { pal <pal> shadered <0-255> shadegreen <0-255> shadeblue <0-255> }
Make shade apply a tint based on the RGB.
Default values for shade are zero (black).
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6557 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:58 +00:00
hendricks266
756fa2bbd8
New userdef structure "screenfade"
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Set to zero to disable the hard-coded fade to black transition between screens, menu or when the level ends.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6556 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:53 +00:00
hendricks266
63748e5381
New LOGO_FLAGS bits:
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- LOGO_STOPMISCSOUNDS = 2097152: Don't play NITEVISION_ONOFF when the logo starts.
- LOGO_NOGAMETITLE = 4194304: Don't display the title (INGAMEDUKETHREEDEE and PLUTOPAKSPRITE+2) in the main menu.
- LOGO_NOTITLEBAR = 8388608: Don't display the title bar background (TITLEBAR) above the menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6555 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:49 +00:00
hendricks266
ea36d5289a
New event "EVENT_SETDEFAULTS".
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Use this event to change the value of userdefs when initializing cfg settings with defaults.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6554 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:46 +00:00
hendricks266
9765526948
Move the modern status bar option into the screen size slider.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6553 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:42 +00:00
hendricks266
084c661fa0
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
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Changes the filtering for cutscenes. By default, ANMs are unfiltered and IVFs filtered regardless of the filtering option in the menu. Use “texturefilter” to use the same filtering as textures, “forcenofilter” to never use filtering and “forcefilter” to always use filtering.
cutscene <path> { texturefilter }
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6552 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:38 +00:00
hendricks266
45a8742e42
New def token for "cutscene": "aspect"
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Overrides the aspect ratio for IVF files.
cutscene <path> { aspect <numerator> <denominator> }
Note: For ANMs, you can use rotatesprite and setaspect to draw TILE_ANIM (currently defined as 30716) in EVENT_CUTSCENE with a custom aspect.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6551 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:32 +00:00
terminx
415c5e219e
screenpeek for EVENT_RECOGSOUND
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git-svn-id: https://svn.eduke32.com/eduke32@6550 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:47 +00:00
terminx
d3417b763a
Untabify engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6547 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:31 +00:00
terminx
4edc1c6523
Revert a minor change I made to EVENT_LOGO
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git-svn-id: https://svn.eduke32.com/eduke32@6546 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:26 +00:00
terminx
3ab1c2c722
Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
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git-svn-id: https://svn.eduke32.com/eduke32@6544 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:17 +00:00
terminx
f97aee59c8
Address issue where timers will no longer update after several hours of runtime
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git-svn-id: https://svn.eduke32.com/eduke32@6543 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:12 +00:00
terminx
948fe80304
Fix undefined behavior in gameexec.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6542 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:05 +00:00
terminx
3c8f050565
Fix memory leak with .ANM playback in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@6541 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:40 +00:00
terminx
bb836cfc0b
Fix small memory leak in OSD
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git-svn-id: https://svn.eduke32.com/eduke32@6540 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:36 +00:00
terminx
a66703b01a
tabs -> spaces
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git-svn-id: https://svn.eduke32.com/eduke32@6539 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:31 +00:00
terminx
cba4b950ef
Fix memory leak in MACT scriplib.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6538 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:25 +00:00
terminx
de5f16b1c5
Fix events added in recent commits
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git-svn-id: https://svn.eduke32.com/eduke32@6537 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 09:24:55 +00:00
terminx
9e9f4168af
Fix huge memory leak with savemapstate
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git-svn-id: https://svn.eduke32.com/eduke32@6536 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:09 +00:00
terminx
6231c0bdf5
Change ARRAY_SSIZE macro to return type native_t
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git-svn-id: https://svn.eduke32.com/eduke32@6535 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:04 +00:00
terminx
a18d03635c
Fix crash issue with nested console script execution
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git-svn-id: https://svn.eduke32.com/eduke32@6534 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:59 +00:00
terminx
bf2047bc0f
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
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git-svn-id: https://svn.eduke32.com/eduke32@6533 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:53 +00:00
hendricks266
c5ebf96217
Remix screencapture_begin into OutputFileCounter.
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git-svn-id: https://svn.eduke32.com/eduke32@6532 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:19 +00:00
hendricks266
f9a90e6f33
Add anticipatory fields to ud; bump BYTEVERSION.
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git-svn-id: https://svn.eduke32.com/eduke32@6531 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:15 +00:00
hendricks266
d722b998ed
Make sure I_EnterText never writes a null terminator out of bounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6530 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:12 +00:00
hendricks266
4313460da7
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
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This bumps SV_MINOR_VER.
git-svn-id: https://svn.eduke32.com/eduke32@6529 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:09 +00:00
hendricks266
f808648079
Cleanups to handling of old save versions
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git-svn-id: https://svn.eduke32.com/eduke32@6528 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:04 +00:00
terminx
ee0524bc23
Revise previous commit
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git-svn-id: https://svn.eduke32.com/eduke32@6527 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 02:07:34 +00:00
terminx
933161fc2d
Fix issue with non-actor sprites not being deleted at size 0
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git-svn-id: https://svn.eduke32.com/eduke32@6526 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 01:49:00 +00:00
terminx
7acf811eae
Re-comment out part of COMBINE_STRIPS in polymost.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6525 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:23 +00:00
terminx
845abb435a
Drop VSPMAX back to 2048 from 4096
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git-svn-id: https://svn.eduke32.com/eduke32@6524 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:18 +00:00
hendricks266
90045e4ce3
Revert r6496
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git-svn-id: https://svn.eduke32.com/eduke32@6523 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 02:57:23 +00:00
hendricks266
5de5dc9fcd
Menus: Change "Size:" entries in HUD Setup to "Scale:" and indent them.
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git-svn-id: https://svn.eduke32.com/eduke32@6522 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:57 +00:00
hendricks266
12c4d033f1
Polymost: Set r_parallaxskypanning to 1 by default.
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This enables sky panning, which allows the effect of CLOUDYSKIES to work properly.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6521 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:54 +00:00
hendricks266
ad83ca0188
Polymost: Display paper-skies correctly when looking up or down.
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Show a solid color for skies taller than 256 px, otherwise repeat.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6520 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:51 +00:00
hendricks266
5fbe1b89be
New def token for "multipsky": "yscale".
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multipsky <tile> { yscale <yscale> }
Default value is 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6519 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:48 +00:00
hendricks266
6164e3dae8
Revise view background / border drawing code.
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New event "EVENT_UPDATESCREENAREA"
Use this event to change the size of the game view, similar to when you press + or -.
New event "EVENT_DISPLAYBORDER"
Set RETURN to change the background tile of the game view, set -1 to disable the background and border.
New userdef structures "screenarea_x1", "screenarea_y1", "screenarea_x2", "screenarea_y2"
Use these structures to change the boundaries of the view in EVENT_UPDATESCREENAREA.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6518 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:44 +00:00
hendricks266
1c107bd877
CON: Add EVENT_RECOGSOUND.
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Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:40 +00:00
hendricks266
102a720402
CON: Add EVENT_OPENMENUSOUND.
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Set RETURN to the sound played when the menu is opened. -1 to cancel.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6516 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:37 +00:00
hendricks266
66162032a0
Add r_usenewshading 4.
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Uses a constant determined from the shade tables.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6515 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:33 +00:00
hendricks266
5adb8364b6
Calculate the perceptual (i.e. "real") max shade in the given tables.
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git-svn-id: https://svn.eduke32.com/eduke32@6514 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:30 +00:00
hendricks266
23b1b650bb
Clean up E_PostLoadPalette.
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git-svn-id: https://svn.eduke32.com/eduke32@6513 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:27 +00:00
hendricks266
c9981e76af
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
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EVENT_DISPLAYROOMSEND: Triggered right after the game world is rendered and before any sprite above the screen.
EVENT_DISPLAYEND: Triggered after the game draws everything above the screen, including menus. A counterpart to EVENT_DISPLAYSTART.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6512 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:23 +00:00
hendricks266
50f7f6cda4
Pause the game when playing IVF files with startcutscene.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6511 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:20 +00:00
hendricks266
a72295f7f1
Fix flickering in IVF files.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6510 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:17 +00:00
hendricks266
74908b1def
CON: Add screenpal command.
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screenpal <r> <g> <b> <a>
Similar to palfrom, but works on screen events. Values range from 0 to 255.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6509 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:14 +00:00
hendricks266
f6678b336a
CON: Add command "startscreen" and corresponding EVENT_SCREEN.
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Use startscreen to take control away from the game and display content with rotatesprite.
RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6508 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:11 +00:00
hendricks266
dbd8b72d10
CON: Add EVENT_SKIPCUTSCENE.
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Used with startcutscene. RETURN is set to 1 when any key is pressed, and is used to control when a cutscene ends.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6507 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:07 +00:00
hendricks266
1377afe414
CON: Add EVENT_PRECUTSCENE.
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Used with startcutscene. RETURN sets the frame of an ANM before it is rendered.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6506 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:04 +00:00
hendricks266
a89ad84f4d
CON: Run EVENT_CUTSCENE during IVFs as well.
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Changing the frame of an IVF file is unsupported, so its only purpose is to play sounds.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6505 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:01 +00:00
hendricks266
38df0b7e82
CON: Add "actorsound" command.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6504 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:58 +00:00
hendricks266
bad61e3934
Replace arbitrary MAXGAMEEVENTS macro with the properly generated MAXEVENTS.
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git-svn-id: https://svn.eduke32.com/eduke32@6503 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:54 +00:00
terminx
67e3166fb3
Add palette emulation menu options to control r_usetileshades and r_pr_artmapping
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git-svn-id: https://svn.eduke32.com/eduke32@6502 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:43 +00:00
terminx
5df760b347
Small change to G_FPSLimit()
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git-svn-id: https://svn.eduke32.com/eduke32@6501 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:38 +00:00
terminx
63d3f70258
Minor hard-coded Duke sprite cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6500 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:33 +00:00
terminx
15b223840b
Useless removal of a couple of redundant blocks of code
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git-svn-id: https://svn.eduke32.com/eduke32@6499 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:28 +00:00
terminx
fe9c6d25f4
Move autoexec.cfg execution to directly after settings.cfg execution
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git-svn-id: https://svn.eduke32.com/eduke32@6498 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:23 +00:00
hendricks266
9d0e76b2e3
Fox's projection patch 2.0
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git-svn-id: https://svn.eduke32.com/eduke32@6496 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-06 05:56:48 +00:00
hendricks266
7033d83d26
Fox's maskwall fix 2.0
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git-svn-id: https://svn.eduke32.com/eduke32@6495 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-02 04:25:59 +00:00
terminx
7fd86d09ad
If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas.
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git-svn-id: https://svn.eduke32.com/eduke32@6494 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:44 +00:00
terminx
7bdd0e1361
Crash fix
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git-svn-id: https://svn.eduke32.com/eduke32@6493 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:39 +00:00
terminx
c52e003e2a
Fix issue with arrays, saved map states, and savegames
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git-svn-id: https://svn.eduke32.com/eduke32@6492 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:25 +00:00
hendricks266
366d823894
Revert r6490.
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git-svn-id: https://svn.eduke32.com/eduke32@6491 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 00:35:23 +00:00
hendricks266
e12b63c3bd
A potential fix for the disappearing maskwall problem.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6490 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:31 +00:00
hendricks266
e979aa1ff4
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
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git-svn-id: https://svn.eduke32.com/eduke32@6489 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:28 +00:00
terminx
d33107808e
Fix crash with "setrendermode 4" in builds with Polymer disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6488 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:53 +00:00
terminx
3b9587cfa2
Fix issue with savemapstate/loadmapstate and gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6487 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:47 +00:00
hendricks266
c746b486b7
Polymost: New projection hack algorithm: Keep zoom equivalent to Classic when looking straight ahead.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6486 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:37 +00:00
hendricks266
d6682d58d3
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
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Fixes printing of incorrect keywords, reported by Trooper Dan.
git-svn-id: https://svn.eduke32.com/eduke32@6485 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:34 +00:00
hendricks266
b3455b7b4d
Amend r6460 to move vm_keywords[] back to gamedef.cpp and factor the ID to keyword mapping into VM_GetKeywordForID().
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git-svn-id: https://svn.eduke32.com/eduke32@6484 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:30 +00:00
hendricks266
aea57fde17
Fix infinite loop when requesting to open an invalid map from the command line.
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git-svn-id: https://svn.eduke32.com/eduke32@6483 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:26 +00:00
hendricks266
ddd94d7b92
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
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While the fragbar is indeed too cumbersome for use with more than 8 players, and a "show current score overlay" button is a better and more modern solution, this flag should connote whether a mode is *eligible* for it, not whether it is used at all.
TODO: Add a cvar for toggling the fragbar and turn it off by default.
git-svn-id: https://svn.eduke32.com/eduke32@6482 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:21 +00:00
hendricks266
6aaddf3fa2
Enumify the definition of g_gametypeFlags.
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git-svn-id: https://svn.eduke32.com/eduke32@6481 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:18 +00:00
hendricks266
04d1f0eb29
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
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Reported by RunningDuke.
git-svn-id: https://svn.eduke32.com/eduke32@6480 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:15 +00:00
hendricks266
17c4d27298
if (A ? 1 : B) --> if (A || B)
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git-svn-id: https://svn.eduke32.com/eduke32@6479 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:12 +00:00
hendricks266
2c7840d928
Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number.
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This fixes Mission 2 of Platoon Leader, as reported by RunningDuke.
git-svn-id: https://svn.eduke32.com/eduke32@6478 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:09 +00:00
hendricks266
486791b3ee
Add the Platoon Leader expansion for WWII GI to the GRP list.
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git-svn-id: https://svn.eduke32.com/eduke32@6477 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:06 +00:00
hendricks266
1a256f2509
Duke: Scan for *.dat in addition to .grp, .zip, .ssi, etc.
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git-svn-id: https://svn.eduke32.com/eduke32@6476 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:03 +00:00
hendricks266
64d76db260
Add support for MTM modules.
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git-svn-id: https://svn.eduke32.com/eduke32@6475 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:09:59 +00:00
hendricks266
a14d427359
libxmp-lite: Import mtm_load.c
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git-svn-id: https://svn.eduke32.com/eduke32@6474 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:09:55 +00:00
hendricks266
95d93f770e
Eliminate the force-disabling of glprojectionhacks during showview.
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Please notify me if this change negatively affects your code.
git-svn-id: https://svn.eduke32.com/eduke32@6473 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:17 +00:00
hendricks266
dfb98028f1
compat.h: Use C++17, C++11, or C11 static_assert if available.
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git-svn-id: https://svn.eduke32.com/eduke32@6472 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:14 +00:00
hendricks266
4966b0922d
compat.h: Only use C++ attribute versions of fallthrough if C++11 or greater.
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git-svn-id: https://svn.eduke32.com/eduke32@6471 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:11 +00:00
hendricks266
3ac0a936c8
build.h: Error out if Visual Studio is older than 2013.
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We keep getting support requests about this. See previous commit.
git-svn-id: https://svn.eduke32.com/eduke32@6470 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:08 +00:00
hendricks266
8ff6d59688
compat.h: Add EDUKE32_MSVC_CXX_PREREQ().
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It is necessary for testing C++11 functionality because Visual Studio never defines __cplusplus to be 201112L.
git-svn-id: https://svn.eduke32.com/eduke32@6469 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:05 +00:00
hendricks266
7c2f233450
compat.h: Add detection of C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6468 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:01 +00:00
hendricks266
32d3ca1591
Some more standalone stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@6467 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:58 +00:00
hendricks266
60fcb6527c
Menus: If you open the Help menu with the F1 key, make Help the selected item on the main menu, if applicable.
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git-svn-id: https://svn.eduke32.com/eduke32@6466 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:55 +00:00
hendricks266
ae81b6dce7
Menus: Factor out code into Menu_AboutToStartDisplaying and Menu_ChangingTo.
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git-svn-id: https://svn.eduke32.com/eduke32@6465 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:52 +00:00
hendricks266
e971005153
Menus: Use SMALLFNTCURSOR for a text caret in the absence of a SPINNINGNUKEICON tile.
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git-svn-id: https://svn.eduke32.com/eduke32@6464 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:48 +00:00
hendricks266
0ed359244e
Menus: Factor out SPINNINGNUKEICON drawing
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git-svn-id: https://svn.eduke32.com/eduke32@6463 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:45 +00:00
hendricks266
7e914f838a
Avoid an unused variable warning with EDUKE32_STANDALONE.
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git-svn-id: https://svn.eduke32.com/eduke32@6462 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:40 +00:00
terminx
ff8d608caf
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
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git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
terminx
938d444b35
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
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git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
5967749a10
Menus: Don't play EXITMENUSOUND when trying to close a root menu outside of an active game.
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git-svn-id: https://svn.eduke32.com/eduke32@6459 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:35 +00:00
hendricks266
788ba4f373
Amend r6452.
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git-svn-id: https://svn.eduke32.com/eduke32@6458 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:32 +00:00
hendricks266
029340b3a5
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
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Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
hendricks266
ee94494e3a
Fix display of the fragbar in widescreen.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6456 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:34 +00:00
hendricks266
b776c689bb
Fix the fragbar not respecting GAMETYPE_FRAGBAR.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6455 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:31 +00:00
hendricks266
11ce89d294
Fix randomseed in multiplayer.
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Merged from private network branch.
Patch by [IFOC]75, prepared by Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
hendricks266
fc0eabebb6
Add player[].connected.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
hendricks266
385a3f9182
Address an oversight in r6212.
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git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:21 +00:00
hendricks266
5f79c71aa0
Address a typo in r6435 affecting SDL 1.2 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@6449 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:35 +00:00
hendricks266
36eb156d7d
macOS: Fix crash in startup window when no game data is found.
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git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:32 +00:00
hendricks266
c07e705c48
Update fallthrough__ definitions.
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git-svn-id: https://svn.eduke32.com/eduke32@6447 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:29 +00:00
hendricks266
01c073f18a
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6446 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:26 +00:00
hendricks266
b713b8489d
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
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git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
terminx
f203ca78a2
Amend r6439
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git-svn-id: https://svn.eduke32.com/eduke32@6444 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-21 04:32:14 +00:00
terminx
ab79264047
Make setinput work better in EVENT_PROCESSINPUT
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git-svn-id: https://svn.eduke32.com/eduke32@6443 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:51 +00:00
terminx
bdf81027ec
NETCODE_DISABLE implementation tweaks. I think this is better.
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git-svn-id: https://svn.eduke32.com/eduke32@6442 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:45 +00:00
terminx
389c71e185
uint64_t based FPS limiter
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git-svn-id: https://svn.eduke32.com/eduke32@6441 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:39 +00:00
terminx
60d06d8757
useless change
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git-svn-id: https://svn.eduke32.com/eduke32@6440 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:33 +00:00
terminx
ac3faa5fd4
Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
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git-svn-id: https://svn.eduke32.com/eduke32@6439 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:27 +00:00
terminx
29fc836bb1
Switch palookup memory allocation to Xalligned_alloc and fix what looks like a botched preprocessor condition
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git-svn-id: https://svn.eduke32.com/eduke32@6438 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:19 +00:00
terminx
c7d2f0b869
Add a few 2560 x XXXX modes to the default video modes added to the various lists
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git-svn-id: https://svn.eduke32.com/eduke32@6437 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:53 +00:00
terminx
0958b57047
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
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git-svn-id: https://svn.eduke32.com/eduke32@6436 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:48 +00:00
terminx
5cde84e58a
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
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git-svn-id: https://svn.eduke32.com/eduke32@6435 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:41 +00:00
terminx
6889b64da8
Tweak Polymost z-fighting avoidance code
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git-svn-id: https://svn.eduke32.com/eduke32@6434 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:35 +00:00
terminx
332b037c39
Expose "show2dsector" to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6433 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:29 +00:00
terminx
98cd4a5c6c
Use tokenmap_t struct to define all CON keywords
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git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
af679d2ca8
CON: Call I_ClearAllInput before Anim_Play when executing startcutscene.
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git-svn-id: https://svn.eduke32.com/eduke32@6428 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:05 +00:00
hendricks266
df70cbbbeb
CON: Add "stopallmusic" command.
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git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
c750f8262a
Partial build fix for Lunatic.
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git-svn-id: https://svn.eduke32.com/eduke32@6426 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:59 +00:00
hendricks266
534747be90
Disable compiling some functions in miniz that we don't use, and that cause portability issues.
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git-svn-id: https://svn.eduke32.com/eduke32@6421 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:47 +00:00
hendricks266
8f0848d901
Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances.
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git-svn-id: https://svn.eduke32.com/eduke32@6420 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:44 +00:00
hendricks266
599a18fe0b
KenBuild: Fix OSD_SetParameters signature.
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git-svn-id: https://svn.eduke32.com/eduke32@6417 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:36 +00:00
hendricks266
092631ca0d
KenBuild, SW: Fix screencapture signature.
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git-svn-id: https://svn.eduke32.com/eduke32@6416 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:32 +00:00
terminx
72f7a6983a
Remove user map menu from EDUKE32_SIMPLE_MENU builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6415 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-04 23:06:37 +00:00
hendricks266
cbb18f5c70
CON: Add starttrackslot <volume> <level>
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Clobbering ud.volume_number is a hack no one should need to use any more.
Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.
git-svn-id: https://svn.eduke32.com/eduke32@6414 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:59 +00:00
hendricks266
bc1ed207d6
CON parser: Merge some cases for code size savings.
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git-svn-id: https://svn.eduke32.com/eduke32@6413 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:55 +00:00
hendricks266
c3fcd92db3
Menus: Fix RangeInt32.
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git-svn-id: https://svn.eduke32.com/eduke32@6412 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:52 +00:00
terminx
a1d17f3a49
Continuation of r6409
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git-svn-id: https://svn.eduke32.com/eduke32@6411 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 03:14:51 +00:00
hendricks266
2a75137f79
Fix two warnings. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6410 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:53:16 +00:00
terminx
fe05c5dcc1
Unimportant menu changes to kick off synthesis
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git-svn-id: https://svn.eduke32.com/eduke32@6409 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:34:54 +00:00
hendricks266
bb13b0db85
CON: Fix checkavailweapon command.
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git-svn-id: https://svn.eduke32.com/eduke32@6408 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 21:23:51 +00:00
hendricks266
fe10e46778
Fix a fallthrough annotation. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6407 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 05:42:01 +00:00
hendricks266
3e8c80a3d3
Fix a warning. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6406 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 04:27:44 +00:00
hendricks266
8c5fe26b14
CON: Fix playervar quick structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6404 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:40:00 +00:00
hendricks266
d414d15b52
Menus: Disable compilation of all code pertaining to MenuRangeDouble_t, since we're not using any.
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git-svn-id: https://svn.eduke32.com/eduke32@6403 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:57 +00:00
hendricks266
88d5da2859
Menus: Clean up MenuRanges.
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git-svn-id: https://svn.eduke32.com/eduke32@6402 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:53 +00:00
hendricks266
33c138fdf9
Tweak UNREFERENCED_CONST_PARAMETER
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git-svn-id: https://svn.eduke32.com/eduke32@6401 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:50 +00:00
hendricks266
0f54975751
Yet another round of trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6400 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:46 +00:00
terminx
d89909997c
Fix issue with screenshots
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git-svn-id: https://svn.eduke32.com/eduke32@6399 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 09:48:43 +00:00
terminx
7c7f550100
Useless change to force a synthesis build
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git-svn-id: https://svn.eduke32.com/eduke32@6398 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 20:24:54 +00:00
hendricks266
e2c1e6b12c
In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.
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Fixes strange issues with lighting on models.
git-svn-id: https://svn.eduke32.com/eduke32@6396 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 11:29:16 +00:00
hendricks266
d1de78d8bc
Don't drink and copypaste, kids.
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Unfucks r6379.
git-svn-id: https://svn.eduke32.com/eduke32@6395 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 11:29:12 +00:00
hendricks266
32ed49e5c5
Slightly change readarrayfromfile so that attempting to read arrays of a size that does not evenly divide into the requested type rounds up instead of down and zero-pads the difference.
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This should help hackish persuits such as reading map files through this command.
git-svn-id: https://svn.eduke32.com/eduke32@6394 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:38 +00:00
hendricks266
201ee80f87
Fix readarrayfromfile with bitmaps and uint32s. Also improve it.
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git-svn-id: https://svn.eduke32.com/eduke32@6393 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:35 +00:00
hendricks266
6e7daf6d1b
Introduce GAMEARRAY_SIZE_MASK.
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git-svn-id: https://svn.eduke32.com/eduke32@6392 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:31 +00:00
hendricks266
b01b25bc93
Revise part of r6385 for clarity.
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git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:28 +00:00
hendricks266
9eaf935757
Connect minitext_ to MF_Minifont.
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git-svn-id: https://svn.eduke32.com/eduke32@6390 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:24 +00:00
terminx
652a56e3d3
Derp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6389 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 20:05:48 +00:00
terminx
eeaf1f1d54
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6387 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:08:52 +00:00
terminx
494f09f80c
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:02:13 +00:00
terminx
769b1255f6
I think this fixes readarrayfromfile and writearraytofile
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git-svn-id: https://svn.eduke32.com/eduke32@6385 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:37 +00:00
terminx
d9c43bb560
Fix issue with r6374
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git-svn-id: https://svn.eduke32.com/eduke32@6384 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:32 +00:00
terminx
1fd79171d8
Fix console background when using oversized font characters
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git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f
CON-solidation
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Sorry for the shitty pun
git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
fa02c6433b
Switch allocation of sprite/wall/sector to individual aligned allocations instead of the weird thing I was doing with multiple pointers to different parts of a single large block
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git-svn-id: https://svn.eduke32.com/eduke32@6381 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:15 +00:00
terminx
9b9b6baecd
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
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git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
e229fc607c
mdsprite: Augment or revert portions of r4639.
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Substantial work done in md3postload_common, md3postload_polymer_check, and md3postload_polymer.
git-svn-id: https://svn.eduke32.com/eduke32@6379 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:33 +00:00
hendricks266
a782247eac
inthi_rintf
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git-svn-id: https://svn.eduke32.com/eduke32@6378 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:30 +00:00
hendricks266
715d2ec25a
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
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git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
hendricks266
5c77a6a13c
compat.h: Update ssize_t under MSVC.
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git-svn-id: https://svn.eduke32.com/eduke32@6375 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:20 +00:00
hendricks266
d5f8c7a028
compat.h: Update u/native_t by introducing reg_t from LZ4.
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git-svn-id: https://svn.eduke32.com/eduke32@6374 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:18 +00:00
hendricks266
366ccd7900
Add a fallthrough__ entry for VS.
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git-svn-id: https://svn.eduke32.com/eduke32@6373 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:13 +00:00
terminx
ef8bd42b49
Another attempt at fixing the problems caused by my recent changes to gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0
derp
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git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8
Fix gcc 7.1.0 warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71
Maybe, possibly, unfuck gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59
Improve C_AddDefaultDefinitions()
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git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c
Remove extraneous "updated cfgname.cfg" message
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git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00
terminx
fd19569099
Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.
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git-svn-id: https://svn.eduke32.com/eduke32@6365 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:00 +00:00
terminx
bf18114d31
Fix compiler warning
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git-svn-id: https://svn.eduke32.com/eduke32@6363 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:52:36 +00:00
hendricks266
494c778feb
Fix some int/int32_t mismatches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
hendricks266
f01c9205e9
Fix USE_OPENGL=0 build.
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git-svn-id: https://svn.eduke32.com/eduke32@6361 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:17 +00:00
hendricks266
1b1fd9e0eb
CON: ifspawnedby and ifwasweapon are really the same command. Merge the code to execute them.
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git-svn-id: https://svn.eduke32.com/eduke32@6360 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:12 +00:00
terminx
d703ac2c62
Fix issue with changing settings in the startup window
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git-svn-id: https://svn.eduke32.com/eduke32@6359 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:37 +00:00
terminx
f4e1012081
"qputs" alias for "redefinequote"
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git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
3141084a65
More array work: support for reading and writing the new array types from disk. Not tested.
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git-svn-id: https://svn.eduke32.com/eduke32@6357 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:03:01 +00:00
terminx
01d92aeed2
Syntax changes for gamevar and gamearray declarations:
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Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.
Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.
This is all still pretty experimental.
git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
1c4c1e9b55
Polymer: Address an oversight in r4600.
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git-svn-id: https://svn.eduke32.com/eduke32@6355 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:10 +00:00
hendricks266
b702ebb085
Menus: Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.
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git-svn-id: https://svn.eduke32.com/eduke32@6354 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:07 +00:00
hendricks266
37b2a751b9
compat.h: Add preliminary FALLTHROUGH macro to support
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git-svn-id: https://svn.eduke32.com/eduke32@6353 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:04 +00:00
hendricks266
4252a60af9
Add an error directive to C++ standards versions < 2011.
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git-svn-id: https://svn.eduke32.com/eduke32@6352 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:01 +00:00
hendricks266
bbff77b20e
Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.
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git-svn-id: https://svn.eduke32.com/eduke32@6351 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:57 +00:00
hendricks266
ebe2e67439
Fix a bug with undefinegamefunc breaking the key configuration menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6350 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:54 +00:00
hendricks266
c980410ecc
Remove special limitations on CON customization access to the DNCGS cheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
f164fde06b
What a hilarious typo
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git-svn-id: https://svn.eduke32.com/eduke32@6348 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 22:01:59 +00:00
terminx
3706ac1b43
Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
4c981137be
Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.
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git-svn-id: https://svn.eduke32.com/eduke32@6346 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:01 +00:00
terminx
8be8ae8743
Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.
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git-svn-id: https://svn.eduke32.com/eduke32@6345 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:55 +00:00
terminx
8d7f23a842
Reduce MAXSPRITESONSCREEN from 4096 to 2048. Email me if you have a map so poorly designed that this actually breaks something!
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git-svn-id: https://svn.eduke32.com/eduke32@6344 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:49 +00:00
terminx
da0cc1b9bd
Some work on CON arrays. Hopefully nothing is broken!
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git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
19c58edb40
Add support for bitmap gamearrays and expose gotpic to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6342 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:36 +00:00
terminx
1e647ca499
Change wordy error message I didn't like
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git-svn-id: https://svn.eduke32.com/eduke32@6341 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:29 +00:00
terminx
8d2fe8ec1d
Fix old Build engine bug: setgotpic() not called from parascan()
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git-svn-id: https://svn.eduke32.com/eduke32@6340 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:21 +00:00
terminx
c23b1fe076
Read setup again after compiling scripts
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git-svn-id: https://svn.eduke32.com/eduke32@6339 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:51 +00:00
terminx
b3b40c9581
Allow writing to 8 and 16-bit CON arrays
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git-svn-id: https://svn.eduke32.com/eduke32@6338 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:43 +00:00
terminx
cabb918c64
Fix out of bounds write caused by memset call missed when tilesiz was changed from vec2_t to vec2s_t
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git-svn-id: https://svn.eduke32.com/eduke32@6337 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 01:48:01 +00:00