CON: Remove GAMEFUNC_* hardcoded labels.

git-svn-id: https://svn.eduke32.com/eduke32@6666 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2018-02-16 08:33:36 +00:00
parent aa4c8f75f5
commit 0c9b00e277

View file

@ -6252,6 +6252,7 @@ static void C_AddDefaultDefinitions(void)
for (int i=0; i<MAXEVENTS; i++)
C_AddDefinition(EventNames[i], i, LABEL_DEFINE);
#if 0
for (int i=0; i<NUMGAMEFUNCTIONS; i++)
{
int32_t j;
@ -6268,6 +6269,7 @@ static void C_AddDefaultDefinitions(void)
C_AddDefinition(tempbuf, i, LABEL_DEFINE);
}
#endif
tokenmap_t predefined[] = {
{ "STAT_DEFAULT", STAT_DEFAULT },