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CON: Remove GAMEFUNC_* hardcoded labels.
git-svn-id: https://svn.eduke32.com/eduke32@6666 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -6252,6 +6252,7 @@ static void C_AddDefaultDefinitions(void)
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for (int i=0; i<MAXEVENTS; i++)
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C_AddDefinition(EventNames[i], i, LABEL_DEFINE);
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#if 0
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for (int i=0; i<NUMGAMEFUNCTIONS; i++)
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{
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int32_t j;
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@ -6268,6 +6269,7 @@ static void C_AddDefaultDefinitions(void)
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C_AddDefinition(tempbuf, i, LABEL_DEFINE);
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}
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#endif
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tokenmap_t predefined[] = {
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{ "STAT_DEFAULT", STAT_DEFAULT },
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