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Menus: Don't allow loading previous version saves.
git-svn-id: https://svn.eduke32.com/eduke32@6701 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 1 deletions
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@ -2221,6 +2221,8 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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(int32_t)(8*sizeof(intptr_t)));
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mgametext(origin.x + ((31+16)<<16), origin.y + (114<<16), tempbuf);
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#endif
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break;
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}
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if (savehead.numplayers > 1)
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@ -2280,6 +2282,8 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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(int32_t)(8*sizeof(intptr_t)));
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mgametext(origin.x + ((31+16)<<16), origin.y + (114<<16), tempbuf);
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#endif
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break;
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}
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}
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}
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@ -3840,7 +3844,7 @@ static void Menu_AboutToStartDisplaying(Menu_t * m)
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Menu_ReadSaveGameHeaders();
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for (size_t i = 0; i < g_nummenusaves; ++i)
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MenuEntry_LookDisabledOnCondition(&ME_LOAD[i], g_menusaves[i].isOldVer);
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MenuEntry_DisableOnCondition(&ME_LOAD[i], g_menusaves[i].isOldVer);
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if (g_quickload && g_quickload->isValid())
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{
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