raze-gles/source
hendricks266 bcb41aac3e New player structures "frags" and "deaths"
player[<killer>].frags <victim>

Equals how many times player <killer> killed <victim>. Note that the sum of these values will not equal the total kills or deaths for a player since another player may disconnect, so use "frag" or "deaths" instead.

player[<id>].deaths

Equals the total number of times the player died in the round, not including suicides.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6563 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:19 +00:00
..
audiolib Add support for MTM modules. 2017-10-15 23:09:59 +00:00
build Fix tints with negative shades in r_usenewshading 4. 2017-12-12 05:14:12 +00:00
duke3d New player structures "frags" and "deaths" 2017-12-12 05:14:19 +00:00
enet The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add support for MTM modules. 2017-10-15 23:09:59 +00:00
lpeg LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
mact tabs -> spaces 2017-12-02 12:42:31 +00:00
sw KenBuild, SW: Fix screencapture signature. 2017-08-06 13:44:32 +00:00
tools/src Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00