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Fix typos in r6244.
git-svn-id: https://svn.eduke32.com/eduke32@6604 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 3 deletions
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@ -1213,9 +1213,9 @@ ACTOR_STATIC void G_MovePlayers(void)
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// NOTE: Compare with G_MoveTransports().
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pPlayer->on_warping_sector = 1;
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if (((sectorLotag == ST_1_ABOVE_WATER) ?
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if ((sectorLotag == ST_1_ABOVE_WATER ?
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P_Submerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector) :
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P_Emerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector) == 1))
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P_Emerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector)) == 1)
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P_FinishWaterChange(spriteNum, pPlayer, sectorLotag, -1, otherSector);
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}
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#endif
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@ -1555,7 +1555,7 @@ ACTOR_STATIC void G_MoveFallers(void)
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if ((sector[sectNum].floorz-pSprite->z) < ZOFFSET2)
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{
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for (bssize_t x=0; x<1+(krand()&7); ++x)
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for (size_t x = 0, x_end = 1+(krand()&7); x < x_end; ++x)
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RANDOMSCRAP(pSprite, spriteNum);
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DELETE_SPRITE_AND_CONTINUE(spriteNum);
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}
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