Fix typos in r6244.

git-svn-id: https://svn.eduke32.com/eduke32@6604 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2018-01-28 04:30:50 +00:00
parent 4978a8f167
commit a2f5891064

View file

@ -1213,9 +1213,9 @@ ACTOR_STATIC void G_MovePlayers(void)
// NOTE: Compare with G_MoveTransports().
pPlayer->on_warping_sector = 1;
if (((sectorLotag == ST_1_ABOVE_WATER) ?
if ((sectorLotag == ST_1_ABOVE_WATER ?
P_Submerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector) :
P_Emerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector) == 1))
P_Emerge(spriteNum, P_GetP(pSprite), pPlayer, playerSectnum, otherSector)) == 1)
P_FinishWaterChange(spriteNum, pPlayer, sectorLotag, -1, otherSector);
}
#endif
@ -1555,7 +1555,7 @@ ACTOR_STATIC void G_MoveFallers(void)
if ((sector[sectNum].floorz-pSprite->z) < ZOFFSET2)
{
for (bssize_t x=0; x<1+(krand()&7); ++x)
for (size_t x = 0, x_end = 1+(krand()&7); x < x_end; ++x)
RANDOMSCRAP(pSprite, spriteNum);
DELETE_SPRITE_AND_CONTINUE(spriteNum);
}