Fix line spacing tab issue in rev 6570.

git-svn-id: https://svn.eduke32.com/eduke32@6571 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
pogokeen 2017-12-19 00:03:12 +00:00
parent 741305e976
commit 9c695d6bc4
5 changed files with 5 additions and 5 deletions

View file

@ -679,7 +679,7 @@ static int32_t defsparser(scriptfile *script)
int32_t headerval = E_ReadArtFileHeader(fil, fn, &local);
if (headerval != 0)
{
kclose(fil);
kclose(fil);
break;
}

View file

@ -9135,7 +9135,7 @@ int32_t loadboard(const char *filename, char flags, vec3_t *dapos, int16_t *daan
if (kread(fil, &mapversion, 4) != 4)
{
kclose(fil);
kclose(fil);
return -2;
}

View file

@ -74,7 +74,7 @@ static int32_t read_whole_file(const char *fn, char **retbufptr)
flen = kfilelength(fid);
if (flen == 0)
{
kclose(fid);
kclose(fid);
return 5;
}

View file

@ -441,7 +441,7 @@ static int32_t E_ReadArtFileOfID(int32_t tilefilei)
int const headerval = E_ReadArtFileHeader(fil, fn, &local);
if (headerval != 0)
{
kclose(fil);
kclose(fil);
return headerval;
}

View file

@ -167,7 +167,7 @@ static void ReadSaveGameHeaders_CACHE1D(CACHE1D_FIND_REC *f)
msv.isOldVer = 1;
else
{
kclose(fil);
kclose(fil);
continue;
}
// else h.savename is all zeros (fatal failure, like wrong header