Address an oversight in r6212.

git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-09-27 02:30:21 +00:00
parent 2506936b41
commit 385a3f9182

View file

@ -1217,7 +1217,7 @@ void G_DisplayRest(int32_t smoothratio)
(myps->player_par/REALGAMETICSPERSEC)%60,
((myps->player_par%REALGAMETICSPERSEC)*33)/10
);
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(21<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(21<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
if (ud.player_skill > 3 || ((g_netServer || ud.multimode > 1) && !GTFLAGS(GAMETYPE_PLAYERSFRIENDLY)))
Bsprintf(tempbuf, "K:^15%d", (ud.multimode>1 &&!GTFLAGS(GAMETYPE_PLAYERSFRIENDLY)) ?
@ -1233,12 +1233,12 @@ void G_DisplayRest(int32_t smoothratio)
myps->max_actors_killed>myps->actors_killed ?
myps->max_actors_killed : myps->actors_killed);
}
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(14<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(14<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
if (myps->secret_rooms == myps->max_secret_rooms)
Bsprintf(tempbuf, "S:%d/%d", myps->secret_rooms, myps->max_secret_rooms);
else Bsprintf(tempbuf, "S:^15%d/%d", myps->secret_rooms, myps->max_secret_rooms);
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(7<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(7<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
}
if (g_player[myconnectindex].gotvote == 0 && voting != -1 && voting != myconnectindex)