mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Fix Polymer issues introduced with change to Q16.16 view angles
git-svn-id: https://svn.eduke32.com/eduke32@6760 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
ef853e8b92
commit
491783d81e
1 changed files with 11 additions and 11 deletions
|
@ -1214,7 +1214,7 @@ void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t d
|
|||
|
||||
polymer_emptybuckets();
|
||||
|
||||
viewangle = fix16_to_int(daang);
|
||||
viewangle = daang;
|
||||
enddrawing();
|
||||
return;
|
||||
}
|
||||
|
@ -1225,7 +1225,7 @@ void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t d
|
|||
curmodelviewmatrix = rootmodelviewmatrix;
|
||||
|
||||
// build globals used by rotatesprite
|
||||
viewangle = fix16_to_int(daang);
|
||||
viewangle = daang;
|
||||
set_globalang(daang);
|
||||
|
||||
// polymost globals used by polymost_dorotatesprite
|
||||
|
@ -2050,7 +2050,7 @@ static void polymer_displayrooms(const int16_t dacursectnum)
|
|||
//glEnable(GL_CLIP_PLANE0);
|
||||
|
||||
if (mirrorlist[i].wallnum >= 0)
|
||||
preparemirror(globalposx, globalposy, globalang,
|
||||
preparemirror(globalposx, globalposy, qglobalang,
|
||||
mirrorlist[i].wallnum, &gx, &gy, &viewangle);
|
||||
|
||||
gx = globalposx;
|
||||
|
@ -2341,7 +2341,7 @@ static void polymer_drawplane(_prplane* plane)
|
|||
GLuint planevbo;
|
||||
GLintptr geomfbooffset;
|
||||
|
||||
if (plane->mapvbo_vertoffset != (uint32_t)-1)
|
||||
if (plane->mapvbo_vertoffset != (uint32_t)-1)
|
||||
{
|
||||
planevbo = prmapvbo;
|
||||
geomfbooffset = plane->mapvbo_vertoffset * sizeof(_prvert);
|
||||
|
@ -2441,7 +2441,7 @@ static inline void polymer_inb4mirror(_prvert* buffer, GLfloat* plane)
|
|||
static void polymer_animatesprites(void)
|
||||
{
|
||||
if (asi.animatesprites)
|
||||
asi.animatesprites(globalposx, globalposy, viewangle, asi.smoothratio);
|
||||
asi.animatesprites(globalposx, globalposy, fix16_to_int(viewangle), asi.smoothratio);
|
||||
}
|
||||
|
||||
static void polymer_freeboard(void)
|
||||
|
@ -3966,7 +3966,7 @@ void polymer_updatesprite(int32_t snum)
|
|||
{
|
||||
// do surgery on the face tspr to make it look like a wall sprite
|
||||
tspr->cstat |= 16;
|
||||
tspr->ang = (viewangle + 1024) & 2047;
|
||||
tspr->ang = (fix16_to_int(viewangle) + 1024) & 2047;
|
||||
}
|
||||
|
||||
if (flipu)
|
||||
|
@ -3979,7 +3979,7 @@ void polymer_updatesprite(int32_t snum)
|
|||
switch (tspr->cstat & SPR_ALIGN_MASK)
|
||||
{
|
||||
case 0:
|
||||
ang = (float)((viewangle) & 2047) * (360.f/2048.f);
|
||||
ang = (float)((fix16_to_int(viewangle)) & 2047) * (360.f/2048.f);
|
||||
|
||||
glTranslatef(spos[0], spos[1], spos[2]);
|
||||
glRotatef(-ang, 0.0f, 1.0f, 0.0f);
|
||||
|
@ -6129,7 +6129,7 @@ static inline void polymer_culllight(int16_t lighti)
|
|||
|
||||
static void polymer_prepareshadows(void)
|
||||
{
|
||||
int16_t oviewangle, oglobalang;
|
||||
fix16_t oviewangle, oglobalang;
|
||||
int32_t i, j, k;
|
||||
int32_t gx, gy, gz;
|
||||
int32_t oldoverridematerial;
|
||||
|
@ -6140,7 +6140,7 @@ static void polymer_prepareshadows(void)
|
|||
gz = globalposz;
|
||||
// build globals used by drawmasks
|
||||
oviewangle = viewangle;
|
||||
oglobalang = globalang;
|
||||
oglobalang = qglobalang;
|
||||
|
||||
i = j = k = 0;
|
||||
|
||||
|
@ -6174,8 +6174,8 @@ static void polymer_prepareshadows(void)
|
|||
set_globalpos(prlights[i].x, prlights[i].y, prlights[i].z);
|
||||
|
||||
// build globals used by rotatesprite
|
||||
viewangle = prlights[i].angle;
|
||||
set_globalang(prlights[i].angle);
|
||||
viewangle = fix16_from_int(prlights[i].angle);
|
||||
set_globalang(fix16_from_int(prlights[i].angle));
|
||||
|
||||
oldoverridematerial = overridematerial;
|
||||
// smooth model shadows
|
||||
|
|
Loading…
Reference in a new issue