mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Fix console background when using oversized font characters
git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b00266b47f
commit
1fd79171d8
1 changed files with 4 additions and 4 deletions
|
@ -144,16 +144,16 @@ void GAME_clearbackground(int32_t numcols, int32_t numrows)
|
|||
# ifdef USE_OPENGL
|
||||
if (getrendermode() >= REND_POLYMOST && qsetmode==200)
|
||||
{
|
||||
const int32_t i8n8 = OSD_SCALE(8*numrows);
|
||||
const int32_t i8n8 = OSD_SCALE(OSDCHAR_HEIGHT*numrows);
|
||||
// bglPushAttrib(GL_FOG_BIT);
|
||||
bglDisable(GL_FOG);
|
||||
|
||||
setpolymost2dview();
|
||||
bglColor4f(0.f, 0.f, 0.f, 0.67f);
|
||||
bglEnable(GL_BLEND);
|
||||
bglRecti(0, 0, xdim, i8n8+8);
|
||||
bglRecti(0, 0, xdim, i8n8+OSDCHAR_HEIGHT);
|
||||
bglColor4f(0.f, 0.f, 0.f, 1.f);
|
||||
bglRecti(0, i8n8+4, xdim, i8n8+8);
|
||||
bglRecti(0, i8n8+4, xdim, i8n8+OSDCHAR_HEIGHT);
|
||||
if (!nofog)
|
||||
bglEnable(GL_FOG);
|
||||
// bglPopAttrib();
|
||||
|
@ -162,7 +162,7 @@ void GAME_clearbackground(int32_t numcols, int32_t numrows)
|
|||
}
|
||||
# endif
|
||||
|
||||
CLEARLINES2D(0, min(ydim, OSD_SCALE(numrows*8+8)), editorcolors[16]);
|
||||
CLEARLINES2D(0, min(ydim, OSD_SCALE(numrows*OSDCHAR_HEIGHT+OSDCHAR_HEIGHT)), editorcolors[16]);
|
||||
}
|
||||
|
||||
#undef OSD_SCALE
|
||||
|
|
Loading…
Reference in a new issue