Polymost: fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1

git-svn-id: https://svn.eduke32.com/eduke32@6664 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
pogokeen 2018-02-16 06:38:54 +00:00
parent 7b2ac67e9d
commit 451bdb4601

View file

@ -2188,6 +2188,8 @@ static void polymost2_drawVBO(GLenum mode,
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
polymost_resetVertexPointers();
}
static void polymost_lockSubBuffer(uint32_t subBufferIndex)