mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
More EDUKE32_STANDALONE guards
git-svn-id: https://svn.eduke32.com/eduke32@6802 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
dac6d70af6
commit
5214bc68dc
1 changed files with 9 additions and 4 deletions
|
@ -2070,16 +2070,12 @@ static int P_DisplayAccess(int accessShade)
|
|||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int32_t fistPos;
|
||||
|
||||
void P_DisplayWeapon(void)
|
||||
{
|
||||
DukePlayer_t *const pPlayer = g_player[screenpeek].ps;
|
||||
const uint8_t *const weaponFrame = &pPlayer->kickback_pic;
|
||||
|
||||
int currentWeapon;
|
||||
int32_t weaponBits = 0;
|
||||
|
||||
#ifdef SPLITSCREEN_MOD_HACKS
|
||||
g_snum = screenpeek;
|
||||
|
@ -2094,6 +2090,9 @@ void P_DisplayWeapon(void)
|
|||
int weaponYOffset = 80 - (pPlayer->weapon_pos * pPlayer->weapon_pos);
|
||||
int weaponShade = sprite[pPlayer->i].shade <= 24 ? sprite[pPlayer->i].shade : 24;
|
||||
|
||||
int32_t weaponBits = 0;
|
||||
UNREFERENCED_PARAMETER(weaponBits);
|
||||
|
||||
if (P_DisplayFist(weaponShade) || P_DisplayKnuckles(weaponShade) || P_DisplayTip(weaponShade) || P_DisplayAccess(weaponShade))
|
||||
goto enddisplayweapon;
|
||||
|
||||
|
@ -2122,6 +2121,7 @@ void P_DisplayWeapon(void)
|
|||
|
||||
if (VM_OnEvent(EVENT_DISPLAYWEAPON, pPlayer->i, screenpeek) == 0)
|
||||
{
|
||||
#ifndef EDUKE32_STANDALONE
|
||||
int const quickKickFrame = 14 - pPlayer->quick_kick;
|
||||
|
||||
if ((quickKickFrame != 14 || pPlayer->last_quick_kick) && ud.drawweapon == 1)
|
||||
|
@ -2144,6 +2144,8 @@ void P_DisplayWeapon(void)
|
|||
|
||||
if (sprite[pPlayer->i].xrepeat < 40)
|
||||
{
|
||||
static int32_t fistPos;
|
||||
|
||||
int const weaponPal = P_GetHudPal(pPlayer);
|
||||
|
||||
if (pPlayer->jetpack_on == 0)
|
||||
|
@ -2162,6 +2164,7 @@ void P_DisplayWeapon(void)
|
|||
weaponShade, weaponBits | 4, weaponPal);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
switch (ud.drawweapon)
|
||||
{
|
||||
|
@ -2177,6 +2180,7 @@ void P_DisplayWeapon(void)
|
|||
if (VM_OnEvent(EVENT_DRAWWEAPON, g_player[screenpeek].ps->i, screenpeek)||(currentWeapon == KNEE_WEAPON && *weaponFrame == 0))
|
||||
goto enddisplayweapon;
|
||||
|
||||
#ifndef EDUKE32_STANDALONE
|
||||
int const doAnim = !(sprite[pPlayer->i].pal == 1 || ud.pause_on || g_player[myconnectindex].ps->gm & MODE_MENU);
|
||||
int const halfLookAng = pPlayer->look_ang >> 1;
|
||||
|
||||
|
@ -2798,6 +2802,7 @@ void P_DisplayWeapon(void)
|
|||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue