Commit graph

3363 commits

Author SHA1 Message Date
Bill Currie
858d95de58 Add a bunch more keys to the X11 clients.
Now, QF does something reasonable for every key on my keyboar for which X
gives us a keycode.
2011-12-19 16:37:48 +09:00
Bill Currie
87390f53b0 Z_Realloc() should zero-fill the expandded part of the mem
Patch from Ozkan Sezer (sezero). Thank you.
2011-12-19 09:45:46 +09:00
Bill Currie
52d9269867 Merge brush model with world model rendering.
With this, non-mtex global fog now works properly :).
2011-12-18 08:09:55 +09:00
Bill Currie
a8e354536a Implement the instance surface allocation/freeing.
Not actually used yet, so it's harmless at this stage.
2011-12-17 19:42:19 +09:00
Bill Currie
87b78e5533 Move the surface chain links out of the surfaces.
The links are now in "instance surfaces". For non-instanced models (world,
doors, plats etc (ie, world and its sub-models)), there will be one
instance surface per model surface. However, for instanced models (ammo
boxes etc), there will be many, dynamically allocated (not yet
implemented). This commit gets the static instance surfaces working.
2011-12-17 19:14:14 +09:00
Bill Currie
9f0bdf7794 Add some comments. 2011-12-17 09:39:57 +09:00
Bill Currie
933120d44f Fake vertex arrays for text and particles.
Getting gl_vaelements_max -1 to work produced a rather nasty surprise :P
2011-12-16 20:09:05 +09:00
Bill Currie
5cd1f6f5cf Fix a GL version check snafu.
Thanks to MH (on inside3d.com) for pointing this out to me.
2011-12-16 09:43:22 +09:00
Bill Currie
e67690a1a9 Restore the missing lightmaps in non-mtex mode.
I forgot to blend in the lightmaps in the fogless non-mtex path.
2011-12-16 09:21:39 +09:00
Bill Currie
b2aa5ce554 Register the textures of other brush models; 2011-12-15 17:09:02 +09:00
Bill Currie
962451e2fe Create a list of texture chains.
This moves the texture chains out of the world model and into a separate
list, allowing other brush models to registter their textures.
2011-12-15 17:09:02 +09:00
Bill Currie
d6a668d517 Split out chain_surface() from visit_node(). 2011-12-15 17:09:02 +09:00
Bill Currie
3eb859a88f Move the entity transform setup into the clients.
This has several benifits:
  o The silly issue with alias model pitches being backwards is kept out
    of the renderer (it's a quakec thing: entites do their pitch
    backwards, but originally, only alias models were rotated. Hipnotic
    did brush entity rotations in the correct direction).
  o Angle to frame vector conversions are done only when the entity's
    angles vector changes, rather than every frame. This avoids a lot of
    unnecessary trig function calls.
  o Once transformed, an entity's frame vectors are always available.
    However, the vectors are left handed rather than right handed (ie,
    forward/left/up instead of forward/right/up): just a matter of
    watching the sign. This avoids even more trig calls (flag models in
    qw).
  o This paves the way for merging brush entity surface rendering with the
    world model surface rendering (the actual goal of this patch).
  o This also paves the way for using quaternions to represent entity
    orientation, as that would be a protocol change.
2011-12-15 17:09:01 +09:00
Bill Currie
f6ebb78140 More GL_Init_Common() cleanup.
Move the call to GL_Common_Init_Cvars() out of the block of check calls.
2011-12-15 17:09:01 +09:00
Bill Currie
51aaee5c3b Put that OpenGL error message to rest.
The error was quite valid: setting GL_TEXTURE_MAX_ANISOTROPY_EXT to 0 is
incorrect. The problem was caused by the call to glTexParameterf being
before the gl_anisotropy cvar was initialized. Thus, move all of the setup
code in GL_Init_Common() to after all the checks and, more importantly,
after the call to GL_Common_Init_Cvars().
2011-12-15 17:09:01 +09:00
Bill Currie
da552e33e7 Remove execinfo checks.
It seems we no longer need it (if we ever really did).
2011-12-13 21:25:41 +09:00
Bill Currie
4b515a961b Back out the fitzquake lerp changes.
That's not the direction I wish to take the renderer.
2011-12-13 17:01:15 +09:00
Bill Currie
b05be59ea0 Fix alias models in non-mtex fog.
It turns out that due to the way we do fullbrights, nothing special needs
to be done to get the fullbright texture blended with the model even when
fog is enabled.
2011-12-12 17:08:22 +09:00
Bill Currie
8e531a58c2 Get global fog working for multi-pass rendering.
For the world textures, anyway. Entity multi-pass rendering still needs to
be verified.
2011-12-12 17:08:22 +09:00
Bill Currie
206199652a Fix a stray CFLAGS.
Should be AM_CFLAGS.
2011-12-10 20:45:33 +09:00
Bill Currie
c3d41326b3 Do key dest changing properly.
key_demo wasn't so well thought out. This seems to be much better (and nq
is known to be working nicely).
2011-12-10 16:14:25 +09:00
Bill Currie
16c8b2a18d Use the new demo imt.
There are some problems with menus and the console messing up the key_dest
state (they assume console/menu or game, nothing else), but otherwise
things seem to work.
2011-12-10 15:18:50 +09:00
Bill Currie
3ae17e4d37 Fix a silly omission.
Must not check for IMT_MOD bindings when using IMT_CONSOLE etc.
2011-12-10 14:49:56 +09:00
Bill Currie
81a16c925b Add IMT_DEMO for demo playback bindings.
This will allow special key bindings for use during demo playback without
interfering with normal keys.
2011-12-10 14:21:12 +09:00
Bill Currie
14d8e8669f Rework the legacy bind/unbind commands.
in_bind_imt is now gone. I guess mercury was right in that it was a poor
design. However, it was (and still is necessary) to support "bind" and
"unbind". Now, instead, they work only with the IMT_MOD table. IMT_MOD sits
below IMT_0 in the imt hierarchy. If the key is not bound in IMT_0+, then
IMT_MOD will be checked. This way, "bind" and "unbind" can never mess with
a user's more sophisticated binding setup.
2011-12-10 13:56:02 +09:00
Bill Currie
49451eea80 Use the new menu/console bingings.
Now, the console toggle will always work (so long as the console is
toggleable in the first place).
2011-12-10 13:24:32 +09:00
Bill Currie
d9d56760e1 Add cvars to control the keys for menus and console.
The backquote is not always usable for toggling the console, and the new
bind system doesn't automatically bind a key to both game and console imts
(by design). Thus create a cvar that allows the "always works" console
toggle to be specified in eg $fs_globalcfg. While I'm at it, do one for the
menus, too.
2011-12-10 13:24:32 +09:00
Jeff Teunissen
361255cf31 Ruamoko: New math constants, some new math functions
Also, switch all of the math builtins functions we use from Rua to the
ones that accept and return floats, avoiding conversions to/from double.
2011-12-09 22:36:41 -05:00
Bill Currie
2edac1a438 Nuke a sprintf. 2011-12-08 22:16:59 +09:00
Bill Currie
1c82956dd7 net_udp.c FIONREAD fix from Ozkan Sezer.
net_udp.c: Fixed FIONREAD ioctl to take an int* argument instead of an
unsigned long*.
2011-12-08 21:50:55 +09:00
Bill Currie
8aa5a8139c Split out the portal sanity tests.
With this, the portal code can be tested separately, including the freeing
of the portal information.
2011-12-08 14:59:35 +09:00
Bill Currie
f9877ce0e0 Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00
Bill Currie
d3cf5c4b75 Beg for mmap access.
If the default sound device does not support mmap access, retry with
plughw. However, assume the user knows best and do not retry if snd_device
has been set to anything, including "default".

QF alsa support now works out of the box with pulseaudio.
2011-12-08 11:32:33 +09:00
Bill Currie
45288a1a7f Fix the ghastly sound quality.
Due to quake's original sound engine using a push model, the actual place
to which the sound data should be written is not necessarily where the
"hardware" dma cursor is, but rather where the last write finished off.
Thus, the correct output location is indicated by snd_paintedtime rather
than snd_shm->framepos.
2011-12-08 11:02:19 +09:00
Bill Currie
fceed07d0b Tidy up my diagrams. 2011-12-08 08:45:53 +09:00
Bill Currie
9f32004599 Add a fixme.
I've had enough of this for the moment, but I'm pretty sure the test needs
some more consideration, and I'll probably forget about it if I don't mark
it.
2011-12-07 17:27:13 +09:00
Bill Currie
2a27db146e Use a bit of epsilon in trace_contents().
All tests pass again.
2011-12-07 15:35:19 +09:00
Bill Currie
66dffef936 Get trace_to_leaf working a little better.
I think the recursion decision needs a little more work, but this gets the
current tests working (though there's still a failure due to fp math).
2011-12-07 15:31:33 +09:00
Bill Currie
ccbc69a7f5 Carve out some more cave and add some more tests.
One of them even breaks the code :)
2011-12-07 13:31:21 +09:00
Bill Currie
4ed8b69e24 Check the cross product length before testing its direction.
This fixes the bogus portal crossings.
2011-12-07 12:20:04 +09:00
Bill Currie
5af88d33fe Trace to the current portal rather than the portal's plane. 2011-12-07 12:17:51 +09:00
Bill Currie
9d2914474c Fix the edge vectors when bounding the portal points. 2011-12-07 12:16:58 +09:00
Bill Currie
6a4021517b Move the box face info into trace_state and init only once.
Then clean up the mess of excess function paramenters.
2011-12-07 10:54:37 +09:00
Bill Currie
fc14826cd6 Reorganize the code a little. 2011-12-07 10:42:39 +09:00
Bill Currie
4f13d19b7e Optimize edges_intersect().
I found wolfram's line-line intersection page and noticed their equation
for the time of intersection was rather different to mine. After analyzing
the differences, it turns out they produce exactly the same results (when
the lines are coplanar), but their method allows me to eliminate one dot
product (4->3). Not only that, but it turns out that their method works
equally well for skew lines (ie, non-coplanar).

mine:
  CxA.CxA
  -------
  CxA.AxB

theirs:
  CxA.AxB
  -------
  AxB.AxB
2011-12-07 10:35:58 +09:00
Bill Currie
ff693a956a Avoid missed portals in trace_to_leaf(). 2011-12-06 22:09:40 +09:00
Bill Currie
8c840a7003 Sanitize trace_hits_plane().
While unit normals aren't needed, they were too big for sane math. Now
epsilon can be used for the distance tests. One of the two new tests passes
now :).
2011-12-06 22:06:25 +09:00
Bill Currie
2b65f81b72 Use a saner "infinity".
8e6 is just too big for reasonable floating point.
This fixes the bogus portals.
2011-12-06 20:50:09 +09:00
Bill Currie
632817fed5 Fail properly when the portals are bogus. 2011-12-06 20:48:31 +09:00
Bill Currie
f496f4d260 Whee, more tests that break things :) 2011-12-06 20:47:57 +09:00
Bill Currie
8fe703d747 Trace to adjoining leafs when necessary.
When the trace stradles a plane in the current leaf, check the other side
of the portal, too, as it is possible that leaf will restrict the movement
of the trace.

All current tests pass! However, I can think of some situations (and I
already have a solution) where things will fail, but that's next.
2011-12-06 17:27:05 +09:00
Bill Currie
4c17ca9583 Break out trace_hits_portal() from trace_enters_leaf(). 2011-12-06 08:46:04 +09:00
Bill Currie
9a9079a2b3 Correct the start-solid in a corner test.
It turns out that the box trace CAN get out of the solid from that location
(though a similar point trace can not). This is because of my decision to
allow non-points to touch a plane from either side without crossing the
plane, whereas a point touching a plane is always considered to be on the
front side of the plane as there is no further information to disambiguate
on which side of the plane the point is.
2011-12-05 22:11:58 +09:00
Bill Currie
4419d4c4ad Move the trace into the leaf before testing the contents.
The trace is moved as far into the leaf as possible without leaving the
other side of the leaf. This ensures that trace_contents is started from a
good location. There is currently a problem with traces that stradle a
plane getting, but this has cleared up all the current contents related
tests.
2011-12-05 22:11:58 +09:00
Bill Currie
c588d28b96 Clear contents flags before calling trace_contents. 2011-12-05 22:11:58 +09:00
Bill Currie
8307d9f233 Rename check_in_leaf to trace_enters_leaf. 2011-12-05 22:11:58 +09:00
Bill Currie
3bd029d599 Make the contents flags clear.
I got tired of not being able to remember which flag was which in the
output.
2011-12-05 22:11:47 +09:00
Bill Currie
8e512a087c More failing contents tests.
However, I have a plan :)
2011-12-05 09:03:04 +09:00
Bill Currie
b4a497baab Correctly restore the saved start point.
This fixes the point test failures.
2011-12-04 21:12:12 +09:00
Bill Currie
7da6df9dfb Use the "real" contents of the trace's location when visiting a leaf.
When visiting a leaf in box mode, use trace_contents() to get the highest
priority contents of any leafs touched by the box in the current location.
I'm now down to one failing test case, and it's an "allsolid" issue that
might be an incorrect assumption in my test case.
2011-12-04 19:14:35 +09:00
Bill Currie
053d801e92 Break out the leaf visit code into its own funciton. 2011-12-04 18:52:17 +09:00
Bill Currie
4e76aa3025 Don't split on a plane parallel to the motion.
This seems to improve the start/all solid cases a little, and it should
speed things up a little by avoiding unnecessary polygon tests.
2011-12-04 12:46:22 +09:00
Bill Currie
ed8e09608a Fix the negative fractions coming from edge_portal_dist().
I have a better fix in the works, but I wanted edge_portal_dist() to be
correct.
2011-12-04 12:11:27 +09:00
Bill Currie
e5903a60ff Put the mistaken test case back in. 2011-12-04 11:00:38 +09:00
Bill Currie
eb5d2720e4 Avoid a segfault when there's no split plane. 2011-12-04 10:55:46 +09:00
Bill Currie
cdfc922bce Fix a silly test case error. 2011-12-04 10:47:52 +09:00
Bill Currie
487a6b20ab Test collisions with a ridge smaller than the box.
Whee, found a failing test case :)
2011-12-04 09:02:12 +09:00
Bill Currie
55eb88b52c Create some tests for MOD_HullContents. 2011-12-03 22:18:43 +09:00
Bill Currie
581972c905 More file splitting for code reuse. 2011-12-03 21:13:01 +09:00
Bill Currie
dadfb78992 Split out the hull data so it can be used in other tests. 2011-12-03 20:23:42 +09:00
Bill Currie
9ad298a716 Check whether the portal and box intersect.
Now on to creating tests for MOD_HullContents :)
2011-12-03 19:59:12 +09:00
Bill Currie
d9a641c600 Avoid a segfault when the hull hasn't been portalized.
Serves me right for forgetting to test the main engine :P
2011-12-03 09:06:57 +09:00
Bill Currie
27642a080a Avoid infinite recursion. 2011-12-01 12:57:06 +09:00
Bill Currie
f9d56f2941 Add MOD_HullContents().
If trace is null or point type, or the hull doesn't have portals, or the
first node is a leaf, MOD_HullContents operates in point mode (exactly the
same way as SV_HullPointContents()). However, in box mode, all leafs
touched by the trace are checked for their contents. The contents field of
trace (a bit field) will indicate the contents type of all touched leafs.
The returned contents value indicates the most important contents:

    solid > lava > slime > water > empty

The one's complement value of the contents type is the bit number of the
contents bit field. I'm not sure how useful this will be as getting the
amount of overlap is currently not supported.
2011-12-01 12:26:33 +09:00
Bill Currie
7ee31dd475 Allow the trace start to be in multiple leafs.
This fixes a couple of in-solid tests, but something better is needed.
2011-11-28 20:56:21 +09:00
Bill Currie
13d37f4838 Add a bunch of in-solid tests.
Tests where the box is only partially in a solid tend to fail (particularly
when the solid is on the back side of the split plane).
2011-11-28 20:56:21 +09:00
Bill Currie
50b08c98fa Add some snug-fit tests and fix the uncovered bugs.
The tests involve the box fitting into a hole with zero slop (this would be
impossible with point clipping).
2011-11-28 20:56:21 +09:00
Bill Currie
985667ecba Fix plane touching box backsideness.
Because a box has size, even when touching a plane, the side on which the
box is can be determined (unlike a point).
2011-11-28 20:56:21 +09:00
Bill Currie
869cd19260 Box traces can now graze a corner. 2011-11-28 20:56:21 +09:00
Bill Currie
45d55d7e9a Test the simple wedge. 2011-11-28 20:56:21 +09:00
Bill Currie
2c9b07b257 Scale the box edge vectors.
Now they represent the lengths of the edges as expected by the edge/polygon
code.
2011-11-28 20:56:20 +09:00
Bill Currie
60dbc0e342 Fix the last few bugs breaking the distance code.
The code itself seems to work now. There are still some problems: the box
faces are using unit vectors for the edges, or I should go back to unit
vectors for the portal edges; starting in a solid corner won't always work;
etc. However, that's just mopping up: the main algorithm seems to be
working.
2011-11-28 20:56:20 +09:00
Bill Currie
996859c367 Correct the projection code.
That needed to be the intersection of two coplanar lines.
2011-11-28 20:56:20 +09:00
Bill Currie
ab2ec644d6 Clip the portals when running the test cases.
When the portals are too big, floats break down and break the tests. This
might not be much of an issue in real maps, but my tests use "infinite"
planes.
2011-11-28 20:56:20 +09:00
Bill Currie
2abff68089 Fix some more silly bugs.
The target test now works, but some others have broken due to getting
negative fractions.
2011-11-28 20:56:20 +09:00
Bill Currie
a1da8ecdd0 Fix some silly errors that broke most of the box tests.
Uninitialized variables and crossed signs. Oops :/
2011-11-28 20:56:20 +09:00
Bill Currie
8fc99566ab Add code to clip the motion of the box to the leaf's portals.
Unfortunately, something is broken (all box tests fail due to 0 fraction).
2011-11-28 20:56:20 +09:00
Bill Currie
5ee552ea5b Don't normalize the portal edge vectors.
This simplifies the collision handling code.
2011-11-28 20:56:20 +09:00
Bill Currie
174f381125 Add some more tests for the ramp.
These tests pass, but show the basic polygon testing working (just not the
collision handling and thus fraction determination).
2011-11-28 20:56:20 +09:00
Bill Currie
750b5ba0ed Be a little more lenient with float comparisons.
Unfortunately, Pythagorus and binary don't play well together, so rounding
errors are inevetible when testing with a slope. However, 1e-6 seems to be
a good epsilon (printf's %g hides it nicely :).
2011-11-28 20:56:20 +09:00
Bill Currie
73b93ffd74 Clean up the in_leaf test line. 2011-11-28 20:54:35 +09:00
Bill Currie
e3d8394b7a Use the split_plane for the in-leaf test.
This seems to work better (all previously working tests pass again), but
the target test is still broken.
2011-11-28 20:54:35 +09:00
Bill Currie
7b59eaf0cd Use the correct vector for the plane distance.
Oops :)
2011-11-28 20:54:35 +09:00
Bill Currie
cde0bbb807 For now, don't use box clipping for point traces.
Until I figure out how I want to handle zero sized boxes, don't test them.
2011-11-28 20:54:35 +09:00
Bill Currie
fd5aee1d5e Use the portals to check leaf validity.
If the trace hits a portal on the plane that brought us to the leaf, then
we actually are in the leaf (otherwise, we shouldn't be here and thus
should ignore the leaf). At least, that's my thinking.

Many point tests fail (but they're really using box clipping with a zero
sized box) and two box tests fail.
2011-11-28 20:54:35 +09:00
Bill Currie
297275e3de Create edge information for the portals. 2011-11-28 20:54:35 +09:00
Bill Currie
662c04dfdc Add a function to obtain the unit vectors of a winding's edges. 2011-11-28 20:54:35 +09:00
Bill Currie
e41da2f579 Store the start fraction and position in the right stack slot.
Oops. Yay, valgrind.
2011-11-28 20:54:35 +09:00
Bill Currie
d61cb25a44 Add code to rebuild the bsp brushes.
Names and locations of declarations are still up in the air, but things
seem to be working assuming my test code is correct.
2011-11-28 20:54:35 +09:00
Bill Currie
853bf13d9e Move the winding code into libQFmodels. 2011-11-28 20:54:35 +09:00
Bill Currie
91e65b6c80 Rename mplane_t to plane_t and clean up the mess.
I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
2011-11-28 20:54:34 +09:00
Bill Currie
2f23cfa4d0 Add a new (failing) test case.
This one demonstrates the need for more information in the bsp tree
(surface polygons). When the box collides with a corner where one side is
flat and the other angled, but there's a partition plane cutting the two,
the box can instead collide with the angled side before it hits the corner.
2011-11-28 20:54:34 +09:00
Bill Currie
7a1faee460 Bail out when the trace advances past the nearest collision. 2011-11-28 20:54:34 +09:00
Bill Currie
a943cdf2c4 Handle dual collisions.
When the trace collides with something on both sides of a plane, the nearer
collision is required. The code now correctly checks both sides and keeps
the nearer collision.
2011-11-28 20:54:34 +09:00
Bill Currie
0cf5dec5bb Fix the covered step tests.
However,  there is still a problem with moves where the box is always cut
by the plane: both sides need to be tested (done), but when the first side
checked allows longer motion than the second, but still collides, only the
first side is checked. The shorter motion is required.
2011-11-28 20:54:34 +09:00
Bill Currie
8cc320b7ef Move the start point to the near side of the crossed plane.
I'm not sure the end point needs to be moved at all, but I'll leave it
alone for now. I have a couple of failing test cases that seem to be caused
by not handling moves where the box is always cut by the plane.
2011-11-28 20:54:34 +09:00
Bill Currie
fa6390a46a Correct the sign for the shift in frac.
However, this is not entirely correct as the new start point when testing
the other side of the plane also needs to be calculated.
2011-11-28 20:54:34 +09:00
Bill Currie
b82d9f5894 Another test, another bug.
Fix an incorrect test using offset (forgot to negate).
2011-11-28 20:54:34 +09:00
Bill Currie
9984a2e87a Fix some missing usages of offset.
This fixes my one failing box clip test. Now I need to find more broken
cases. At least now, they should be real tests.
2011-11-28 20:54:33 +09:00
Bill Currie
9d63298032 Tweak a fixme comment.
The code is potentially slow, especially on big maps, but I haven't noticed
any issues yet.
2011-11-28 20:54:33 +09:00
Bill Currie
03abb3b27d Add support for ellipsoids.
Not that boxes work yet, but the fix is the same.
2011-11-28 20:54:33 +09:00
Bill Currie
b4da9241f6 Make a fresh start on box clipping.
I even have a failing test to fix :)
2011-11-28 20:54:33 +09:00
Bill Currie
6d2b92125a Make nva a little more memory efficient. 2011-11-15 13:47:05 +09:00
Bill Currie
940476dce1 Do some renaming to make things a little clearer. 2011-10-02 15:07:36 +09:00
Bill Currie
a356ce6572 Assume the trace will be allsolid.
Rather than setting allsolid when the trace fails to leave solid space,
clear it when the trace enters non-solid space. This is necessary because
the trace might visit only one node and thus the failure to leave solid
space will not be detected. This fixes the problem with hipnotic's bobbing
water.
2011-09-27 17:14:42 +09:00
Bill Currie
9c6693d567 Correct hull3 and its tests.
I'd gotten the solid/empty parts backwards.
2011-09-27 17:11:57 +09:00
Bill Currie
3e74aa5303 Add trace-qf-bad.c to Makefile.am and testclip.c. 2011-09-27 17:09:04 +09:00
Bill Currie
e23ee07b6f Ensure id's trace is properly initialized. 2011-09-27 15:38:28 +09:00
Bill Currie
32ff639bf3 Add an old qf version of trace.c
This version is broken (it's the one "fixed" by commit 981622f9), but it
does behave correctly for hipnotic's bobbing water. The question is, why?
2011-09-27 13:00:19 +09:00
Bill Currie
9daa0b7bde Rename the empty and solid flags, and use them correctly.
seen_empty and seen_solid much better reflect their meanings, and also use
them correctly (eg, visiting an empty node does not clear seen_solid).
Hipnotic's bobbing water is still broken, though.
2011-09-27 12:33:50 +09:00
Bill Currie
a7482570b6 Document the geometry in the tests. 2011-09-27 12:30:21 +09:00
Bill Currie
aa6b7ef7e8 Add some water based tests.
Unfortunatly, they haven't uncovered the bug.
2011-09-26 21:02:54 +09:00
Bill Currie
800e8cb3da Make the id trace code more readily usable in the engine. 2011-09-26 19:56:00 +09:00
Bill Currie
ae0dc6f06b Disable the "shouldn't happen" code.
It causes the tests to fail, and doesn't affect the problem I'm currently
facing.
2011-09-26 19:56:00 +09:00
Bill Currie
baf9b7c181 Make the test nodes a little easier to read. 2011-09-26 19:56:00 +09:00
Bill Currie
683adf1850 Print the name and texture number for model skins.
Use SYS_GLT (1024) for gl texture debugging.
2011-09-26 13:03:53 +09:00
Bill Currie
d9ab3a1f54 Move the config file/command line parsing into qargs.c
I don't like the COM prefix, but it will do for now.
2011-09-11 14:57:05 +09:00
Bill Currie
a71acc9ae5 Move the essential init code into Sys_Init(). 2011-09-11 14:56:47 +09:00
Bill Currie
6fb73b5ae8 Nuke some mystery code.
I have no idea why I did that, but it crept in with the var substitution
fix, so I guess it might have been an attempt to fix a bug, but it looks
like it was broken anyway.
2011-09-11 13:10:14 +09:00
Bill Currie
e5add8b4f5 Use dstring_freeze() to cleanup some code. 2011-09-11 13:09:24 +09:00
Bill Currie
8bab548d16 Make the hud type configurable via dirconf.
Currently only "id", "hipnotic" and "rogue" are supported (anything else is
treated as "id"). Has no effect in quakeworld (good thing too: changing
gamedirs is a little broken).
2011-09-11 08:13:26 +09:00
Bill Currie
8e30d3098e Fix asm ilnking in mingw.
It seems that recent binutils/libtool doesn't like exporting symbols that
don't begin with a _.
2011-09-10 17:49:14 +09:00
Bill Currie
da7ddc35c0 Fix the segaults when trying to use snd_disk.
It's output is still bogus (and it writes to the current directory!), but
at least the plugin can be used without any nasty issues.
2011-09-10 12:07:18 +09:00
Bill Currie
bfd1680c15 Fix a 32/64 bit portability issue. 2011-09-09 19:56:16 +09:00
Bill Currie
999912e49a I thought I'd tested those changes :( 2011-09-09 19:55:54 +09:00
Bill Currie
a426dacc8a Add a missing \n 2011-09-09 17:43:48 +09:00
Bill Currie
d043e2bf17 Rewrite QFS_FileBase().
It now uses QFS_SkipPath() and QFS_FileExtention() to
find the file's base name.
2011-09-09 17:39:00 +09:00
Bill Currie
d92488ce9f Rewrite QFS_DefaultExtension() and QFS_SetExtension().
They now use QFS_FileExtension() to find the correct
place for the extension.
2011-09-09 17:37:45 +09:00
Bill Currie
225f1cd06c Rewrite QFS_StripExtension() to use QFS_FileExtension(). 2011-09-09 17:35:12 +09:00
Bill Currie
96ef0ffaea Rewrite QFS_FileExtension() to be more correct. 2011-09-09 17:33:29 +09:00
Bill Currie
08fa6be9f4 Fix a potential buffer underflow. 2011-09-09 17:30:07 +09:00
Bill Currie
20d056e6c5 Fix my broken warnings fixes.
That's what you get for blinding working on code you don't grok :P
2011-09-08 21:05:33 +09:00
Bill Currie
881d4babce Fix some undefined symbols in snd_alsa.c.
Serves me right for testing with only my debug build :P
2011-09-08 18:10:09 +09:00
Bill Currie
6da725d510 Simplify and slightly improve Cmd_StuffCmds().
Make use of dstring to manage the built command mini-script.
Ensure + and - that do not come after whitespace do not start a new
command.
2011-09-08 12:37:52 +09:00
Bill Currie
e8e8dad535 Fix a potential crash with the cvar reset command. 2011-09-07 21:07:52 +09:00
Bill Currie
2ae33a753a Support non-interleaved mmap sound.
Unfortuanately, I can't test this properly as I don't have any such
hardware, but as the code is mosly an edited copy of the interleaved code,
any errors should be easy to fix.
2011-09-07 17:00:57 +09:00
Bill Currie
a8ea3aaad9 Allow dma sound targets to specify an xfer function. 2011-09-07 17:00:18 +09:00
Bill Currie
9ffa1f410a Detect the silent death of the jack client thread.
When jackd gets an unhandled xrun, it stops all processing but neglects to
tell the client about it. Thus, add a bit of a watchdog function to
s_update() and assume the client thread is dead if there's no sign of life
after one second. No more hanging on exit.
2011-09-07 15:16:27 +09:00
Bill Currie
581539f7af Make debug printing a little smarter.
When a field or global name is used, the printed value reflects the type
of that variable.
2011-09-07 09:41:06 +09:00
Bill Currie
91f6b7f555 Better use of Sys_Printf. 2011-09-07 09:41:06 +09:00
Bill Currie
39190c5e2c Remove an unnecessary include.
Don't need that :P
2011-09-07 09:41:05 +09:00
Bill Currie
deddb5cb6a Partially document the message api. 2011-09-04 09:58:12 +09:00
Bill Currie
9afb691dd9 Change MSG_ReadShort to return an unsigned short.
Avoiding the sign extension by default seems to be more useful.
2011-09-04 09:58:12 +09:00
Bill Currie
12e238f806 Add a function to convert quake angles to a quaternion.
The test works by comparing the result of AngleVectors with forward,
right, and up vectors rotated by the quaternion resulting from AngleQuat.
2011-09-04 09:58:12 +09:00
Bill Currie
1c47f9e16d Kill some magic numbers. 2011-09-04 09:58:12 +09:00
Bill Currie
fe3cdbcf5a fix a snafu in quattomat 2011-09-04 09:58:12 +09:00
Bill Currie
eb205d73fd Add a function to convert a quaternion to a rotation matrix. 2011-09-04 09:58:12 +09:00
Bill Currie
5c9ab2832f Fix win32 cross-building.
No idea if the code actually works :(
2011-09-04 09:48:16 +09:00
Bill Currie
e50f0e18ba Make netmain use netadr_t, same as netchan.
Having sockaddr and friends in a header file was bad news for portability
(especially windows).
2011-09-04 09:45:19 +09:00
Bill Currie
5ee01879ec Missed a spot for net_family. 2011-09-03 16:28:00 +09:00
Bill Currie
80b2b82092 Add a cvar to control the address family.
OpenBSD doesn't allow mixed binding of ipv4 and ipv6, but being able to use
ipv6 enabled qf with ipv4 addresses would be nice...
2011-09-03 13:04:47 +09:00
Bill Currie
29a52a8cc8 FIx it for IPv4, too.
Oops, I forgot about that :P
2011-08-31 18:32:47 +09:00
Bill Currie
bfcdc5ed17 Fix qw networking on OpenBSD.
OpenBSD is very picky about the address size, but does provide sa_len and
friends to make life easier. Use them as appropriate :)
2011-08-31 18:07:41 +09:00
Bill Currie
f75b0a611b Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
Bill Currie
0d5bebabe2 Replace qsockaddr with AF_address_t.
It seems qsockaddr's assumptions aren't necessarily portable, as OpenBSD
seems to be doing weird things with qsa_family. Even if that's not the
case, this is cleaner.
2011-08-24 09:14:02 +09:00
Jeff Teunissen
1cc2b1b178 whitespace 2011-08-23 01:39:40 -04:00
Jeff Teunissen
d2fa1e2479 QW IPv6: lose a pointless assign
We already assign a->family earlier, no need to do it again.
2011-08-23 01:39:40 -04:00
Bill Currie
87ad73f146 Add even more info to the address comparison failure.
It turns out the family check is failing. Why?
2011-08-22 18:34:52 +09:00
Bill Currie
ce07000054 Make the address comparison a little more informative.
Still hunting the openbsd connection issues. It seems the address
comparision isn't working.
2011-08-22 10:30:35 +09:00
Bill Currie
1402feafd2 Kill some magic numbers and clean up some whitespace. 2011-08-20 16:30:43 +09:00
Bill Currie
cf2845a387 Ensure Sys_Error can not form an infinite loop.
I don't remember what propted this change, but it seems like a good idea
anyway, so get it into the repository and clean out my stash :)
2011-08-20 13:13:43 +09:00
Bill Currie
bb065bd233 Be a little leniant with vector param stores.
qcc always used vector stores to load values into the function parameters,
but if the location of the value is too close to the end of the global data
block (the vector spans the end of the block), it would trigger the bounds
check code. Thus, allow such instructions without a murmer, so long as it
actually is a parameter write.
2011-08-16 12:10:05 +09:00
Bill Currie
53049e33eb Make the interface code more portable.
It turns out SIOCGIFINDEX isn't (readily?) available in BSD, but
if_nametoindex() is defined by posix, so use that instead.
2011-08-16 10:03:43 +09:00
Bill Currie
4cec4b9f96 Rewrite the interface detection code.
Turns out SIOCGIFCONF is rather painful to get working cross-platform. This
should work better, and can be used even with ipv6 :)
2011-08-11 18:32:39 +09:00
Bill Currie
c1a60551ae Clean up default rate setting and add explicit support for 48kHz. 2011-08-11 17:22:14 +09:00
Bill Currie
5feb0454ca Add and use SYS_SND for both sound and cd debug prints. 2011-08-11 17:20:33 +09:00
Bill Currie
290ac30efc Fix x11 gamma control.
Seems we lost a header include at one stage.
2011-08-11 16:08:20 +09:00
Bill Currie
d3c2afc5d7 Handle old global vector compontents.
In the original save gave format, global vectors were saved as individual
components rather than as a single vector, using the _x/_y/_z tags on the
vector name. However, recent qfcc completely dumped vector components as
separate defs, so old save games would have trouble loading with progs
built with a recent qfcc. Thus, do the component translation if necessary.
2011-08-11 15:36:51 +09:00
Bill Currie
ff857a9c71 Permit control of single character tokens. 2011-08-11 14:22:27 +09:00
Bill Currie
805256ff65 Use the last used interface address for the socket address.
This allows the correct address to be put in the server info packet
allowing nq to work on multi-homed hosts. More testing needs to be done to
ensure nothing is broken, or better yet, a rewrite of the networking code
to properly associate the information with the packets.
2011-08-06 21:47:57 +09:00
Bill Currie
ae9404cc27 Obtain the interface on which the packet arrived.
Once I sort out just how to get the information to the right place, this
should fix a lot of the problems with nq on multi-homed nodes.
2011-08-06 20:33:20 +09:00
Bill Currie
3088566502 Replace get_address() with get_iface_list(). 2011-08-06 18:57:53 +09:00
Bill Currie
6f0ab844ea Some more nq networking debug prints. 2011-08-06 16:54:01 +09:00
Bill Currie
eba66b1dde Doc tweaks and some whitespace. 2011-08-02 17:32:36 +09:00
Bill Currie
76f894a29f Add some debug prints for nq networking. 2011-08-02 15:22:57 +09:00
Bill Currie
e5876752f3 Document the datagram net driver interface. 2011-08-02 15:22:33 +09:00
Bill Currie
e89532cb9f Fix a couple of missed view.h->clview.h changes. 2011-08-02 11:29:20 +09:00
Bill Currie
8e140bc97e Use SYS_NET instead of SYS_DEV for networking debug prints. 2011-07-30 17:44:03 +09:00
Bill Currie
28610c08e3 Do not try to build testsound when not building sound libs. 2011-07-30 15:03:19 +09:00
Bill Currie
bf58ad9d80 And silence a "set but not used" warning. 2011-07-29 17:21:33 +09:00
Bill Currie
77dcd07b37 Remove a dead function. 2011-07-29 14:30:54 +09:00
Bill Currie
50341d0972 Whitespace. 2011-07-29 13:51:58 +09:00
Bill Currie
07d5b114bc Clean out some dead code and variables.
We haven't had serial or ipx support for a long time.
2011-07-29 10:11:14 +09:00
Bill Currie
1d57477101 Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
Bill Currie
64881d2eca Finish the docs for netchan.
Also clean out some unnecessary declarations.
2011-07-26 11:30:02 +09:00
Bill Currie
688e5c7e24 Use ncqport_e on the right field.
Well, now, that was incredibly silly, wasn't it? :P
2011-07-23 21:39:13 +09:00
Bill Currie
9ccd570105 Fix a problem with linking FLAC libs. 2011-07-23 21:37:34 +09:00
Bill Currie
3678b610eb Make a start on documenting netchan. 2011-07-23 17:53:06 +09:00
Bill Currie
2035e65bad Make the qport flags a little more doc friendly. 2011-07-23 17:51:07 +09:00
Bill Currie
e15771f4a4 Nuke a dead function. 2011-07-23 15:58:45 +09:00
Bill Currie
efa0105748 Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
Bill Currie
b17e37f802 Remove uneccessary differences between ip4 and ip6 code 2011-07-23 15:58:45 +09:00
Bill Currie
8ac5079ada Get inputlines mostly working.
It should be only behind-the-scenes updates that are still a problem.
2011-07-09 21:16:38 +09:00
Bill Currie
652b434e7b Rework the inputline wrapper.
Use the resource map code for handle management (much safer).
Add support for the enter callback (function or method).

Unfortunately, it still doesn't work due to poor design of the inputline
user data.
2011-07-09 09:44:37 +09:00
Bill Currie
3dd31b7de9 Fix some bugs found while hacking inputlines. 2011-07-09 09:42:11 +09:00
Antti Harri
358a844a42 Implement --version-info configure switch to override QuakeForge
library versioning. From Lasse Collin, thanks!
2011-07-09 01:23:36 +03:00
Bill Currie
4e66a5b327 Add rua rappers for the cvar alias functions. 2011-07-06 19:17:28 +09:00
Bill Currie
6114156b49 Add Cvar_RemoveAlias.
Now aliases can be deleted (needed for menus).
2011-07-05 21:59:47 +09:00
Bill Currie
a7291943f7 Fix up Cvar_MakeAlias's error checking. 2011-07-05 21:51:38 +09:00
Bill Currie
d2894a6f68 Rename Cvar_AliasGet to Cvar_MakeAliase. 2011-07-05 20:28:57 +09:00
Bill Currie
a8245e598e Fix a memory leak.
The command hash table is shared between all progs engine instances, but it
was being allocated for every instance. Ensure only one is allocated.
2011-07-05 19:05:24 +09:00
Bill Currie
6484dd16c7 Finish cvar alias support.
Several functions that manipulate cvars were not checking for aliases.
2011-07-04 21:05:42 +09:00
Bill Currie
0f7390dd60 Clean up all the "set but not used" warnings.
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Jeff Teunissen
85617586af PCX: display some information on bad PCX files
also, minor whitespace on <QF/image.h>
2011-06-14 13:31:30 -04:00
Bill Currie
42ab0a7dbb Ensure consize is correct in the software renderers.
The software renderers force the console size to be the same as the window
size (no scaling), but they weren't telling the console of the resize.
oops. Fixes the crash when running the software renderers with default
sizes.
2011-06-14 17:54:53 +09:00
Bill Currie
c57d252dd4 More "set but not used".
Why is finding them so unreliable for me?
2011-06-14 06:26:10 +09:00
Bill Currie
607a4be2e2 Fix a "set but not used" warning/error.
I'm not sure what I had planned with "list", so I just commented it out
with FIXMEs.
2011-06-13 16:44:30 +09:00
Bill Currie
b18ff4ed3e Move test-qfs.c into a test directory.
Same as before: avoiding -prefic-pic issues.

Also, catch some minor snafus found in the previous commit. With this, make
distcheck passes again :)
2011-06-12 16:34:15 +09:00
Bill Currie
c522726021 Move the testclip program into its own directory.
Same as with the audio test program, this is to avoid issues with
-prefer-pic.
2011-06-12 16:12:52 +09:00
Bill Currie
47201137d5 Make the default cd plugin configurable.
The default default is file, but now distribution maintainers can change it
if necessary.
2011-06-04 17:19:18 +09:00
Antti Harri
8d1bd58ade snd_dma.c fixes for non-power-of-two values. From Jacob Meuser. 2011-06-04 09:47:15 +03:00
Antti Harri
67c7796c0b Change default music backend from OGG to CD. 2011-05-31 00:05:35 +03:00
Antti Harri
65789d22d9 Fix PNG build and use AM_CPPFLAGS instead of INCLUDES that is obsolete. 2011-05-28 10:47:11 +03:00
Bill Currie
74a7e07dfc Use AM_CFLAGS instead of CFLAGS.
CFLAGS is meant to be reserved for the user.
2011-05-10 12:44:44 +09:00
Bill Currie
f17b1275ea Undo an accidental commit. 2011-05-10 11:48:38 +09:00
Bill Currie
77ccf8a824 Build the audio libs before the test dir. 2011-05-10 11:32:38 +09:00
Bill Currie
f7a95ec2f4 Move the test program into its own directory.
This is to avoid issues with -prefer-pic (really need to clean things up
properly).
2011-05-10 11:25:12 +09:00
Bill Currie
d3771dfeba Resolve some inlining issues in recent gcc. 2011-05-04 09:31:18 +09:00
Bill Currie
bc2174d92b Remove some dead variables reported by Spirit. 2011-05-04 09:30:38 +09:00
Bill Currie
2a2a431431 Register a complaint when the map has too many entities.
I was wondering why that parrot was dead.

Not realizing that negke's coag3 map had too many entities really ruined
the pleasure of playing it, so it's best to treat such situations as an
error (max_edicts can be bumped up to 32000 if need be, but 2048 is plenty
for his map).
2011-04-17 20:06:20 +09:00
Bill Currie
47e55fe1c6 Properly terminate each fisheye quad strip.
The horizontal quad strips need to be rendered individually rather than as
one single strip. The latter results in ugly triangles crossing the screen.
2011-04-17 13:03:22 +09:00
Bill Currie
55cc0f9206 Bring back the unsigned type (PROGS version bump)
This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie
2bacfdabf2 Interpret func fields as selectors for entities with objects. 2011-03-30 20:19:31 +09:00
Bill Currie
c8e1d7b45a Fix the API for inputline->enter().
Pass the inputline object rather than the input text, allowing access to
both user_data and the input text.
2011-03-27 08:03:39 +09:00
Bill Currie
84afc458fa Allow the menus to overide the Escape key. 2011-03-25 18:02:59 +09:00
Bill Currie
2be07fd652 Keep the the temp string out of progs for sprintf.
There's no need for the string to be in progs memory when printing as the
end result will be moved into progs memory regardless.
2011-03-24 11:45:58 +09:00
Bill Currie
b0d1e782ee Treat allocating less than 1 byte as an error. 2011-03-24 11:10:08 +09:00
Bill Currie
1822290b1a Fix the double offset of inputline text. 2011-03-24 08:50:32 +09:00
Bill Currie
bc0cffc9c6 Fix handling of autorelease pools in the menu code.
Create a "menu_pre" function that creates the autorelease pool, change
menu_post() to release the pool correctly, and make the menu internal code
require and call menu_pre.
2011-03-21 13:14:14 +09:00
Bill Currie
7c113a12db Make zone errors a little more useful. 2011-03-20 15:50:09 +09:00
Bill Currie
025c39cc02 Ensure stdout is flushed in the progs signal_hook() 2011-03-20 13:35:59 +09:00
Bill Currie
104c29e4da Avoid a segfault when the called function is invalid.
This is most likely to occur when dumping code from qfo files with external
functions.
2011-03-20 13:35:12 +09:00
Bill Currie
f20424afe5 Make "bad type" output more useful.
Print the four (assumes non-v6) values in hex rather than "bad type".
2011-03-17 20:35:14 +09:00
Bill Currie
ebfbd7c358 Disable the unsigned comparison instructions.
They need unsigned support, or special treatment, so they have to wait.
2011-03-17 20:33:38 +09:00
Bill Currie
bce3935ea6 Add a void address instruction. 2011-03-10 19:28:03 +09:00
Bill Currie
90de6b0499 Add a movepi instruction to support indirect moves of fixed size. 2011-03-09 10:29:24 +09:00
Bill Currie
18005cc80d Rename move to movei. 2011-03-09 10:28:40 +09:00
Bill Currie
6c4563b21d Change movep's name from <MOVE> to <MOVEP>. 2011-03-09 10:25:20 +09:00
Bill Currie
4432bc0bef Make the offset in zone dumps more useful. 2011-03-08 22:44:56 +09:00
Bill Currie
5b8345eecb Do not try to print values from null entities. 2011-03-07 08:28:20 +09:00
Bill Currie
3b8a3f8302 Remove the vector component skip code from param searches.
Local defs no longer contain the vector comonents.
2011-03-06 21:02:29 +09:00
Bill Currie
4794d66f42 Change jumpb's opa type to integer.
I'm not 100% certain this is correct...
2011-03-03 19:06:17 +09:00
Bill Currie
57f735c99c Avoid another segfault when debugging. 2011-02-15 15:33:18 +09:00
Bill Currie
52010b8f7b Do not segfault with bogus debug info. 2011-02-14 23:10:45 +09:00
Bill Currie
55b7f6eee4 Avoid another segfault when debugging. 2011-02-09 10:13:08 +09:00
Bill Currie
de33cd6017 Ensure auxfunction_map is properly initialized. 2011-02-09 08:28:20 +09:00
Bill Currie
f72d6d6a27 Fix a typo in the opname for integer modulo. 2011-01-27 21:03:11 +09:00
Bill Currie
33db650161 Add QuatInverse to calculate 1/q.
There's still no direct quaternion division because I don't know if the
definition of q1/q2 is (1/q2)*q1 or q1*(1/q2) (it does make a difference).
2011-01-18 22:22:18 +09:00
Bill Currie
3c9991364b Add a "void return" instruction.
I got fed up with always having to explicty return something.
2011-01-13 00:29:56 +09:00
Bill Currie
13503198e5 Add quat_origin convenience constant.
Same as vec3_origin in that all elements are zero.
2011-01-11 08:41:40 +09:00
Bill Currie
cb0bc7229a Resurect the debugging messages in rua_obj.c
Yet another debug flag: SYS_RUA_OBJ
2011-01-10 12:26:10 +09:00
Bill Currie
6650b35201 Make PR_Get_Param_Def aware of @args. 2011-01-10 12:25:31 +09:00
Bill Currie
75ec6bf244 Clean out some unnecessary types from the progs engine and clean up the mess.
This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00
Jeff Teunissen
d764ef80d0 write "color" PCX files (stupid bug) 2011-01-09 04:34:35 -05:00
Jeff Teunissen
68b5db87b2 Document PCX read/write functions & struct 2011-01-09 04:06:50 -05:00
Jeff Teunissen
4090674fa5 LoadPCX(): Turn convert argument into a qboolean. 2011-01-09 04:05:57 -05:00
Jeff Teunissen
af8c1e4cc2 Enable RLE coding for PCX output
Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware
of.
2011-01-09 03:06:25 -05:00
Jeff Teunissen
e819ea3b7f QFimage: Don't use qfs_filesize when loading images
Use Qfilesize() to get the size of a read file, don't count on quakefs's
global qfs_filesize variable pointing at the right file.
2011-01-09 01:36:40 -05:00
Bill Currie
a85c0713aa Nuke libQFbuiltins.
The gib and "common" builtins are now part of libQFruamoko.
2011-01-04 21:21:19 +09:00
Jeff Teunissen
999252c07a Fix the same (ancient!) bug in ipv4 code...
Don't read the address of the peer until we know we've actually read
a packet.
2010-12-30 07:15:22 -05:00
Jeff Teunissen
1b23c470cb Fix unknown family msgs
Found the source of all the bogus "unknown address family" messages --
reading the returned address of an errored read. D'oh!
2010-12-30 06:38:20 -05:00
Jeff Teunissen
9e0575313e Net debugging
Add a SYS_NET developer mask for debugging network, and use it.
2010-12-30 05:01:58 -05:00
Jeff Teunissen
e96cbbdbd9 Captain Whitespace(tm) is back.
Don't judge me... :)
2010-12-30 04:58:49 -05:00
Jeff Teunissen
5cfce584c9 ipv4 formatting changes
IPv4 addresses should be formatted identically to how we're used to seeing
them, without the brackets that denote an IPv6 address and separate it from
the port specification.
2010-12-30 04:46:44 -05:00
Jeff Teunissen
e7462d025f Call freeaddrinfo() when done with the address info. 2010-12-30 04:34:15 -05:00
Jeff Teunissen
e89fb3a868 Nuke a structure I didn't need. 2010-12-30 04:30:16 -05:00
Jeff Teunissen
0a21f6a6df Move a comment where it belongs 2010-12-30 03:43:46 -05:00
Jeff Teunissen
87dd61a6f8 Fix IPv4 interaction
Can now talk to IPv4 hosts again.
2010-12-30 03:42:22 -05:00
Jeff Teunissen
878a9cfb6a ipv6: builds and works now, still can't interact with ipv4 clients/servers 2010-12-29 07:47:15 -05:00
Jeff Teunissen
fdb4d885ae ipv6: start cleaning up strict-aliasing problems. 2010-12-29 06:58:14 -05:00
Jeff Teunissen
cdf5ef2565 ipv6: Fix glibc defines 2010-12-29 06:36:43 -05:00
Bill Currie
3090a64faa Use the correct param for the full_new path.
This fixes the broken downloads.

*taniwha dons a brown paper bag.
2010-12-28 14:44:26 -05:00
Bill Currie
6e18c3df85 Make qfs developer prints a little more controllable. 2010-12-28 09:08:51 +09:00
Bill Currie
1f0851cc61 Fix QFS_FilelistFill for pak files.
Forgot to ensure the path separator was included in the fnmatch param. This
fixes the broken *list commands.
2010-12-27 10:31:54 +09:00
Bill Currie
70783e4bd5 Disable all sound calls if jack could not be contacted.
This fixes the file handle leak when jack is unavailable.
2010-12-25 20:31:14 +09:00
Bill Currie
14480fd1b4 Move the call to R_ClearEnts to the renderer.
This fixes the hang on certain maps in qw-client.
2010-12-25 19:59:34 +09:00
Bill Currie
e65d1a7ccf Remove a redundant assignment. 2010-12-25 19:59:34 +09:00
Jeff Teunissen
9defba8d92 Get rid of plugin versioning (again).
automake needs -avoid-version to be in Makefile.am, otherwise it doesn't
make libtool do the right thing...or something. My head hurts. ;)
2010-12-25 04:45:39 -05:00
Jeff Teunissen
bbc8154ec7 joystick fixes
Make /dev/input/js0 the default joy_device, and temporarily bump max
buttons to 18 (until I kill the maximums entirely)
2010-12-24 05:03:32 -05:00
Bill Currie
ce64227a71 Fix for debian wildmidi.
This might break lenny :/
2010-12-24 17:33:09 +09:00
Bill Currie
de04e1b602 Lots of win32 (mingw cross) build fixes.
HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie
889bbd364e Explicitly link testsound against libQFutil. 2010-12-18 22:21:55 +09:00
Bill Currie
23d3407622 Change a few defaults as suggested by bigfoot.
in_dga -> 0 (until X is fixed)
gl_multitexture -> 1 (why was this 0? not enough support back then?)
cl_usleep -> 1 (seems to be ok)
host_mem_size -> 40 (even 32 isn't enough these days)
rate -> 10000 (we're not in the modem era any more)
cl_mem_size -> 32 (16 is not enough, 32 sounds better than 24)
2010-12-16 11:34:39 +09:00
Bill Currie
765807def0 Make sdl's sound parameters easy to tweak. 2010-12-15 18:48:25 +09:00
Bill Currie
d265bbf011 Support any sample rate. 2010-12-15 18:48:25 +09:00
Bill Currie
df65679028 Remove support for alsa 0.9.
It's way obsolete and I doubt we'll ever need it again. I do wonder what to
do abut sun, sgi etc.
2010-12-15 18:48:25 +09:00
Bill Currie
9b9a60aa89 Make the -mem suggestion a little more realistic.
16M hasn't been enough for a long time.
2010-12-13 19:11:48 +09:00
Bill Currie
774f049646 Fix garbage at edges of conchar characters.
Move the texture coordinates in 1/4 of a pixel. To avoid unnecessary
calculations, pre-caclulate the character cell texture coordinates and
blast them into the the texture coordinate array.
2010-12-11 12:09:30 +09:00
Bill Currie
8919aec663 Get global fog working in mtex mode. 2010-12-10 21:40:36 +09:00
Bill Currie
ce96e6b055 The beginnings of fog support.
gl_fog.c is taken from fitzquake with only minor modifications to get it
into QF. Other than worldspawn/network parsing, it's not used yet.
2010-12-10 17:17:30 +09:00
Bill Currie
6114495870 Don't try to load skys named "".
This makes 'loadsky ""' and 'loadsky none' equivalent.
2010-12-10 17:17:30 +09:00
Bill Currie
c4f71c0cda Move r_skyname handling from R_NewMap to R_LoadSkys.
r_skyname now acts as the default sky to use when no sky name is specified
by other means ("none" is still no sky). 'loadsky foo' will load the
"foo*" sky textures, 'loadsky none' gives the default sky, and 'loadsky
""' causes uses r_skyname.
2010-12-10 17:17:30 +09:00
Bill Currie
8e557e81b6 Break out the guts of Ed_LoadFromFile into ED_Parse.
ED_Parse does not support progs privided parsing (at this stage, anyway),
but this will allow clients to easily get at the entities in a map.
2010-12-10 17:17:29 +09:00
Ragnvald Maartmann-Moe IV
843823de84 testsound depends on libQFutil 2010-12-10 17:07:06 +09:00
Bill Currie
981622f969 Make MOD_TraceLine behave "correctly".
MOD_TraceLine now behaves the same as id's SV_RecursiveHullCheck (from
WinQuake). This means that even if the trace would escape from solid space
into non-solid space, the trace is treated as allsolid if it crosses from
one solid space to another before hitting the empty space.

trace-id.c is used only for establishing the behaviour of id's code.
2010-12-06 15:30:56 +09:00
Bill Currie
c2af7896bd Revert "make droptofloor continue the trace if it starts solid"
This reverts commit 10232acdfe.

The problem was really in the trace code, but it got fixed by "accident"
when I had similar problems in hipnotic a couple of years later. Now to
figure out just what the trace could really should be doing.
2010-12-05 14:56:32 +09:00
Bill Currie
31640dd1b9 Clean out the last traces of my boxclip code.
I've been experiencing funny trace issues while playing Soul of Evil. While
I think the boxclip dregs shouldn't be causing problems, it's probably best
to clean them out properly before trying to fix anything.
2010-12-05 14:52:20 +09:00
Bill Currie
b1b1a02c6c Get entity allocation and freeing working correctly.
This fixes the missing static entities.
2010-12-04 23:37:58 +09:00
Bill Currie
a4b97e9e2e Dynamic entity allocation. Unlimited static entities.
Entities can now be allocated dynamically. They are freed whenever a new
map is loaded.

Use the dynamic entities for static entities.
2010-12-03 21:01:52 +09:00
Bill Currie
a6941e27ef Eliminate MAX_VISEDICTS. Unlimited visible entities.
The renderer can now render as many entities as can be crammed into the
currently visible set of nodes.
2010-12-03 14:59:02 +09:00
Bill Currie
f98b002f9e Make R_StoreEfrags const-correct.
R_StoreEfrags does not need to modify its parameter or anything to which
it directly refers, so make the pointer single-level and constant.
2010-12-03 13:30:49 +09:00
Bill Currie
085b0f4448 Remove R_SplitEntityOnNode2
When R_AddEfrags is used (as is the case in nq), this function is
redundant. Brush models in qw are currently broken (invisible), but that's
just a matter of getting qw to use R_AddEfrags instead of R_NewEntity.

This removal should speed up the software renderers a little bit.
2010-12-02 08:31:48 +09:00
Bill Currie
8831a109a4 Create and use mclipnode_t.
I didn't realize this was a critical part of fitzquake's large map
support. This should fix the non-solid brush entities in Conflagrant
Rodent.
2010-11-29 09:36:21 +09:00
Jeff Teunissen
b0217bf0cf Merge branch 'master' into forge 2010-11-28 03:05:30 -05:00
Bill Currie
98a5d591d5 Don't read past the end of a sub-file.
This fixes a libvobis streaming problem with vorbis files within pak files.
2010-11-28 11:28:44 +09:00
Bill Currie
341726afb9 Reimplement Qgets using Qgetc. 2010-11-28 11:18:07 +09:00
Bill Currie
185e21e4e4 Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
Bill Currie
9900aa3d02 Fix vid_fullscreen for modern X window managers.
We are now compliant with wm-spec 1.4, so fullscreen toggling should always
work.
2010-11-27 16:19:04 +09:00
Bill Currie
e53ff2a36d A bit of house keeping. 2010-11-27 15:10:34 +09:00
Bill Currie
dd87274027 DGA mouse tweaks.
o  Check the return value of XF86DGADirectVideo.
 o  Use input_grabbed instead of in_grab for checking whether to enable dga
    mouse and other grabbed actions.
2010-11-27 09:25:29 +09:00
Bill Currie
f31595781c Add and used SYS_VID for video/targets masked prints. 2010-11-27 08:48:00 +09:00
Bill Currie
cacd2fb895 FiztQuake's lerping system.
Seems to be mostly working. I get some funny results for zombies, but that
might be moving and turning at the same time causing issues.
2010-11-26 16:20:05 +09:00
Bill Currie
31c13d92a2 Protocol 666/large map support from FitzQuake.
Alpha and lerping aren't implemented yet, but things seem to be working. I
can load and play oms2.bsp (Conflagrant Rodent).
2010-11-26 16:20:05 +09:00
Bill Currie
8c4fe2f844 Rename Sys_DPrintf to Sys_MaskPrintf.
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
Bill Currie
92f84e97a4 Unlimited loaded models. 2010-11-26 16:19:25 +09:00
Bill Currie
abc17c1d91 New cvar commands from fitzquake. 2010-11-26 16:19:25 +09:00
Bill Currie
d6ceaef7d2 Whee, 64bit cpus and sizeof. 2010-11-24 20:42:07 +09:00
Bill Currie
addbcaa09c Add PL_GetFromFile builtin.
This is an extension "wrapper" (no such C function). This allows ruamoko
programs to read property lists without worrying about the memory required
to store the string for the property list being read.
2010-11-24 17:01:19 +09:00
Bill Currie
defc2a264b Add QFile_GetHandle()
This allows other rua builtins to make use of ruamoko files.
2010-11-24 17:01:19 +09:00
Bill Currie
fc2a6e0fb7 Don't be so spammy with file errors.
Record a file even if it could not be found. This way, the error message
gets printed once per file rather than every time.
2010-11-24 17:01:18 +09:00
Bill Currie
3878b76cc5 Start using autorelease.
Much more testing is required (oh, but for qc-valgrind), but there is now
a ~945kB block of free data in the menu progs heap :).

Also, correct the printed size of the memory block to not include the
block header size.
2010-11-24 17:01:18 +09:00
Bill Currie
4518e6af91 First stab at implementing autorelease.
It's probably nowhere near right, but probably ok for now (I need to study
the GNUStep code). I'm unhappy with the menu code hook, but it will have
to do for now.
2010-11-24 17:01:18 +09:00
Bill Currie
5fc4ef63f6 Rewrite ruamoko plist support to use handles.
The plist code was written long before I thought of resource handles, and
then it was forgotten. This is much nicer and safer than storing C
pointers in progs memory space (*shudder*).
2010-11-24 17:01:18 +09:00
Bill Currie
763cec3838 Some spelling/grammar corrections. 2010-11-24 17:01:18 +09:00
Bill Currie
d4ae231f34 sezero's NET_SendToAll fix
Here's a patch to NET_SendToAll() which was always
broken: it never skipped non-connected clients.
Depending on the compiler, it would wait the whole
5 seconds of its blocktime before it gave up.
While there, changed its blocktime argument to
double (the comparison is against a double.)
2010-11-21 14:27:43 +09:00
Bill Currie
1dfb914c46 fix an oopsie (rebase!!) 2010-11-21 14:25:32 +09:00
Bill Currie
4cec187465 zixthree's wav file patch
Wav file were not read correctly when encoutering most chunk type beside the ones used by QuakeForge.

This patch will fix the riff loader code so that unused but defined chunk are skipped. Most wav files should now be loaded correctly fixing some silent sound effect.

Also fixed a typo in wav loader and reordered wav validity check so that format is checked first. The data chunk could be inexistant on some weird format and so an invalid format is a more helpful error text.

! Fix: Skip unsupported chunk in riff loader instead of rejecting riff file.
! Fix: typo in Microsoft name.
! Fix: ordering of wav validity to enable more helpful error text.
2010-11-21 14:18:15 +09:00
Bill Currie
99e87b092b zixthree's stereo swap patch.
Modified slightly for formatting and cleaner swapping.
2010-11-21 14:09:23 +09:00
Bill Currie
6771e7b8b5 sezero's win32 Sys_ConsoleInput patch. 2010-11-21 13:55:03 +09:00
Bill Currie
204c509a43 sezero's "Bad old_size value in Z_Realloc()" patch. 2010-11-21 10:06:56 +09:00
Bill Currie
15b423cbe7 Track 0 is used to stop the BGM 2010-11-20 14:32:27 +09:00
Bill Currie
3309f483b6 Don't require pr_boundscheck for quoth.
I don't know about other FTEqcc compiled progs, but quoth doesn't try to do
anything clever (all its denormals are either vars of the wrong type, or
-0.0).
2010-11-20 14:12:40 +09:00
Bill Currie
9d6fd32206 Ensure the the progs data is aligned.
Some QuakeC compilers (eg, FTE) insert a data chunk between the progs
header and the rest of the progs data. Unfortunately, FTE does not maintain
the assumed 32-bit alignment.
2010-11-20 09:02:56 +09:00
Bill Currie
2f504709dd Print data being loaded from an entity. 2010-11-20 00:31:34 +09:00
Bill Currie
232d2f7e18 Fix an undefined operation thanks to spirit of the domain quaddicted.com. 2010-11-16 17:13:22 +09:00
Bill Currie
6260130ae5 Fix borked autoconf of dga/vidmode headers. 2010-11-16 00:58:19 +09:00
Bill Currie
37fb8d22da Don't open a streamed sfx when there's no sound driver.
This happens when qf fails to connect to jackd (possibly other times).
There is probably a better solution to the problem, but not opening a
stream when the sample rate is reported as 0 definitely fixes the inifinite
recursion in read_samples().
2010-11-14 20:46:29 +09:00
Bill Currie
824e33c82b Fix a sizeof braino.
Somebody (probably me) got a little over-happy with sizeof.
2010-11-14 19:22:47 +09:00
Bill Currie
f63e505c92 Don't realloc the string pointer table.
This causes a bit of memory waste, but avoids breaking the pointers in the
string hash table.
2010-11-14 19:21:16 +09:00
Bill Currie
e6b783a616 Don't touch the watchpoint conditional when printing. 2010-11-13 14:36:33 +09:00