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It turns out that the box trace CAN get out of the solid from that location (though a similar point trace can not). This is because of my decision to allow non-points to touch a plane from either side without crossing the plane, whereas a point touching a plane is always considered to be on the front side of the plane as there is no further information to disambiguate on which side of the plane the point is. |
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audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |