Implement --version-info configure switch to override QuakeForge

library versioning. From Lasse Collin, thanks!
This commit is contained in:
Antti Harri 2011-07-09 01:23:36 +03:00
parent c4826262f5
commit 358a844a42
12 changed files with 21 additions and 15 deletions

View file

@ -19,3 +19,9 @@ AC_SUBST(NQ_VERSION)
AC_SUBST(NQ_QSG_VERSION)
AC_SUBST(QW_VERSION)
AC_SUBST(QW_QSG_VERSION)
AC_ARG_ENABLE([version-info], AC_HELP_STRING([--enable-version-info=CURRENT:REVISION:AGE],
[Override the value passed to libtool -version-info.]),
[], [enable_version_info=1:0:0])
QUAKE_LIBRARY_VERSION_INFO=$enable_version_info
AC_SUBST([QUAKE_LIBRARY_VERSION_INFO])

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@ -43,12 +43,12 @@ cd_xmms_la_LIBADD= $(XMMS_LIBS) $(top_builddir)/libs/util/libQFutil.la
cd_xmms_la_CFLAGS= $(XMMS_CFLAGS)
cd_xmms_la_SOURCES= cd_xmms.c
libQFsound_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFsound_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFsound_la_LIBADD= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la $(top_builddir)/libs/gamecode/engine/libQFgamecode.la
libQFsound_la_SOURCES= snd.c snd_progs.c
libQFsound_la_DEPENDENCIES= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@
libQFcd_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFcd_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFcd_la_LIBADD= @CD_PLUGIN_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la
libQFcd_la_SOURCES= cd.c
libQFcd_la_DEPENDENCIES= @CD_PLUGIN_STATIC_LIBS@

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@ -16,7 +16,7 @@ common_sources= \
client_sources= bi_inputline.c client.c menu.c pr_keys.c
server_sources= server.c
libQFconsole_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
libQFconsole_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir) -no-undefined
libQFconsole_la_LIBADD= $(plugin_libadd) $(top_builddir)/libs/util/libQFutil.la
libQFconsole_la_SOURCES= $(common_sources)

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@ -5,7 +5,7 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgamecode.la
libQFgamecode_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFgamecode_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFgamecode_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFgamecode_la_SOURCES= \
pr_builtins.c pr_edict.c pr_debug.c pr_exec.c pr_load.c pr_parse.c \

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@ -4,7 +4,7 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgib.la
libQFgib_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFgib_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFgib_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFgib_la_SOURCES= \
gib_buffer.c gib_builtin.c gib_classes.c gib_execute.c gib_function.c gib_parse.c gib_handle.c \

View file

@ -4,7 +4,7 @@ AM_CPPFLAGS= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFimage.la
libQFimage_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFimage_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFimage_la_LIBADD= $(PNG_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFimage_la_DEPENDENCIES=
libQFimage_la_SOURCES= \

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@ -9,21 +9,21 @@ EXTRA_LTLIBRARIES= libQFmodels_gl.la libQFmodels_sw.la
models_sources = clip_hull.c model.c trace.c
libQFmodels_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFmodels_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFmodels_la_LIBADD= brush/libbrush.la $(top_builddir)/libs/util/libQFutil.la
libQFmodels_la_SOURCES= $(models_sources) null_model.c
libQFmodels_la_DEPENDENCIES= brush/libbrush.la
gl_LIBS= \
alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la
libQFmodels_gl_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFmodels_gl_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFmodels_gl_la_LIBADD= $(gl_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFmodels_gl_la_SOURCES= $(models_sources) gl_model_fullbright.c
libQFmodels_gl_la_DEPENDENCIES= $(gl_LIBS)
sw_LIBS= \
alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la
libQFmodels_sw_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
libQFmodels_sw_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir) -no-undefined
libQFmodels_sw_la_LIBADD= $(sw_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFmodels_sw_la_SOURCES= $(models_sources)
libQFmodels_sw_la_DEPENDENCIES= $(sw_LIBS)

View file

@ -4,7 +4,7 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFobject.la
libQFobject_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFobject_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFobject_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFobject_la_SOURCES= \
ArrayList.c Collection.c Double.c Integer.c Iterator.c \

View file

@ -5,7 +5,7 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFruamoko.la
libQFruamoko_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFruamoko_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFruamoko_la_LIBADD= $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/util/libQFutil.la
libQFruamoko_la_SOURCES= \
bi_gib.c pr_cmds.c \

View file

@ -34,7 +34,7 @@ else
getopt=
endif
libQFutil_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFutil_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFutil_la_LIBADD= $(asm) $(Z_LIBS) $(DL_LIBS) $(WIN32_LIBS)
libQFutil_la_DEPENDENCIES= $(asm)
libQFutil_la_SOURCES= \

View file

@ -12,7 +12,7 @@ common_sources= \
r_cvar.c r_efrag.c r_ent.c r_graph.c r_light.c r_main.c \
r_part.c r_progs.c r_screen.c
libQFrenderer_gl_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFrenderer_gl_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFrenderer_gl_la_LIBADD= gl/libgl.la
libQFrenderer_gl_la_SOURCES= $(common_sources)
libQFrenderer_gl_la_DEPENDENCIES= gl/libgl.la
@ -22,7 +22,7 @@ libQFrenderer_sw_la_LIBADD= sw/libsw.la
libQFrenderer_sw_la_SOURCES= $(common_sources)
libQFrenderer_sw_la_DEPENDENCIES= sw/libsw.la
libQFrenderer_sw32_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFrenderer_sw32_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFrenderer_sw32_la_LIBADD= sw32/libsw32.la
libQFrenderer_sw32_la_SOURCES= $(common_sources)
libQFrenderer_sw32_la_DEPENDENCIES= sw32/libsw32.la

View file

@ -34,7 +34,7 @@ joy_src= $(joy_null_src)
endif
endif
libQFjs_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFjs_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -rpath $(libdir)
libQFjs_la_CFLAGS= @PREFER_PIC@ $(JOY_CFLAGS)
libQFjs_la_SOURCES= joy.c $(joy_src)
EXTRA_libQFjs_la_SOURCES= $(joy_linux_src) $(joy_win_src) $(joy_null_src)