quakeforge/libs
Bill Currie d4ae231f34 sezero's NET_SendToAll fix
Here's a patch to NET_SendToAll() which was always
broken: it never skipped non-connected clients.
Depending on the compiler, it would wait the whole
5 seconds of its blocktime before it gave up.
While there, changed its blocktime argument to
double (the comparison is against a double.)
2010-11-21 14:27:43 +09:00
..
audio fix an oopsie (rebase!!) 2010-11-21 14:25:32 +09:00
console Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
gamecode Don't require pr_boundscheck for quoth. 2010-11-20 14:12:40 +09:00
gib ignore stuff 2010-08-07 10:42:09 +00:00
image Nuke QFS_WriteBuffers. 2010-08-25 13:31:13 +09:00
models type size correctness 2010-10-13 20:52:06 +09:00
net sezero's NET_SendToAll fix 2010-11-21 14:27:43 +09:00
object ignore stuff 2010-08-07 10:42:09 +00:00
qw ignore stuff 2010-08-07 10:42:09 +00:00
ruamoko ignore stuff 2010-08-07 10:42:09 +00:00
util zixthree's wav file patch 2010-11-21 14:18:15 +09:00
video Fix an undefined operation thanks to spirit of the domain quaddicted.com. 2010-11-16 17:13:22 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00