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a356ce6572
Rather than setting allsolid when the trace fails to leave solid space, clear it when the trace enters non-solid space. This is necessary because the trace might visit only one node and thus the failure to leave solid space will not be detected. This fixes the problem with hipnotic's bobbing water. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |