quakeforge/libs
Bill Currie 14d8e8669f Rework the legacy bind/unbind commands.
in_bind_imt is now gone. I guess mercury was right in that it was a poor
design. However, it was (and still is necessary) to support "bind" and
"unbind". Now, instead, they work only with the IMT_MOD table. IMT_MOD sits
below IMT_0 in the imt hierarchy. If the key is not bound in IMT_0+, then
IMT_MOD will be checked. This way, "bind" and "unbind" can never mess with
a user's more sophisticated binding setup.
2011-12-10 13:56:02 +09:00
..
audio Beg for mmap access. 2011-12-08 11:32:33 +09:00
console Use the new menu/console bingings. 2011-12-10 13:24:32 +09:00
gamecode Make debug printing a little smarter. 2011-09-07 09:41:06 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
models Split out the portal sanity tests. 2011-12-08 14:59:35 +09:00
net Nuke a sprintf. 2011-12-08 22:16:59 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Ruamoko: New math constants, some new math functions 2011-12-09 22:36:41 -05:00
util Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
video Rework the legacy bind/unbind commands. 2011-12-10 13:56:02 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00