mirror of
https://git.code.sf.net/p/quake/quakeforge
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5fc4ef63f6
The plist code was written long before I thought of resource handles, and then it was forgotten. This is much nicer and safer than storing C pointers in progs memory space (*shudder*). |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |