zixthree's stereo swap patch.

Modified slightly for formatting and cleaner swapping.
This commit is contained in:
Bill Currie 2010-11-21 14:08:18 +09:00
parent 6771e7b8b5
commit 99e87b092b

View file

@ -74,6 +74,7 @@ static vec3_t listener_up;
static cvar_t *snd_phasesep;
static cvar_t *snd_volumesep;
static cvar_t *snd_swapchannelside;
static cvar_t *ambient_fade;
static cvar_t *ambient_level;
@ -307,6 +308,9 @@ SND_Channels_Init (void)
"20cm head");
snd_volumesep = Cvar_Get ("snd_volumesep", "1.0", CVAR_ARCHIVE, NULL,
"max stereo volume separation. 1.0 is max");
snd_swapchannelside = Cvar_Get ("snd_swapchannelside", "0", CVAR_ARCHIVE,
NULL, "Toggle swapping of left and right "
"channels");
ambient_fade = Cvar_Get ("ambient_fade", "100", CVAR_NONE, NULL,
"How quickly ambient sounds fade in or out");
ambient_level = Cvar_Get ("ambient_level", "0.3", CVAR_NONE, NULL,
@ -476,6 +480,8 @@ s_spatialize (channel_t *ch)
dist = VectorNormalize (source_vec) * ch->dist_mult;
dot = DotProduct (listener_right, source_vec);
if (snd_swapchannelside->int_value)
dot = -dot;
if (snd_shm->channels == 1) {
rscale = 1.0;