mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
Document the "public" functions of NQ's networking code.
This commit is contained in:
parent
ca817fafc2
commit
1d57477101
14 changed files with 264 additions and 215 deletions
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@ -27,6 +27,10 @@
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*/
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/** \defgroup nq-dgrm NetQuake Datagram network driver.
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\ingroup nq-nd
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*/
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//@{
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int Datagram_Init (void);
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void Datagram_Listen (qboolean state);
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@ -40,3 +44,5 @@ qboolean Datagram_CanSendMessage (qsocket_t *sock);
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qboolean Datagram_CanSendUnreliableMessage (qsocket_t *sock);
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void Datagram_Close (qsocket_t *sock);
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void Datagram_Shutdown (void);
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//@}
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@ -32,6 +32,11 @@
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#include "QF/qtypes.h"
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#include "netmain.h"
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/** \defgroup nq-loop NetQuake loopback network driver.
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\ingroup nq-nd
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*/
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//@{
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int Loop_Init (void);
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void Loop_Listen (qboolean state);
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void Loop_SearchForHosts (qboolean xmit);
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@ -45,4 +50,6 @@ qboolean Loop_CanSendUnreliableMessage (qsocket_t *sock);
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void Loop_Close (qsocket_t *sock);
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void Loop_Shutdown (void);
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//@}
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#endif//__net_loop_h
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@ -31,6 +31,11 @@
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#include "QF/qtypes.h"
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/** \defgroup nq-udp NetQuake UDP lan driver.
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\ingroup nq-ld
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*/
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//@{
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int UDP_Init (void);
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void UDP_Shutdown (void);
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void UDP_Listen (qboolean state);
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@ -50,4 +55,6 @@ int UDP_AddrCompare (struct qsockaddr *addr1, struct qsockaddr *addr2);
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int UDP_GetSocketPort (struct qsockaddr *addr);
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int UDP_SetSocketPort (struct qsockaddr *addr, int port);
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//@}
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#endif // __net_udp_h
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@ -27,6 +27,11 @@
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*/
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/** \defgroup nq-vcr NetQuake VCR network driver.
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\ingroup nq-nd
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*/
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//@{
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#define VCR_OP_CONNECT 1
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#define VCR_OP_GETMESSAGE 2
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#define VCR_OP_SENDMESSAGE 3
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@ -43,3 +48,5 @@ int VCR_SendMessage (qsocket_t *sock, sizebuf_t *data);
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qboolean VCR_CanSendMessage (qsocket_t *sock);
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void VCR_Close (qsocket_t *sock);
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void VCR_Shutdown (void);
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//@}
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@ -33,6 +33,11 @@
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#include "QF/qtypes.h"
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/** \defgroup nq-wins NetQuake Winsock lan driver.
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\ingroup nq-ld
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*/
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//@{
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extern int winsock_initialized;
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extern WSADATA winsockdata;
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@ -57,4 +62,6 @@ int WINS_AddrCompare (struct qsockaddr *addr1, struct qsockaddr *addr2);
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int WINS_GetSocketPort (struct qsockaddr *addr);
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int WINS_SetSocketPort (struct qsockaddr *addr, int port);
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//@}
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#endif//__net_wins_h
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@ -32,6 +32,11 @@
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#include "QF/quakeio.h"
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#include "QF/sizebuf.h"
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/** \defgroup nq-net NetQuake network support.
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\ingroup network
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*/
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//@{
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struct qsockaddr
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{
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short qsa_family;
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@ -165,8 +170,204 @@ extern qsocket_t *net_activeSockets;
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extern qsocket_t *net_freeSockets;
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extern int net_numsockets;
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typedef struct
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{
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#define MAX_NET_DRIVERS 8
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extern int DEFAULTnet_hostport;
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extern int net_hostport;
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extern int net_driverlevel;
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extern char playername[];
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extern int playercolor;
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extern int messagesSent;
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extern int messagesReceived;
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extern int unreliableMessagesSent;
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extern int unreliableMessagesReceived;
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/** Create and initialize a new qsocket.
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Called by drivers when a new communications endpoint is required.
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The sequence and buffer fields will be filled in properly.
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\return The qsocket representing the connection.
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*/
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qsocket_t *NET_NewQSocket (void);
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/** Destroy a qsocket.
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\param sock The qsocket representing the connection.
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*/
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void NET_FreeQSocket(qsocket_t *sock);
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/** Cache the system time for the network sub-system.
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*/
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double SetNetTime(void);
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#define HOSTCACHESIZE 8
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typedef struct {
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char name[16];
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char map[16];
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char cname[32];
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int users;
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int maxusers;
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int driver;
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int ldriver;
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struct qsockaddr addr;
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} hostcache_t;
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extern int hostCacheCount;
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extern hostcache_t hostcache[HOSTCACHESIZE];
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extern double net_time;
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extern struct msg_s *net_message;
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extern int net_activeconnections;
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/** Initialize the networking sub-system.
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*/
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void NET_Init (void);
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/** Shutdown the networking sub-system.
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*/
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void NET_Shutdown (void);
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/** Check for new connections.
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\return Pointer to the qsocket for the new connection if there
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is one, otherwise null.
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*/
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struct qsocket_s *NET_CheckNewConnections (void);
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/** Connect to a host.
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\param host The name of the host to which will be connected.
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\return Pointer to the qsocket representing the connection, or
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null if unable to connect.
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*/
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struct qsocket_s *NET_Connect (const char *host);
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/** Check if a message can be sent to the connection.
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\param sock The qsocket representing the connection.
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\return True if the message can be sent.
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*/
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qboolean NET_CanSendMessage (qsocket_t *sock);
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/** Read a single message from the connection into net_message.
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If there is a complete message, return it in net_message.
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\param sock The qsocket representing the connection.
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\return 0 if no data is waiting.
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\return 1 if a message was received.
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\return -1 if the connection died.
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*/
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int NET_GetMessage (struct qsocket_s *sock);
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/** Send a single reliable message to the connection.
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Try to send a complete length+message unit over the reliable stream.
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\param sock The qsocket representing the connection.
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\param data The message to send.
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\return 0 if the message connot be delivered reliably, but the
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connection is still considered valid
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\return 1 if the message was sent properly
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\return -1 if the connection died
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*/
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int NET_SendMessage (struct qsocket_s *sock, sizebuf_t *data);
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/** Send a single unreliable message to the connection.
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\param sock The qsocket representing the connection.
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\param data The message to send.
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\return 1 if the message was sent properly
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\return -1 if the connection died
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*/
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int NET_SendUnreliableMessage (struct qsocket_s *sock, sizebuf_t *data);
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/** Send a reliable message to all attached clients.
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\param data The message to send.
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\param blocktime The blocking timeout in seconds.
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\return The number of clients to which the message could not be
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sent before the timeout.
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*/
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int NET_SendToAll(sizebuf_t *data, double blocktime);
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/** Close a connection.
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If a dead connection is returned by a get or send function, this function
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should be called when it is convenient.
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Server calls when a client is kicked off for a game related misbehavior
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like an illegal protocal conversation. Client calls when disconnecting
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from a server.
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A netcon_t number will not be reused until this function is called for it
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\param sock The qsocket representing the connection.
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*/
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void NET_Close (struct qsocket_s *sock);
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/** Run any current poll procedures.
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*/
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void NET_Poll(void);
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typedef struct _PollProcedure {
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struct _PollProcedure *next;
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double nextTime;
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void (*procedure)(void *);
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void *arg;
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} PollProcedure;
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/** Schedule a poll procedure to run.
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The poll procedure will be called by NET_Poll() no earlier than
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"now"+timeOffset.
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\param pp The poll procedure to shedule.
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\param timeOffset The time offset from "now" at which the procedure
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will be run.
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*/
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void SchedulePollProcedure(PollProcedure *pp, double timeOffset);
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extern qboolean serialAvailable;
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extern qboolean ipxAvailable;
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extern qboolean tcpipAvailable;
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extern char my_ipx_address[NET_NAMELEN];
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extern char my_tcpip_address[NET_NAMELEN];
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extern void (*GetComPortConfig) (int portNumber, int *port, int *irq, int *baud, qboolean *useModem);
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extern void (*SetComPortConfig) (int portNumber, int port, int irq, int baud, qboolean useModem);
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extern void (*GetModemConfig) (int portNumber, char *dialType, char *clear, char *init, char *hangup);
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extern void (*SetModemConfig) (int portNumber, const char *dialType, const char *clear, const char *init, const char *hangup);
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extern qboolean slistInProgress;
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extern qboolean slistSilent;
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extern qboolean slistLocal;
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extern struct cvar_s *config_com_port;
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extern struct cvar_s *config_com_irq;
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extern struct cvar_s *config_com_baud;
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extern struct cvar_s *config_com_modem;
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extern struct cvar_s *config_modem_dialtype;
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extern struct cvar_s *config_modem_clear;
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extern struct cvar_s *config_modem_init;
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extern struct cvar_s *config_modem_hangup;
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extern struct cvar_s *hostname;
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extern QFile *vcrFile;
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//@}
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/** \defgroup nq-ld NetQuake lan drivers.
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\ingroup nq-net
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*/
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//@{
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typedef struct {
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const char *name;
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qboolean initialized;
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int controlSock;
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int (*SetSocketPort) (struct qsockaddr *addr, int port);
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} net_landriver_t;
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#define MAX_NET_DRIVERS 8
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extern int net_numlandrivers;
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extern net_landriver_t net_landrivers[MAX_NET_DRIVERS];
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typedef struct
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{
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//@}
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/** \defgroup nq-nd NetQuake network drivers.
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\ingroup nq-net
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*/
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//@{
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typedef struct {
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const char *name;
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qboolean initialized;
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int (*Init) (void);
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extern int net_numdrivers;
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extern net_driver_t net_drivers[MAX_NET_DRIVERS];
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extern int DEFAULTnet_hostport;
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extern int net_hostport;
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extern int net_driverlevel;
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extern char playername[];
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extern int playercolor;
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extern int messagesSent;
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extern int messagesReceived;
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extern int unreliableMessagesSent;
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extern int unreliableMessagesReceived;
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qsocket_t *NET_NewQSocket (void);
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void NET_FreeQSocket(qsocket_t *);
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double SetNetTime(void);
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#define HOSTCACHESIZE 8
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typedef struct
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{
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char name[16];
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char map[16];
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char cname[32];
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int users;
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int maxusers;
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int driver;
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int ldriver;
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struct qsockaddr addr;
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} hostcache_t;
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extern int hostCacheCount;
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extern hostcache_t hostcache[HOSTCACHESIZE];
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//============================================================================
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//
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// public network functions
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//
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//============================================================================
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extern double net_time;
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extern struct msg_s *net_message;
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extern int net_activeconnections;
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void NET_Init (void);
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void NET_Shutdown (void);
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struct qsocket_s *NET_CheckNewConnections (void);
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// returns a new connection number if there is one pending, else -1
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struct qsocket_s *NET_Connect (const char *host);
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// called by client to connect to a host. Returns -1 if not able to
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qboolean NET_CanSendMessage (qsocket_t *sock);
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// Returns true or false if the given qsocket can currently accept a
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// message to be transmitted.
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int NET_GetMessage (struct qsocket_s *sock);
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// returns data in net_message sizebuf
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// returns 0 if no data is waiting
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// returns 1 if a message was received
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// returns 2 if an unreliable message was received
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// returns -1 if the connection died
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int NET_SendMessage (struct qsocket_s *sock, sizebuf_t *data);
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int NET_SendUnreliableMessage (struct qsocket_s *sock, sizebuf_t *data);
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// returns 0 if the message connot be delivered reliably, but the connection
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// is still considered valid
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// returns 1 if the message was sent properly
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// returns -1 if the connection died
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int NET_SendToAll(sizebuf_t *data, double blocktime);
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// This is a reliable *blocking* send to all attached clients.
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void NET_Close (struct qsocket_s *sock);
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// if a dead connection is returned by a get or send function, this function
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// should be called when it is convenient
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// Server calls when a client is kicked off for a game related misbehavior
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// like an illegal protocal conversation. Client calls when disconnecting
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// from a server.
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// A netcon_t number will not be reused until this function is called for it
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void NET_Poll(void);
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typedef struct _PollProcedure
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{
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struct _PollProcedure *next;
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double nextTime;
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void (*procedure)(void *);
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void *arg;
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} PollProcedure;
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void SchedulePollProcedure(PollProcedure *pp, double timeOffset);
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extern qboolean serialAvailable;
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extern qboolean ipxAvailable;
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extern qboolean tcpipAvailable;
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extern char my_ipx_address[NET_NAMELEN];
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extern char my_tcpip_address[NET_NAMELEN];
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extern void (*GetComPortConfig) (int portNumber, int *port, int *irq, int *baud, qboolean *useModem);
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extern void (*SetComPortConfig) (int portNumber, int port, int irq, int baud, qboolean useModem);
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extern void (*GetModemConfig) (int portNumber, char *dialType, char *clear, char *init, char *hangup);
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extern void (*SetModemConfig) (int portNumber, const char *dialType, const char *clear, const char *init, const char *hangup);
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extern qboolean slistInProgress;
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extern qboolean slistSilent;
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extern qboolean slistLocal;
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void NET_Slist_f (void);
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extern struct cvar_s *config_com_port;
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extern struct cvar_s *config_com_irq;
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extern struct cvar_s *config_com_baud;
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extern struct cvar_s *config_com_modem;
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extern struct cvar_s *config_modem_dialtype;
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extern struct cvar_s *config_modem_clear;
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extern struct cvar_s *config_modem_init;
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extern struct cvar_s *config_modem_hangup;
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extern struct cvar_s *hostname;
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extern QFile *vcrFile;
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//@}
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#endif // __net_h
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@ -133,15 +133,7 @@ SetNetTime (void)
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}
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/*
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===================
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NET_NewQSocket
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Called by drivers when a new communications endpoint is required
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The sequence and buffer fields will be filled in properly
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===================
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*/
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qsocket_t *
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qsocket_t *
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NET_NewQSocket (void)
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{
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qsocket_t *sock;
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@ -182,7 +174,7 @@ NET_NewQSocket (void)
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void
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NET_FreeQSocket (qsocket_t * sock)
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NET_FreeQSocket (qsocket_t *sock)
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{
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qsocket_t *s;
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@ -327,7 +319,7 @@ PrintSlistTrailer (void)
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}
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void
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static void
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NET_Slist_f (void)
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{
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if (slistInProgress)
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@ -393,16 +385,10 @@ Slist_Poll (void *unused)
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}
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/*
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===================
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NET_Connect
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===================
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*/
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int hostCacheCount = 0;
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hostcache_t hostcache[HOSTCACHESIZE];
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qsocket_t *
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qsocket_t *
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NET_Connect (const char *host)
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{
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qsocket_t *ret;
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@ -471,19 +457,13 @@ NET_Connect (const char *host)
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}
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||||
|
||||
|
||||
/*
|
||||
===================
|
||||
NET_CheckNewConnections
|
||||
===================
|
||||
*/
|
||||
|
||||
struct {
|
||||
double time;
|
||||
int op;
|
||||
intptr_t session;
|
||||
} vcrConnect;
|
||||
|
||||
qsocket_t *
|
||||
qsocket_t *
|
||||
NET_CheckNewConnections (void)
|
||||
{
|
||||
qsocket_t *ret;
|
||||
|
@ -519,13 +499,8 @@ NET_CheckNewConnections (void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
NET_Close
|
||||
===================
|
||||
*/
|
||||
void
|
||||
NET_Close (qsocket_t * sock)
|
||||
NET_Close (qsocket_t *sock)
|
||||
{
|
||||
if (!sock)
|
||||
return;
|
||||
|
@ -542,18 +517,6 @@ NET_Close (qsocket_t * sock)
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
NET_GetMessage
|
||||
|
||||
If there is a complete message, return it in net_message
|
||||
|
||||
returns 0 if no data is waiting
|
||||
returns 1 if a message was received
|
||||
returns -1 if connection is invalid
|
||||
=================
|
||||
*/
|
||||
|
||||
struct {
|
||||
double time;
|
||||
int op;
|
||||
|
@ -564,7 +527,7 @@ struct {
|
|||
|
||||
|
||||
int
|
||||
NET_GetMessage (qsocket_t * sock)
|
||||
NET_GetMessage (qsocket_t *sock)
|
||||
{
|
||||
int ret;
|
||||
|
||||
|
@ -622,17 +585,6 @@ NET_GetMessage (qsocket_t * sock)
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
NET_SendMessage
|
||||
|
||||
Try to send a complete length+message unit over the reliable stream.
|
||||
returns 0 if the message cannot be delivered reliably, but the connection
|
||||
is still considered valid
|
||||
returns 1 if the message was sent properly
|
||||
returns -1 if the connection died
|
||||
==================
|
||||
*/
|
||||
struct {
|
||||
double time;
|
||||
int op;
|
||||
|
@ -641,7 +593,7 @@ struct {
|
|||
} vcrSendMessage;
|
||||
|
||||
int
|
||||
NET_SendMessage (qsocket_t * sock, sizebuf_t *data)
|
||||
NET_SendMessage (qsocket_t *sock, sizebuf_t *data)
|
||||
{
|
||||
int r;
|
||||
|
||||
|
@ -671,7 +623,7 @@ NET_SendMessage (qsocket_t * sock, sizebuf_t *data)
|
|||
|
||||
|
||||
int
|
||||
NET_SendUnreliableMessage (qsocket_t * sock, sizebuf_t *data)
|
||||
NET_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
|
||||
{
|
||||
int r;
|
||||
|
||||
|
@ -700,16 +652,8 @@ NET_SendUnreliableMessage (qsocket_t * sock, sizebuf_t *data)
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
NET_CanSendMessage
|
||||
|
||||
Returns true or false if the given qsocket can currently accept a
|
||||
message to be transmitted.
|
||||
==================
|
||||
*/
|
||||
qboolean
|
||||
NET_CanSendMessage (qsocket_t * sock)
|
||||
NET_CanSendMessage (qsocket_t *sock)
|
||||
{
|
||||
int r;
|
||||
|
||||
|
@ -797,12 +741,6 @@ NET_SendToAll (sizebuf_t *data, double blocktime)
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*
|
||||
====================
|
||||
NET_Init
|
||||
====================
|
||||
*/
|
||||
|
||||
void
|
||||
NET_Init (void)
|
||||
{
|
||||
|
@ -893,12 +831,6 @@ NET_Init (void)
|
|||
Sys_MaskPrintf (SYS_DEV, "TCP/IP address %s\n", my_tcpip_address);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
NET_Shutdown
|
||||
====================
|
||||
*/
|
||||
|
||||
void
|
||||
NET_Shutdown (void)
|
||||
{
|
||||
|
@ -964,7 +896,7 @@ NET_Poll (void)
|
|||
|
||||
|
||||
void
|
||||
SchedulePollProcedure (PollProcedure * proc, double timeOffset)
|
||||
SchedulePollProcedure (PollProcedure *proc, double timeOffset)
|
||||
{
|
||||
PollProcedure *pp, *prev;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_bsd.c
|
||||
|
||||
@description@
|
||||
BSD socket based network and lan driver structs.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_dgrm.c
|
||||
|
||||
@description@
|
||||
Datagram network driver.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_loop.c
|
||||
|
||||
@description@
|
||||
Loopback network driver.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_udp.c
|
||||
|
||||
@description@
|
||||
UDP lan driver.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_vcr.c
|
||||
|
||||
@description@
|
||||
VCR network driver.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
net_win.c
|
||||
|
||||
@description@
|
||||
Winsock based network and lan driver structs.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
/*
|
||||
net_wins.c
|
||||
|
||||
@description@
|
||||
Winsock lan driver.
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
|
Loading…
Reference in a new issue