mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-21 01:41:10 +00:00
Restore the missing lightmaps in non-mtex mode.
I forgot to blend in the lightmaps in the fogless non-mtex path.
This commit is contained in:
parent
b2aa5ce554
commit
e67690a1a9
1 changed files with 3 additions and 0 deletions
|
@ -730,6 +730,9 @@ R_DrawWorld (void)
|
|||
// or we're not doing fog
|
||||
DrawTextureChains (1, 1);
|
||||
|
||||
if (gl_mtex_active_tmus <= 1)
|
||||
R_BlendLightmaps ();
|
||||
|
||||
if (gl_fb_bmodels->int_val && !gl_mtex_fullbright)
|
||||
R_RenderFullbrights ();
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue