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Add some comments.
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@ -766,10 +766,13 @@ GL_BuildLightmaps (model_t **models, int num_models)
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m = models[j];
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if (!m)
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break;
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if (m->name[0] == '*')
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if (m->name[0] == '*') {
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// sub model surfaces are processed as part of the main model
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continue;
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}
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r_pcurrentvertbase = m->vertexes;
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currentmodel = m;
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// non-bsp models don't have surfaces.
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for (i = 0; i < m->numsurfaces; i++) {
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if (m->surfaces[i].flags & SURF_DRAWTURB)
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continue;
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