quakeforge/libs
Bill Currie 31640dd1b9 Clean out the last traces of my boxclip code.
I've been experiencing funny trace issues while playing Soul of Evil. While
I think the boxclip dregs shouldn't be causing problems, it's probably best
to clean them out properly before trying to fix anything.
2010-12-05 14:52:20 +09:00
..
audio Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
console First stab at implementing autorelease. 2010-11-24 17:01:18 +09:00
gamecode Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gib Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
image Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
models Clean out the last traces of my boxclip code. 2010-12-05 14:52:20 +09:00
net Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
object Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
util Merge branch 'master' into forge 2010-11-28 03:05:30 -05:00
video Get entity allocation and freeing working correctly. 2010-12-04 23:37:58 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00