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https://git.code.sf.net/p/quake/quakeforge
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Move the test program into its own directory.
This is to avoid issues with -prefer-pic (really need to clean things up properly).
This commit is contained in:
parent
d638fdce83
commit
f7a95ec2f4
4 changed files with 11 additions and 7 deletions
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@ -7,6 +7,7 @@
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libs/audio/Makefile
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libs/audio/targets/Makefile
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libs/audio/renderer/Makefile
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libs/audio/test/Makefile
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libs/console/Makefile
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libs/gamecode/Makefile
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libs/gamecode/engine/Makefile
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@ -1,6 +1,6 @@
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AUTOMAKE_OPTIONS= foreign
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SUBDIRS= targets renderer
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SUBDIRS= targets renderer test
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CFLAGS+= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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SDL_LIBS= @SDL_LIBS@
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@ -9,12 +9,6 @@ plugin_ldflags= @plugin_ldflags@ -avoid-version -module -rpath $(plugindir)
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plugin_libadd= @plugin_libadd@
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EXEEXT=
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noinst_PROGRAMS= testsound
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testsound_SOURCES= testsound.c
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testsound_LDADD= libQFsound.la $(top_builddir)/libs/util/libQFutil.la
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testsound_DEPENDENCIES= libQFsound.la $(top_builddir)/libs/util/libQFutil.la
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plugin_LTLIBRARIES= @CD_PLUGIN_TARGETS@
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noinst_LTLIBRARIES= @CD_PLUGIN_STATIC@
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lib_LTLIBRARIES= @CD_TARGETS@ @SND_TARGETS@
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9
libs/audio/test/Makefile.am
Normal file
9
libs/audio/test/Makefile.am
Normal file
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@ -0,0 +1,9 @@
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AUTOMAKE_OPTIONS= foreign
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INCLUDES= -I$(top_srcdir)/include
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noinst_PROGRAMS= testsound
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testsound_SOURCES= testsound.c
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testsound_LDADD= $(top_builddir)/libs/audio/libQFsound.la $(top_builddir)/libs/util/libQFutil.la
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testsound_DEPENDENCIES= $(top_builddir)/libs/audio/libQFsound.la $(top_builddir)/libs/util/libQFutil.la
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