quakeforge/libs
Bill Currie 8bab548d16 Make the hud type configurable via dirconf.
Currently only "id", "hipnotic" and "rogue" are supported (anything else is
treated as "id"). Has no effect in quakeworld (good thing too: changing
gamedirs is a little broken).
2011-09-11 08:13:26 +09:00
..
audio Fix the segaults when trying to use snd_disk. 2011-09-10 12:07:18 +09:00
console Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
gamecode Make debug printing a little smarter. 2011-09-07 09:41:06 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
models Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
net Remove an unnecessary include. 2011-09-07 09:41:05 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
util Make the hud type configurable via dirconf. 2011-09-11 08:13:26 +09:00
video Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00