quakeforge/libs
Jeff Teunissen af8c1e4cc2 Enable RLE coding for PCX output
Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware
of.
2011-01-09 03:06:25 -05:00
..
audio Disable all sound calls if jack could not be contacted. 2010-12-25 20:31:14 +09:00
console Nuke libQFbuiltins. 2011-01-04 21:21:19 +09:00
gamecode Nuke libQFbuiltins. 2011-01-04 21:21:19 +09:00
gib Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
image Enable RLE coding for PCX output 2011-01-09 03:06:25 -05:00
models Make MOD_TraceLine behave "correctly". 2010-12-06 15:30:56 +09:00
net Fix the same (ancient!) bug in ipv4 code... 2010-12-30 07:15:22 -05:00
object Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Nuke libQFbuiltins. 2011-01-04 21:21:19 +09:00
util Use the correct param for the full_new path. 2010-12-28 14:44:26 -05:00
video Move the call to R_ClearEnts to the renderer. 2010-12-25 19:59:34 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00